remove SkRefCnt safeRef() and safeUnref(), and replace the call-sites with
SkSafeRef() and SkSafeUnref().

This is basically a bug waiting to happen. An optimizing compiler can remove
checks for null on "this" if it chooses. However, SkRefCnt::safeRef() relies on
precisely this check...

void SkRefCnt::safeRef() {
    if (this) {
        this->ref();
    }
}

Since a compiler might skip the if-clause, it breaks the intention of this
method, hence its removal.

static inline void SkSafeRef(SkRefCnt* obj) {
    if (obj) {
        obj->ref();
    }
}

This form is not ignored by an optimizing compile, so we use it instead.




git-svn-id: http://skia.googlecode.com/svn/trunk@762 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/SkGradientShader.cpp b/src/effects/SkGradientShader.cpp
index 81a8d68..64a78c7 100644
--- a/src/effects/SkGradientShader.cpp
+++ b/src/effects/SkGradientShader.cpp
@@ -169,7 +169,7 @@
     fCacheAlpha = 256;  // init to a value that paint.getAlpha() can't return
 
     fMapper = mapper;
-    mapper->safeRef();
+    SkSafeRef(mapper);
 
     SkASSERT((unsigned)mode < SkShader::kTileModeCount);
     SkASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gTileProcs));
@@ -321,7 +321,7 @@
     if (fOrigColors != fStorage) {
         sk_free(fOrigColors);
     }
-    fMapper->safeUnref();
+    SkSafeUnref(fMapper);
 }
 
 void Gradient_Shader::flatten(SkFlattenableWriteBuffer& buffer) {