Replace all instances of GrRect with SkRect.

And remove the typedef in GrRect.h. The same with GrIRect.

R=robertphillips@google.com

Author: tfarina@chromium.org

Review URL: https://chromiumcodereview.appspot.com/19449002

git-svn-id: http://skia.googlecode.com/svn/trunk@10130 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index bc20c25..faeac27 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -33,7 +33,7 @@
 // stage matrix this also alters the vertex layout
 void setup_drawstate_aaclip(GrGpu* gpu,
                             GrTexture* result,
-                            const GrIRect &devBound) {
+                            const SkIRect &devBound) {
     GrDrawState* drawState = gpu->drawState();
     GrAssert(drawState);
 
@@ -345,8 +345,8 @@
 void GrClipMaskManager::mergeMask(GrTexture* dstMask,
                                   GrTexture* srcMask,
                                   SkRegion::Op op,
-                                  const GrIRect& dstBound,
-                                  const GrIRect& srcBound) {
+                                  const SkIRect& dstBound,
+                                  const SkIRect& srcBound) {
     GrDrawState::AutoViewMatrixRestore avmr;
     GrDrawState* drawState = fGpu->drawState();
     SkAssertResult(avmr.setIdentity(drawState));
@@ -482,13 +482,13 @@
             // mask buffer can be substantially larger than the actually clip stack element. We
             // touch the minimum number of pixels necessary and use decal mode to combine it with
             // the accumulator.
-            GrIRect maskSpaceElementIBounds;
+            SkIRect maskSpaceElementIBounds;
 
             if (useTemp) {
                 if (invert) {
                     maskSpaceElementIBounds = maskSpaceIBounds;
                 } else {
-                    GrRect elementBounds = element->getBounds();
+                    SkRect elementBounds = element->getBounds();
                     elementBounds.offset(clipToMaskOffset);
                     elementBounds.roundOut(&maskSpaceElementIBounds);
                 }