Make SkImageFilter methods const.

SkImageFilter had some non-const methods that could all be made const.
This is a first step towards making SkImageFilter immutable.

BUG=skia:2097
R=mtklein@google.com, reed@google.com, robertphillips@google.com

Author: dominikg@chromium.org

Review URL: https://codereview.chromium.org/148883011

git-svn-id: http://skia.googlecode.com/svn/trunk@13330 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/core/SkBitmapDevice.h b/include/core/SkBitmapDevice.h
index 945ffbf..e4f9b88 100644
--- a/include/core/SkBitmapDevice.h
+++ b/include/core/SkBitmapDevice.h
@@ -227,7 +227,7 @@
      *  some subclasses that do not support pixel manipulations after drawing
      *  has occurred (e.g. printing). The default implementation returns true.
      */
-    virtual bool allowImageFilter(SkImageFilter*) SK_OVERRIDE;
+    virtual bool allowImageFilter(const SkImageFilter*) SK_OVERRIDE;
 
     /**
      *  Override and return true for filters that the device can handle
@@ -236,7 +236,7 @@
      *  Returning false means the SkCanvas will have apply the filter itself,
      *  and just pass the resulting image to the device.
      */
-    virtual bool canHandleImageFilter(SkImageFilter*) SK_OVERRIDE;
+    virtual bool canHandleImageFilter(const SkImageFilter*) SK_OVERRIDE;
 
     /**
      *  Related (but not required) to canHandleImageFilter, this method returns
@@ -245,7 +245,7 @@
      *  If the device does not recognize or support this filter,
      *  it just returns false and leaves result and offset unchanged.
      */
-    virtual bool filterImage(SkImageFilter*, const SkBitmap&, const SkMatrix&,
+    virtual bool filterImage(const SkImageFilter*, const SkBitmap&, const SkMatrix&,
                              SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
 
 private: