Remove GrScalar, replace with SkScalar.
Review URL: https://codereview.appspot.com/6812064
git-svn-id: http://skia.googlecode.com/svn/trunk@6243 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/gradients/SkGradientShaderPriv.h b/src/effects/gradients/SkGradientShaderPriv.h
index 2437911..792cf66 100644
--- a/src/effects/gradients/SkGradientShaderPriv.h
+++ b/src/effects/gradients/SkGradientShaderPriv.h
@@ -237,7 +237,7 @@
virtual const GrTextureAccess& textureAccess(int index) const SK_OVERRIDE;
bool useAtlas() const { return SkToBool(-1 != fRow); }
- GrScalar getYCoord() const { return fYCoord; };
+ SkScalar getYCoord() const { return fYCoord; };
const SkMatrix& getMatrix() const { return fMatrix;}
virtual bool isEqual(const GrEffect& effect) const SK_OVERRIDE {
@@ -263,7 +263,7 @@
private:
GrTextureAccess fTextureAccess;
- GrScalar fYCoord;
+ SkScalar fYCoord;
GrTextureStripAtlas* fAtlas;
int fRow;
SkMatrix fMatrix;
@@ -327,7 +327,7 @@
const GrGLShaderBuilder::TextureSampler&);
private:
- GrScalar fCachedYCoord;
+ SkScalar fCachedYCoord;
GrGLUniformManager::UniformHandle fFSYUni;
GrGLEffectMatrix fEffectMatrix;