Remove GrScalar, replace with SkScalar.
Review URL: https://codereview.appspot.com/6812064

git-svn-id: http://skia.googlecode.com/svn/trunk@6243 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gyp/gpu.gypi b/gyp/gpu.gypi
index fae91c2..0c45aa5 100644
--- a/gyp/gpu.gypi
+++ b/gyp/gpu.gypi
@@ -31,7 +31,6 @@
       '<(skia_include_path)/gpu/GrRefCnt.h',
       '<(skia_include_path)/gpu/GrRenderTarget.h',
       '<(skia_include_path)/gpu/GrResource.h',
-      '<(skia_include_path)/gpu/GrScalar.h',
       '<(skia_include_path)/gpu/GrSurface.h',
       '<(skia_include_path)/gpu/GrTBackendEffectFactory.h',
       '<(skia_include_path)/gpu/GrTextContext.h',
diff --git a/include/gpu/GrConfig.h b/include/gpu/GrConfig.h
index 66d1c97..f41a1ba 100644
--- a/include/gpu/GrConfig.h
+++ b/include/gpu/GrConfig.h
@@ -139,7 +139,7 @@
  *  GR_USER_CONFIG_FILE. It should be defined relative to GrConfig.h
  *
  *  e.g. it can specify GR_DEBUG/GR_RELEASE as it please, change the BUILD
- *  target, or supply its own defines for anything else (e.g. GR_SCALAR)
+ *  target, or supply its own defines for anything else (e.g. GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT)
  */
 #if !defined(GR_USER_CONFIG_FILE)
     #include "GrUserConfig.h"
@@ -311,13 +311,6 @@
     #endif
 #endif
 
-#if !defined(GR_SCALAR_IS_FLOAT)
-    #define GR_SCALAR_IS_FLOAT   0
-#endif
-#if !defined(GR_SCALAR_IS_FIXED)
-    #define GR_SCALAR_IS_FIXED   0
-#endif
-
 #if !defined(GR_TEXT_SCALAR_TYPE_IS_USHORT)
     #define GR_TEXT_SCALAR_TYPE_IS_USHORT  0
 #endif
@@ -397,12 +390,6 @@
 #endif
 
 
-#if !GR_SCALAR_IS_FLOAT && !GR_SCALAR_IS_FIXED
-    #undef  GR_SCALAR_IS_FLOAT
-    #define GR_SCALAR_IS_FLOAT              1
-    #pragma message GR_WARN("Scalar type not defined, defaulting to float")
-#endif
-
 #if !GR_TEXT_SCALAR_IS_FLOAT && \
     !GR_TEXT_SCALAR_IS_FIXED && \
     !GR_TEXT_SCALAR_IS_USHORT
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index 89cd171..14c550c 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -388,7 +388,7 @@
      */
     void drawRect(const GrPaint& paint,
                   const GrRect&,
-                  GrScalar strokeWidth = -1,
+                  SkScalar strokeWidth = -1,
                   const GrMatrix* matrix = NULL);
 
     /**
diff --git a/include/gpu/GrPoint.h b/include/gpu/GrPoint.h
index fd2c5a7..302c4e1 100644
--- a/include/gpu/GrPoint.h
+++ b/include/gpu/GrPoint.h
@@ -12,7 +12,7 @@
 #define GrPoint_DEFINED
 
 #include "GrTypes.h"
-#include "GrScalar.h"
+#include "SkScalar.h"
 #include "SkPoint.h"
 
 #define GrPoint     SkPoint
diff --git a/include/gpu/GrScalar.h b/include/gpu/GrScalar.h
deleted file mode 100644
index 5d2f13b..0000000
--- a/include/gpu/GrScalar.h
+++ /dev/null
@@ -1,49 +0,0 @@
-
-/*
- * Copyright 2010 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-
-
-#ifndef GrScalar_DEFINED
-#define GrScalar_DEFINED
-
-#include "GrTypes.h"
-#include "SkScalar.h"
-
-#define GR_Int32Min         SK_NaN32
-#define GR_Int32Max         SK_MaxS32
-
-#define GR_Fixed1           SK_Fixed1
-#define GR_FixedHalf        SK_FixedHalf
-#define GrIntToFixed(a)     SkIntToFixed(a)
-#define GrFixedToFloat(a)   SkFixedToFloat(a)
-#define GrFixedFloorToInt(a)    SkFixedFloor(a)
-
-#define GrScalar            SkScalar
-#define GR_Scalar1          SK_Scalar1
-#define GR_ScalarHalf       SK_ScalarHalf
-#define GR_ScalarMin        SK_ScalarMin
-#define GR_ScalarMax        SK_ScalarMax
-
-#define GrIntToScalar(a)    SkIntToScalar(a)
-#define GrScalarHalf(a)     SkScalarHalf(a)
-#define GrScalarAve(a,b)    SkScalarAve(a,b)
-#define GrMul(a,b)          SkScalarMul(a,b) // deprecated, prefer GrScalarMul
-#define GrScalarMul(a,b)    SkScalarMul(a,b)
-#define GrScalarDiv(a,b)    SkScalarDiv(a, b)
-#define GrScalarToFloat(a)  SkScalarToFloat(a)
-#define GrFloatToScalar(a)  SkFloatToScalar(a)
-#define GrIntToScalar(a)    SkIntToScalar(a)
-#define GrScalarAbs(a)      SkScalarAbs(a)
-#define GrScalarIsInt(a)    SkScalarIsInt(a)
-#define GrScalarMax(a,b)    SkScalarMax(a,b)
-#define GrScalarFloorToInt(a)   SkScalarFloor(a)
-#define GrScalarCeilToInt(a)    SkScalarCeil(a)
-#define GrFixedToScalar(a)  SkFixedToScalar(a)
-
-#endif
-
diff --git a/include/gpu/GrUserConfig.h b/include/gpu/GrUserConfig.h
index 7b4e4bb..3eb77a6 100644
--- a/include/gpu/GrUserConfig.h
+++ b/include/gpu/GrUserConfig.h
@@ -63,9 +63,6 @@
 ///////////////////////////////////////////////////////////////////////////////
 // Decide Ganesh types
 
-#define GR_SCALAR_IS_FIXED          0
-#define GR_SCALAR_IS_FLOAT          1
-
 #define GR_TEXT_SCALAR_IS_USHORT    0
 #define GR_TEXT_SCALAR_IS_FIXED     0
 #define GR_TEXT_SCALAR_IS_FLOAT     1
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp
index 78c7e34..79a2892 100644
--- a/src/effects/gradients/SkGradientShader.cpp
+++ b/src/effects/gradients/SkGradientShader.cpp
@@ -677,7 +677,7 @@
 
 GrGLGradientEffect::GrGLGradientEffect(const GrBackendEffectFactory& factory)
     : INHERITED(factory)
-    , fCachedYCoord(GR_ScalarMax)
+    , fCachedYCoord(SK_ScalarMax)
     , fFSYUni(GrGLUniformManager::kInvalidUniformHandle) {
     fRequiresTextureMatrix = false;
 }
@@ -694,7 +694,7 @@
     const GrTexture* texture = e.texture(0);
     fEffectMatrix.setData(uman, e.getMatrix(), stage.getCoordChangeMatrix(), texture);
 
-    GrScalar yCoord = e.getYCoord();
+    SkScalar yCoord = e.getYCoord();
     if (yCoord != fCachedYCoord) {
         uman.set1f(fFSYUni, yCoord);
         fCachedYCoord = yCoord;
@@ -769,13 +769,13 @@
 
     fRow = fAtlas->lockRow(bitmap);
     if (-1 != fRow) {
-        fYCoord = fAtlas->getYOffset(fRow) + GR_ScalarHalf *
+        fYCoord = fAtlas->getYOffset(fRow) + SK_ScalarHalf *
                   fAtlas->getVerticalScaleFactor();
         fTextureAccess.reset(fAtlas->getTexture(), params);
     } else {
         GrTexture* texture = GrLockCachedBitmapTexture(ctx, bitmap, &params);
         fTextureAccess.reset(texture, params);
-        fYCoord = GR_ScalarHalf;
+        fYCoord = SK_ScalarHalf;
 
         // Unlock immediately, this is not great, but we don't have a way of
         // knowing when else to unlock it currently, so it may get purged from
@@ -806,7 +806,7 @@
         *stops = NULL;
     }
 
-    GrScalar stop = 0.f;
+    SkScalar stop = 0.f;
     for (int i = 0; i < outColors; ++i) {
         colors[i] = random->nextU();
         if (NULL != *stops) {
diff --git a/src/effects/gradients/SkGradientShaderPriv.h b/src/effects/gradients/SkGradientShaderPriv.h
index 2437911..792cf66 100644
--- a/src/effects/gradients/SkGradientShaderPriv.h
+++ b/src/effects/gradients/SkGradientShaderPriv.h
@@ -237,7 +237,7 @@
     virtual const GrTextureAccess& textureAccess(int index) const SK_OVERRIDE;
 
     bool useAtlas() const { return SkToBool(-1 != fRow); }
-    GrScalar getYCoord() const { return fYCoord; };
+    SkScalar getYCoord() const { return fYCoord; };
     const SkMatrix& getMatrix() const { return fMatrix;}
 
     virtual bool isEqual(const GrEffect& effect) const SK_OVERRIDE {
@@ -263,7 +263,7 @@
 
 private:
     GrTextureAccess fTextureAccess;
-    GrScalar fYCoord;
+    SkScalar fYCoord;
     GrTextureStripAtlas* fAtlas;
     int fRow;
     SkMatrix fMatrix;
@@ -327,7 +327,7 @@
                          const GrGLShaderBuilder::TextureSampler&);
 
 private:
-    GrScalar fCachedYCoord;
+    SkScalar fCachedYCoord;
     GrGLUniformManager::UniformHandle fFSYUni;
     GrGLEffectMatrix fEffectMatrix;
 
diff --git a/src/effects/gradients/SkTwoPointConicalGradient.cpp b/src/effects/gradients/SkTwoPointConicalGradient.cpp
index 41292bb..4538eb2 100644
--- a/src/effects/gradients/SkTwoPointConicalGradient.cpp
+++ b/src/effects/gradients/SkTwoPointConicalGradient.cpp
@@ -352,9 +352,9 @@
     // @{
     /// Values last uploaded as uniforms
 
-    GrScalar fCachedCenter;
-    GrScalar fCachedRadius;
-    GrScalar fCachedDiffRadius;
+    SkScalar fCachedCenter;
+    SkScalar fCachedRadius;
+    SkScalar fCachedDiffRadius;
 
     // @}
 
@@ -394,9 +394,9 @@
 
     // The radial gradient parameters can collapse to a linear (instead of quadratic) equation.
     bool isDegenerate() const { return SkScalarAbs(fDiffRadius) == SkScalarAbs(fCenterX1); }
-    GrScalar center() const { return fCenterX1; }
-    GrScalar diffRadius() const { return fDiffRadius; }
-    GrScalar radius() const { return fRadius0; }
+    SkScalar center() const { return fCenterX1; }
+    SkScalar diffRadius() const { return fDiffRadius; }
+    SkScalar radius() const { return fRadius0; }
 
     typedef GrGLConical2Gradient GLEffect;
 
@@ -407,9 +407,9 @@
     // Cache of values - these can change arbitrarily, EXCEPT
     // we shouldn't change between degenerate and non-degenerate?!
 
-    GrScalar fCenterX1;
-    GrScalar fRadius0;
-    GrScalar fDiffRadius;
+    SkScalar fCenterX1;
+    SkScalar fRadius0;
+    SkScalar fDiffRadius;
 
     // @}
 
@@ -459,9 +459,9 @@
     , fFSParamUni(kInvalidUniformHandle)
     , fVSVaryingName(NULL)
     , fFSVaryingName(NULL)
-    , fCachedCenter(GR_ScalarMax)
-    , fCachedRadius(-GR_ScalarMax)
-    , fCachedDiffRadius(-GR_ScalarMax) {
+    , fCachedCenter(SK_ScalarMax)
+    , fCachedRadius(-SK_ScalarMax)
+    , fCachedDiffRadius(-SK_ScalarMax) {
 
     const GrConical2Gradient& data =
         static_cast<const GrConical2Gradient&>(baseData);
@@ -642,15 +642,15 @@
     INHERITED::setData(uman, stage);
     const GrConical2Gradient& data = static_cast<const GrConical2Gradient&>(*stage.getEffect());
     GrAssert(data.isDegenerate() == fIsDegenerate);
-    GrScalar centerX1 = data.center();
-    GrScalar radius0 = data.radius();
-    GrScalar diffRadius = data.diffRadius();
+    SkScalar centerX1 = data.center();
+    SkScalar radius0 = data.radius();
+    SkScalar diffRadius = data.diffRadius();
 
     if (fCachedCenter != centerX1 ||
         fCachedRadius != radius0 ||
         fCachedDiffRadius != diffRadius) {
 
-        GrScalar a = GrMul(centerX1, centerX1) - diffRadius * diffRadius;
+        SkScalar a = SkScalarMul(centerX1, centerX1) - diffRadius * diffRadius;
 
         // When we're in the degenerate (linear) case, the second
         // value will be INF but the program doesn't read it. (We
@@ -658,12 +658,12 @@
         // all in the linear case just to keep the code complexity
         // down).
         float values[6] = {
-            GrScalarToFloat(a * 4),
-            1.f / (GrScalarToFloat(a)),
-            GrScalarToFloat(centerX1),
-            GrScalarToFloat(radius0),
-            GrScalarToFloat(SkScalarMul(radius0, radius0)),
-            GrScalarToFloat(diffRadius)
+            SkScalarToFloat(a * 4),
+            1.f / (SkScalarToFloat(a)),
+            SkScalarToFloat(centerX1),
+            SkScalarToFloat(radius0),
+            SkScalarToFloat(SkScalarMul(radius0, radius0)),
+            SkScalarToFloat(diffRadius)
         };
 
         uman.set1fv(fVSParamUni, 0, 6, values);
diff --git a/src/effects/gradients/SkTwoPointRadialGradient.cpp b/src/effects/gradients/SkTwoPointRadialGradient.cpp
index d018629..3f75d0f 100644
--- a/src/effects/gradients/SkTwoPointRadialGradient.cpp
+++ b/src/effects/gradients/SkTwoPointRadialGradient.cpp
@@ -387,8 +387,8 @@
     // @{
     /// Values last uploaded as uniforms
 
-    GrScalar fCachedCenter;
-    GrScalar fCachedRadius;
+    SkScalar fCachedCenter;
+    SkScalar fCachedRadius;
     bool     fCachedPosRoot;
 
     // @}
@@ -427,9 +427,9 @@
     }
 
     // The radial gradient parameters can collapse to a linear (instead of quadratic) equation.
-    bool isDegenerate() const { return GR_Scalar1 == fCenterX1; }
-    GrScalar center() const { return fCenterX1; }
-    GrScalar radius() const { return fRadius0; }
+    bool isDegenerate() const { return SK_Scalar1 == fCenterX1; }
+    SkScalar center() const { return fCenterX1; }
+    SkScalar radius() const { return fRadius0; }
     bool isPosRoot() const { return SkToBool(fPosRoot); }
 
     typedef GrGLRadial2Gradient GLEffect;
@@ -441,8 +441,8 @@
     // Cache of values - these can change arbitrarily, EXCEPT
     // we shouldn't change between degenerate and non-degenerate?!
 
-    GrScalar fCenterX1;
-    GrScalar fRadius0;
+    SkScalar fCenterX1;
+    SkScalar fRadius0;
     SkBool8  fPosRoot;
 
     // @}
@@ -494,8 +494,8 @@
     , fFSParamUni(kInvalidUniformHandle)
     , fVSVaryingName(NULL)
     , fFSVaryingName(NULL)
-    , fCachedCenter(GR_ScalarMax)
-    , fCachedRadius(-GR_ScalarMax)
+    , fCachedCenter(SK_ScalarMax)
+    , fCachedRadius(-SK_ScalarMax)
     , fCachedPosRoot(0) {
 
     const GrRadial2Gradient& data =
@@ -618,13 +618,13 @@
     INHERITED::setData(uman, stage);
     const GrRadial2Gradient& data = static_cast<const GrRadial2Gradient&>(*stage.getEffect());
     GrAssert(data.isDegenerate() == fIsDegenerate);
-    GrScalar centerX1 = data.center();
-    GrScalar radius0 = data.radius();
+    SkScalar centerX1 = data.center();
+    SkScalar radius0 = data.radius();
     if (fCachedCenter != centerX1 ||
         fCachedRadius != radius0 ||
         fCachedPosRoot != data.isPosRoot()) {
 
-        GrScalar a = GrMul(centerX1, centerX1) - GR_Scalar1;
+        SkScalar a = SkScalarMul(centerX1, centerX1) - SK_Scalar1;
 
         // When we're in the degenerate (linear) case, the second
         // value will be INF but the program doesn't read it. (We
@@ -632,11 +632,11 @@
         // all in the linear case just to keep the code complexity
         // down).
         float values[6] = {
-            GrScalarToFloat(a),
-            1 / (2.f * GrScalarToFloat(a)),
-            GrScalarToFloat(centerX1),
-            GrScalarToFloat(radius0),
-            GrScalarToFloat(GrMul(radius0, radius0)),
+            SkScalarToFloat(a),
+            1 / (2.f * SkScalarToFloat(a)),
+            SkScalarToFloat(centerX1),
+            SkScalarToFloat(radius0),
+            SkScalarToFloat(SkScalarMul(radius0, radius0)),
             data.isPosRoot() ? 1.f : -1.f
         };
 
diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp
index a525968..3f4db39 100644
--- a/src/gpu/GrAAConvexPathRenderer.cpp
+++ b/src/gpu/GrAAConvexPathRenderer.cpp
@@ -52,7 +52,7 @@
 typedef SkTArray<Segment, true> SegmentArray;
 
 void center_of_mass(const SegmentArray& segments, SkPoint* c) {
-    GrScalar area = 0;
+    SkScalar area = 0;
     SkPoint center = {0, 0};
     int count = segments.count();
     SkPoint p0 = {0, 0};
@@ -71,7 +71,7 @@
             pi = pj;
             const SkPoint pj = segments[i + 1].endPt() - p0;
 
-            GrScalar t = GrMul(pi.fX, pj.fY) - GrMul(pj.fX, pi.fY);
+            SkScalar t = SkScalarMul(pi.fX, pj.fY) - SkScalarMul(pj.fX, pi.fY);
             area += t;
             center.fX += (pi.fX + pj.fX) * t;
             center.fY += (pi.fY + pj.fY) * t;
@@ -93,9 +93,9 @@
         *c = avg;
     } else {
         area *= 3;
-        area = GrScalarDiv(GR_Scalar1, area);
-        center.fX = GrScalarMul(center.fX, area);
-        center.fY = GrScalarMul(center.fY, area);
+        area = SkScalarDiv(SK_Scalar1, area);
+        center.fX = SkScalarMul(center.fX, area);
+        center.fY = SkScalarMul(center.fY, area);
         // undo the translate of p0 to the origin.
         *c = center + p0;
     }
@@ -168,7 +168,7 @@
     }           fStage;
     GrPoint     fFirstPoint;
     GrVec       fLineNormal;
-    GrScalar    fLineC;
+    SkScalar    fLineC;
 };
 
 void update_degenerate_test(DegenerateTestData* data, const GrPoint& pt) {
@@ -206,8 +206,8 @@
     }
     // check whether m reverses the orientation
     GrAssert(!m.hasPerspective());
-    GrScalar det2x2 = GrMul(m.get(SkMatrix::kMScaleX), m.get(SkMatrix::kMScaleY)) -
-                      GrMul(m.get(SkMatrix::kMSkewX), m.get(SkMatrix::kMSkewY));
+    SkScalar det2x2 = SkScalarMul(m.get(SkMatrix::kMScaleX), m.get(SkMatrix::kMScaleY)) -
+                      SkScalarMul(m.get(SkMatrix::kMSkewX), m.get(SkMatrix::kMSkewY));
     if (det2x2 < 0) {
         GR_STATIC_ASSERT(0 == SkPath::kCW_Direction || 1 == SkPath::kCW_Direction);
         GR_STATIC_ASSERT(0 == SkPath::kCCW_Direction || 1 == SkPath::kCCW_Direction);
@@ -296,8 +296,8 @@
 struct QuadVertex {
     GrPoint  fPos;
     GrPoint  fUV;
-    GrScalar fD0;
-    GrScalar fD1;
+    SkScalar fD0;
+    SkScalar fD1;
 };
 
 void create_vertices(const SegmentArray&  segments,
@@ -347,7 +347,7 @@
 
             // we draw the line edge as a degenerate quad (u is 0, v is the
             // signed distance to the edge)
-            GrScalar dist = fanPt.distanceToLineBetween(verts[v + 1].fPos,
+            SkScalar dist = fanPt.distanceToLineBetween(verts[v + 1].fPos,
                                                         verts[v + 2].fPos);
             verts[v + 0].fUV.set(0, dist);
             verts[v + 1].fUV.set(0, 0);
@@ -388,21 +388,21 @@
             verts[v + 4].fPos = qpts[2] + segb.fNorms[1];
             verts[v + 5].fPos = qpts[1] + midVec;
 
-            GrScalar c = segb.fNorms[0].dot(qpts[0]);
+            SkScalar c = segb.fNorms[0].dot(qpts[0]);
             verts[v + 0].fD0 =  -segb.fNorms[0].dot(fanPt) + c;
             verts[v + 1].fD0 =  0.f;
             verts[v + 2].fD0 =  -segb.fNorms[0].dot(qpts[2]) + c;
-            verts[v + 3].fD0 = -GR_ScalarMax/100;
-            verts[v + 4].fD0 = -GR_ScalarMax/100;
-            verts[v + 5].fD0 = -GR_ScalarMax/100;
+            verts[v + 3].fD0 = -SK_ScalarMax/100;
+            verts[v + 4].fD0 = -SK_ScalarMax/100;
+            verts[v + 5].fD0 = -SK_ScalarMax/100;
 
             c = segb.fNorms[1].dot(qpts[2]);
             verts[v + 0].fD1 =  -segb.fNorms[1].dot(fanPt) + c;
             verts[v + 1].fD1 =  -segb.fNorms[1].dot(qpts[0]) + c;
             verts[v + 2].fD1 =  0.f;
-            verts[v + 3].fD1 = -GR_ScalarMax/100;
-            verts[v + 4].fD1 = -GR_ScalarMax/100;
-            verts[v + 5].fD1 = -GR_ScalarMax/100;
+            verts[v + 3].fD1 = -SK_ScalarMax/100;
+            verts[v + 4].fD1 = -SK_ScalarMax/100;
+            verts[v + 5].fD1 = -SK_ScalarMax/100;
 
             GrPathUtils::QuadUVMatrix toUV(qpts);
             toUV.apply<6, sizeof(QuadVertex), sizeof(GrPoint)>(verts + v);
diff --git a/src/gpu/GrAAHairLinePathRenderer.cpp b/src/gpu/GrAAHairLinePathRenderer.cpp
index 411b0e3..5fd2462 100644
--- a/src/gpu/GrAAHairLinePathRenderer.cpp
+++ b/src/gpu/GrAAHairLinePathRenderer.cpp
@@ -147,7 +147,7 @@
         return -1;
     }
 
-    GrScalar dsqd = p[1].distanceToLineBetweenSqd(p[0], p[2]);
+    SkScalar dsqd = p[1].distanceToLineBetweenSqd(p[0], p[2]);
     if (dsqd < gDegenerateToLineTolSqd) {
         return -1;
     }
@@ -322,13 +322,13 @@
     GrPoint fPos;
     union {
         struct {
-            GrScalar fA;
-            GrScalar fB;
-            GrScalar fC;
+            SkScalar fA;
+            SkScalar fB;
+            SkScalar fC;
         } fLine;
         GrVec   fQuadCoord;
         struct {
-            GrScalar fBogus[4];
+            SkScalar fBogus[4];
         };
     };
 };
diff --git a/src/gpu/GrAARectRenderer.cpp b/src/gpu/GrAARectRenderer.cpp
index 36f37ab..595b575 100644
--- a/src/gpu/GrAARectRenderer.cpp
+++ b/src/gpu/GrAARectRenderer.cpp
@@ -25,7 +25,7 @@
 }
 
 static void setInsetFan(GrPoint* pts, size_t stride,
-                        const GrRect& r, GrScalar dx, GrScalar dy) {
+                        const GrRect& r, SkScalar dx, SkScalar dy) {
     pts->setRectFan(r.fLeft + dx, r.fTop + dy,
                     r.fRight - dx, r.fBottom - dy, stride);
 }
@@ -126,8 +126,8 @@
     GrPoint* fan0Pos = reinterpret_cast<GrPoint*>(verts);
     GrPoint* fan1Pos = reinterpret_cast<GrPoint*>(verts + 4 * vsize);
 
-    setInsetFan(fan0Pos, vsize, devRect, -GR_ScalarHalf, -GR_ScalarHalf);
-    setInsetFan(fan1Pos, vsize, devRect,  GR_ScalarHalf,  GR_ScalarHalf);
+    setInsetFan(fan0Pos, vsize, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
+    setInsetFan(fan1Pos, vsize, devRect,  SK_ScalarHalf,  SK_ScalarHalf);
 
     verts += sizeof(GrPoint);
     for (int i = 0; i < 4; ++i) {
@@ -157,15 +157,15 @@
                                     const GrRect& devRect,
                                     const GrVec& devStrokeSize,
                                     bool useVertexCoverage) {
-    const GrScalar& dx = devStrokeSize.fX;
-    const GrScalar& dy = devStrokeSize.fY;
-    const GrScalar rx = GrMul(dx, GR_ScalarHalf);
-    const GrScalar ry = GrMul(dy, GR_ScalarHalf);
+    const SkScalar& dx = devStrokeSize.fX;
+    const SkScalar& dy = devStrokeSize.fY;
+    const SkScalar rx = SkScalarMul(dx, SK_ScalarHalf);
+    const SkScalar ry = SkScalarMul(dy, SK_ScalarHalf);
 
-    GrScalar spare;
+    SkScalar spare;
     {
-        GrScalar w = devRect.width() - dx;
-        GrScalar h = devRect.height() - dy;
+        SkScalar w = devRect.width() - dx;
+        SkScalar h = devRect.height() - dy;
         spare = GrMin(w, h);
     }
 
@@ -200,13 +200,13 @@
     GrPoint* fan3Pos = reinterpret_cast<GrPoint*>(verts + 12 * vsize);
 
     setInsetFan(fan0Pos, vsize, devRect,
-                -rx - GR_ScalarHalf, -ry - GR_ScalarHalf);
+                -rx - SK_ScalarHalf, -ry - SK_ScalarHalf);
     setInsetFan(fan1Pos, vsize, devRect,
-                -rx + GR_ScalarHalf, -ry + GR_ScalarHalf);
+                -rx + SK_ScalarHalf, -ry + SK_ScalarHalf);
     setInsetFan(fan2Pos, vsize, devRect,
-                rx - GR_ScalarHalf,  ry - GR_ScalarHalf);
+                rx - SK_ScalarHalf,  ry - SK_ScalarHalf);
     setInsetFan(fan3Pos, vsize, devRect,
-                rx + GR_ScalarHalf,  ry + GR_ScalarHalf);
+                rx + SK_ScalarHalf,  ry + SK_ScalarHalf);
 
     // The outermost rect has 0 coverage
     verts += sizeof(GrPoint);
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 2a39fad..3b2e752 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -575,8 +575,8 @@
     // don't overflow fixed-point implementations
     GrRect r;
     r.setLTRB(0, 0,
-              GrIntToScalar(getRenderTarget()->width()),
-              GrIntToScalar(getRenderTarget()->height()));
+              SkIntToScalar(getRenderTarget()->width()),
+              SkIntToScalar(getRenderTarget()->height()));
     GrMatrix inverse;
     SkTCopyOnFirstWrite<GrPaint> paint(origPaint);
     AutoMatrix am;
@@ -619,8 +619,8 @@
  would be faster.
  */
 static void setStrokeRectStrip(GrPoint verts[10], GrRect rect,
-                               GrScalar width) {
-    const GrScalar rad = GrScalarHalf(width);
+                               SkScalar width) {
+    const SkScalar rad = SkScalarHalf(width);
     rect.sort();
 
     verts[0].set(rect.fLeft + rad, rect.fTop + rad);
@@ -639,13 +639,13 @@
  * Returns true if the rects edges are integer-aligned.
  */
 static bool isIRect(const GrRect& r) {
-    return GrScalarIsInt(r.fLeft) && GrScalarIsInt(r.fTop) &&
-           GrScalarIsInt(r.fRight) && GrScalarIsInt(r.fBottom);
+    return SkScalarIsInt(r.fLeft) && SkScalarIsInt(r.fTop) &&
+           SkScalarIsInt(r.fRight) && SkScalarIsInt(r.fBottom);
 }
 
 static bool apply_aa_to_rect(GrDrawTarget* target,
                              const GrRect& rect,
-                             GrScalar width,
+                             SkScalar width,
                              const GrMatrix* matrix,
                              GrMatrix* combinedMatrix,
                              GrRect* devRect,
@@ -705,7 +705,7 @@
 
 void GrContext::drawRect(const GrPaint& paint,
                          const GrRect& rect,
-                         GrScalar width,
+                         SkScalar width,
                          const GrMatrix* matrix) {
     SK_TRACE_EVENT0("GrContext::drawRect");
 
@@ -733,7 +733,7 @@
                 combinedMatrix.mapVectors(&strokeSize, 1);
                 strokeSize.setAbs(strokeSize);
             } else {
-                strokeSize.set(GR_Scalar1, GR_Scalar1);
+                strokeSize.set(SK_Scalar1, SK_Scalar1);
             }
             fAARectRenderer->strokeAARect(this->getGpu(), target, devRect,
                                          strokeSize, useVertexCoverage);
@@ -940,8 +940,8 @@
 struct CircleVertex {
     GrPoint fPos;
     GrPoint fCenter;
-    GrScalar fOuterRadius;
-    GrScalar fInnerRadius;
+    SkScalar fOuterRadius;
+    SkScalar fInnerRadius;
 };
 
 /* Returns true if will map a circle to another circle. This can be true
@@ -1014,13 +1014,13 @@
     GrAssert(sizeof(CircleVertex) == GrDrawTarget::VertexSize(layout));
 
     GrPoint center = GrPoint::Make(rect.centerX(), rect.centerY());
-    GrScalar radius = SkScalarHalf(rect.width());
+    SkScalar radius = SkScalarHalf(rect.width());
 
     vm.mapPoints(&center, 1);
     radius = vm.mapRadius(radius);
 
-    GrScalar outerRadius = radius;
-    GrScalar innerRadius = 0;
+    SkScalar outerRadius = radius;
+    SkScalar innerRadius = 0;
     SkScalar halfWidth = 0;
     if (strokeWidth == 0) {
         halfWidth = SkScalarHalf(SK_Scalar1);
@@ -1313,7 +1313,7 @@
             if (flipY) {
                 textureMatrix.setTranslate(SK_Scalar1 * left,
                                     SK_Scalar1 * (top + height));
-                textureMatrix.set(GrMatrix::kMScaleY, -GR_Scalar1);
+                textureMatrix.set(GrMatrix::kMScaleY, -SK_Scalar1);
             } else {
                 textureMatrix.setTranslate(SK_Scalar1 *left, SK_Scalar1 *top);
             }
@@ -1345,7 +1345,7 @@
                 *drawState->stage(0) = stage;
 
                 drawState->setRenderTarget(texture->asRenderTarget());
-                GrRect rect = GrRect::MakeWH(GrIntToScalar(width), GrIntToScalar(height));
+                GrRect rect = GrRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height));
                 fGpu->drawSimpleRect(rect, NULL);
                 // we want to read back from the scratch's origin
                 left = 0;
@@ -1561,7 +1561,7 @@
     *drawState->stage(0) = stage;
 
     GrMatrix matrix;
-    matrix.setTranslate(GrIntToScalar(left), GrIntToScalar(top));
+    matrix.setTranslate(SkIntToScalar(left), SkIntToScalar(top));
     drawState->setViewMatrix(matrix);
     drawState->setRenderTarget(target);
 
diff --git a/src/gpu/GrDefaultPathRenderer.cpp b/src/gpu/GrDefaultPathRenderer.cpp
index 2b9179f..dfe7ee4 100644
--- a/src/gpu/GrDefaultPathRenderer.cpp
+++ b/src/gpu/GrDefaultPathRenderer.cpp
@@ -183,7 +183,7 @@
 
 bool GrDefaultPathRenderer::createGeom(const SkPath& path,
                                        GrPathFill fill,
-                                       GrScalar srcSpaceTol,
+                                       SkScalar srcSpaceTol,
                                        GrDrawTarget* target,
                                        GrPrimitiveType* primType,
                                        int* vertexCnt,
@@ -192,7 +192,7 @@
     {
     SK_TRACE_EVENT0("GrDefaultPathRenderer::createGeom");
 
-    GrScalar srcSpaceTolSqd = GrMul(srcSpaceTol, srcSpaceTol);
+    SkScalar srcSpaceTolSqd = SkScalarMul(srcSpaceTol, srcSpaceTol);
     int contourCnt;
     int maxPts = GrPathUtils::worstCasePointCount(path, &contourCnt,
                                                   srcSpaceTol);
@@ -321,7 +321,7 @@
                                              bool stencilOnly) {
 
     GrMatrix viewM = target->getDrawState().getViewMatrix();
-    GrScalar tol = GR_Scalar1;
+    SkScalar tol = SK_Scalar1;
     tol = GrPathUtils::scaleToleranceToSrc(tol, viewM, path.getBounds());
 
     int vertexCnt;
@@ -455,8 +455,8 @@
                 GrAssert(NULL != drawState->getRenderTarget());
                 // draw over the whole world.
                 bounds.setLTRB(0, 0,
-                               GrIntToScalar(drawState->getRenderTarget()->width()),
-                               GrIntToScalar(drawState->getRenderTarget()->height()));
+                               SkIntToScalar(drawState->getRenderTarget()->width()),
+                               SkIntToScalar(drawState->getRenderTarget()->height()));
                 GrMatrix vmi;
                 // mapRect through persp matrix may not be correct
                 if (!drawState->getViewMatrix().hasPerspective() &&
diff --git a/src/gpu/GrDefaultPathRenderer.h b/src/gpu/GrDefaultPathRenderer.h
index e17f9cf..c516552 100644
--- a/src/gpu/GrDefaultPathRenderer.h
+++ b/src/gpu/GrDefaultPathRenderer.h
@@ -48,7 +48,7 @@
 
     bool createGeom(const SkPath& path,
                     GrPathFill fill,
-                    GrScalar srcSpaceTol,
+                    SkScalar srcSpaceTol,
                     GrDrawTarget* target,
                     GrPrimitiveType* primType,
                     int* vertexCnt,
diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h
index b539441..1a96f18 100644
--- a/src/gpu/GrDrawState.h
+++ b/src/gpu/GrDrawState.h
@@ -662,7 +662,7 @@
 
     /**
      * When specifying edges as vertex data this enum specifies what type of
-     * edges are in use. The edges are always 4 GrScalars in memory, even when
+     * edges are in use. The edges are always 4 SkScalars in memory, even when
      * the edge type requires fewer than 4.
      *
      * TODO: Fix the fact that HairLine and Circle edge types use y-down coords.
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index d82ae5a..f652597 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -126,7 +126,7 @@
         size += sizeof(GrColor);
     }
     if (vertexLayout & kEdge_VertexLayoutBit) {
-        size += 4 * sizeof(GrScalar);
+        size += 4 * sizeof(SkScalar);
     }
     return size;
 }
@@ -269,7 +269,7 @@
         if (NULL != edgeOffset) {
             *edgeOffset = size;
         }
-        size += 4 * sizeof(GrScalar);
+        size += 4 * sizeof(SkScalar);
     } else {
         if (NULL != edgeOffset) {
             *edgeOffset = -1;
diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
index 57eb085..4602298 100644
--- a/src/gpu/GrGpu.cpp
+++ b/src/gpu/GrGpu.cpp
@@ -307,14 +307,14 @@
 
         static const GrPoint DATA[] = {
             { 0,            0 },
-            { GR_Scalar1,   0 },
-            { GR_Scalar1,   GR_Scalar1 },
-            { 0,            GR_Scalar1 }
+            { SK_Scalar1,   0 },
+            { SK_Scalar1,   SK_Scalar1 },
+            { 0,            SK_Scalar1 }
 #if 0
             GrPoint(0,         0),
-            GrPoint(GR_Scalar1,0),
-            GrPoint(GR_Scalar1,GR_Scalar1),
-            GrPoint(0,         GR_Scalar1)
+            GrPoint(SK_Scalar1,0),
+            GrPoint(SK_Scalar1,SK_Scalar1),
+            GrPoint(0,         SK_Scalar1)
 #endif
         };
         static const size_t SIZE = sizeof(DATA);
diff --git a/src/gpu/GrGpuVertex.h b/src/gpu/GrGpuVertex.h
index 570a77c..a5e39e8 100644
--- a/src/gpu/GrGpuVertex.h
+++ b/src/gpu/GrGpuVertex.h
@@ -20,12 +20,12 @@
     #define GrFixedToTextScalar(x)  (x)
 #elif GR_TEXT_SCALAR_IS_FIXED
     typedef GrFixed                 GrTextScalar;
-    #define GrIntToTextScalar(x)    GrIntToFixed(x)
+    #define GrIntToTextScalar(x)    SkIntToFixed(x)
     #define GrFixedToTextScalar(x)  (x)
 #elif GR_TEXT_SCALAR_IS_FLOAT
     typedef float                   GrTextScalar;
     #define GrIntToTextScalar(x)    ((GrTextScalar)x)
-    #define GrFixedToTextScalar(x)  GrFixedToFloat(x)
+    #define GrFixedToTextScalar(x)  SkFixedToFloat(x)
 #else
     #error "Text scalar type not defined"
 #endif
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp
index 7384cad..2f943ae 100644
--- a/src/gpu/GrInOrderDrawBuffer.cpp
+++ b/src/gpu/GrInOrderDrawBuffer.cpp
@@ -182,16 +182,16 @@
                 // conservative test fails.
                 const GrRenderTarget* target = drawState->getRenderTarget();
                 if (0 >= devClipRect.fLeft) {
-                    devClipRect.fLeft = GR_ScalarMin;
+                    devClipRect.fLeft = SK_ScalarMin;
                 }
                 if (target->width() <= devClipRect.fRight) {
-                    devClipRect.fRight = GR_ScalarMax;
+                    devClipRect.fRight = SK_ScalarMax;
                 }
                 if (0 >= devClipRect.top()) {
-                    devClipRect.fTop = GR_ScalarMin;
+                    devClipRect.fTop = SK_ScalarMin;
                 }
                 if (target->height() <= devClipRect.fBottom) {
-                    devClipRect.fBottom = GR_ScalarMax;
+                    devClipRect.fBottom = SK_ScalarMax;
                 }
                 int stride = VertexSize(layout);
                 bool insideClip = true;
diff --git a/src/gpu/GrMatrix.cpp b/src/gpu/GrMatrix.cpp
index e71636b..513525c 100644
--- a/src/gpu/GrMatrix.cpp
+++ b/src/gpu/GrMatrix.cpp
@@ -13,13 +13,13 @@
 #include <stddef.h>
 
 #if 0
-#if GR_SCALAR_IS_FLOAT
-    const GrScalar GrMatrix::gRESCALE(GR_Scalar1);
+#if SK_SCALAR_IS_FLOAT
+    const SkScalar GrMatrix::gRESCALE(SK_Scalar1);
 #else
-    GR_STATIC_ASSERT(GR_SCALAR_IS_FIXED);
+    GR_STATIC_ASSERT(SK_SCALAR_IS_FIXED);
     // fixed point isn't supported right now
     GR_STATIC_ASSERT(false);
-const GrScalar GrMatrix::gRESCALE(1 << 30);
+const SkScalar GrMatrix::gRESCALE(1 << 30);
 #endif
 
 const GrMatrix::MapProc GrMatrix::gMapProcs[] = {
@@ -65,29 +65,29 @@
 };
 
 void GrMatrix::setIdentity() {
-    fM[0] = GR_Scalar1; fM[1] = 0;          fM[2] = 0;
-    fM[3] = 0;          fM[4] = GR_Scalar1; fM[5] = 0;
+    fM[0] = SK_Scalar1; fM[1] = 0;          fM[2] = 0;
+    fM[3] = 0;          fM[4] = SK_Scalar1; fM[5] = 0;
     fM[6] = 0;          fM[7] = 0;          fM[8] = gRESCALE;
     fTypeMask = 0;
 }
 
-void GrMatrix::setTranslate(GrScalar dx, GrScalar dy) {
-    fM[0] = GR_Scalar1; fM[1] = 0;          fM[2] = dx;
-    fM[3] = 0;          fM[4] = GR_Scalar1; fM[5] = dy;
+void GrMatrix::setTranslate(SkScalar dx, SkScalar dy) {
+    fM[0] = SK_Scalar1; fM[1] = 0;          fM[2] = dx;
+    fM[3] = 0;          fM[4] = SK_Scalar1; fM[5] = dy;
     fM[6] = 0;          fM[7] = 0;          fM[8] = gRESCALE;
     fTypeMask = (0 != dx || 0 != dy) ? kTranslate_TypeBit : 0;
 }
 
-void GrMatrix::setScale(GrScalar sx, GrScalar sy) {
+void GrMatrix::setScale(SkScalar sx, SkScalar sy) {
     fM[0] = sx; fM[1] = 0;  fM[2] = 0;
     fM[3] = 0;  fM[4] = sy; fM[5] = 0;
     fM[6] = 0;  fM[7] = 0;  fM[8] = gRESCALE;
-    fTypeMask = (GR_Scalar1 != sx || GR_Scalar1 != sy) ? kScale_TypeBit : 0;
+    fTypeMask = (SK_Scalar1 != sx || SK_Scalar1 != sy) ? kScale_TypeBit : 0;
 }
 
-void GrMatrix::setSkew(GrScalar skx, GrScalar sky) {
-    fM[0] = GR_Scalar1; fM[1] = skx;        fM[2] = 0;
-    fM[3] = sky;        fM[4] = GR_Scalar1; fM[5] = 0;
+void GrMatrix::setSkew(SkScalar skx, SkScalar sky) {
+    fM[0] = SK_Scalar1; fM[1] = skx;        fM[2] = 0;
+    fM[3] = sky;        fM[4] = SK_Scalar1; fM[5] = 0;
     fM[6] = 0;          fM[7] = 0;          fM[8] = gRESCALE;
     fTypeMask = (0 != skx || 0 != sky) ? kSkew_TypeBit : 0;
 }
@@ -204,7 +204,7 @@
         t[8] = ((double)fM[0]*fM[4] - (double)fM[1]*fM[3]);
         det = 1.0 / det;
         for (int i = 0; i < 9; ++i) {
-            inverted->fM[i] = (GrScalar)(t[i] * det);
+            inverted->fM[i] = (SkScalar)(t[i] * det);
         }
     } else {
         t[0] =  (double)fM[4]*gRESCALE;
@@ -218,11 +218,11 @@
         t[8] = (double)fM[0]*fM[4] - (double)fM[1]*fM[3];
         det = 1.0 / det;
         for (int i = 0; i < 6; ++i) {
-            inverted->fM[i] = (GrScalar)(t[i] * det);
+            inverted->fM[i] = (SkScalar)(t[i] * det);
         }
         inverted->fM[6] = 0;
         inverted->fM[7] = 0;
-        inverted->fM[8] = (GrScalar)(t[8] * det);
+        inverted->fM[8] = (SkScalar)(t[8] * det);
     }
     inverted->computeTypeMask();
     return true;
@@ -246,8 +246,8 @@
 
 bool GrMatrix::isIdentity() const {
     GrAssert((0 == fTypeMask) ==
-             (GR_Scalar1 == fM[kScaleX] && 0          == fM[kSkewX]  && 0          == fM[kTransX] &&
-              0          == fM[kSkewY]  && GR_Scalar1 == fM[kScaleY] && 0          == fM[kTransY] &&
+             (SK_Scalar1 == fM[kScaleX] && 0          == fM[kSkewX]  && 0          == fM[kTransX] &&
+              0          == fM[kSkewY]  && SK_Scalar1 == fM[kScaleY] && 0          == fM[kTransY] &&
               0          == fM[kPersp0] && 0          == fM[kPersp1] && gRESCALE == fM[kPersp2]));
     return (0 == fTypeMask);
 }
@@ -273,41 +273,41 @@
     return false;
 }
 
-GrScalar GrMatrix::getMaxStretch() const {
+SkScalar GrMatrix::getMaxStretch() const {
 
     if (fTypeMask & kPerspective_TypeBit) {
-        return -GR_Scalar1;
+        return -SK_Scalar1;
     }
 
-    GrScalar stretch;
+    SkScalar stretch;
 
     if (isIdentity()) {
-        stretch = GR_Scalar1;
+        stretch = SK_Scalar1;
     } else if (!(fTypeMask & kSkew_TypeBit)) {
-        stretch = GrMax(GrScalarAbs(fM[kScaleX]), GrScalarAbs(fM[kScaleY]));
+        stretch = GrMax(SkScalarAbs(fM[kScaleX]), SkScalarAbs(fM[kScaleY]));
     } else if (fTypeMask & kZeroScale_TypeBit) {
-        stretch = GrMax(GrScalarAbs(fM[kSkewX]), GrScalarAbs(fM[kSkewY]));
+        stretch = GrMax(SkScalarAbs(fM[kSkewX]), SkScalarAbs(fM[kSkewY]));
     } else {
         // ignore the translation part of the matrix, just look at 2x2 portion.
         // compute singular values, take largest abs value.
         // [a b; b c] = A^T*A
-        GrScalar a = GrMul(fM[kScaleX], fM[kScaleX]) + GrMul(fM[kSkewY],  fM[kSkewY]);
-        GrScalar b = GrMul(fM[kScaleX], fM[kSkewX]) +  GrMul(fM[kScaleY], fM[kSkewY]);
-        GrScalar c = GrMul(fM[kSkewX],  fM[kSkewX]) +  GrMul(fM[kScaleY], fM[kScaleY]);
+        SkScalar a = SkScalarMul(fM[kScaleX], fM[kScaleX]) + SkScalarMul(fM[kSkewY],  fM[kSkewY]);
+        SkScalar b = SkScalarMul(fM[kScaleX], fM[kSkewX]) +  SkScalarMul(fM[kScaleY], fM[kSkewY]);
+        SkScalar c = SkScalarMul(fM[kSkewX],  fM[kSkewX]) +  SkScalarMul(fM[kScaleY], fM[kScaleY]);
         // eigenvalues of A^T*A are the squared singular values of A.
         // characteristic equation is det((A^T*A) - l*I) = 0
         // l^2 - (a + c)l + (ac-b^2)
         // solve using quadratic equation (divisor is non-zero since l^2 has 1 coeff
         // and roots are guaraunteed to be pos and real).
-        GrScalar largerRoot;
-        GrScalar bSqd = GrMul(b,b);
+        SkScalar largerRoot;
+        SkScalar bSqd = SkScalarMul(b,b);
         // TODO: fixed point tolerance value.
         if (bSqd < 1e-10) { // will be true if upper left 2x2 is orthogonal, which is common, so save some math
             largerRoot = GrMax(a, c);
         } else {
-            GrScalar aminusc = a - c;
-            GrScalar apluscdiv2 = (a + c) / 2;
-            GrScalar x = sqrtf(GrMul(aminusc,aminusc) + GrMul(4,(bSqd))) / 2;
+            SkScalar aminusc = a - c;
+            SkScalar apluscdiv2 = (a + c) / 2;
+            SkScalar x = sqrtf(SkScalarMul(aminusc,aminusc) + SkScalarMul(4,(bSqd))) / 2;
             largerRoot = apluscdiv2 + x;
         }
 
@@ -318,13 +318,13 @@
     // (modulo some error) and we should find a vector that is scaled by almost
     // stretch.
     GrPoint pt;
-    GrScalar max = 0;
+    SkScalar max = 0;
     for (int i = 0; i < 1000; ++i) {
-        GrScalar x = (float)rand() / RAND_MAX;
-        GrScalar y = sqrtf(1 - (x*x));
+        SkScalar x = (float)rand() / RAND_MAX;
+        SkScalar y = sqrtf(1 - (x*x));
         pt.fX = fM[kScaleX]*x + fM[kSkewX]*y;
         pt.fY = fM[kSkewY]*x + fM[kScaleY]*y;
-        GrScalar d = pt.distanceToOrigin();
+        SkScalar d = pt.distanceToOrigin();
         GrAssert(d <= (1.0001 * stretch));
         max = GrMax(max, pt.distanceToOrigin());
     }
@@ -366,8 +366,8 @@
 
 void GrMatrix::mapScale(GrPoint* dst, const GrPoint* src, uint32_t count) const {
     for (uint32_t i = 0; i < count; ++i) {
-        dst[i].fX = GrMul(src[i].fX, fM[kScaleX]);
-        dst[i].fY = GrMul(src[i].fY, fM[kScaleY]);
+        dst[i].fX = SkScalarMul(src[i].fX, fM[kScaleX]);
+        dst[i].fY = SkScalarMul(src[i].fY, fM[kScaleY]);
     }
 }
 
@@ -381,21 +381,21 @@
 
 void GrMatrix::mapScaleAndTranslate(GrPoint* dst, const GrPoint* src, uint32_t count) const {
     for (uint32_t i = 0; i < count; ++i) {
-        dst[i].fX = GrMul(src[i].fX, fM[kScaleX]) + fM[kTransX];
-        dst[i].fY = GrMul(src[i].fY, fM[kScaleY]) + fM[kTransY];
+        dst[i].fX = SkScalarMul(src[i].fX, fM[kScaleX]) + fM[kTransX];
+        dst[i].fY = SkScalarMul(src[i].fY, fM[kScaleY]) + fM[kTransY];
     }
 }
 
 void GrMatrix::mapSkew(GrPoint* dst, const GrPoint* src, uint32_t count) const {
     if (src != dst) {
         for (uint32_t i = 0; i < count; ++i) {
-            dst[i].fX = src[i].fX + GrMul(src[i].fY, fM[kSkewX]);
-            dst[i].fY = src[i].fY + GrMul(src[i].fX, fM[kSkewY]);
+            dst[i].fX = src[i].fX + SkScalarMul(src[i].fY, fM[kSkewX]);
+            dst[i].fY = src[i].fY + SkScalarMul(src[i].fX, fM[kSkewY]);
         }
     } else {
         for (uint32_t i = 0; i < count; ++i) {
-            GrScalar newX = src[i].fX + GrMul(src[i].fY, fM[kSkewX]);
-            dst[i].fY = src[i].fY + GrMul(src[i].fX, fM[kSkewY]);
+            SkScalar newX = src[i].fX + SkScalarMul(src[i].fY, fM[kSkewX]);
+            dst[i].fY = src[i].fY + SkScalarMul(src[i].fX, fM[kSkewY]);
             dst[i].fX = newX;
         }
     }
@@ -404,13 +404,13 @@
 void GrMatrix::mapScaleAndSkew(GrPoint* dst, const GrPoint* src, uint32_t count) const {
     if (src != dst) {
         for (uint32_t i = 0; i < count; ++i) {
-            dst[i].fX = GrMul(src[i].fX, fM[kScaleX]) + GrMul(src[i].fY, fM[kSkewX]);
-            dst[i].fY = GrMul(src[i].fY, fM[kScaleY]) + GrMul(src[i].fX, fM[kSkewY]);
+            dst[i].fX = SkScalarMul(src[i].fX, fM[kScaleX]) + SkScalarMul(src[i].fY, fM[kSkewX]);
+            dst[i].fY = SkScalarMul(src[i].fY, fM[kScaleY]) + SkScalarMul(src[i].fX, fM[kSkewY]);
         }
     } else {
         for (uint32_t i = 0; i < count; ++i) {
-            GrScalar newX = GrMul(src[i].fX, fM[kScaleX]) + GrMul(src[i].fY, fM[kSkewX]);
-            dst[i].fY = GrMul(src[i].fY, fM[kScaleY]) + GrMul(src[i].fX, fM[kSkewY]);
+            SkScalar newX = SkScalarMul(src[i].fX, fM[kScaleX]) + SkScalarMul(src[i].fY, fM[kSkewX]);
+            dst[i].fY = SkScalarMul(src[i].fY, fM[kScaleY]) + SkScalarMul(src[i].fX, fM[kSkewY]);
             dst[i].fX = newX;
         }
     }
@@ -419,13 +419,13 @@
 void GrMatrix::mapSkewAndTranslate(GrPoint* dst, const GrPoint* src, uint32_t count) const {
     if (src != dst) {
         for (uint32_t i = 0; i < count; ++i) {
-            dst[i].fX = src[i].fX + GrMul(src[i].fY, fM[kSkewX]) + fM[kTransX];
-            dst[i].fY = src[i].fY + GrMul(src[i].fX, fM[kSkewY]) + fM[kTransY];
+            dst[i].fX = src[i].fX + SkScalarMul(src[i].fY, fM[kSkewX]) + fM[kTransX];
+            dst[i].fY = src[i].fY + SkScalarMul(src[i].fX, fM[kSkewY]) + fM[kTransY];
         }
     } else {
         for (uint32_t i = 0; i < count; ++i) {
-            GrScalar newX = src[i].fX + GrMul(src[i].fY, fM[kSkewX]) + fM[kTransX];
-            dst[i].fY = src[i].fY + GrMul(src[i].fX, fM[kSkewY]) + fM[kTransY];
+            SkScalar newX = src[i].fX + SkScalarMul(src[i].fY, fM[kSkewX]) + fM[kTransX];
+            dst[i].fY = src[i].fY + SkScalarMul(src[i].fX, fM[kSkewY]) + fM[kTransY];
             dst[i].fX = newX;
         }
     }
@@ -434,13 +434,13 @@
 void GrMatrix::mapNonPerspective(GrPoint* dst, const GrPoint* src, uint32_t count) const {
     if (src != dst) {
         for (uint32_t i = 0; i < count; ++i) {
-            dst[i].fX = GrMul(fM[kScaleX], src[i].fX) + GrMul(fM[kSkewX], src[i].fY) + fM[kTransX];
-            dst[i].fY = GrMul(fM[kSkewY], src[i].fX) + GrMul(fM[kScaleY], src[i].fY) + fM[kTransY];
+            dst[i].fX = SkScalarMul(fM[kScaleX], src[i].fX) + SkScalarMul(fM[kSkewX], src[i].fY) + fM[kTransX];
+            dst[i].fY = SkScalarMul(fM[kSkewY], src[i].fX) + SkScalarMul(fM[kScaleY], src[i].fY) + fM[kTransY];
         }
     } else {
         for (uint32_t i = 0; i < count; ++i) {
-            GrScalar newX = GrMul(fM[kScaleX], src[i].fX) + GrMul(fM[kSkewX], src[i].fY) + fM[kTransX];
-            dst[i].fY = GrMul(fM[kSkewY], src[i].fX) + GrMul(fM[kScaleY], src[i].fY) + fM[kTransY];
+            SkScalar newX = SkScalarMul(fM[kScaleX], src[i].fX) + SkScalarMul(fM[kSkewX], src[i].fY) + fM[kTransX];
+            dst[i].fY = SkScalarMul(fM[kSkewY], src[i].fX) + SkScalarMul(fM[kScaleY], src[i].fY) + fM[kTransY];
             dst[i].fX = newX;
         }
     }
@@ -448,16 +448,16 @@
 
 void GrMatrix::mapPerspective(GrPoint* dst, const GrPoint* src, uint32_t count) const {
     for (uint32_t i = 0; i < count; ++i) {
-        GrScalar x, y, w;
-        x = GrMul(fM[kScaleX], src[i].fX) + GrMul(fM[kSkewX], src[i].fY) + fM[kTransX];
-        y = GrMul(fM[kSkewY], src[i].fX) + GrMul(fM[kScaleY], src[i].fY) + fM[kTransY];
-        w = GrMul(fM[kPersp0], src[i].fX) + GrMul(fM[kPersp1], src[i].fY) + fM[kPersp2];
+        SkScalar x, y, w;
+        x = SkScalarMul(fM[kScaleX], src[i].fX) + SkScalarMul(fM[kSkewX], src[i].fY) + fM[kTransX];
+        y = SkScalarMul(fM[kSkewY], src[i].fX) + SkScalarMul(fM[kScaleY], src[i].fY) + fM[kTransY];
+        w = SkScalarMul(fM[kPersp0], src[i].fX) + SkScalarMul(fM[kPersp1], src[i].fY) + fM[kPersp2];
         // TODO need fixed point invert
         if (w) {
             w = 1 / w;
         }
-        dst[i].fX = GrMul(x, w);
-        dst[i].fY = GrMul(y, w);
+        dst[i].fX = SkScalarMul(x, w);
+        dst[i].fY = SkScalarMul(y, w);
     }
 }
 
@@ -479,13 +479,13 @@
 void GrMatrix::mapSwappedScale(GrPoint* dst, const GrPoint* src, uint32_t count) const {
     if (src != dst) {
         for (uint32_t i = 0; i < count; ++i) {
-            dst[i].fX = GrMul(src[i].fY, fM[kSkewX]);
-            dst[i].fY = GrMul(src[i].fX, fM[kSkewY]);
+            dst[i].fX = SkScalarMul(src[i].fY, fM[kSkewX]);
+            dst[i].fY = SkScalarMul(src[i].fX, fM[kSkewY]);
         }
     } else {
         for (uint32_t i = 0; i < count; ++i) {
-            GrScalar newX = GrMul(src[i].fY, fM[kSkewX]);
-            dst[i].fY = GrMul(src[i].fX, fM[kSkewY]);
+            SkScalar newX = SkScalarMul(src[i].fY, fM[kSkewX]);
+            dst[i].fY = SkScalarMul(src[i].fX, fM[kSkewY]);
             dst[i].fX = newX;
         }
     }
@@ -494,13 +494,13 @@
 void GrMatrix::mapSwappedScaleAndTranslate(GrPoint* dst, const GrPoint* src, uint32_t count) const {
     if (src != dst) {
         for (uint32_t i = 0; i < count; ++i) {
-            dst[i].fX = GrMul(src[i].fY, fM[kSkewX]) + fM[kTransX];
-            dst[i].fY = GrMul(src[i].fX, fM[kSkewY]) + fM[kTransY];
+            dst[i].fX = SkScalarMul(src[i].fY, fM[kSkewX]) + fM[kTransX];
+            dst[i].fY = SkScalarMul(src[i].fX, fM[kSkewY]) + fM[kTransY];
         }
     } else {
         for (uint32_t i = 0; i < count; ++i) {
-            GrScalar newX = GrMul(src[i].fY, fM[kSkewX]) + fM[kTransX];
-            dst[i].fY = GrMul(src[i].fX, fM[kSkewY]) + fM[kTransY];
+            SkScalar newX = SkScalarMul(src[i].fY, fM[kSkewX]) + fM[kTransX];
+            dst[i].fY = SkScalarMul(src[i].fX, fM[kSkewY]) + fM[kTransY];
             dst[i].fX = newX;
         }
     }
@@ -532,62 +532,62 @@
     switch (type) {
         case kRotate_MatrixType: {
             float angle = rand.nextF() * 2 *3.14159265358979323846f;
-            GrScalar cosa = GrFloatToScalar(cosf(angle));
-            GrScalar sina = GrFloatToScalar(sinf(angle));
+            SkScalar cosa = SkFloatToScalar(cosf(angle));
+            SkScalar sina = SkFloatToScalar(sinf(angle));
             matrix->setAll(cosa,      -sina,           0,
                            sina,       cosa,           0,
                            0,          0,              GrMatrix::I()[8]);
         } break;
         case kScaleX_MatrixType: {
-            GrScalar scale = GrFloatToScalar(rand.nextF(-2, 2));
+            SkScalar scale = SkFloatToScalar(rand.nextF(-2, 2));
             matrix->setAll(scale,      0,              0,
-                           0,          GR_Scalar1,     0,
+                           0,          SK_Scalar1,     0,
                            0,          0,              GrMatrix::I()[8]);
         } break;
         case kScaleY_MatrixType: {
-            GrScalar scale = GrFloatToScalar(rand.nextF(-2, 2));
-            matrix->setAll(GR_Scalar1, 0,              0,
+            SkScalar scale = SkFloatToScalar(rand.nextF(-2, 2));
+            matrix->setAll(SK_Scalar1, 0,              0,
                            0,          scale,          0,
                            0,          0,              GrMatrix::I()[8]);
         } break;
         case kSkewX_MatrixType: {
-            GrScalar skew = GrFloatToScalar(rand.nextF(-2, 2));
-            matrix->setAll(GR_Scalar1, skew,           0,
-                           0,          GR_Scalar1,     0,
+            SkScalar skew = SkFloatToScalar(rand.nextF(-2, 2));
+            matrix->setAll(SK_Scalar1, skew,           0,
+                           0,          SK_Scalar1,     0,
                            0,          0,              GrMatrix::I()[8]);
         } break;
         case kSkewY_MatrixType: {
-            GrScalar skew = GrFloatToScalar(rand.nextF(-2, 2));
-            matrix->setAll(GR_Scalar1, 0,              0,
-                           skew,       GR_Scalar1,     0,
+            SkScalar skew = SkFloatToScalar(rand.nextF(-2, 2));
+            matrix->setAll(SK_Scalar1, 0,              0,
+                           skew,       SK_Scalar1,     0,
                            0,          0,              GrMatrix::I()[8]);
         } break;
         case kTranslateX_MatrixType: {
-            GrScalar trans = GrFloatToScalar(rand.nextF(-10, 10));
-            matrix->setAll(GR_Scalar1, 0,              trans,
-                           0,          GR_Scalar1,     0,
+            SkScalar trans = SkFloatToScalar(rand.nextF(-10, 10));
+            matrix->setAll(SK_Scalar1, 0,              trans,
+                           0,          SK_Scalar1,     0,
                            0,          0,              GrMatrix::I()[8]);
         } break;
         case kTranslateY_MatrixType: {
-            GrScalar trans = GrFloatToScalar(rand.nextF(-10, 10));
-            matrix->setAll(GR_Scalar1, 0,              0,
-                           0,          GR_Scalar1,     trans,
+            SkScalar trans = SkFloatToScalar(rand.nextF(-10, 10));
+            matrix->setAll(SK_Scalar1, 0,              0,
+                           0,          SK_Scalar1,     trans,
                            0,          0,              GrMatrix::I()[8]);
         } break;
         case kSwapScaleXY_MatrixType: {
-            GrScalar xy = GrFloatToScalar(rand.nextF(-2, 2));
-            GrScalar yx = GrFloatToScalar(rand.nextF(-2, 2));
+            SkScalar xy = SkFloatToScalar(rand.nextF(-2, 2));
+            SkScalar yx = SkFloatToScalar(rand.nextF(-2, 2));
             matrix->setAll(0,          xy,             0,
                            yx,         0,              0,
                            0,          0,              GrMatrix::I()[8]);
         } break;
         case kPersp_MatrixType: {
-            GrScalar p0 = GrFloatToScalar(rand.nextF(-2, 2));
-            GrScalar p1 = GrFloatToScalar(rand.nextF(-2, 2));
-            GrScalar p2 = GrFloatToScalar(rand.nextF(-0.5f, 0.75f));
-            matrix->setAll(GR_Scalar1, 0,              0,
-                           0,          GR_Scalar1,     0,
-                           p0,         p1,             GrMul(p2,GrMatrix::I()[8]));
+            SkScalar p0 = SkFloatToScalar(rand.nextF(-2, 2));
+            SkScalar p1 = SkFloatToScalar(rand.nextF(-2, 2));
+            SkScalar p2 = SkFloatToScalar(rand.nextF(-0.5f, 0.75f));
+            matrix->setAll(SK_Scalar1, 0,              0,
+                           0,          SK_Scalar1,     0,
+                           p0,         p1,             SkScalarMul(p2,GrMatrix::I()[8]));
         } break;
         default:
             GrAssert(0);
@@ -612,8 +612,8 @@
             GrAssert(a.isIdentity());
         } else if (1 == i) {
             num = 0;
-            a.setAll(0, GR_Scalar1, 0,
-                     GR_Scalar1, 0, 0,
+            a.setAll(0, SK_Scalar1, 0,
+                     SK_Scalar1, 0, 0,
                      0, 0, I()[8]);
         }
         for (int j = 0; j < num; ++j) {
@@ -621,17 +621,17 @@
             a.preConcat(b);
         }
 
-        GrScalar maxStretch = a.getMaxStretch();
+        SkScalar maxStretch = a.getMaxStretch();
         if (maxStretch > 0) {
-            maxStretch = GrMul(GR_Scalar1 + GR_Scalar1 / 100, maxStretch);
+            maxStretch = SkScalarMul(SK_Scalar1 + SK_Scalar1 / 100, maxStretch);
         }
         GrPoint origin = a.mapPoint(GrPoint::Make(0,0));
 
         for (int j = 0; j < 9; ++j) {
             int mask, origMask = a.fTypeMask;
-            GrScalar old = a[j];
+            SkScalar old = a[j];
 
-            a.set(j, GR_Scalar1);
+            a.set(j, SK_Scalar1);
             mask = a.fTypeMask;
             a.computeTypeMask();
             GrAssert(mask == a.fTypeMask);
@@ -641,7 +641,7 @@
             a.computeTypeMask();
             GrAssert(mask == a.fTypeMask);
 
-            a.set(j, 10 * GR_Scalar1);
+            a.set(j, 10 * SK_Scalar1);
             mask = a.fTypeMask;
             a.computeTypeMask();
             GrAssert(mask == a.fTypeMask);
@@ -652,8 +652,8 @@
 
         for (int j = 0; j < 100; ++j) {
             GrPoint pt;
-            pt.fX = GrFloatToScalar(rand.nextF(-10, 10));
-            pt.fY = GrFloatToScalar(rand.nextF(-10, 10));
+            pt.fX = SkFloatToScalar(rand.nextF(-10, 10));
+            pt.fY = SkFloatToScalar(rand.nextF(-10, 10));
 
             GrPoint t0, t1, t2;
             t0 = a.mapPoint(pt);             // map to a new point
@@ -664,7 +664,7 @@
             if (maxStretch >= 0.f) {
                 GrVec vec = origin - t0;
 //                vec.setBetween(t0, origin);
-                GrScalar stretch = vec.length() / pt.distanceToOrigin();
+                SkScalar stretch = vec.length() / pt.distanceToOrigin();
                 GrAssert(stretch <= maxStretch);
             }
         }
@@ -673,8 +673,8 @@
             GrMatrix c;
             c.setConcat(a,b);
             for (int i = 0; i < 9; ++i) {
-                GrScalar diff = GrScalarAbs(c[i] - I()[i]);
-                GrAssert(diff < (5*GR_Scalar1 / 100));
+                SkScalar diff = SkScalarAbs(c[i] - I()[i]);
+                GrAssert(diff < (5*SK_Scalar1 / 100));
             }
         }
     }
diff --git a/src/gpu/GrPathUtils.cpp b/src/gpu/GrPathUtils.cpp
index e0ddea8..36f0ffa 100644
--- a/src/gpu/GrPathUtils.cpp
+++ b/src/gpu/GrPathUtils.cpp
@@ -11,13 +11,13 @@
 #include "GrPoint.h"
 #include "SkGeometry.h"
 
-GrScalar GrPathUtils::scaleToleranceToSrc(GrScalar devTol,
+SkScalar GrPathUtils::scaleToleranceToSrc(SkScalar devTol,
                                           const GrMatrix& viewM,
                                           const GrRect& pathBounds) {
     // In order to tesselate the path we get a bound on how much the matrix can
     // stretch when mapping to screen coordinates.
-    GrScalar stretch = viewM.getMaxStretch();
-    GrScalar srcTol = devTol;
+    SkScalar stretch = viewM.getMaxStretch();
+    SkScalar srcTol = devTol;
 
     if (stretch < 0) {
         // take worst case mapRadius amoung four corners.
@@ -30,21 +30,21 @@
             stretch = SkMaxScalar(stretch, mat.mapRadius(SK_Scalar1));
         }
     }
-    srcTol = GrScalarDiv(srcTol, stretch);
+    srcTol = SkScalarDiv(srcTol, stretch);
     return srcTol;
 }
 
 static const int MAX_POINTS_PER_CURVE = 1 << 10;
-static const GrScalar gMinCurveTol = GrFloatToScalar(0.0001f);
+static const SkScalar gMinCurveTol = SkFloatToScalar(0.0001f);
 
 uint32_t GrPathUtils::quadraticPointCount(const GrPoint points[],
-                                          GrScalar tol) {
+                                          SkScalar tol) {
     if (tol < gMinCurveTol) {
         tol = gMinCurveTol;
     }
     GrAssert(tol > 0);
 
-    GrScalar d = points[1].distanceToLineSegmentBetween(points[0], points[2]);
+    SkScalar d = points[1].distanceToLineSegmentBetween(points[0], points[2]);
     if (d <= tol) {
         return 1;
     } else {
@@ -67,7 +67,7 @@
 uint32_t GrPathUtils::generateQuadraticPoints(const GrPoint& p0,
                                               const GrPoint& p1,
                                               const GrPoint& p2,
-                                              GrScalar tolSqd,
+                                              SkScalar tolSqd,
                                               GrPoint** points,
                                               uint32_t pointsLeft) {
     if (pointsLeft < 2 ||
@@ -78,10 +78,10 @@
     }
 
     GrPoint q[] = {
-        { GrScalarAve(p0.fX, p1.fX), GrScalarAve(p0.fY, p1.fY) },
-        { GrScalarAve(p1.fX, p2.fX), GrScalarAve(p1.fY, p2.fY) },
+        { SkScalarAve(p0.fX, p1.fX), SkScalarAve(p0.fY, p1.fY) },
+        { SkScalarAve(p1.fX, p2.fX), SkScalarAve(p1.fY, p2.fY) },
     };
-    GrPoint r = { GrScalarAve(q[0].fX, q[1].fX), GrScalarAve(q[0].fY, q[1].fY) };
+    GrPoint r = { SkScalarAve(q[0].fX, q[1].fX), SkScalarAve(q[0].fY, q[1].fY) };
 
     pointsLeft >>= 1;
     uint32_t a = generateQuadraticPoints(p0, q[0], r, tolSqd, points, pointsLeft);
@@ -90,13 +90,13 @@
 }
 
 uint32_t GrPathUtils::cubicPointCount(const GrPoint points[],
-                                           GrScalar tol) {
+                                           SkScalar tol) {
     if (tol < gMinCurveTol) {
         tol = gMinCurveTol;
     }
     GrAssert(tol > 0);
 
-    GrScalar d = GrMax(
+    SkScalar d = GrMax(
         points[1].distanceToLineSegmentBetweenSqd(points[0], points[3]),
         points[2].distanceToLineSegmentBetweenSqd(points[0], points[3]));
     d = SkScalarSqrt(d);
@@ -119,7 +119,7 @@
                                           const GrPoint& p1,
                                           const GrPoint& p2,
                                           const GrPoint& p3,
-                                          GrScalar tolSqd,
+                                          SkScalar tolSqd,
                                           GrPoint** points,
                                           uint32_t pointsLeft) {
     if (pointsLeft < 2 ||
@@ -130,15 +130,15 @@
             return 1;
         }
     GrPoint q[] = {
-        { GrScalarAve(p0.fX, p1.fX), GrScalarAve(p0.fY, p1.fY) },
-        { GrScalarAve(p1.fX, p2.fX), GrScalarAve(p1.fY, p2.fY) },
-        { GrScalarAve(p2.fX, p3.fX), GrScalarAve(p2.fY, p3.fY) }
+        { SkScalarAve(p0.fX, p1.fX), SkScalarAve(p0.fY, p1.fY) },
+        { SkScalarAve(p1.fX, p2.fX), SkScalarAve(p1.fY, p2.fY) },
+        { SkScalarAve(p2.fX, p3.fX), SkScalarAve(p2.fY, p3.fY) }
     };
     GrPoint r[] = {
-        { GrScalarAve(q[0].fX, q[1].fX), GrScalarAve(q[0].fY, q[1].fY) },
-        { GrScalarAve(q[1].fX, q[2].fX), GrScalarAve(q[1].fY, q[2].fY) }
+        { SkScalarAve(q[0].fX, q[1].fX), SkScalarAve(q[0].fY, q[1].fY) },
+        { SkScalarAve(q[1].fX, q[2].fX), SkScalarAve(q[1].fY, q[2].fY) }
     };
-    GrPoint s = { GrScalarAve(r[0].fX, r[1].fX), GrScalarAve(r[0].fY, r[1].fY) };
+    GrPoint s = { SkScalarAve(r[0].fX, r[1].fX), SkScalarAve(r[0].fY, r[1].fY) };
     pointsLeft >>= 1;
     uint32_t a = generateCubicPoints(p0, q[0], r[0], s, tolSqd, points, pointsLeft);
     uint32_t b = generateCubicPoints(s, r[1], q[2], p3, tolSqd, points, pointsLeft);
@@ -146,7 +146,7 @@
 }
 
 int GrPathUtils::worstCasePointCount(const SkPath& path, int* subpaths,
-                                     GrScalar tol) {
+                                     SkScalar tol) {
     if (tol < gMinCurveTol) {
         tol = gMinCurveTol;
     }
@@ -199,16 +199,16 @@
     //                           [0  0   1]
     //                           [1  1   1]
     // We invert the control pt matrix and post concat to both sides to get M.
-    UVpts.setAll(0,   GR_ScalarHalf,  GR_Scalar1,
-                 0,               0,  GR_Scalar1,
-                 SkScalarToPersp(GR_Scalar1),
-                 SkScalarToPersp(GR_Scalar1),
-                 SkScalarToPersp(GR_Scalar1));
+    UVpts.setAll(0,   SK_ScalarHalf,  SK_Scalar1,
+                 0,               0,  SK_Scalar1,
+                 SkScalarToPersp(SK_Scalar1),
+                 SkScalarToPersp(SK_Scalar1),
+                 SkScalarToPersp(SK_Scalar1));
     m.setAll(qPts[0].fX, qPts[1].fX, qPts[2].fX,
              qPts[0].fY, qPts[1].fY, qPts[2].fY,
-             SkScalarToPersp(GR_Scalar1),
-             SkScalarToPersp(GR_Scalar1),
-             SkScalarToPersp(GR_Scalar1));
+             SkScalarToPersp(SK_Scalar1),
+             SkScalarToPersp(SK_Scalar1),
+             SkScalarToPersp(SK_Scalar1));
     if (!m.invert(&m)) {
         // The quad is degenerate. Hopefully this is rare. Find the pts that are
         // farthest apart to compute a line (unless it is really a pt).
@@ -251,9 +251,9 @@
         m.postConcat(UVpts);
 
         // The matrix should not have perspective.
-        static const GrScalar gTOL = GrFloatToScalar(1.f / 100.f);
-        GrAssert(GrScalarAbs(m.get(SkMatrix::kMPersp0)) < gTOL);
-        GrAssert(GrScalarAbs(m.get(SkMatrix::kMPersp1)) < gTOL);
+        static const SkScalar gTOL = SkFloatToScalar(1.f / 100.f);
+        GrAssert(SkScalarAbs(m.get(SkMatrix::kMPersp0)) < gTOL);
+        GrAssert(SkScalarAbs(m.get(SkMatrix::kMPersp1)) < gTOL);
 
         // It may not be normalized to have 1.0 in the bottom right
         float m33 = m.get(SkMatrix::kMPersp2);
diff --git a/src/gpu/GrPathUtils.h b/src/gpu/GrPathUtils.h
index 31b6398..4ad0e8b 100644
--- a/src/gpu/GrPathUtils.h
+++ b/src/gpu/GrPathUtils.h
@@ -18,7 +18,7 @@
  *  Utilities for evaluating paths.
  */
 namespace GrPathUtils {
-    GrScalar scaleToleranceToSrc(GrScalar devTol,
+    SkScalar scaleToleranceToSrc(SkScalar devTol,
                                  const GrMatrix& viewM,
                                  const GrRect& pathBounds);
 
@@ -26,28 +26,28 @@
     /// very small tolerances will be increased to gMinCurveTol.
     int worstCasePointCount(const SkPath&,
                             int* subpaths,
-                            GrScalar tol);
+                            SkScalar tol);
 
     /// Since we divide by tol if we're computing exact worst-case bounds,
     /// very small tolerances will be increased to gMinCurveTol.
-    uint32_t quadraticPointCount(const GrPoint points[], GrScalar tol);
+    uint32_t quadraticPointCount(const GrPoint points[], SkScalar tol);
 
     uint32_t generateQuadraticPoints(const GrPoint& p0,
                                      const GrPoint& p1,
                                      const GrPoint& p2,
-                                     GrScalar tolSqd,
+                                     SkScalar tolSqd,
                                      GrPoint** points,
                                      uint32_t pointsLeft);
 
     /// Since we divide by tol if we're computing exact worst-case bounds,
     /// very small tolerances will be increased to gMinCurveTol.
-    uint32_t cubicPointCount(const GrPoint points[], GrScalar tol);
+    uint32_t cubicPointCount(const GrPoint points[], SkScalar tol);
 
     uint32_t generateCubicPoints(const GrPoint& p0,
                                  const GrPoint& p1,
                                  const GrPoint& p2,
                                  const GrPoint& p3,
-                                 GrScalar tolSqd,
+                                 SkScalar tolSqd,
                                  GrPoint** points,
                                  uint32_t pointsLeft);
 
diff --git a/src/gpu/GrSWMaskHelper.cpp b/src/gpu/GrSWMaskHelper.cpp
index 68d24c3..4a81eb1 100644
--- a/src/gpu/GrSWMaskHelper.cpp
+++ b/src/gpu/GrSWMaskHelper.cpp
@@ -214,8 +214,8 @@
     GrAssert(!drawState->isStageEnabled(kPathMaskStage));
     drawState->stage(kPathMaskStage)->reset();
     drawState->createTextureEffect(kPathMaskStage, texture);
-    GrScalar w = GrIntToScalar(rect.width());
-    GrScalar h = GrIntToScalar(rect.height());
+    SkScalar w = SkIntToScalar(rect.width());
+    SkScalar h = SkIntToScalar(rect.height());
     GrRect maskRect = GrRect::MakeWH(w / texture->width(),
                                      h / texture->height());
 
diff --git a/src/gpu/GrStencilAndCoverPathRenderer.cpp b/src/gpu/GrStencilAndCoverPathRenderer.cpp
index a3f57cd..a6ae12b 100644
--- a/src/gpu/GrStencilAndCoverPathRenderer.cpp
+++ b/src/gpu/GrStencilAndCoverPathRenderer.cpp
@@ -75,7 +75,7 @@
 
     // fill the path, zero out the stencil
     GrRect bounds = p->getBounds();
-    GrScalar bloat = drawState->getViewMatrix().getMaxStretch() * GR_ScalarHalf;
+    SkScalar bloat = drawState->getViewMatrix().getMaxStretch() * SK_ScalarHalf;
     GrDrawState::AutoDeviceCoordDraw adcd;
 
     if (nonInvertedFill == fill) {
@@ -100,8 +100,8 @@
             0xffff);
         GrMatrix vmi;
         bounds.setLTRB(0, 0,
-                       GrIntToScalar(drawState->getRenderTarget()->width()),
-                       GrIntToScalar(drawState->getRenderTarget()->height()));
+                       SkIntToScalar(drawState->getRenderTarget()->width()),
+                       SkIntToScalar(drawState->getRenderTarget()->height()));
         // mapRect through persp matrix may not be correct
         if (!drawState->getViewMatrix().hasPerspective() && drawState->getViewInverse(&vmi)) {
             vmi.mapRect(&bounds);
diff --git a/src/gpu/GrTextContext.cpp b/src/gpu/GrTextContext.cpp
index 41949fb..bf7ed04 100644
--- a/src/gpu/GrTextContext.cpp
+++ b/src/gpu/GrTextContext.cpp
@@ -131,8 +131,8 @@
         return;
     }
 
-    vx += GrIntToFixed(glyph->fBounds.fLeft);
-    vy += GrIntToFixed(glyph->fBounds.fTop);
+    vx += SkIntToFixed(glyph->fBounds.fLeft);
+    vy += SkIntToFixed(glyph->fBounds.fTop);
 
     // keep them as ints until we've done the clip-test
     GrFixed width = glyph->fBounds.width();
@@ -175,8 +175,8 @@
 
         GrContext::AutoMatrix am;
         GrMatrix translate;
-        translate.setTranslate(GrFixedToScalar(vx - GrIntToFixed(glyph->fBounds.fLeft)),
-                               GrFixedToScalar(vy - GrIntToFixed(glyph->fBounds.fTop)));
+        translate.setTranslate(SkFixedToScalar(vx - SkIntToFixed(glyph->fBounds.fLeft)),
+                               SkFixedToScalar(vy - SkIntToFixed(glyph->fBounds.fTop)));
         GrPaint tmpPaint(fPaint);
         am.setPreConcat(fContext, translate, &tmpPaint);
         fContext->drawPath(tmpPaint, *glyph->fPath, kWinding_GrPathFill);
@@ -187,8 +187,8 @@
     GrAssert(glyph->fAtlas);
 
     // now promote them to fixed
-    width = GrIntToFixed(width);
-    height = GrIntToFixed(height);
+    width = SkIntToFixed(width);
+    height = SkIntToFixed(height);
 
     GrTexture* texture = glyph->fAtlas->texture();
     GrAssert(texture);
@@ -234,8 +234,8 @@
         GrAlwaysAssert(success);
     }
 
-    GrFixed tx = GrIntToFixed(glyph->fAtlasLocation.fX);
-    GrFixed ty = GrIntToFixed(glyph->fAtlasLocation.fY);
+    GrFixed tx = SkIntToFixed(glyph->fAtlasLocation.fX);
+    GrFixed ty = SkIntToFixed(glyph->fAtlasLocation.fY);
 
 #if GR_TEXT_SCALAR_IS_USHORT
     int x = vx >> 16;
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 946d54d..512faa5 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -604,8 +604,8 @@
     }
 
     if (SkShader::kDefault_BitmapType == bmptype) {
-        GrScalar sx = SkFloatToScalar(1.f / bitmap.width());
-        GrScalar sy = SkFloatToScalar(1.f / bitmap.height());
+        SkScalar sx = SkFloatToScalar(1.f / bitmap.width());
+        SkScalar sy = SkFloatToScalar(1.f / bitmap.height());
         matrix.postScale(sx, sy);
     }
     stage->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (texture, matrix, params)))->unref();
@@ -964,10 +964,10 @@
 
     grp->coverageStage(MASK_IDX)->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (texture, m)))->unref();
     GrRect d;
-    d.setLTRB(GrIntToScalar(dstM.fBounds.fLeft),
-              GrIntToScalar(dstM.fBounds.fTop),
-              GrIntToScalar(dstM.fBounds.fRight),
-              GrIntToScalar(dstM.fBounds.fBottom));
+    d.setLTRB(SkIntToScalar(dstM.fBounds.fLeft),
+              SkIntToScalar(dstM.fBounds.fTop),
+              SkIntToScalar(dstM.fBounds.fRight),
+              SkIntToScalar(dstM.fBounds.fBottom));
 
     context->drawRect(*grp, d);
     return true;
@@ -1419,20 +1419,20 @@
     SkAutoTUnref<GrEffect> effect;
     if (needsTextureDomain) {
         // Use a constrained texture domain to avoid color bleeding
-        GrScalar left, top, right, bottom;
-        if (srcRect.width() > GR_Scalar1) {
-            GrScalar border = GR_ScalarHalf / bitmap.width();
+        SkScalar left, top, right, bottom;
+        if (srcRect.width() > SK_Scalar1) {
+            SkScalar border = SK_ScalarHalf / bitmap.width();
             left = paintRect.left() + border;
             right = paintRect.right() - border;
         } else {
-            left = right = GrScalarHalf(paintRect.left() + paintRect.right());
+            left = right = SkScalarHalf(paintRect.left() + paintRect.right());
         }
-        if (srcRect.height() > GR_Scalar1) {
-            GrScalar border = GR_ScalarHalf / bitmap.height();
+        if (srcRect.height() > SK_Scalar1) {
+            SkScalar border = SK_ScalarHalf / bitmap.height();
             top = paintRect.top() + border;
             bottom = paintRect.bottom() - border;
         } else {
-            top = bottom = GrScalarHalf(paintRect.top() + paintRect.bottom());
+            top = bottom = SkScalarHalf(paintRect.top() + paintRect.bottom());
         }
         textureDomain.setLTRB(left, top, right, bottom);
         effect.reset(SkNEW_ARGS(GrTextureDomainEffect, (texture, textureDomain, params)));
@@ -1533,12 +1533,12 @@
     }
 
     fContext->drawRectToRect(grPaint,
-                            GrRect::MakeXYWH(GrIntToScalar(left),
-                                            GrIntToScalar(top),
-                                            GrIntToScalar(w),
-                                            GrIntToScalar(h)),
-                            GrRect::MakeWH(GR_Scalar1 * w / texture->width(),
-                                        GR_Scalar1 * h / texture->height()));
+                            GrRect::MakeXYWH(SkIntToScalar(left),
+                                            SkIntToScalar(top),
+                                            SkIntToScalar(w),
+                                            SkIntToScalar(h)),
+                            GrRect::MakeWH(SK_Scalar1 * w / texture->width(),
+                                        SK_Scalar1 * h / texture->height()));
 }
 
 void SkGpuDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,
@@ -1611,15 +1611,15 @@
     int w = bm.width();
     int h = bm.height();
 
-    GrRect dstRect = GrRect::MakeXYWH(GrIntToScalar(x),
-                                      GrIntToScalar(y),
-                                      GrIntToScalar(w),
-                                      GrIntToScalar(h));
+    GrRect dstRect = GrRect::MakeXYWH(SkIntToScalar(x),
+                                      SkIntToScalar(y),
+                                      SkIntToScalar(w),
+                                      SkIntToScalar(h));
 
     // The device being drawn may not fill up its texture (saveLayer uses
     // the approximate ).
-    GrRect srcRect = GrRect::MakeWH(GR_Scalar1 * w / devTex->width(),
-                                    GR_Scalar1 * h / devTex->height());
+    GrRect srcRect = GrRect::MakeWH(SK_Scalar1 * w / devTex->width(),
+                                    SK_Scalar1 * h / devTex->height());
 
     fContext->drawRectToRect(grPaint, dstRect, srcRect);
 }
diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
index 54d7285..29ba405 100644
--- a/src/gpu/effects/GrConfigConversionEffect.cpp
+++ b/src/gpu/effects/GrConfigConversionEffect.cpp
@@ -172,8 +172,8 @@
         *pmToUPMRule = kConversionRules[i][0];
         *upmToPMRule = kConversionRules[i][1];
 
-        static const GrRect kDstRect = GrRect::MakeWH(GrIntToScalar(256), GrIntToScalar(256));
-        static const GrRect kSrcRect = GrRect::MakeWH(GR_Scalar1, GR_Scalar1);
+        static const GrRect kDstRect = GrRect::MakeWH(SkIntToScalar(256), SkIntToScalar(256));
+        static const GrRect kSrcRect = GrRect::MakeWH(SK_Scalar1, SK_Scalar1);
         // We do a PM->UPM draw from dataTex to readTex and read the data. Then we do a UPM->PM draw
         // from readTex to tempTex followed by a PM->UPM draw to readTex and finally read the data.
         // We then verify that two reads produced the same values.
diff --git a/src/gpu/effects/GrTextureDomainEffect.cpp b/src/gpu/effects/GrTextureDomainEffect.cpp
index fcfae14..14ada8e 100644
--- a/src/gpu/effects/GrTextureDomainEffect.cpp
+++ b/src/gpu/effects/GrTextureDomainEffect.cpp
@@ -67,10 +67,10 @@
     const GrRect& domain = effect.domain();
 
     float values[4] = {
-        GrScalarToFloat(domain.left()),
-        GrScalarToFloat(domain.top()),
-        GrScalarToFloat(domain.right()),
-        GrScalarToFloat(domain.bottom())
+        SkScalarToFloat(domain.left()),
+        SkScalarToFloat(domain.top()),
+        SkScalarToFloat(domain.right()),
+        SkScalarToFloat(domain.bottom())
     };
     // vertical flip if necessary
     if (GrSurface::kBottomLeft_Origin == effect.texture(0)->origin()) {
diff --git a/src/gpu/effects/GrTextureStripAtlas.h b/src/gpu/effects/GrTextureStripAtlas.h
index a6833e0..210d88e 100644
--- a/src/gpu/effects/GrTextureStripAtlas.h
+++ b/src/gpu/effects/GrTextureStripAtlas.h
@@ -66,8 +66,8 @@
      * atlas and scaleFactor, returned by getVerticalScaleFactor(), is the y-scale of the row,
      * relative to the height of the overall atlas texture.
      */
-    GrScalar getYOffset(int row) const { return SkIntToScalar(row) / fNumRows; }
-    GrScalar getVerticalScaleFactor() const { return SkIntToScalar(fDesc.fRowHeight) / fDesc.fHeight; }
+    SkScalar getYOffset(int row) const { return SkIntToScalar(row) / fNumRows; }
+    SkScalar getVerticalScaleFactor() const { return SkIntToScalar(fDesc.fRowHeight) / fDesc.fHeight; }
 
     GrContext* getContext() const { return fDesc.fContext; }
     GrTexture* getTexture() const { return fTexture; }
diff --git a/src/gpu/gl/GrGLEffectMatrix.h b/src/gpu/gl/GrGLEffectMatrix.h
index 9e45f3e..49ddceb 100644
--- a/src/gpu/gl/GrGLEffectMatrix.h
+++ b/src/gpu/gl/GrGLEffectMatrix.h
@@ -94,4 +94,4 @@
     SkMatrix                          fPrevMatrix;
 };
 
-#endif
\ No newline at end of file
+#endif
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
index 120bd1e..ff1296a 100644
--- a/src/gpu/gl/GrGLProgram.cpp
+++ b/src/gpu/gl/GrGLProgram.cpp
@@ -979,7 +979,7 @@
 void GrGLProgram::setData(const GrDrawState& drawState) {
     int rtHeight = drawState.getRenderTarget()->height();
     if (GrGLUniformManager::kInvalidUniformHandle != fUniforms.fRTHeight && fRTHeight != rtHeight) {
-        fUniformManager.set1f(fUniforms.fRTHeight, GrIntToScalar(rtHeight));
+        fUniformManager.set1f(fUniforms.fRTHeight, SkIntToScalar(rtHeight));
         fRTHeight = rtHeight;
     }
     for (int s = 0; s < GrDrawState::kNumStages; ++s) {
diff --git a/src/gpu/gl/GrGLRenderTarget.h b/src/gpu/gl/GrGLRenderTarget.h
index 11a877f..b26223e 100644
--- a/src/gpu/gl/GrGLRenderTarget.h
+++ b/src/gpu/gl/GrGLRenderTarget.h
@@ -11,7 +11,7 @@
 
 #include "GrGLIRect.h"
 #include "GrRenderTarget.h"
-#include "GrScalar.h"
+#include "SkScalar.h"
 
 class GrGpuGL;
 class GrGLTexture;
diff --git a/src/gpu/gl/GrGpuGL_program.cpp b/src/gpu/gl/GrGpuGL_program.cpp
index 6d6110d..9677ba7 100644
--- a/src/gpu/gl/GrGpuGL_program.cpp
+++ b/src/gpu/gl/GrGpuGL_program.cpp
@@ -97,32 +97,32 @@
             // rescale the coords from skia's "device" coords to GL's normalized coords,
             // and perform a y-flip.
             GrMatrix m;
-            m.setScale(GrIntToScalar(2) / rt->width(), GrIntToScalar(-2) / rt->height());
-            m.postTranslate(-GR_Scalar1, GR_Scalar1);
+            m.setScale(SkIntToScalar(2) / rt->width(), SkIntToScalar(-2) / rt->height());
+            m.postTranslate(-SK_Scalar1, SK_Scalar1);
             m.preConcat(vm);
 
             // GL wants a column-major 4x4.
             GrGLfloat mv[]  = {
                 // col 0
-                GrScalarToFloat(m[GrMatrix::kMScaleX]),
-                GrScalarToFloat(m[GrMatrix::kMSkewY]),
+                SkScalarToFloat(m[GrMatrix::kMScaleX]),
+                SkScalarToFloat(m[GrMatrix::kMSkewY]),
                 0,
-                GrScalarToFloat(m[GrMatrix::kMPersp0]),
+                SkScalarToFloat(m[GrMatrix::kMPersp0]),
 
                 // col 1
-                GrScalarToFloat(m[GrMatrix::kMSkewX]),
-                GrScalarToFloat(m[GrMatrix::kMScaleY]),
+                SkScalarToFloat(m[GrMatrix::kMSkewX]),
+                SkScalarToFloat(m[GrMatrix::kMScaleY]),
                 0,
-                GrScalarToFloat(m[GrMatrix::kMPersp1]),
+                SkScalarToFloat(m[GrMatrix::kMPersp1]),
 
                 // col 2
                 0, 0, 0, 0,
 
                 // col3
-                GrScalarToFloat(m[GrMatrix::kMTransX]),
-                GrScalarToFloat(m[GrMatrix::kMTransY]),
+                SkScalarToFloat(m[GrMatrix::kMTransX]),
+                SkScalarToFloat(m[GrMatrix::kMTransY]),
                 0.0f,
-                GrScalarToFloat(m[GrMatrix::kMPersp2])
+                SkScalarToFloat(m[GrMatrix::kMPersp2])
             };
             GL_CALL(MatrixMode(GR_GL_PROJECTION));
             GL_CALL(LoadMatrixf(mv));
@@ -133,23 +133,23 @@
                fCurrentProgram->fViewportSize != viewportSize) {
         GrMatrix m;
         m.setAll(
-            GrIntToScalar(2) / viewportSize.fWidth, 0, -GR_Scalar1,
-            0,-GrIntToScalar(2) / viewportSize.fHeight, GR_Scalar1,
+            SkIntToScalar(2) / viewportSize.fWidth, 0, -SK_Scalar1,
+            0,-SkIntToScalar(2) / viewportSize.fHeight, SK_Scalar1,
             0, 0, GrMatrix::I()[8]);
         m.setConcat(m, vm);
 
         // ES doesn't allow you to pass true to the transpose param,
         // so do our own transpose
         GrGLfloat mt[]  = {
-            GrScalarToFloat(m[GrMatrix::kMScaleX]),
-            GrScalarToFloat(m[GrMatrix::kMSkewY]),
-            GrScalarToFloat(m[GrMatrix::kMPersp0]),
-            GrScalarToFloat(m[GrMatrix::kMSkewX]),
-            GrScalarToFloat(m[GrMatrix::kMScaleY]),
-            GrScalarToFloat(m[GrMatrix::kMPersp1]),
-            GrScalarToFloat(m[GrMatrix::kMTransX]),
-            GrScalarToFloat(m[GrMatrix::kMTransY]),
-            GrScalarToFloat(m[GrMatrix::kMPersp2])
+            SkScalarToFloat(m[GrMatrix::kMScaleX]),
+            SkScalarToFloat(m[GrMatrix::kMSkewY]),
+            SkScalarToFloat(m[GrMatrix::kMPersp0]),
+            SkScalarToFloat(m[GrMatrix::kMSkewX]),
+            SkScalarToFloat(m[GrMatrix::kMScaleY]),
+            SkScalarToFloat(m[GrMatrix::kMPersp1]),
+            SkScalarToFloat(m[GrMatrix::kMTransX]),
+            SkScalarToFloat(m[GrMatrix::kMTransY]),
+            SkScalarToFloat(m[GrMatrix::kMPersp2])
         };
         fCurrentProgram->fUniformManager.setMatrix3f(fCurrentProgram->fUniforms.fViewMatrixUni, mt);
         fCurrentProgram->fViewMatrix = vm;
@@ -166,8 +166,8 @@
     GrAssert(NULL != matrix);
     if (GrSurface::kBottomLeft_Origin == texture->origin()) {
         GrMatrix invY;
-        invY.setAll(GR_Scalar1, 0,           0,
-                    0,          -GR_Scalar1, GR_Scalar1,
+        invY.setAll(SK_Scalar1, 0,           0,
+                    0,          -SK_Scalar1, SK_Scalar1,
                     0,          0,           GrMatrix::I()[8]);
         matrix->postConcat(invY);
     }
@@ -219,15 +219,15 @@
             // ES doesn't allow you to pass true to the transpose param,
             // so do our own transpose
             GrGLfloat mt[]  = {
-                GrScalarToFloat(m[GrMatrix::kMScaleX]),
-                GrScalarToFloat(m[GrMatrix::kMSkewY]),
-                GrScalarToFloat(m[GrMatrix::kMPersp0]),
-                GrScalarToFloat(m[GrMatrix::kMSkewX]),
-                GrScalarToFloat(m[GrMatrix::kMScaleY]),
-                GrScalarToFloat(m[GrMatrix::kMPersp1]),
-                GrScalarToFloat(m[GrMatrix::kMTransX]),
-                GrScalarToFloat(m[GrMatrix::kMTransY]),
-                GrScalarToFloat(m[GrMatrix::kMPersp2])
+                SkScalarToFloat(m[GrMatrix::kMScaleX]),
+                SkScalarToFloat(m[GrMatrix::kMSkewY]),
+                SkScalarToFloat(m[GrMatrix::kMPersp0]),
+                SkScalarToFloat(m[GrMatrix::kMSkewX]),
+                SkScalarToFloat(m[GrMatrix::kMScaleY]),
+                SkScalarToFloat(m[GrMatrix::kMPersp1]),
+                SkScalarToFloat(m[GrMatrix::kMTransX]),
+                SkScalarToFloat(m[GrMatrix::kMTransY]),
+                SkScalarToFloat(m[GrMatrix::kMPersp2])
             };
 
             fCurrentProgram->fUniformManager.setMatrix3f(matrixUni, mt);
@@ -464,7 +464,7 @@
         scalarType = TEXT_COORDS_GL_TYPE;
         texCoordNorm = SkToBool(TEXT_COORDS_ARE_NORMALIZED);
     } else {
-        GR_STATIC_ASSERT(GR_SCALAR_IS_FLOAT);
+        GR_STATIC_ASSERT(SK_SCALAR_IS_FLOAT);
         scalarType = GR_GL_FLOAT;
         texCoordNorm = false;
     }