Remove GrScalar, replace with SkScalar.
Review URL: https://codereview.appspot.com/6812064

git-svn-id: http://skia.googlecode.com/svn/trunk@6243 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/gradients/SkGradientShaderPriv.h b/src/effects/gradients/SkGradientShaderPriv.h
index 2437911..792cf66 100644
--- a/src/effects/gradients/SkGradientShaderPriv.h
+++ b/src/effects/gradients/SkGradientShaderPriv.h
@@ -237,7 +237,7 @@
     virtual const GrTextureAccess& textureAccess(int index) const SK_OVERRIDE;
 
     bool useAtlas() const { return SkToBool(-1 != fRow); }
-    GrScalar getYCoord() const { return fYCoord; };
+    SkScalar getYCoord() const { return fYCoord; };
     const SkMatrix& getMatrix() const { return fMatrix;}
 
     virtual bool isEqual(const GrEffect& effect) const SK_OVERRIDE {
@@ -263,7 +263,7 @@
 
 private:
     GrTextureAccess fTextureAccess;
-    GrScalar fYCoord;
+    SkScalar fYCoord;
     GrTextureStripAtlas* fAtlas;
     int fRow;
     SkMatrix fMatrix;
@@ -327,7 +327,7 @@
                          const GrGLShaderBuilder::TextureSampler&);
 
 private:
-    GrScalar fCachedYCoord;
+    SkScalar fCachedYCoord;
     GrGLUniformManager::UniformHandle fFSYUni;
     GrGLEffectMatrix fEffectMatrix;