commit | a4acf12a9353ffc834d2c6ee673be447487963c9 | [log] [tgz] |
---|---|---|
author | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Mon Sep 30 15:13:58 2013 +0000 |
committer | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Mon Sep 30 15:13:58 2013 +0000 |
tree | 8dacaa4282b53674aa5c0a23d331894bf1057e44 | |
parent | afaad3dd7002feb6e69983ddc4e5148d7803baed [diff] |
Revert "Add a requiresVertexShader method to GrGLEffect" This reverts commit 1a30a3af805b7ea688d4a0f0bfe373c204085a27. We're going to take a different direction for vertexless shaders. R=bsalomon@google.com Author: cdalton@nvidia.com Review URL: https://codereview.chromium.org/23464082 git-svn-id: http://skia.googlecode.com/svn/trunk@11521 2bbb7eff-a529-9590-31e7-b0007b416f81