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rileya@google.com1c6d64b2012-07-27 15:49:05 +00001
2/*
3 * Copyright 2012 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9#ifndef SkGradientShaderPriv_DEFINED
10#define SkGradientShaderPriv_DEFINED
11
12#include "SkGradientShader.h"
13#include "SkClampRange.h"
14#include "SkColorPriv.h"
djsollen@google.comc73dd5c2012-08-07 15:54:32 +000015#include "SkFlattenableBuffers.h"
rileya@google.com1c6d64b2012-07-27 15:49:05 +000016#include "SkMallocPixelRef.h"
17#include "SkUnitMapper.h"
18#include "SkUtils.h"
19#include "SkTemplates.h"
20#include "SkBitmapCache.h"
21#include "SkShader.h"
rileya@google.com1c6d64b2012-07-27 15:49:05 +000022
23#ifndef SK_DISABLE_DITHER_32BIT_GRADIENT
24 #define USE_DITHER_32BIT_GRADIENT
25#endif
26
humper@google.com05af1af2013-01-07 16:47:43 +000027static inline void sk_memset32_dither(uint32_t dst[], uint32_t v0, uint32_t v1,
rileya@google.com1c6d64b2012-07-27 15:49:05 +000028 int count) {
29 if (count > 0) {
30 if (v0 == v1) {
31 sk_memset32(dst, v0, count);
32 } else {
33 int pairs = count >> 1;
34 for (int i = 0; i < pairs; i++) {
35 *dst++ = v0;
36 *dst++ = v1;
37 }
38 if (count & 1) {
39 *dst = v0;
40 }
41 }
42 }
43}
44
45// Clamp
46
humper@google.com05af1af2013-01-07 16:47:43 +000047static inline SkFixed clamp_tileproc(SkFixed x) {
rileya@google.com1c6d64b2012-07-27 15:49:05 +000048 return SkClampMax(x, 0xFFFF);
49}
50
51// Repeat
52
humper@google.com05af1af2013-01-07 16:47:43 +000053static inline SkFixed repeat_tileproc(SkFixed x) {
rileya@google.com1c6d64b2012-07-27 15:49:05 +000054 return x & 0xFFFF;
55}
56
57// Mirror
58
59// Visual Studio 2010 (MSC_VER=1600) optimizes bit-shift code incorrectly.
60// See http://code.google.com/p/skia/issues/detail?id=472
61#if defined(_MSC_VER) && (_MSC_VER >= 1600)
62#pragma optimize("", off)
63#endif
64
65static inline SkFixed mirror_tileproc(SkFixed x) {
66 int s = x << 15 >> 31;
67 return (x ^ s) & 0xFFFF;
68}
69
70#if defined(_MSC_VER) && (_MSC_VER >= 1600)
71#pragma optimize("", on)
72#endif
73
74///////////////////////////////////////////////////////////////////////////////
75
76typedef SkFixed (*TileProc)(SkFixed);
77
78///////////////////////////////////////////////////////////////////////////////
79
80static const TileProc gTileProcs[] = {
81 clamp_tileproc,
82 repeat_tileproc,
83 mirror_tileproc
84};
85
86///////////////////////////////////////////////////////////////////////////////
87
88class SkGradientShaderBase : public SkShader {
89public:
90 SkGradientShaderBase(const SkColor colors[], const SkScalar pos[],
91 int colorCount, SkShader::TileMode mode, SkUnitMapper* mapper);
92 virtual ~SkGradientShaderBase();
93
rileya@google.com1c6d64b2012-07-27 15:49:05 +000094 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
95 virtual uint32_t getFlags() SK_OVERRIDE { return fFlags; }
96 virtual bool isOpaque() const SK_OVERRIDE;
97
98 void getGradientTableBitmap(SkBitmap*) const;
99
100 enum {
101 /// Seems like enough for visual accuracy. TODO: if pos[] deserves
102 /// it, use a larger cache.
103 kCache16Bits = 8,
104 kGradient16Length = (1 << kCache16Bits),
105 /// Each cache gets 1 extra entry at the end so we don't have to
106 /// test for end-of-cache in lerps. This is also the value used
107 /// to stride *writes* into the dither cache; it must not be zero.
108 /// Total space for a cache is 2x kCache16Count entries: one
109 /// regular cache, one for dithering.
110 kCache16Count = kGradient16Length + 1,
111 kCache16Shift = 16 - kCache16Bits,
112 kSqrt16Shift = 8 - kCache16Bits,
113
114 /// Seems like enough for visual accuracy. TODO: if pos[] deserves
115 /// it, use a larger cache.
116 kCache32Bits = 8,
117 kGradient32Length = (1 << kCache32Bits),
118 /// Each cache gets 1 extra entry at the end so we don't have to
119 /// test for end-of-cache in lerps. This is also the value used
120 /// to stride *writes* into the dither cache; it must not be zero.
121 /// Total space for a cache is 2x kCache32Count entries: one
122 /// regular cache, one for dithering.
123 kCache32Count = kGradient32Length + 1,
124 kCache32Shift = 16 - kCache32Bits,
125 kSqrt32Shift = 8 - kCache32Bits,
126
127 /// This value is used to *read* the dither cache; it may be 0
128 /// if dithering is disabled.
129#ifdef USE_DITHER_32BIT_GRADIENT
130 kDitherStride32 = kCache32Count,
131#else
132 kDitherStride32 = 0,
133#endif
134 kDitherStride16 = kCache16Count,
135 kLerpRemainderMask32 = (1 << (16 - kCache32Bits)) - 1
136 };
137
138
139protected:
140 SkGradientShaderBase(SkFlattenableReadBuffer& );
141 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
142
143 SkUnitMapper* fMapper;
144 SkMatrix fPtsToUnit; // set by subclass
145 SkMatrix fDstToIndex;
146 SkMatrix::MapXYProc fDstToIndexProc;
147 TileMode fTileMode;
148 TileProc fTileProc;
149 int fColorCount;
150 uint8_t fDstToIndexClass;
151 uint8_t fFlags;
152
153 struct Rec {
154 SkFixed fPos; // 0...1
155 uint32_t fScale; // (1 << 24) / range
156 };
157 Rec* fRecs;
158
159 const uint16_t* getCache16() const;
160 const SkPMColor* getCache32() const;
161
162 void commonAsAGradient(GradientInfo*) const;
163
164private:
165 enum {
166 kColorStorageCount = 4, // more than this many colors, and we'll use sk_malloc for the space
167
168 kStorageSize = kColorStorageCount * (sizeof(SkColor) + sizeof(Rec))
169 };
170 SkColor fStorage[(kStorageSize + 3) >> 2];
171 SkColor* fOrigColors; // original colors, before modulation by paint in setContext
172 bool fColorsAreOpaque;
173
174 mutable uint16_t* fCache16; // working ptr. If this is NULL, we need to recompute the cache values
175 mutable SkPMColor* fCache32; // working ptr. If this is NULL, we need to recompute the cache values
176
177 mutable uint16_t* fCache16Storage; // storage for fCache16, allocated on demand
178 mutable SkMallocPixelRef* fCache32PixelRef;
179 mutable unsigned fCacheAlpha; // the alpha value we used when we computed the cache. larger than 8bits so we can store uninitialized value
180
181 static void Build16bitCache(uint16_t[], SkColor c0, SkColor c1, int count);
182 static void Build32bitCache(SkPMColor[], SkColor c0, SkColor c1, int count,
183 U8CPU alpha);
184 void setCacheAlpha(U8CPU alpha) const;
185 void initCommon();
186
187 typedef SkShader INHERITED;
188};
189
190///////////////////////////////////////////////////////////////////////////////
191
bsalomon@google.comcf8fb1f2012-08-02 14:03:32 +0000192#if SK_SUPPORT_GPU
193
bsalomon@google.comd698f772012-10-25 13:22:00 +0000194#include "gl/GrGLEffect.h"
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000195#include "gl/GrGLEffectMatrix.h"
bsalomon@google.comcf8fb1f2012-08-02 14:03:32 +0000196
bsalomon@google.com08283af2012-10-26 13:01:20 +0000197class GrEffectStage;
bsalomon@google.com396e61f2012-10-25 19:00:29 +0000198class GrBackendEffectFactory;
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000199
200/*
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000201 * The interpretation of the texture matrix depends on the sample mode. The
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000202 * texture matrix is applied both when the texture coordinates are explicit
203 * and when vertex positions are used as texture coordinates. In the latter
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000204 * case the texture matrix is applied to the pre-view-matrix position
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000205 * values.
206 *
207 * Normal SampleMode
208 * The post-matrix texture coordinates are in normalize space with (0,0) at
209 * the top-left and (1,1) at the bottom right.
210 * RadialGradient
211 * The matrix specifies the radial gradient parameters.
212 * (0,0) in the post-matrix space is center of the radial gradient.
213 * Radial2Gradient
214 * Matrix transforms to space where first circle is centered at the
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000215 * origin. The second circle will be centered (x, 0) where x may be
216 * 0 and is provided by setRadial2Params. The post-matrix space is
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000217 * normalized such that 1 is the second radius - first radius.
218 * SweepGradient
219 * The angle from the origin of texture coordinates in post-matrix space
220 * determines the gradient value.
221 */
222
rileya@google.comb3e50f22012-08-20 17:43:08 +0000223 class GrTextureStripAtlas;
224
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000225// Base class for Gr gradient effects
bsalomon@google.coma469c282012-10-24 18:28:34 +0000226class GrGradientEffect : public GrEffect {
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000227public:
228
bsalomon@google.com1ce49fc2012-09-18 14:14:49 +0000229 GrGradientEffect(GrContext* ctx,
230 const SkGradientShaderBase& shader,
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000231 const SkMatrix& matrix,
bsalomon@google.com1ce49fc2012-09-18 14:14:49 +0000232 SkShader::TileMode tileMode);
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000233
234 virtual ~GrGradientEffect();
235
bsalomon@google.com6d003d12012-09-11 15:45:20 +0000236 virtual const GrTextureAccess& textureAccess(int index) const SK_OVERRIDE;
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000237
rileya@google.comb3e50f22012-08-20 17:43:08 +0000238 bool useAtlas() const { return SkToBool(-1 != fRow); }
bsalomon@google.com81712882012-11-01 17:12:34 +0000239 SkScalar getYCoord() const { return fYCoord; };
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000240 const SkMatrix& getMatrix() const { return fMatrix;}
rileya@google.comb3e50f22012-08-20 17:43:08 +0000241
bsalomon@google.com021fc732012-10-25 12:47:42 +0000242 virtual bool isEqual(const GrEffect& effect) const SK_OVERRIDE {
243 const GrGradientEffect& s = static_cast<const GrGradientEffect&>(effect);
244 return INHERITED::isEqual(effect) && this->useAtlas() == s.useAtlas() &&
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000245 fYCoord == s.getYCoord() && fMatrix.cheapEqualTo(s.getMatrix());
rileya@google.comb3e50f22012-08-20 17:43:08 +0000246 }
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000247
bsalomon@google.comd4726202012-08-03 14:34:46 +0000248protected:
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000249
bsalomon@google.comd4726202012-08-03 14:34:46 +0000250 /** Populates a pair of arrays with colors and stop info to construct a random gradient.
251 The function decides whether stop values should be used or not. The return value indicates
252 the number of colors, which will be capped by kMaxRandomGradientColors. colors should be
253 sized to be at least kMaxRandomGradientColors. stops is a pointer to an array of at least
254 size kMaxRandomGradientColors. It may be updated to NULL, indicating that NULL should be
255 passed to the gradient factory rather than the array.
256 */
257 static const int kMaxRandomGradientColors = 4;
258 static int RandomGradientParams(SkRandom* r,
259 SkColor colors[kMaxRandomGradientColors],
260 SkScalar** stops,
261 SkShader::TileMode* tm);
262
263private:
bsalomon@google.com6d003d12012-09-11 15:45:20 +0000264 GrTextureAccess fTextureAccess;
bsalomon@google.com81712882012-11-01 17:12:34 +0000265 SkScalar fYCoord;
rileya@google.comb3e50f22012-08-20 17:43:08 +0000266 GrTextureStripAtlas* fAtlas;
267 int fRow;
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000268 SkMatrix fMatrix;
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000269
bsalomon@google.coma469c282012-10-24 18:28:34 +0000270 typedef GrEffect INHERITED;
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000271
272};
273
274///////////////////////////////////////////////////////////////////////////////
275
bsalomon@google.com8ea78d82012-10-24 20:11:30 +0000276// Base class for GL gradient effects
bsalomon@google.comf78df332012-10-29 12:43:38 +0000277class GrGLGradientEffect : public GrGLEffect {
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000278public:
bsalomon@google.com0707c292012-10-25 21:45:42 +0000279 GrGLGradientEffect(const GrBackendEffectFactory& factory);
280 virtual ~GrGLGradientEffect();
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000281
bsalomon@google.com28a15fb2012-10-26 17:53:18 +0000282 virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE;
rileya@google.comb3e50f22012-08-20 17:43:08 +0000283
bsalomon@google.comf78df332012-10-29 12:43:38 +0000284protected:
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000285 /**
286 * Subclasses must reserve the lower kMatrixKeyBitCnt of their key for use by
287 * GrGLGradientEffect.
288 */
289 enum {
290 kMatrixKeyBitCnt = GrGLEffectMatrix::kKeyBits,
291 kMatrixKeyMask = (1 << kMatrixKeyBitCnt) - 1,
292 };
293
294 /**
295 * Subclasses must call this. It will return a value restricted to the lower kMatrixKeyBitCnt
296 * bits.
297 */
298 static EffectKey GenMatrixKey(const GrEffectStage& s);
299
300 /**
301 * Inserts code to implement the GrGradientEffect's matrix. This should be called before a
302 * subclass emits its own code. The name of the 2D coords is output via fsCoordName and already
303 * incorporates any perspective division. The caller can also optionally retrieve the name of
304 * the varying inserted in the VS and its type, which may be either vec2f or vec3f depending
305 * upon whether the matrix has perspective or not. It is not necessary to mask the key before
306 * calling.
307 */
308 void setupMatrix(GrGLShaderBuilder* builder,
309 EffectKey key,
310 const char* vertexCoords,
311 const char** fsCoordName,
312 const char** vsVaryingName = NULL,
313 GrSLType* vsVaryingType = NULL);
314
bsalomon@google.comf78df332012-10-29 12:43:38 +0000315 // Emits the uniform used as the y-coord to texture samples in derived classes. Subclasses
316 // should call this method from their emitCode().
317 void emitYCoordUniform(GrGLShaderBuilder* builder);
318
319 // emit code that gets a fragment's color from an expression for t; for now this always uses the
320 // texture, but for simpler cases we'll be able to lerp. Subclasses should call this method from
321 // their emitCode().
bsalomon@google.com868a8e72012-08-30 19:11:34 +0000322 void emitColorLookup(GrGLShaderBuilder* builder,
323 const char* gradientTValue,
324 const char* outputColor,
325 const char* inputColor,
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000326 const GrGLShaderBuilder::TextureSampler&);
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000327
328private:
bsalomon@google.com81712882012-11-01 17:12:34 +0000329 SkScalar fCachedYCoord;
rileya@google.comb3e50f22012-08-20 17:43:08 +0000330 GrGLUniformManager::UniformHandle fFSYUni;
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000331 GrGLEffectMatrix fEffectMatrix;
rileya@google.comb3e50f22012-08-20 17:43:08 +0000332
bsalomon@google.comf78df332012-10-29 12:43:38 +0000333 typedef GrGLEffect INHERITED;
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000334};
335
336#endif
337
bsalomon@google.comcf8fb1f2012-08-02 14:03:32 +0000338#endif
339