GrCustomStage Renaming Part 4
Rename a bunch of things found by searching for "custom".
Review URL: https://codereview.appspot.com/6765048
git-svn-id: http://skia.googlecode.com/svn/trunk@6085 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/SkTableColorFilter.cpp b/src/effects/SkTableColorFilter.cpp
index 1412952..1e7a8b6 100644
--- a/src/effects/SkTableColorFilter.cpp
+++ b/src/effects/SkTableColorFilter.cpp
@@ -41,7 +41,7 @@
virtual bool asComponentTable(SkBitmap* table) const SK_OVERRIDE;
#if SK_SUPPORT_GPU
- virtual GrEffect* asNewCustomStage(GrContext* context) const SK_OVERRIDE;
+ virtual GrEffect* asNewEffect(GrContext* context) const SK_OVERRIDE;
#endif
virtual void filterSpan(const SkPMColor src[], int count,
@@ -350,10 +350,10 @@
return SkNEW_ARGS(ColorTableEffect, (textures[GrEffectUnitTest::kAlphaTextureIdx]));
}
-GrEffect* SkTable_ColorFilter::asNewCustomStage(GrContext* context) const {
+GrEffect* SkTable_ColorFilter::asNewEffect(GrContext* context) const {
SkBitmap bitmap;
this->asComponentTable(&bitmap);
- // passing NULL because this custom effect does no tiling or filtering.
+ // passing NULL because this effect does no tiling or filtering.
GrTexture* texture = GrLockCachedBitmapTexture(context, bitmap, NULL);
GrEffect* stage = SkNEW_ARGS(ColorTableEffect, (texture));