| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrCircleEdgeEffect.h" |
| #include "gl/GrGLEffect.h" |
| #include "gl/GrGLSL.h" |
| #include "GrTBackendEffectFactory.h" |
| |
| class GrGLCircleEdgeEffect : public GrGLEffect { |
| public: |
| GrGLCircleEdgeEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) |
| : INHERITED (factory) {} |
| |
| virtual void emitCode(GrGLShaderBuilder* builder, |
| const GrDrawEffect& drawEffect, |
| EffectKey key, |
| const char* outputColor, |
| const char* inputColor, |
| const TextureSamplerArray& samplers) SK_OVERRIDE { |
| const GrCircleEdgeEffect& circleEffect = drawEffect.castEffect<GrCircleEdgeEffect>(); |
| const char *vsName, *fsName; |
| builder->addVarying(kVec4f_GrSLType, "CircleEdge", &vsName, &fsName); |
| |
| const SkString* attrName = |
| builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); |
| builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str()); |
| |
| builder->fsCodeAppendf("\tfloat d = distance(%s.xy, %s.xy);\n", |
| builder->fragmentPosition(), fsName); |
| builder->fsCodeAppendf("\tfloat edgeAlpha = clamp(%s.z - d, 0.0, 1.0);\n", fsName); |
| if (circleEffect.isStroked()) { |
| builder->fsCodeAppendf("\tfloat innerAlpha = clamp(d - %s.w, 0.0, 1.0);\n", fsName); |
| builder->fsCodeAppend("\tedgeAlpha *= innerAlpha;\n"); |
| } |
| SkString modulate; |
| GrGLSLModulate4f(&modulate, inputColor, "edgeAlpha"); |
| builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str()); |
| } |
| |
| static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { |
| const GrCircleEdgeEffect& circleEffect = drawEffect.castEffect<GrCircleEdgeEffect>(); |
| |
| return circleEffect.isStroked() ? 0x1 : 0x0; |
| } |
| |
| virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE { |
| } |
| |
| private: |
| typedef GrGLEffect INHERITED; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GrCircleEdgeEffect::GrCircleEdgeEffect(bool stroke) : GrEffect() { |
| this->addVertexAttrib(kVec4f_GrSLType); |
| fStroke = stroke; |
| } |
| |
| void GrCircleEdgeEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
| *validFlags = 0; |
| } |
| |
| const GrBackendEffectFactory& GrCircleEdgeEffect::getFactory() const { |
| return GrTBackendEffectFactory<GrCircleEdgeEffect>::getInstance(); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GR_DEFINE_EFFECT_TEST(GrCircleEdgeEffect); |
| |
| GrEffectRef* GrCircleEdgeEffect::TestCreate(SkMWCRandom* random, |
| GrContext* context, |
| const GrDrawTargetCaps&, |
| GrTexture* textures[]) { |
| return GrCircleEdgeEffect::Create(random->nextBool()); |
| } |