Make setVertexAttribs in GrDrawState take a stride parameter.

BUG=skia:
R=bsalomon@google.com

Author: egdaniel@google.com

Review URL: https://codereview.chromium.org/511593004
diff --git a/gm/beziereffects.cpp b/gm/beziereffects.cpp
index 2045e38..e0a1d87 100644
--- a/gm/beziereffects.cpp
+++ b/gm/beziereffects.cpp
@@ -168,7 +168,7 @@
                     context->getTestTarget(&tt);
                     SkASSERT(NULL != tt.target());
                     GrDrawState* drawState = tt.target()->drawState();
-                    drawState->setVertexAttribs<kAttribs>(2);
+                    drawState->setVertexAttribs<kAttribs>(2, sizeof(Vertex));
 
                     drawState->addCoverageEffect(effect, 1);
                     drawState->setRenderTarget(rt);
@@ -323,7 +323,7 @@
                     context->getTestTarget(&tt);
                     SkASSERT(NULL != tt.target());
                     GrDrawState* drawState = tt.target()->drawState();
-                    drawState->setVertexAttribs<kAttribs>(2);
+                    drawState->setVertexAttribs<kAttribs>(2, sizeof(Vertex));
 
                     drawState->addCoverageEffect(effect, 1);
                     drawState->setRenderTarget(rt);
@@ -507,7 +507,7 @@
                     context->getTestTarget(&tt);
                     SkASSERT(NULL != tt.target());
                     GrDrawState* drawState = tt.target()->drawState();
-                    drawState->setVertexAttribs<kAttribs>(2);
+                    drawState->setVertexAttribs<kAttribs>(2, sizeof(Vertex));
 
                     drawState->addCoverageEffect(effect, 1);
                     drawState->setRenderTarget(rt);
diff --git a/gm/convexpolyeffect.cpp b/gm/convexpolyeffect.cpp
index 00e89db..275193f 100644
--- a/gm/convexpolyeffect.cpp
+++ b/gm/convexpolyeffect.cpp
@@ -127,7 +127,7 @@
                     return;
                 }
                 GrDrawState* drawState = tt.target()->drawState();
-                drawState->setVertexAttribs<kAttribs>(SK_ARRAY_COUNT(kAttribs));
+                drawState->setVertexAttribs<kAttribs>(SK_ARRAY_COUNT(kAttribs), sizeof(SkPoint));
 
                 SkMatrix m;
                 SkPath p;
@@ -193,7 +193,7 @@
                 }
 
                 GrDrawState* drawState = tt.target()->drawState();
-                drawState->setVertexAttribs<kAttribs>(SK_ARRAY_COUNT(kAttribs));
+                drawState->setVertexAttribs<kAttribs>(SK_ARRAY_COUNT(kAttribs), sizeof(SkPoint));
                 drawState->addCoverageEffect(effect, 1);
                 drawState->setIdentityViewMatrix();
                 drawState->setRenderTarget(rt);
diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp
index b29c7c8..c260382 100644
--- a/src/gpu/GrAAConvexPathRenderer.cpp
+++ b/src/gpu/GrAAConvexPathRenderer.cpp
@@ -674,7 +674,7 @@
     // Our computed verts should all be within one pixel of the segment control points.
     devBounds.outset(SK_Scalar1, SK_Scalar1);
 
-    drawState->setVertexAttribs<gPathAttribs>(SK_ARRAY_COUNT(gPathAttribs));
+    drawState->setVertexAttribs<gPathAttribs>(SK_ARRAY_COUNT(gPathAttribs), sizeof(QuadVertex));
 
     static const int kEdgeAttrIndex = 1;
     GrEffect* quadEffect = QuadEdgeEffect::Create();
@@ -684,7 +684,6 @@
     if (!arg.succeeded()) {
         return false;
     }
-    SkASSERT(sizeof(QuadVertex) == drawState->getVertexSize());
     verts = reinterpret_cast<QuadVertex*>(arg.vertices());
     idxs = reinterpret_cast<uint16_t*>(arg.indices());
 
diff --git a/src/gpu/GrAAHairLinePathRenderer.cpp b/src/gpu/GrAAHairLinePathRenderer.cpp
index d5ff40d..2114720 100644
--- a/src/gpu/GrAAHairLinePathRenderer.cpp
+++ b/src/gpu/GrAAHairLinePathRenderer.cpp
@@ -731,8 +731,8 @@
 
     int vertCnt = kVertsPerLineSeg * lineCnt;
 
-    drawState->setVertexAttribs<gHairlineLineAttribs>(SK_ARRAY_COUNT(gHairlineLineAttribs));
-    SkASSERT(sizeof(LineVertex) == drawState->getVertexSize());
+    drawState->setVertexAttribs<gHairlineLineAttribs>(SK_ARRAY_COUNT(gHairlineLineAttribs),
+                                                      sizeof(LineVertex));
 
     if (!arg->set(target, vertCnt, 0)) {
         return false;
@@ -778,8 +778,8 @@
 
     int vertCnt = kVertsPerQuad * quadCnt + kVertsPerQuad * conicCnt;
 
-    target->drawState()->setVertexAttribs<gHairlineBezierAttribs>(SK_ARRAY_COUNT(gHairlineBezierAttribs));
-    SkASSERT(sizeof(BezierVertex) == target->getDrawState().getVertexSize());
+    int vAttribCnt = SK_ARRAY_COUNT(gHairlineBezierAttribs);
+    target->drawState()->setVertexAttribs<gHairlineBezierAttribs>(vAttribCnt, sizeof(BezierVertex));
 
     if (!arg->set(target, vertCnt, 0)) {
         return false;
diff --git a/src/gpu/GrAARectRenderer.cpp b/src/gpu/GrAARectRenderer.cpp
index b4790bb..a7ddfde 100644
--- a/src/gpu/GrAARectRenderer.cpp
+++ b/src/gpu/GrAARectRenderer.cpp
@@ -276,10 +276,10 @@
 
 static CoverageAttribType set_rect_attribs(GrDrawState* drawState) {
     if (drawState->canTweakAlphaForCoverage()) {
-        drawState->setVertexAttribs<gAARectAttribs>(2);
+        drawState->setVertexAttribs<gAARectAttribs>(2, sizeof(SkPoint) + sizeof(SkColor));
         return kUseColor_CoverageAttribType;
     } else {
-        drawState->setVertexAttribs<gAARectAttribs>(3);
+        drawState->setVertexAttribs<gAARectAttribs>(3, sizeof(SkPoint) + 2 * sizeof(SkColor));
         return kUseCoverage_CoverageAttribType;
     }
 }
@@ -482,10 +482,10 @@
     }
 
     intptr_t verts = reinterpret_cast<intptr_t>(geo.vertices());
-    size_t vsize = drawState->getVertexSize();
+    size_t vstride = drawState->getVertexStride();
 
     SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
-    SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + 4 * vsize);
+    SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + 4 * vstride);
 
     SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1);
     inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height());
@@ -499,8 +499,8 @@
         combinedMatrix.mapRect(&devRect, rect);
 #endif
 
-        set_inset_fan(fan0Pos, vsize, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
-        set_inset_fan(fan1Pos, vsize, devRect, inset,  inset);
+        set_inset_fan(fan0Pos, vstride, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
+        set_inset_fan(fan1Pos, vstride, devRect, inset,  inset);
     } else {
         // compute transformed (1, 0) and (0, 1) vectors
         SkVector vec[2] = {
@@ -515,38 +515,38 @@
 
         // create the rotated rect
         fan0Pos->setRectFan(rect.fLeft, rect.fTop,
-                            rect.fRight, rect.fBottom, vsize);
-        combinedMatrix.mapPointsWithStride(fan0Pos, vsize, 4);
+                            rect.fRight, rect.fBottom, vstride);
+        combinedMatrix.mapPointsWithStride(fan0Pos, vstride, 4);
 
         // Now create the inset points and then outset the original
         // rotated points
 
         // TL
-        *((SkPoint*)((intptr_t)fan1Pos + 0 * vsize)) =
-            *((SkPoint*)((intptr_t)fan0Pos + 0 * vsize)) + vec[0] + vec[1];
-        *((SkPoint*)((intptr_t)fan0Pos + 0 * vsize)) -= vec[0] + vec[1];
+        *((SkPoint*)((intptr_t)fan1Pos + 0 * vstride)) =
+            *((SkPoint*)((intptr_t)fan0Pos + 0 * vstride)) + vec[0] + vec[1];
+        *((SkPoint*)((intptr_t)fan0Pos + 0 * vstride)) -= vec[0] + vec[1];
         // BL
-        *((SkPoint*)((intptr_t)fan1Pos + 1 * vsize)) =
-            *((SkPoint*)((intptr_t)fan0Pos + 1 * vsize)) + vec[0] - vec[1];
-        *((SkPoint*)((intptr_t)fan0Pos + 1 * vsize)) -= vec[0] - vec[1];
+        *((SkPoint*)((intptr_t)fan1Pos + 1 * vstride)) =
+            *((SkPoint*)((intptr_t)fan0Pos + 1 * vstride)) + vec[0] - vec[1];
+        *((SkPoint*)((intptr_t)fan0Pos + 1 * vstride)) -= vec[0] - vec[1];
         // BR
-        *((SkPoint*)((intptr_t)fan1Pos + 2 * vsize)) =
-            *((SkPoint*)((intptr_t)fan0Pos + 2 * vsize)) - vec[0] - vec[1];
-        *((SkPoint*)((intptr_t)fan0Pos + 2 * vsize)) += vec[0] + vec[1];
+        *((SkPoint*)((intptr_t)fan1Pos + 2 * vstride)) =
+            *((SkPoint*)((intptr_t)fan0Pos + 2 * vstride)) - vec[0] - vec[1];
+        *((SkPoint*)((intptr_t)fan0Pos + 2 * vstride)) += vec[0] + vec[1];
         // TR
-        *((SkPoint*)((intptr_t)fan1Pos + 3 * vsize)) =
-            *((SkPoint*)((intptr_t)fan0Pos + 3 * vsize)) - vec[0] + vec[1];
-        *((SkPoint*)((intptr_t)fan0Pos + 3 * vsize)) += vec[0] - vec[1];
+        *((SkPoint*)((intptr_t)fan1Pos + 3 * vstride)) =
+            *((SkPoint*)((intptr_t)fan0Pos + 3 * vstride)) - vec[0] + vec[1];
+        *((SkPoint*)((intptr_t)fan0Pos + 3 * vstride)) += vec[0] - vec[1];
     }
 
     // Make verts point to vertex color and then set all the color and coverage vertex attrs values.
     verts += sizeof(SkPoint);
     for (int i = 0; i < 4; ++i) {
         if (kUseCoverage_CoverageAttribType == covAttribType) {
-            *reinterpret_cast<GrColor*>(verts + i * vsize) = color;
-            *reinterpret_cast<GrColor*>(verts + i * vsize + sizeof(GrColor)) = 0;
+            *reinterpret_cast<GrColor*>(verts + i * vstride) = color;
+            *reinterpret_cast<GrColor*>(verts + i * vstride + sizeof(GrColor)) = 0;
         } else {
-            *reinterpret_cast<GrColor*>(verts + i * vsize) = 0;
+            *reinterpret_cast<GrColor*>(verts + i * vstride) = 0;
         }
     }
 
@@ -564,13 +564,13 @@
     } else {
         innerCoverage = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
     }
-    verts += 4 * vsize;
+    verts += 4 * vstride;
     for (int i = 0; i < 4; ++i) {
         if (kUseCoverage_CoverageAttribType == covAttribType) {
-            *reinterpret_cast<GrColor*>(verts + i * vsize) = color;
-            *reinterpret_cast<GrColor*>(verts + i * vsize + sizeof(GrColor)) = innerCoverage;
+            *reinterpret_cast<GrColor*>(verts + i * vstride) = color;
+            *reinterpret_cast<GrColor*>(verts + i * vstride + sizeof(GrColor)) = innerCoverage;
         } else {
-            *reinterpret_cast<GrColor*>(verts + i * vsize) = innerCoverage;
+            *reinterpret_cast<GrColor*>(verts + i * vstride) = innerCoverage;
         }
     }
 
@@ -634,8 +634,8 @@
 
     SkScalar newWidth = SkScalarHalf(rect.width() * vec[0].length()) + SK_ScalarHalf;
     SkScalar newHeight = SkScalarHalf(rect.height() * vec[1].length()) + SK_ScalarHalf;
-    drawState->setVertexAttribs<gAARectVertexAttribs>(SK_ARRAY_COUNT(gAARectVertexAttribs));
-    SkASSERT(sizeof(RectVertex) == drawState->getVertexSize());
+    drawState->setVertexAttribs<gAARectVertexAttribs>(SK_ARRAY_COUNT(gAARectVertexAttribs),
+                                                      sizeof(RectVertex));
 
     GrDrawTarget::AutoReleaseGeometry geo(target, 4, 0);
     if (!geo.succeeded()) {
@@ -684,8 +684,8 @@
     GrDrawState* drawState = target->drawState();
     SkASSERT(combinedMatrix.rectStaysRect());
 
-    drawState->setVertexAttribs<gAAAARectVertexAttribs>(SK_ARRAY_COUNT(gAAAARectVertexAttribs));
-    SkASSERT(sizeof(AARectVertex) == drawState->getVertexSize());
+    drawState->setVertexAttribs<gAAAARectVertexAttribs>(SK_ARRAY_COUNT(gAAAARectVertexAttribs),
+                                                        sizeof(AARectVertex));
 
     GrDrawTarget::AutoReleaseGeometry geo(target, 4, 0);
     if (!geo.succeeded()) {
@@ -834,15 +834,15 @@
     }
 
     intptr_t verts = reinterpret_cast<intptr_t>(geo.vertices());
-    size_t vsize = drawState->getVertexSize();
+    size_t vstride = drawState->getVertexStride();
 
     // We create vertices for four nested rectangles. There are two ramps from 0 to full
     // coverage, one on the exterior of the stroke and the other on the interior.
     // The following pointers refer to the four rects, from outermost to innermost.
     SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
-    SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + outerVertexNum * vsize);
-    SkPoint* fan2Pos = reinterpret_cast<SkPoint*>(verts + 2 * outerVertexNum * vsize);
-    SkPoint* fan3Pos = reinterpret_cast<SkPoint*>(verts + (2 * outerVertexNum + innerVertexNum) * vsize);
+    SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + outerVertexNum * vstride);
+    SkPoint* fan2Pos = reinterpret_cast<SkPoint*>(verts + 2 * outerVertexNum * vstride);
+    SkPoint* fan3Pos = reinterpret_cast<SkPoint*>(verts + (2 * outerVertexNum + innerVertexNum) * vstride);
 
 #ifndef SK_IGNORE_THIN_STROKED_RECT_FIX
     // TODO: this only really works if the X & Y margins are the same all around
@@ -862,25 +862,25 @@
 
     if (miterStroke) {
         // outermost
-        set_inset_fan(fan0Pos, vsize, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
+        set_inset_fan(fan0Pos, vstride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
         // inner two
-        set_inset_fan(fan1Pos, vsize, devOutside,  inset,  inset);
-        set_inset_fan(fan2Pos, vsize, devInside,  -inset, -inset);
+        set_inset_fan(fan1Pos, vstride, devOutside,  inset,  inset);
+        set_inset_fan(fan2Pos, vstride, devInside,  -inset, -inset);
         // innermost
-        set_inset_fan(fan3Pos, vsize, devInside,   SK_ScalarHalf,  SK_ScalarHalf);
+        set_inset_fan(fan3Pos, vstride, devInside,   SK_ScalarHalf,  SK_ScalarHalf);
     } else {
-        SkPoint* fan0AssistPos = reinterpret_cast<SkPoint*>(verts + 4 * vsize);
-        SkPoint* fan1AssistPos = reinterpret_cast<SkPoint*>(verts + (outerVertexNum + 4) * vsize);
+        SkPoint* fan0AssistPos = reinterpret_cast<SkPoint*>(verts + 4 * vstride);
+        SkPoint* fan1AssistPos = reinterpret_cast<SkPoint*>(verts + (outerVertexNum + 4) * vstride);
         // outermost
-        set_inset_fan(fan0Pos, vsize, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
-        set_inset_fan(fan0AssistPos, vsize, devOutsideAssist, -SK_ScalarHalf, -SK_ScalarHalf);
+        set_inset_fan(fan0Pos, vstride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
+        set_inset_fan(fan0AssistPos, vstride, devOutsideAssist, -SK_ScalarHalf, -SK_ScalarHalf);
         // outer one of the inner two
-        set_inset_fan(fan1Pos, vsize, devOutside,  inset,  inset);
-        set_inset_fan(fan1AssistPos, vsize, devOutsideAssist,  inset,  inset);
+        set_inset_fan(fan1Pos, vstride, devOutside,  inset,  inset);
+        set_inset_fan(fan1AssistPos, vstride, devOutsideAssist,  inset,  inset);
         // inner one of the inner two
-        set_inset_fan(fan2Pos, vsize, devInside,  -inset, -inset);
+        set_inset_fan(fan2Pos, vstride, devInside,  -inset, -inset);
         // innermost
-        set_inset_fan(fan3Pos, vsize, devInside,   SK_ScalarHalf,  SK_ScalarHalf);
+        set_inset_fan(fan3Pos, vstride, devInside,   SK_ScalarHalf,  SK_ScalarHalf);
     }
 
     // Make verts point to vertex color and then set all the color and coverage vertex attrs values.
@@ -888,10 +888,10 @@
     verts += sizeof(SkPoint);
     for (int i = 0; i < outerVertexNum; ++i) {
         if (kUseCoverage_CoverageAttribType == covAttribType) {
-            *reinterpret_cast<GrColor*>(verts + i * vsize) = color;
-            *reinterpret_cast<GrColor*>(verts + i * vsize + sizeof(GrColor)) = 0;
+            *reinterpret_cast<GrColor*>(verts + i * vstride) = color;
+            *reinterpret_cast<GrColor*>(verts + i * vstride + sizeof(GrColor)) = 0;
         } else {
-            *reinterpret_cast<GrColor*>(verts + i * vsize) = 0;
+            *reinterpret_cast<GrColor*>(verts + i * vstride) = 0;
         }
     }
 
@@ -904,7 +904,7 @@
         scale = 0xff;
     }
 
-    verts += outerVertexNum * vsize;
+    verts += outerVertexNum * vstride;
     GrColor innerCoverage;
     if (kUseCoverage_CoverageAttribType == covAttribType) {
         innerCoverage = GrColorPackRGBA(scale, scale, scale, scale);
@@ -914,21 +914,21 @@
 
     for (int i = 0; i < outerVertexNum + innerVertexNum; ++i) {
         if (kUseCoverage_CoverageAttribType == covAttribType) {
-            *reinterpret_cast<GrColor*>(verts + i * vsize) = color;
-            *reinterpret_cast<GrColor*>(verts + i * vsize + sizeof(GrColor)) = innerCoverage;
+            *reinterpret_cast<GrColor*>(verts + i * vstride) = color;
+            *reinterpret_cast<GrColor*>(verts + i * vstride + sizeof(GrColor)) = innerCoverage;
         } else {
-            *reinterpret_cast<GrColor*>(verts + i * vsize) = innerCoverage;
+            *reinterpret_cast<GrColor*>(verts + i * vstride) = innerCoverage;
         }
     }
 
     // The innermost rect has 0 coverage
-    verts += (outerVertexNum + innerVertexNum) * vsize;
+    verts += (outerVertexNum + innerVertexNum) * vstride;
     for (int i = 0; i < innerVertexNum; ++i) {
         if (kUseCoverage_CoverageAttribType == covAttribType) {
-            *reinterpret_cast<GrColor*>(verts + i * vsize) = color;
-            *reinterpret_cast<GrColor*>(verts + i * vsize + sizeof(GrColor)) = 0;
+            *reinterpret_cast<GrColor*>(verts + i * vstride) = color;
+            *reinterpret_cast<GrColor*>(verts + i * vstride + sizeof(GrColor)) = 0;
         } else {
-            *reinterpret_cast<GrColor*>(verts + i * vsize) = 0;
+            *reinterpret_cast<GrColor*>(verts + i * vstride) = 0;
         }
     }
 
diff --git a/src/gpu/GrBitmapTextContext.cpp b/src/gpu/GrBitmapTextContext.cpp
index c992b95..17439b5 100755
--- a/src/gpu/GrBitmapTextContext.cpp
+++ b/src/gpu/GrBitmapTextContext.cpp
@@ -40,6 +40,8 @@
     {kVec2f_GrVertexAttribType, sizeof(SkPoint) , kEffect_GrVertexAttribBinding}
 };
 
+static const size_t kTextVASize = 2 * sizeof(SkPoint); 
+
 // position + color + texture coord
 extern const GrVertexAttrib gTextVertexWithColorAttribs[] = {
     {kVec2f_GrVertexAttribType,  0,                                 kPosition_GrVertexAttribBinding},
@@ -47,6 +49,8 @@
     {kVec2f_GrVertexAttribType,  sizeof(SkPoint) + sizeof(GrColor), kEffect_GrVertexAttribBinding}
 };
 
+static const size_t kTextVAColorSize = 2 * sizeof(SkPoint) + sizeof(GrColor); 
+
 };
 
 GrBitmapTextContext::GrBitmapTextContext(GrContext* context,
@@ -176,10 +180,12 @@
     bool useColorVerts = kA8_GrMaskFormat == fStrike->getMaskFormat();
     if (useColorVerts) {
         fDrawTarget->drawState()->setVertexAttribs<gTextVertexWithColorAttribs>(
-                                                    SK_ARRAY_COUNT(gTextVertexWithColorAttribs));
+                                                    SK_ARRAY_COUNT(gTextVertexWithColorAttribs),
+                                                    kTextVAColorSize);
     } else {
         fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
-                                                    SK_ARRAY_COUNT(gTextVertexAttribs));
+                                                    SK_ARRAY_COUNT(gTextVertexAttribs),
+                                                    kTextVASize);
     }
     fVertexCount = 4*fSkPaint.textToGlyphs(text, byteLength, NULL);
     bool success = fDrawTarget->reserveVertexAndIndexSpace(fVertexCount,
@@ -559,7 +565,7 @@
     size_t vertSize = useColorVerts ? (2 * sizeof(SkPoint) + sizeof(GrColor)) :
                                       (2 * sizeof(SkPoint));
 
-    SkASSERT(vertSize == fDrawTarget->getDrawState().getVertexSize());
+    SkASSERT(vertSize == fDrawTarget->getDrawState().getVertexStride());
 
     SkPoint* positions = reinterpret_cast<SkPoint*>(
         reinterpret_cast<intptr_t>(fVertices) + vertSize * fCurrVertex);
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 3b44b7e..322ea87 100755
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -365,7 +365,8 @@
                                                                    GrTextureParams::kNone_FilterMode);
         drawState->addColorTextureEffect(clampedTexture, SkMatrix::I(), params);
 
-        drawState->setVertexAttribs<gVertexAttribs>(SK_ARRAY_COUNT(gVertexAttribs));
+        drawState->setVertexAttribs<gVertexAttribs>(SK_ARRAY_COUNT(gVertexAttribs),
+                                                    2 * sizeof(SkPoint));
 
         GrDrawTarget::AutoReleaseGeometry arg(fGpu, 4, 0);
 
@@ -935,11 +936,17 @@
     {kVec4ub_GrVertexAttribType, 2*sizeof(SkPoint), kColor_GrVertexAttribBinding}
 };
 
+static const size_t kPosUVAttribsSize = 2 * sizeof(SkPoint);
+static const size_t kPosUVColorAttribsSize = 2 * sizeof(SkPoint) + sizeof(GrColor);
+
 extern const GrVertexAttrib gPosColorAttribs[] = {
     {kVec2f_GrVertexAttribType,  0, kPosition_GrVertexAttribBinding},
     {kVec4ub_GrVertexAttribType, sizeof(SkPoint), kColor_GrVertexAttribBinding},
 };
 
+static const size_t kPosAttribsSize = sizeof(SkPoint);
+static const size_t kPosColorAttribsSize = sizeof(SkPoint) + sizeof(GrColor);
+
 static void set_vertex_attributes(GrDrawState* drawState,
                                   const SkPoint* texCoords,
                                   const GrColor* colors,
@@ -951,15 +958,15 @@
     if (NULL != texCoords && NULL != colors) {
         *texOffset = sizeof(SkPoint);
         *colorOffset = 2*sizeof(SkPoint);
-        drawState->setVertexAttribs<gPosUVColorAttribs>(3);
+        drawState->setVertexAttribs<gPosUVColorAttribs>(3, kPosUVColorAttribsSize);
     } else if (NULL != texCoords) {
         *texOffset = sizeof(SkPoint);
-        drawState->setVertexAttribs<gPosUVColorAttribs>(2);
+        drawState->setVertexAttribs<gPosUVColorAttribs>(2, kPosUVAttribsSize);
     } else if (NULL != colors) {
         *colorOffset = sizeof(SkPoint);
-        drawState->setVertexAttribs<gPosColorAttribs>(2);
+        drawState->setVertexAttribs<gPosColorAttribs>(2, kPosColorAttribsSize);
     } else {
-        drawState->setVertexAttribs<gPosColorAttribs>(1);
+        drawState->setVertexAttribs<gPosColorAttribs>(1, kPosAttribsSize);
     }
 }
 
@@ -988,8 +995,8 @@
     int colorOffset = -1, texOffset = -1;
     set_vertex_attributes(drawState, texCoords, colors, &colorOffset, &texOffset);
 
-    size_t vertexSize = drawState->getVertexSize();
-    if (sizeof(SkPoint) != vertexSize) {
+    size_t VertexStride = drawState->getVertexStride();
+    if (sizeof(SkPoint) != VertexStride) {
         if (!geo.set(target, vertexCount, 0)) {
             GrPrintf("Failed to get space for vertices!\n");
             return;
@@ -1005,7 +1012,7 @@
             if (colorOffset >= 0) {
                 *(GrColor*)((intptr_t)curVertex + colorOffset) = colors[i];
             }
-            curVertex = (void*)((intptr_t)curVertex + vertexSize);
+            curVertex = (void*)((intptr_t)curVertex + VertexStride);
         }
     } else {
         target->setVertexSourceToArray(positions, vertexCount);
diff --git a/src/gpu/GrDistanceFieldTextContext.cpp b/src/gpu/GrDistanceFieldTextContext.cpp
index 9cf53ce..6c51d01 100755
--- a/src/gpu/GrDistanceFieldTextContext.cpp
+++ b/src/gpu/GrDistanceFieldTextContext.cpp
@@ -44,6 +44,8 @@
     {kVec2f_GrVertexAttribType, sizeof(SkPoint) , kEffect_GrVertexAttribBinding}
 };
 
+static const size_t kTextVASize = 2 * sizeof(SkPoint); 
+
 // position + color + texture coord
 extern const GrVertexAttrib gTextVertexWithColorAttribs[] = {
     {kVec2f_GrVertexAttribType,  0,                                 kPosition_GrVertexAttribBinding},
@@ -51,6 +53,8 @@
     {kVec2f_GrVertexAttribType,  sizeof(SkPoint) + sizeof(GrColor), kEffect_GrVertexAttribBinding}
 };
     
+static const size_t kTextVAColorSize = 2 * sizeof(SkPoint) + sizeof(GrColor); 
+
 };
 
 GrDistanceFieldTextContext::GrDistanceFieldTextContext(GrContext* context,
@@ -355,7 +359,7 @@
     size_t vertSize = fUseLCDText ? (2 * sizeof(SkPoint))
                                   : (2 * sizeof(SkPoint) + sizeof(GrColor));
 
-    SkASSERT(vertSize == fDrawTarget->getDrawState().getVertexSize());
+    SkASSERT(vertSize == fDrawTarget->getDrawState().getVertexStride());
 
     SkPoint* positions = reinterpret_cast<SkPoint*>(
         reinterpret_cast<intptr_t>(fVertices) + vertSize * fCurrVertex);
@@ -463,10 +467,12 @@
     SkASSERT(NULL == fVertices);
     if (!fUseLCDText) {
         fDrawTarget->drawState()->setVertexAttribs<gTextVertexWithColorAttribs>(
-                                                    SK_ARRAY_COUNT(gTextVertexWithColorAttribs));
+                                                    SK_ARRAY_COUNT(gTextVertexWithColorAttribs),
+                                                    kTextVAColorSize);
     } else {
         fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
-                                                    SK_ARRAY_COUNT(gTextVertexAttribs));
+                                                    SK_ARRAY_COUNT(gTextVertexAttribs),
+                                                    kTextVASize);
     }
     fVertexCount = 4*fSkPaint.textToGlyphs(text, byteLength, NULL);
     bool success = fDrawTarget->reserveVertexAndIndexSpace(fVertexCount,
diff --git a/src/gpu/GrDrawState.cpp b/src/gpu/GrDrawState.cpp
index a6b3d68..0c2b1c3 100644
--- a/src/gpu/GrDrawState.cpp
+++ b/src/gpu/GrDrawState.cpp
@@ -75,7 +75,7 @@
     fFlagBits = that.fFlagBits;
     fVACount = that.fVACount;
     fVAPtr = that.fVAPtr;
-    fVertexSize = that.fVertexSize;
+    fVAStride = that.fVAStride;
     fStencilSettings = that.fStencilSettings;
     fCoverage = that.fCoverage;
     fDrawFace = that.fDrawFace;
@@ -178,35 +178,34 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 
-static size_t vertex_size(const GrVertexAttrib* attribs, int count) {
+static void validate_vertex_attribs(const GrVertexAttrib* attribs, int count, size_t stride) {
     // this works as long as we're 4 byte-aligned
 #ifdef SK_DEBUG
     uint32_t overlapCheck = 0;
-#endif
     SkASSERT(count <= GrRODrawState::kMaxVertexAttribCnt);
-    size_t size = 0;
     for (int index = 0; index < count; ++index) {
         size_t attribSize = GrVertexAttribTypeSize(attribs[index].fType);
-        size += attribSize;
-#ifdef SK_DEBUG
+        size_t attribOffset = attribs[index].fOffset;
+        SkASSERT(attribOffset + attribSize <= stride);
         size_t dwordCount = attribSize >> 2;
         uint32_t mask = (1 << dwordCount)-1;
-        size_t offsetShift = attribs[index].fOffset >> 2;
+        size_t offsetShift = attribOffset >> 2;
         SkASSERT(!(overlapCheck & (mask << offsetShift)));
         overlapCheck |= (mask << offsetShift);
-#endif
     }
-    return size;
+#endif
 }
 
 ////////////////////////////////////////////////////////////////////////////////
 
-void GrDrawState::setVertexAttribs(const GrVertexAttrib* attribs, int count) {
+void GrDrawState::internalSetVertexAttribs(const GrVertexAttrib* attribs, int count,
+                                           size_t stride) {
     SkASSERT(count <= kMaxVertexAttribCnt);
 
     fVAPtr = attribs;
     fVACount = count;
-    fVertexSize = vertex_size(fVAPtr, fVACount);
+    fVAStride = stride;
+    validate_vertex_attribs(fVAPtr, fVACount, fVAStride);
 
     // Set all the indices to -1
     memset(fFixedFunctionVertexAttribIndices,
@@ -244,7 +243,7 @@
 
     fVAPtr = &kPositionAttrib;
     fVACount = 1;
-    fVertexSize = GrVertexAttribTypeSize(kVec2f_GrVertexAttribType);
+    fVAStride = GrVertexAttribTypeSize(kVec2f_GrVertexAttribType);
 
     // set all the fixed function indices to -1 except position.
     memset(fFixedFunctionVertexAttribIndices,
@@ -279,6 +278,7 @@
     fDrawState = drawState;
     fVAPtr = drawState->fVAPtr;
     fVACount = drawState->fVACount;
+    fVAStride = drawState->fVAStride;
     fDrawState->setDefaultVertexAttribs();
 }
 
diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h
index dcd6ff9..ec0ccad 100644
--- a/src/gpu/GrDrawState.h
+++ b/src/gpu/GrDrawState.h
@@ -79,9 +79,12 @@
     /**
      *  Sets vertex attributes for next draw. The object driving the templatization
      *  should be a global GrVertexAttrib array that is never changed.
+     *
+     *  @param count      the number of attributes being set, limited to kMaxVertexAttribCnt.
+     *  @param stride     the number of bytes between successive vertex data.
      */
-    template <const GrVertexAttrib A[]> void setVertexAttribs(int count) {
-        this->setVertexAttribs(A, count);
+    template <const GrVertexAttrib A[]> void setVertexAttribs(int count, size_t stride) {
+        this->internalSetVertexAttribs(A, count, stride);
     }
 
     /**
@@ -97,12 +100,13 @@
      public:
          AutoVertexAttribRestore(GrDrawState* drawState);
 
-         ~AutoVertexAttribRestore() { fDrawState->setVertexAttribs(fVAPtr, fVACount); }
+         ~AutoVertexAttribRestore() { fDrawState->internalSetVertexAttribs(fVAPtr, fVACount, fVAStride); }
 
      private:
          GrDrawState*          fDrawState;
          const GrVertexAttrib* fVAPtr;
          int                   fVACount;
+         size_t                fVAStride;
      };
 
     /// @}
@@ -559,13 +563,7 @@
     // This is used to assert that this condition holds.
     SkDEBUGCODE(int fBlockEffectRemovalCnt;)
 
-    /**
-     *  Sets vertex attributes for next draw.
-     *
-     *  @param attribs    the array of vertex attributes to set.
-     *  @param count      the number of attributes being set, limited to kMaxVertexAttribCnt.
-     */
-    void setVertexAttribs(const GrVertexAttrib attribs[], int count);
+    void internalSetVertexAttribs(const GrVertexAttrib attribs[], int count, size_t stride);
 
     typedef GrRODrawState INHERITED;
 };
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index 2d27859..9605781 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -195,10 +195,10 @@
                                               int indexCount,
                                               void** vertices,
                                               void** indices) {
-    size_t vertexSize = this->drawState()->getVertexSize();
+    size_t vertexStride = this->drawState()->getVertexStride();
     this->willReserveVertexAndIndexSpace(vertexCount, indexCount);
     if (vertexCount) {
-        if (!this->reserveVertexSpace(vertexSize, vertexCount, vertices)) {
+        if (!this->reserveVertexSpace(vertexStride, vertexCount, vertices)) {
             if (indexCount) {
                 this->resetIndexSource();
             }
@@ -278,7 +278,7 @@
     this->releasePreviousVertexSource();
     GeometrySrcState& geoSrc = fGeoSrcStateStack.back();
     geoSrc.fVertexSrc = kArray_GeometrySrcType;
-    geoSrc.fVertexSize = this->drawState()->getVertexSize();
+    geoSrc.fVertexSize = this->drawState()->getVertexStride();
     geoSrc.fVertexCount = vertexCount;
     this->onSetVertexSourceToArray(vertexArray, vertexCount);
 }
@@ -298,7 +298,7 @@
     geoSrc.fVertexSrc    = kBuffer_GeometrySrcType;
     geoSrc.fVertexBuffer = buffer;
     buffer->ref();
-    geoSrc.fVertexSize = this->drawState()->getVertexSize();
+    geoSrc.fVertexSize = this->drawState()->getVertexStride();
 }
 
 void GrDrawTarget::setIndexSourceToBuffer(const GrIndexBuffer* buffer) {
@@ -673,9 +673,9 @@
 
 void set_vertex_attributes(GrDrawState* drawState, bool hasUVs) {
     if (hasUVs) {
-        drawState->setVertexAttribs<gBWRectPosUVAttribs>(2);
+        drawState->setVertexAttribs<gBWRectPosUVAttribs>(2, 2 * sizeof(SkPoint));
     } else {
-        drawState->setVertexAttribs<gBWRectPosUVAttribs>(1);
+        drawState->setVertexAttribs<gBWRectPosUVAttribs>(1, sizeof(SkPoint));
     }
 }
 
@@ -693,16 +693,16 @@
         return;
     }
 
-    size_t vsize = this->drawState()->getVertexSize();
-    geo.positions()->setRectFan(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, vsize);
+    size_t vstride = this->drawState()->getVertexStride();
+    geo.positions()->setRectFan(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, vstride);
     if (NULL != localRect) {
         SkPoint* coords = GrTCast<SkPoint*>(GrTCast<intptr_t>(geo.vertices()) +
                                             sizeof(SkPoint));
         coords->setRectFan(localRect->fLeft, localRect->fTop,
                            localRect->fRight, localRect->fBottom,
-                           vsize);
+                           vstride);
         if (NULL != localMatrix) {
-            localMatrix->mapPointsWithStride(coords, vsize, 4);
+            localMatrix->mapPointsWithStride(coords, vstride, 4);
         }
     }
     SkRect bounds;
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp
index 9df54a8..4fd6b4e 100644
--- a/src/gpu/GrInOrderDrawBuffer.cpp
+++ b/src/gpu/GrInOrderDrawBuffer.cpp
@@ -97,9 +97,9 @@
  */
 static void set_vertex_attributes(GrDrawState* drawState, bool hasLocalCoords, GrColor color) {
     if (hasLocalCoords) {
-        drawState->setVertexAttribs<kRectAttribs>(3);
+        drawState->setVertexAttribs<kRectAttribs>(3, 2 * sizeof(SkPoint) + sizeof(SkColor));
     } else {
-        drawState->setVertexAttribs<kRectAttribs>(2);
+        drawState->setVertexAttribs<kRectAttribs>(2, sizeof(SkPoint) + sizeof(SkColor));
     }
     if (0xFF == GrColorUnpackA(color)) {
         drawState->setHint(GrDrawState::kVertexColorsAreOpaque_Hint, true);
@@ -143,24 +143,24 @@
         return;
     }
 
-    size_t vsize = drawState->getVertexSize();
+    size_t vstride = drawState->getVertexStride();
 
-    geo.positions()->setRectFan(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, vsize);
-    matrix.mapPointsWithStride(geo.positions(), vsize, 4);
+    geo.positions()->setRectFan(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, vstride);
+    matrix.mapPointsWithStride(geo.positions(), vstride, 4);
 
     SkRect devBounds;
     // since we already computed the dev verts, set the bounds hint. This will help us avoid
     // unnecessary clipping in our onDraw().
-    get_vertex_bounds(geo.vertices(), vsize, 4, &devBounds);
+    get_vertex_bounds(geo.vertices(), vstride, 4, &devBounds);
 
     if (NULL != localRect) {
         static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor);
         SkPoint* coords = GrTCast<SkPoint*>(GrTCast<intptr_t>(geo.vertices()) + kLocalOffset);
         coords->setRectFan(localRect->fLeft, localRect->fTop,
                            localRect->fRight, localRect->fBottom,
-                           vsize);
+                           vstride);
         if (NULL != localMatrix) {
-            localMatrix->mapPointsWithStride(coords, vsize, 4);
+            localMatrix->mapPointsWithStride(coords, vstride, 4);
         }
     }
 
@@ -168,7 +168,7 @@
     GrColor* vertColor = GrTCast<GrColor*>(GrTCast<intptr_t>(geo.vertices()) + kColorOffset);
     for (int i = 0; i < 4; ++i) {
         *vertColor = color;
-        vertColor = (GrColor*) ((intptr_t) vertColor + vsize);
+        vertColor = (GrColor*) ((intptr_t) vertColor + vstride);
     }
 
     this->setIndexSourceToBuffer(this->getContext()->getQuadIndexBuffer());
@@ -266,7 +266,7 @@
 
     // update the amount of reserved vertex data actually referenced in draws
     size_t vertexBytes = instancesToConcat * info.verticesPerInstance() *
-                         drawState.getVertexSize();
+                         drawState.getVertexStride();
     poolState.fUsedPoolVertexBytes = SkTMax(poolState.fUsedPoolVertexBytes, vertexBytes);
 
     draw->adjustInstanceCount(instancesToConcat);
@@ -339,7 +339,7 @@
         case kReserved_GeometrySrcType: // fallthrough
         case kArray_GeometrySrcType: {
             size_t vertexBytes = (info.vertexCount() + info.startVertex()) *
-                                 drawState.getVertexSize();
+                                 drawState.getVertexStride();
             poolState.fUsedPoolVertexBytes = SkTMax(poolState.fUsedPoolVertexBytes, vertexBytes);
             draw->fVertexBuffer = poolState.fPoolVertexBuffer;
             draw->adjustStartVertex(poolState.fPoolStartVertex);
@@ -726,11 +726,11 @@
         *indexCount = currIndices;
     }
     if (NULL != vertexCount) {
-        size_t vertexSize = this->getDrawState().getVertexSize();
-        int32_t currVertices = fVertexPool.currentBufferVertices(vertexSize);
+        size_t vertexStride = this->getDrawState().getVertexStride();
+        int32_t currVertices = fVertexPool.currentBufferVertices(vertexStride);
         if (*vertexCount > currVertices &&
             (!fVertexPool.preallocatedBuffersRemaining() &&
-             *vertexCount <= fVertexPool.preallocatedBufferVertices(vertexSize))) {
+             *vertexCount <= fVertexPool.preallocatedBufferVertices(vertexStride))) {
 
             flush = true;
         }
diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp
index dcce889..f368dc8 100644
--- a/src/gpu/GrOvalRenderer.cpp
+++ b/src/gpu/GrOvalRenderer.cpp
@@ -519,8 +519,8 @@
         return;
     }
 
-    drawState->setVertexAttribs<gCircleVertexAttribs>(SK_ARRAY_COUNT(gCircleVertexAttribs));
-    SkASSERT(sizeof(CircleVertex) == drawState->getVertexSize());
+    drawState->setVertexAttribs<gCircleVertexAttribs>(SK_ARRAY_COUNT(gCircleVertexAttribs),
+                                                      sizeof(CircleVertex));
 
     GrDrawTarget::AutoReleaseGeometry geo(target, 4, 0);
     if (!geo.succeeded()) {
@@ -680,8 +680,8 @@
         return false;
     }
 
-    drawState->setVertexAttribs<gEllipseVertexAttribs>(SK_ARRAY_COUNT(gEllipseVertexAttribs));
-    SkASSERT(sizeof(EllipseVertex) == drawState->getVertexSize());
+    drawState->setVertexAttribs<gEllipseVertexAttribs>(SK_ARRAY_COUNT(gEllipseVertexAttribs),
+                                                       sizeof(EllipseVertex));
 
     GrDrawTarget::AutoReleaseGeometry geo(target, 4, 0);
     if (!geo.succeeded()) {
@@ -799,8 +799,8 @@
     SkScalar innerRatioX = SkScalarDiv(xRadius, innerXRadius);
     SkScalar innerRatioY = SkScalarDiv(yRadius, innerYRadius);
 
-    drawState->setVertexAttribs<gDIEllipseVertexAttribs>(SK_ARRAY_COUNT(gDIEllipseVertexAttribs));
-    SkASSERT(sizeof(DIEllipseVertex) == drawState->getVertexSize());
+    drawState->setVertexAttribs<gDIEllipseVertexAttribs>(SK_ARRAY_COUNT(gDIEllipseVertexAttribs),
+                                                         sizeof(DIEllipseVertex));
 
     GrDrawTarget::AutoReleaseGeometry geo(target, 4, 0);
     if (!geo.succeeded()) {
@@ -1032,8 +1032,8 @@
 
     // if the corners are circles, use the circle renderer
     if ((!hasStroke || scaledStroke.fX == scaledStroke.fY) && xRadius == yRadius) {
-        drawState->setVertexAttribs<gCircleVertexAttribs>(SK_ARRAY_COUNT(gCircleVertexAttribs));
-        SkASSERT(sizeof(CircleVertex) == drawState->getVertexSize());
+        drawState->setVertexAttribs<gCircleVertexAttribs>(SK_ARRAY_COUNT(gCircleVertexAttribs),
+                                                          sizeof(CircleVertex));
 
         GrDrawTarget::AutoReleaseGeometry geo(target, 16, 0);
         if (!geo.succeeded()) {
@@ -1121,8 +1121,8 @@
 
     // otherwise we use the ellipse renderer
     } else {
-        drawState->setVertexAttribs<gEllipseVertexAttribs>(SK_ARRAY_COUNT(gEllipseVertexAttribs));
-        SkASSERT(sizeof(EllipseVertex) == drawState->getVertexSize());
+        drawState->setVertexAttribs<gEllipseVertexAttribs>(SK_ARRAY_COUNT(gEllipseVertexAttribs),
+                                                           sizeof(EllipseVertex));
 
         SkScalar innerXRadius = 0.0f;
         SkScalar innerYRadius = 0.0f;
diff --git a/src/gpu/GrRODrawState.cpp b/src/gpu/GrRODrawState.cpp
index 1460f57..9118d0d 100644
--- a/src/gpu/GrRODrawState.cpp
+++ b/src/gpu/GrRODrawState.cpp
@@ -25,6 +25,7 @@
         this->fBlendConstant != that.fBlendConstant ||
         this->fFlagBits != that.fFlagBits ||
         this->fVACount != that.fVACount ||
+        this->fVAStride != that.fVAStride ||
         memcmp(this->fVAPtr, that.fVAPtr, this->fVACount * sizeof(GrVertexAttrib)) ||
         this->fStencilSettings != that.fStencilSettings ||
         this->fDrawFace != that.fDrawFace) {
@@ -50,7 +51,6 @@
         }
     }
 
-    SkASSERT(this->fVertexSize == that.fVertexSize);
     SkASSERT(0 == memcmp(this->fFixedFunctionVertexAttribIndices,
                             that.fFixedFunctionVertexAttribIndices,
                             sizeof(this->fFixedFunctionVertexAttribIndices)));
diff --git a/src/gpu/GrRODrawState.h b/src/gpu/GrRODrawState.h
index 2315608..0abd4a6 100644
--- a/src/gpu/GrRODrawState.h
+++ b/src/gpu/GrRODrawState.h
@@ -37,7 +37,7 @@
     const GrVertexAttrib* getVertexAttribs() const { return fVAPtr; }
     int getVertexAttribCount() const { return fVACount; }
 
-    size_t getVertexSize() const { return fVertexSize; }
+    size_t getVertexStride() const { return fVAStride; }
 
     /**
      * Getters for index into getVertexAttribs() for particular bindings. -1 is returned if the
@@ -340,8 +340,6 @@
         kB_CombinedState,
     };
 
-    GrRODrawState& operator= (const GrRODrawState& that);
-
 protected:
     bool isEqual(const GrRODrawState& that) const;
 
@@ -353,7 +351,7 @@
     uint32_t                            fFlagBits;
     const GrVertexAttrib*               fVAPtr;
     int                                 fVACount;
-    size_t                              fVertexSize;
+    size_t                              fVAStride;
     GrStencilSettings                   fStencilSettings;
     uint8_t                             fCoverage;
     DrawFace                            fDrawFace;
diff --git a/src/gpu/effects/GrDashingEffect.cpp b/src/gpu/effects/GrDashingEffect.cpp
index 4b2bafe..adee4ae 100644
--- a/src/gpu/effects/GrDashingEffect.cpp
+++ b/src/gpu/effects/GrDashingEffect.cpp
@@ -350,7 +350,8 @@
     }
 
     // Set up the vertex data for the line and start/end dashes
-    drawState->setVertexAttribs<gDashLineVertexAttribs>(SK_ARRAY_COUNT(gDashLineVertexAttribs));
+    drawState->setVertexAttribs<gDashLineVertexAttribs>(SK_ARRAY_COUNT(gDashLineVertexAttribs),
+                                                        sizeof(DashLineVertex));
 
     int totalRectCnt = 0;
 
diff --git a/src/gpu/gl/GrGpuGL_program.cpp b/src/gpu/gl/GrGpuGL_program.cpp
index b19676a..beef93e 100644
--- a/src/gpu/gl/GrGpuGL_program.cpp
+++ b/src/gpu/gl/GrGpuGL_program.cpp
@@ -284,7 +284,7 @@
 
 void GrGpuGL::setupGeometry(const DrawInfo& info, size_t* indexOffsetInBytes) {
 
-    GrGLsizei stride = static_cast<GrGLsizei>(this->getDrawState().getVertexSize());
+    GrGLsizei stride = static_cast<GrGLsizei>(this->getDrawState().getVertexStride());
 
     size_t vertexOffsetInBytes = stride * info.startVertex();