CustomStage Renaming Part 1

Search and replace:
GrCustomStage->GrEffect
GrCustomStageTestFactory->GrEffectTestFactory

renamed the cpp/h files from customStage->effect

reordered gypi, #includes, forward decls to maintain alphabetical sort.

manually fixed up some whitespace and linewraps

deleted a commented out #include

R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6758046

git-svn-id: http://skia.googlecode.com/svn/trunk@6076 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/gradients/SkGradientShaderPriv.h b/src/effects/gradients/SkGradientShaderPriv.h
index 28571d2..96709c9 100644
--- a/src/effects/gradients/SkGradientShaderPriv.h
+++ b/src/effects/gradients/SkGradientShaderPriv.h
@@ -223,7 +223,7 @@
  class GrTextureStripAtlas;
 
 // Base class for Gr gradient effects
-class GrGradientEffect : public GrCustomStage {
+class GrGradientEffect : public GrEffect {
 public:
 
     GrGradientEffect(GrContext* ctx,
@@ -237,7 +237,7 @@
     bool useAtlas() const { return SkToBool(-1 != fRow); }
     GrScalar getYCoord() const { return fYCoord; };
 
-    virtual bool isEqual(const GrCustomStage& stage) const SK_OVERRIDE {
+    virtual bool isEqual(const GrEffect& stage) const SK_OVERRIDE {
         const GrGradientEffect& s = static_cast<const GrGradientEffect&>(stage);
         return INHERITED::isEqual(stage) && this->useAtlas() == s.useAtlas() &&
                fYCoord == s.getYCoord();
@@ -264,7 +264,7 @@
     GrTextureStripAtlas* fAtlas;
     int fRow;
 
-    typedef GrCustomStage INHERITED;
+    typedef GrEffect INHERITED;
 
 };
 
@@ -278,7 +278,7 @@
     virtual ~GrGLGradientStage();
 
     virtual void setupVariables(GrGLShaderBuilder* builder) SK_OVERRIDE;
-    virtual void setData(const GrGLUniformManager&, const GrCustomStage&) SK_OVERRIDE;
+    virtual void setData(const GrGLUniformManager&, const GrEffect&) SK_OVERRIDE;
 
     // emit code that gets a fragment's color from an expression for t; for now
     // this always uses the texture, but for simpler cases we'll be able to lerp