Remove SkShader virtual method validContext
patch from issue 267923005
BUG=skia:
R=scroggo@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/261773005
git-svn-id: http://skia.googlecode.com/svn/trunk@14573 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/core/SkComposeShader.h b/include/core/SkComposeShader.h
index ac3c32b..cfb03b9 100644
--- a/include/core/SkComposeShader.h
+++ b/include/core/SkComposeShader.h
@@ -34,8 +34,6 @@
SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL);
virtual ~SkComposeShader();
- virtual bool validContext(const ContextRec&, SkMatrix* totalInverse = NULL) const SK_OVERRIDE;
- virtual SkShader::Context* createContext(const ContextRec&, void*) const SK_OVERRIDE;
virtual size_t contextSize() const SK_OVERRIDE;
class ComposeShaderContext : public SkShader::Context {
@@ -70,6 +68,7 @@
protected:
SkComposeShader(SkReadBuffer& );
virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
+ virtual Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE;
private:
SkShader* fShaderA;