Rename from "(un)lock" to "(un)map" for geometry buffers.

This better reflects OpenGL terminology and is less overloaded ("lock" is used w.r.t. the resource cache).

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/275493004

git-svn-id: http://skia.googlecode.com/svn/trunk@14628 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrAAHairLinePathRenderer.cpp b/src/gpu/GrAAHairLinePathRenderer.cpp
index 864fa68..0014bbe 100644
--- a/src/gpu/GrAAHairLinePathRenderer.cpp
+++ b/src/gpu/GrAAHairLinePathRenderer.cpp
@@ -50,7 +50,7 @@
                                          kNumLineSegsInIdxBuffer;
 
 static bool push_quad_index_data(GrIndexBuffer* qIdxBuffer) {
-    uint16_t* data = (uint16_t*) qIdxBuffer->lock();
+    uint16_t* data = (uint16_t*) qIdxBuffer->map();
     bool tempData = NULL == data;
     if (tempData) {
         data = SkNEW_ARRAY(uint16_t, kNumQuadsInIdxBuffer * kIdxsPerQuad);
@@ -86,13 +86,13 @@
         delete[] data;
         return ret;
     } else {
-        qIdxBuffer->unlock();
+        qIdxBuffer->unmap();
         return true;
     }
 }
 
 static bool push_line_index_data(GrIndexBuffer* lIdxBuffer) {
-    uint16_t* data = (uint16_t*) lIdxBuffer->lock();
+    uint16_t* data = (uint16_t*) lIdxBuffer->map();
     bool tempData = NULL == data;
     if (tempData) {
         data = SkNEW_ARRAY(uint16_t, kNumLineSegsInIdxBuffer * kIdxsPerLineSeg);
@@ -139,7 +139,7 @@
         delete[] data;
         return ret;
     } else {
-        lIdxBuffer->unlock();
+        lIdxBuffer->unmap();
         return true;
     }
 }