Remove SkShader virtual method validContext
patch from issue 267923005
BUG=skia:
R=scroggo@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/261773005
git-svn-id: http://skia.googlecode.com/svn/trunk@14573 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/core/SkFilterShader.h b/src/core/SkFilterShader.h
index 629f3f8..3f983e2 100644
--- a/src/core/SkFilterShader.h
+++ b/src/core/SkFilterShader.h
@@ -17,8 +17,6 @@
SkFilterShader(SkShader* shader, SkColorFilter* filter);
virtual ~SkFilterShader();
- virtual bool validContext(const ContextRec&, SkMatrix* totalInverse) const SK_OVERRIDE;
- virtual SkShader::Context* createContext(const ContextRec&, void* storage) const SK_OVERRIDE;
virtual size_t contextSize() const SK_OVERRIDE;
class FilterShaderContext : public SkShader::Context {
@@ -44,6 +42,8 @@
protected:
SkFilterShader(SkReadBuffer& );
virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
+ virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE;
+
private:
SkShader* fShader;