SSE2-ified S32_alpha_D32_filter_DX (refactoring to come). Also shaved a few
cycles off the SSE2 blends.
Review URL: http://codereview.appspot.com/171055
git-svn-id: http://skia.googlecode.com/svn/trunk@456 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/core/SkBitmapProcState.h b/src/core/SkBitmapProcState.h
index 9a5674b..dd73c33 100644
--- a/src/core/SkBitmapProcState.h
+++ b/src/core/SkBitmapProcState.h
@@ -140,5 +140,7 @@
// platformProcs may test for them by name.
void S32_opaque_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[],
int count, SkPMColor colors[]);
+void S32_alpha_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[],
+ int count, SkPMColor colors[]);
#endif