Move filter/wrap out of GrSamplerState into GrTextureParams
Review URL: http://codereview.appspot.com/6440046/
git-svn-id: http://skia.googlecode.com/svn/trunk@4773 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index 4deebf4..d7287ea 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -37,9 +37,7 @@
mat.preTranslate(SkIntToScalar(-bound.fLeft), SkIntToScalar(-bound.fTop));
mat.preConcat(drawState->getViewMatrix());
- drawState->sampler(maskStage)->reset(GrSamplerState::kClamp_WrapMode,
- GrSamplerState::kNearest_Filter,
- mat);
+ drawState->sampler(maskStage)->reset(mat);
drawState->createTextureEffect(maskStage, result);
}
@@ -481,9 +479,7 @@
GrMatrix sampleM;
sampleM.setIDiv(texture->width(), texture->height());
- drawState->sampler(0)->reset(GrSamplerState::kClamp_WrapMode,
- GrSamplerState::kNearest_Filter,
- sampleM);
+ drawState->sampler(0)->reset(sampleM);
drawState->createTextureEffect(0, texture);
GrRect rect = GrRect::MakeWH(SkIntToScalar(target->width()),