Commit SkGpuDevice.h which was omitted from r5918 for some reason.



git-svn-id: http://skia.googlecode.com/svn/trunk@5919 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/gpu/SkGpuDevice.h b/include/gpu/SkGpuDevice.h
index 558468c..a1d00ba 100644
--- a/include/gpu/SkGpuDevice.h
+++ b/include/gpu/SkGpuDevice.h
@@ -144,7 +144,9 @@
     SkDrawProcs* initDrawForText(GrTextContext*);
     bool bindDeviceAsTexture(GrPaint* paint);
 
-    void prepareDraw(const SkDraw&); // sets the render target, clip, and matrix on GrContext.
+    // sets the render target, clip, and matrix on GrContext. Use forceIdenity to override
+    // SkDraw's matrix and draw in device coords.
+    void prepareDraw(const SkDraw&, bool forceIdentity);
 
     /**
      * Implementation for both drawBitmap and drawBitmapRect.