Sanitizing source files in Housekeeper-Nightly

git-svn-id: http://skia.googlecode.com/svn/trunk@10385 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/bleed.cpp b/gm/bleed.cpp
index 24c1d46..c5e8662 100644
--- a/gm/bleed.cpp
+++ b/gm/bleed.cpp
@@ -20,7 +20,7 @@
 }
 #endif
 
-// Create a black&white checked texture with a 1-pixel red ring 
+// Create a black&white checked texture with a 1-pixel red ring
 // around the outside edge
 static void make_red_ringed_bitmap(SkBitmap* result, int width, int height) {
     SkASSERT(0 == width % 2 && 0 == width % 2);
@@ -29,7 +29,7 @@
     result->allocPixels();
     SkAutoLockPixels lock(*result);
 
-    SkPMColor* scanline = result->getAddr32(0, 0);    
+    SkPMColor* scanline = result->getAddr32(0, 0);
     for (int x = 0; x < width; ++x) {
         scanline[x] = SK_ColorRED;
     }
@@ -96,9 +96,9 @@
             // shrink the max texture size so all our textures can be reasonably sized
             oldMaxTextureSize = ctx->getMaxTextureSize();
             ctx->setMaxTextureSizeOverride(kMaxTextureSize);
-        }        
+        }
 #endif
-        
+
         canvas->clear(SK_ColorGRAY);
 
         SkPaint paint;
@@ -107,8 +107,8 @@
         paint.setFilterBitmap(true);
 
         // carve out the center of the small bitmap
-        SkRect src = SkRect::MakeXYWH(1, 1, 
-                                      kSmallTextureSize-2, 
+        SkRect src = SkRect::MakeXYWH(1, 1,
+                                      kSmallTextureSize-2,
                                       kSmallTextureSize-2);
         SkRect dst = SkRect::MakeXYWH(10, 10, 100, 100);
 
@@ -122,8 +122,8 @@
         // Next test out the GPU's tiling of large textures
 
         // first draw almost the whole thing
-        src = SkRect::MakeXYWH(1, 1, 
-                               SkIntToScalar(fBitmapBig.width()-2), 
+        src = SkRect::MakeXYWH(1, 1,
+                               SkIntToScalar(fBitmapBig.width()-2),
                                SkIntToScalar(fBitmapBig.height()-2));
         dst = SkRect::MakeXYWH(10, 120, 100, 100);
 
@@ -135,8 +135,8 @@
         canvas->drawBitmapRectToRect(fBitmapBig, &src, dst, &paint);
 
         // next draw ~1/4 of the bitmap
-        src = SkRect::MakeXYWH(1, 1, 
-                               SkIntToScalar(fBitmapBig.width()/2-1), 
+        src = SkRect::MakeXYWH(1, 1,
+                               SkIntToScalar(fBitmapBig.width()/2-1),
                                SkIntToScalar(fBitmapBig.height()/2-1));
         dst = SkRect::MakeXYWH(10, 230, 100, 100);
 
@@ -150,7 +150,7 @@
 #if SK_SUPPORT_GPU
         if (NULL != ctx) {
             ctx->setMaxTextureSizeOverride(oldMaxTextureSize);
-        }        
+        }
 #endif
     }
 
diff --git a/gyp/pdfviewer.gyp b/gyp/pdfviewer.gyp
index 7e862b8..914b8c8 100644
--- a/gyp/pdfviewer.gyp
+++ b/gyp/pdfviewer.gyp
@@ -33,7 +33,7 @@
           ],
           'destination': '<(SHARED_INTERMEDIATE_DIR)',
         },
-      ],        
+      ],
       'actions': [
         {
           'action_name': 'spec2def',
diff --git a/include/core/SkImage.h b/include/core/SkImage.h
index 678133d..871d461 100644
--- a/include/core/SkImage.h
+++ b/include/core/SkImage.h
@@ -67,7 +67,7 @@
     static SkImage* NewEncodedData(SkData*);
 
     /**
-     * GrTexture is a more logical parameter for this factory, but its 
+     * GrTexture is a more logical parameter for this factory, but its
      * interactions with scratch cache still has issues, so for now we take
      * SkBitmap instead. This will be changed in the future. skbug.com/1449
      */
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index e955cac..ced251b 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -254,7 +254,7 @@
     int getMaxTextureSize() const;
 
     /**
-     *  Temporarily override the true max texture size. Note: an override 
+     *  Temporarily override the true max texture size. Note: an override
      *  larger then the true max texture size will have no effect.
      *  This entry point is mainly meant for testing texture size dependent
      *  features and is only available if defined outside of Skia (see
@@ -882,7 +882,7 @@
 
     SkTDArray<CleanUpData>          fCleanUpData;
 
-    int                             fMaxTextureSizeOverride;  
+    int                             fMaxTextureSizeOverride;
 
     GrContext(); // init must be called after the constructor.
     bool init(GrBackend, GrBackendContext);
diff --git a/include/gpu/GrTextureAccess.h b/include/gpu/GrTextureAccess.h
index 20dc57d..8100b7a 100644
--- a/include/gpu/GrTextureAccess.h
+++ b/include/gpu/GrTextureAccess.h
@@ -25,7 +25,7 @@
     GrTextureParams() {
         this->reset();
     }
-    
+
     enum FilterMode {
         kNone_FilterMode,
         kBilerp_FilterMode,
diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp
index 9486d7a..0e7ac6a 100644
--- a/src/core/SkBitmapProcShader.cpp
+++ b/src/core/SkBitmapProcShader.cpp
@@ -380,7 +380,7 @@
                                         "MIPMaps.");
             textureFilterMode = GrTextureParams::kMipMap_FilterMode;
             break;
-        
+
     }
     GrTextureParams params(tm, textureFilterMode);
     GrTexture* texture = GrLockAndRefCachedBitmapTexture(context, fRawBitmap, &params);
diff --git a/src/core/SkScaledImageCache.cpp b/src/core/SkScaledImageCache.cpp
index 4afa98f..45c7344 100644
--- a/src/core/SkScaledImageCache.cpp
+++ b/src/core/SkScaledImageCache.cpp
@@ -324,7 +324,7 @@
 #ifdef USE_HASH
             fHash->remove(rec->fKey);
 #endif
-            
+
             SkDELETE(rec);
             fCount -= 1;
         }
diff --git a/src/core/SkTDynamicHash.h b/src/core/SkTDynamicHash.h
index b4787fb..823fde8 100644
--- a/src/core/SkTDynamicHash.h
+++ b/src/core/SkTDynamicHash.h
@@ -19,7 +19,7 @@
     int fCapacity;
     int fCountUsed;
     int fCountDeleted;
-    
+
     const T* deletedValue() const { return reinterpret_cast<const T*>(-1); }
     uint32_t hashMask() const { return fCapacity - 1; }
     int hashToIndex(uint32_t hash) const {
@@ -37,13 +37,13 @@
             sk_free(fArray);
         }
     }
-    
+
     T* find(const KEY& key) {
         const T* const deleted = this->deletedValue();
         const unsigned mask = this->hashMask();
         int index = this->hashToIndex(HASH_FROM_KEY(key));
         int delta = 1;
-        
+
         do {
             T* candidate = fArray[index];
             if (NULL == candidate) {
@@ -57,14 +57,14 @@
         } while (delta <= fCapacity);
         return NULL;
     }
-    
+
     bool add(const KEY& key, T* newElement, bool autoGrow = true) {
         const T* const deleted = this->deletedValue();
         for (;;) {
             const unsigned mask = this->hashMask();
             int index = this->hashToIndex(HASH_FROM_KEY(key));
             int delta = 1;
-            
+
             do {
                 const T* candidate = fArray[index];
                 if (NULL == candidate || deleted == candidate) {
@@ -88,13 +88,13 @@
         SkASSERT(!"never get here");
         return false;
     }
-    
+
     void remove(const KEY& key) {
         const T* const deleted = this->deletedValue();
         const unsigned mask = this->hashMask();
         int index = this->hashToIndex(HASH_FROM_KEY(key));
         int delta = 1;
-        
+
         for (;;) {
             const T* candidate = fArray[index];
             SkASSERT(candidate);
@@ -110,7 +110,7 @@
         }
         this->checkStrink();
     }
-    
+
 private:
     int countCollisions(const Key& key) const {
         const T* const deleted = this->deletedValue();
@@ -147,17 +147,17 @@
 #endif
         int oldCapacity = fCapacity;
         T** oldArray = fArray;
-        
+
         int newCapacity = oldCapacity << 1;
         T** newArray = (T**)sk_malloc_throw(sizeof(T*) * newCapacity);
         sk_bzero(newArray, sizeof(T*) * newCapacity);
-        
+
         SkDEBUGCODE(int oldCountUsed = fCountUsed;)
         fArray = newArray;
         fCapacity = newCapacity;
         fCountUsed = 0;
         fCountDeleted = 0;
-        
+
         for (int i = 0; i < oldCapacity; ++i) {
             T* elem = oldArray[i];
             if (NULL == elem || deleted == elem) {
@@ -172,7 +172,7 @@
             sk_free(oldArray);
         }
     }
-    
+
     void checkStrink() {
         // todo: based on density and deadspace (fCountDeleted), consider
         // shrinking fArray and repopulating it.
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index 9831f1d..93c4564 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -358,7 +358,7 @@
 
     SkMatrix sampleM;
     sampleM.setIDiv(srcMask->width(), srcMask->height());
-        
+
     drawState->addColorEffect(
         GrTextureDomainEffect::Create(srcMask,
                                       sampleM,
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 6d90276..61de982 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1161,9 +1161,9 @@
                                         "MIPMaps.");
             textureFilterMode = GrTextureParams::kMipMap_FilterMode;
             break;
-    
+
     }
-    
+
     params.setFilterMode(textureFilterMode);
 
     if (!this->shouldTileBitmap(bitmap, params, srcRectPtr)) {
@@ -1235,7 +1235,7 @@
     }
 }
 
-static bool has_aligned_samples(const SkRect& srcRect, 
+static bool has_aligned_samples(const SkRect& srcRect,
                                 const SkRect& transformedRect) {
     // detect pixel disalignment
     if (SkScalarAbs(SkScalarRoundToScalar(transformedRect.left()) -
@@ -1251,7 +1251,7 @@
     return false;
 }
 
-static bool may_color_bleed(const SkRect& srcRect, 
+static bool may_color_bleed(const SkRect& srcRect,
                             const SkRect& transformedRect,
                             const SkMatrix& m) {
     // Only gets called if has_aligned_samples returned false.
diff --git a/src/gpu/effects/GrSingleTextureEffect.h b/src/gpu/effects/GrSingleTextureEffect.h
index 74ca9f9..1331ae4 100644
--- a/src/gpu/effects/GrSingleTextureEffect.h
+++ b/src/gpu/effects/GrSingleTextureEffect.h
@@ -30,7 +30,7 @@
     /** unfiltered, clamp mode */
     GrSingleTextureEffect(GrTexture*, const SkMatrix&, CoordsType = kLocal_CoordsType);
     /** clamp mode */
-    GrSingleTextureEffect(GrTexture*, const SkMatrix&, GrTextureParams::FilterMode filterMode, 
+    GrSingleTextureEffect(GrTexture*, const SkMatrix&, GrTextureParams::FilterMode filterMode,
                           CoordsType = kLocal_CoordsType);
     GrSingleTextureEffect(GrTexture*,
                           const SkMatrix&,