grab from latest android



git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/SkEmbossMaskFilter.cpp b/src/effects/SkEmbossMaskFilter.cpp
new file mode 100644
index 0000000..fcfad9d
--- /dev/null
+++ b/src/effects/SkEmbossMaskFilter.cpp
@@ -0,0 +1,141 @@
+/* libs/graphics/effects/SkEmbossMaskFilter.cpp
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+
+#include "SkEmbossMaskFilter.h"
+#include "SkBlurMaskFilter.h"
+#include "SkBlurMask.h"
+#include "SkEmbossMask.h"
+#include "SkBuffer.h"
+
+SkMaskFilter* SkBlurMaskFilter::CreateEmboss(const SkScalar direction[3],
+                                             SkScalar ambient, SkScalar specular,
+                                             SkScalar blurRadius)
+{
+    if (direction == NULL)
+        return NULL;
+
+    // ambient should be 0...1 as a scalar
+    int am = SkScalarToFixed(ambient) >> 8;
+    if (am < 0) am = 0;
+    else if (am > 0xFF) am = 0xFF;
+
+    // specular should be 0..15.99 as a scalar
+    int sp = SkScalarToFixed(specular) >> 12;
+    if (sp < 0) sp = 0;
+    else if (sp > 0xFF) sp = 0xFF;
+
+    SkEmbossMaskFilter::Light   light;
+    
+    memcpy(light.fDirection, direction, sizeof(light.fDirection));
+    light.fAmbient = SkToU8(am);
+    light.fSpecular = SkToU8(sp);
+    
+    return SkNEW_ARGS(SkEmbossMaskFilter, (light, blurRadius));
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////
+
+static void normalize(SkScalar v[3])
+{
+    SkScalar mag = SkScalarSquare(v[0]) + SkScalarSquare(v[1]) + SkScalarSquare(v[2]);
+    mag = SkScalarSqrt(mag);
+
+    for (int i = 0; i < 3; i++)
+        v[i] = SkScalarDiv(v[i], mag);
+}
+
+SkEmbossMaskFilter::SkEmbossMaskFilter(const Light& light, SkScalar blurRadius)
+        : fLight(light), fBlurRadius(blurRadius)
+{
+    normalize(fLight.fDirection);
+}
+
+SkMask::Format SkEmbossMaskFilter::getFormat()
+{
+    return SkMask::k3D_Format;
+}
+
+bool SkEmbossMaskFilter::filterMask(SkMask* dst, const SkMask& src, const SkMatrix& matrix, SkIPoint* margin)
+{
+    SkScalar radius = matrix.mapRadius(fBlurRadius);
+
+    if (!SkBlurMask::Blur(dst, src, radius, SkBlurMask::kInner_Style))
+        return false;
+
+    dst->fFormat = SkMask::k3D_Format;
+    if (margin)
+        margin->set(SkScalarCeil(radius), SkScalarCeil(radius));
+
+    if (src.fImage == NULL)
+        return true;
+
+    // create a larger buffer for the other two channels (should force fBlur to do this for us)
+
+    {
+        uint8_t* alphaPlane = dst->fImage;
+        size_t   planeSize = dst->computeImageSize();
+
+        dst->fImage = SkMask::AllocImage(planeSize * 3);
+        memcpy(dst->fImage, alphaPlane, planeSize);
+        SkMask::FreeImage(alphaPlane);
+    }
+
+    // run the light direction through the matrix...
+    Light   light = fLight;
+    matrix.mapVectors((SkVector*)(void*)light.fDirection, (SkVector*)(void*)fLight.fDirection, 1);
+
+    // now restore the length of the XY component
+    // cast to SkVector so we can call setLength (this double cast silences alias warnings)
+    SkVector* vec = (SkVector*)(void*)light.fDirection;
+    vec->setLength(light.fDirection[0],
+                   light.fDirection[1],
+                   SkPoint::Length(fLight.fDirection[0], fLight.fDirection[1]));
+
+    SkEmbossMask::Emboss(dst, light);
+
+    // restore original alpha
+    memcpy(dst->fImage, src.fImage, src.computeImageSize());
+
+    return true;
+}
+
+SkFlattenable* SkEmbossMaskFilter::CreateProc(SkFlattenableReadBuffer& buffer)
+{
+    return SkNEW_ARGS(SkEmbossMaskFilter, (buffer));
+}
+
+SkFlattenable::Factory SkEmbossMaskFilter::getFactory()
+{
+    return CreateProc;
+}
+
+SkEmbossMaskFilter::SkEmbossMaskFilter(SkFlattenableReadBuffer& buffer) : SkMaskFilter(buffer)
+{
+    buffer.read(&fLight, sizeof(fLight));
+    SkASSERT(fLight.fPad == 0); // for the font-cache lookup to be clean
+    fBlurRadius = buffer.readScalar();
+}
+
+void SkEmbossMaskFilter::flatten(SkFlattenableWriteBuffer& buffer)
+{
+    this->INHERITED::flatten(buffer);
+
+    fLight.fPad = 0;    // for the font-cache lookup to be clean
+    buffer.writeMul4(&fLight, sizeof(fLight));
+    buffer.writeScalar(fBlurRadius);
+}
+