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robertphillips@google.com1e945b72012-04-16 18:03:03 +00001
2/*
3 * Copyright 2012 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9#include "GrClipMaskManager.h"
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +000010#include "effects/GrTextureDomainEffect.h"
robertphillips@google.com1e945b72012-04-16 18:03:03 +000011#include "GrGpu.h"
12#include "GrRenderTarget.h"
13#include "GrStencilBuffer.h"
14#include "GrPathRenderer.h"
robertphillips@google.coma72eef32012-05-01 17:22:59 +000015#include "GrPaint.h"
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +000016#include "SkRasterClip.h"
sugoi@google.com5f74cf82012-12-17 21:16:45 +000017#include "SkStrokeRec.h"
robertphillips@google.comfa662942012-05-17 12:20:22 +000018#include "GrAAConvexPathRenderer.h"
19#include "GrAAHairLinePathRenderer.h"
robertphillips@google.com58b20212012-06-27 20:44:52 +000020#include "GrSWMaskHelper.h"
robertphillips@google.com46a86002012-08-08 10:42:44 +000021
bsalomon@google.comc6b3e482012-12-07 20:43:52 +000022#include "SkTLazy.h"
23
robertphillips@google.comba998f22012-10-12 11:33:56 +000024#define GR_AA_CLIP 1
robertphillips@google.coma72eef32012-05-01 17:22:59 +000025
bsalomon@google.com8182fa02012-12-04 14:06:06 +000026typedef SkClipStack::Element Element;
bsalomon@google.com51a62862012-11-26 21:19:43 +000027
bsalomon@google.com4c2443e2012-12-06 20:58:57 +000028using namespace GrReducedClip;
29
bsalomon@google.com51a62862012-11-26 21:19:43 +000030////////////////////////////////////////////////////////////////////////////////
robertphillips@google.coma72eef32012-05-01 17:22:59 +000031namespace {
rmistry@google.comfbfcd562012-08-23 18:09:54 +000032// set up the draw state to enable the aa clipping mask. Besides setting up the
bsalomon@google.com08283af2012-10-26 13:01:20 +000033// stage matrix this also alters the vertex layout
rmistry@google.comfbfcd562012-08-23 18:09:54 +000034void setup_drawstate_aaclip(GrGpu* gpu,
35 GrTexture* result,
robertphillips@google.com7b112892012-07-31 15:18:21 +000036 const GrIRect &devBound) {
robertphillips@google.coma72eef32012-05-01 17:22:59 +000037 GrDrawState* drawState = gpu->drawState();
38 GrAssert(drawState);
39
bsalomon@google.comdfdb7e52012-10-16 15:19:45 +000040 static const int kMaskStage = GrPaint::kTotalStages+1;
robertphillips@google.coma72eef32012-05-01 17:22:59 +000041
bsalomon@google.comb9086a02012-11-01 18:02:54 +000042 SkMatrix mat;
robertphillips@google.coma72eef32012-05-01 17:22:59 +000043 mat.setIDiv(result->width(), result->height());
rmistry@google.comfbfcd562012-08-23 18:09:54 +000044 mat.preTranslate(SkIntToScalar(-devBound.fLeft),
robertphillips@google.com7b112892012-07-31 15:18:21 +000045 SkIntToScalar(-devBound.fTop));
robertphillips@google.coma72eef32012-05-01 17:22:59 +000046 mat.preConcat(drawState->getViewMatrix());
47
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +000048 SkIRect domainTexels = SkIRect::MakeWH(devBound.width(), devBound.height());
bsalomon@google.com4c2443e2012-12-06 20:58:57 +000049 // This could be a long-lived effect that is cached with the alpha-mask.
bsalomon@google.comadc65362013-01-28 14:26:09 +000050 drawState->setEffect(kMaskStage,
51 GrTextureDomainEffect::Create(result,
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +000052 mat,
53 GrTextureDomainEffect::MakeTexelDomain(result, domainTexels),
54 GrTextureDomainEffect::kDecal_WrapMode))->unref();
robertphillips@google.coma72eef32012-05-01 17:22:59 +000055}
56
robertphillips@google.com8a4fc402012-05-24 12:42:24 +000057bool path_needs_SW_renderer(GrContext* context,
bsalomon@google.com13b85aa2012-06-15 21:09:40 +000058 GrGpu* gpu,
bsalomon@google.comc6b3e482012-12-07 20:43:52 +000059 const SkPath& origPath,
sugoi@google.com5f74cf82012-12-17 21:16:45 +000060 const SkStrokeRec& stroke,
bsalomon@google.com13b85aa2012-06-15 21:09:40 +000061 bool doAA) {
bsalomon@google.comc6b3e482012-12-07 20:43:52 +000062 // the gpu alpha mask will draw the inverse paths as non-inverse to a temp buffer
63 SkTCopyOnFirstWrite<SkPath> path(origPath);
64 if (path->isInverseFillType()) {
65 path.writable()->toggleInverseFillType();
66 }
robertphillips@google.com8a4fc402012-05-24 12:42:24 +000067 // last (false) parameter disallows use of the SW path renderer
bsalomon@google.com45a15f52012-12-10 19:10:17 +000068 GrPathRendererChain::DrawType type = doAA ?
69 GrPathRendererChain::kColorAntiAlias_DrawType :
70 GrPathRendererChain::kColor_DrawType;
71
72 return NULL == context->getPathRenderer(*path, stroke, gpu, false, type);
robertphillips@google.coma6f11c42012-07-23 17:39:44 +000073}
74
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +000075}
76
robertphillips@google.comfa662942012-05-17 12:20:22 +000077/*
78 * This method traverses the clip stack to see if the GrSoftwarePathRenderer
79 * will be used on any element. If so, it returns true to indicate that the
80 * entire clip should be rendered in SW and then uploaded en masse to the gpu.
81 */
bsalomon@google.com4c2443e2012-12-06 20:58:57 +000082bool GrClipMaskManager::useSWOnlyPath(const ElementList& elements) {
robertphillips@google.coma3e5c632012-05-22 18:09:26 +000083
robertphillips@google.com8a4fc402012-05-24 12:42:24 +000084 // TODO: generalize this function so that when
robertphillips@google.comfa662942012-05-17 12:20:22 +000085 // a clip gets complex enough it can just be done in SW regardless
86 // of whether it would invoke the GrSoftwarePathRenderer.
sugoi@google.com5f74cf82012-12-17 21:16:45 +000087 SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
skia.committer@gmail.comd21444a2012-12-07 02:01:25 +000088
bsalomon@google.com4c2443e2012-12-06 20:58:57 +000089 for (ElementList::Iter iter(elements.headIter()); iter.get(); iter.next()) {
90 const Element* element = iter.get();
robertphillips@google.comf69a11b2012-06-15 13:58:07 +000091 // rects can always be drawn directly w/o using the software path
92 // so only paths need to be checked
bsalomon@google.com8182fa02012-12-04 14:06:06 +000093 if (Element::kPath_Type == element->getType() &&
rmistry@google.comfbfcd562012-08-23 18:09:54 +000094 path_needs_SW_renderer(this->getContext(), fGpu,
bsalomon@google.com8182fa02012-12-04 14:06:06 +000095 element->getPath(),
sugoi@google.com12b4e272012-12-06 20:13:11 +000096 stroke,
bsalomon@google.com8182fa02012-12-04 14:06:06 +000097 element->isAA())) {
bsalomon@google.com4c2443e2012-12-06 20:58:57 +000098 return true;
robertphillips@google.comfa662942012-05-17 12:20:22 +000099 }
robertphillips@google.comfa662942012-05-17 12:20:22 +0000100 }
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000101 return false;
robertphillips@google.coma72eef32012-05-01 17:22:59 +0000102}
103
robertphillips@google.comf294b772012-04-27 14:29:26 +0000104////////////////////////////////////////////////////////////////////////////////
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000105// sort out what kind of clip mask needs to be created: alpha, stencil,
106// scissor, or entirely software
robertphillips@google.combeb1af72012-07-26 18:52:16 +0000107bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn) {
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000108 fCurrClipMaskType = kNone_ClipMaskType;
bsalomon@google.coma3201942012-06-21 19:58:20 +0000109
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000110 ElementList elements(16);
111 InitialState initialState;
112 SkIRect clipSpaceIBounds;
113 bool requiresAA;
114 bool isRect = false;
115
bsalomon@google.com13b85aa2012-06-15 21:09:40 +0000116 GrDrawState* drawState = fGpu->drawState();
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000117
118 const GrRenderTarget* rt = drawState->getRenderTarget();
119 // GrDrawTarget should have filtered this for us
120 GrAssert(NULL != rt);
121
122 bool ignoreClip = !drawState->isClipState() || clipDataIn->fClipStack->isWideOpen();
123
124 if (!ignoreClip) {
125 SkIRect clipSpaceRTIBounds = SkIRect::MakeWH(rt->width(), rt->height());
126 clipSpaceRTIBounds.offset(clipDataIn->fOrigin);
127 ReduceClipStack(*clipDataIn->fClipStack,
128 clipSpaceRTIBounds,
129 &elements,
130 &initialState,
131 &clipSpaceIBounds,
132 &requiresAA);
133 if (elements.isEmpty()) {
134 if (kAllIn_InitialState == initialState) {
135 ignoreClip = clipSpaceIBounds == clipSpaceRTIBounds;
136 isRect = true;
137 } else {
138 return false;
139 }
140 }
141 }
142
143 if (ignoreClip) {
bsalomon@google.coma3201942012-06-21 19:58:20 +0000144 fGpu->disableScissor();
145 this->setGpuStencil();
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000146 return true;
147 }
148
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000149#if GR_AA_CLIP
150 // TODO: catch isRect && requiresAA and use clip planes if available rather than a mask.
robertphillips@google.comb99225c2012-07-24 18:20:10 +0000151
robertphillips@google.coma3e5c632012-05-22 18:09:26 +0000152 // If MSAA is enabled we can do everything in the stencil buffer.
robertphillips@google.comb99225c2012-07-24 18:20:10 +0000153 if (0 == rt->numSamples() && requiresAA) {
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000154 int32_t genID = clipDataIn->fClipStack->getTopmostGenID();
robertphillips@google.coma72eef32012-05-01 17:22:59 +0000155 GrTexture* result = NULL;
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000156
157 if (this->useSWOnlyPath(elements)) {
158 // The clip geometry is complex enough that it will be more efficient to create it
159 // entirely in software
160 result = this->createSoftwareClipMask(genID,
161 initialState,
162 elements,
163 clipSpaceIBounds);
164 } else {
165 result = this->createAlphaClipMask(genID,
166 initialState,
167 elements,
168 clipSpaceIBounds);
169 }
170
171 if (NULL != result) {
172 // The mask's top left coord should be pinned to the rounded-out top left corner of
173 // clipSpace bounds. We determine the mask's position WRT to the render target here.
174 SkIRect rtSpaceMaskBounds = clipSpaceIBounds;
175 rtSpaceMaskBounds.offset(-clipDataIn->fOrigin);
176 setup_drawstate_aaclip(fGpu, result, rtSpaceMaskBounds);
bsalomon@google.coma3201942012-06-21 19:58:20 +0000177 fGpu->disableScissor();
178 this->setGpuStencil();
robertphillips@google.comf294b772012-04-27 14:29:26 +0000179 return true;
180 }
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000181 // if alpha clip mask creation fails fall through to the non-AA code paths
robertphillips@google.comf294b772012-04-27 14:29:26 +0000182 }
183#endif // GR_AA_CLIP
184
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000185 // Either a hard (stencil buffer) clip was explicitly requested or an anti-aliased clip couldn't
186 // be created. In either case, free up the texture in the anti-aliased mask cache.
187 // TODO: this may require more investigation. Ganesh performs a lot of utility draws (e.g.,
188 // clears, InOrderDrawBuffer playbacks) that hit the stencil buffer path. These may be
189 // "incorrectly" clearing the AA cache.
robertphillips@google.com5acc0e32012-05-17 12:01:02 +0000190 fAACache.reset();
191
bsalomon@google.coma3201942012-06-21 19:58:20 +0000192 // If the clip is a rectangle then just set the scissor. Otherwise, create
193 // a stencil mask.
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000194 if (isRect) {
195 SkIRect clipRect = clipSpaceIBounds;
196 clipRect.offset(-clipDataIn->fOrigin);
197 fGpu->enableScissor(clipRect);
bsalomon@google.coma3201942012-06-21 19:58:20 +0000198 this->setGpuStencil();
199 return true;
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000200 }
201
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000202 // use the stencil clip if we can't represent the clip as a rectangle.
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000203 SkIPoint clipSpaceToStencilSpaceOffset = -clipDataIn->fOrigin;
204 this->createStencilClipMask(initialState,
205 elements,
206 clipSpaceIBounds,
207 clipSpaceToStencilSpaceOffset);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000208
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000209 // This must occur after createStencilClipMask. That function may change the scissor. Also, it
210 // only guarantees that the stencil mask is correct within the bounds it was passed, so we must
211 // use both stencil and scissor test to the bounds for the final draw.
212 SkIRect scissorSpaceIBounds(clipSpaceIBounds);
213 scissorSpaceIBounds.offset(clipSpaceToStencilSpaceOffset);
214 fGpu->enableScissor(scissorSpaceIBounds);
bsalomon@google.coma3201942012-06-21 19:58:20 +0000215 this->setGpuStencil();
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000216 return true;
217}
218
219#define VISUALIZE_COMPLEX_CLIP 0
220
221#if VISUALIZE_COMPLEX_CLIP
tfarina@chromium.org223137f2012-11-21 22:38:36 +0000222 #include "SkRandom.h"
223 SkRandom gRandom;
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000224 #define SET_RANDOM_COLOR drawState->setColor(0xff000000 | gRandom.nextU());
225#else
226 #define SET_RANDOM_COLOR
227#endif
228
229namespace {
robertphillips@google.comf294b772012-04-27 14:29:26 +0000230
231////////////////////////////////////////////////////////////////////////////////
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000232// set up the OpenGL blend function to perform the specified
233// boolean operation for alpha clip mask creation
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000234void setup_boolean_blendcoeffs(GrDrawState* drawState, SkRegion::Op op) {
robertphillips@google.comf294b772012-04-27 14:29:26 +0000235
236 switch (op) {
237 case SkRegion::kReplace_Op:
bsalomon@google.com47059542012-06-06 20:51:20 +0000238 drawState->setBlendFunc(kOne_GrBlendCoeff, kZero_GrBlendCoeff);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000239 break;
240 case SkRegion::kIntersect_Op:
bsalomon@google.com47059542012-06-06 20:51:20 +0000241 drawState->setBlendFunc(kDC_GrBlendCoeff, kZero_GrBlendCoeff);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000242 break;
243 case SkRegion::kUnion_Op:
bsalomon@google.com47059542012-06-06 20:51:20 +0000244 drawState->setBlendFunc(kOne_GrBlendCoeff, kISC_GrBlendCoeff);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000245 break;
246 case SkRegion::kXOR_Op:
bsalomon@google.com47059542012-06-06 20:51:20 +0000247 drawState->setBlendFunc(kIDC_GrBlendCoeff, kISC_GrBlendCoeff);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000248 break;
249 case SkRegion::kDifference_Op:
bsalomon@google.com47059542012-06-06 20:51:20 +0000250 drawState->setBlendFunc(kZero_GrBlendCoeff, kISC_GrBlendCoeff);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000251 break;
252 case SkRegion::kReverseDifference_Op:
bsalomon@google.com47059542012-06-06 20:51:20 +0000253 drawState->setBlendFunc(kIDC_GrBlendCoeff, kZero_GrBlendCoeff);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000254 break;
255 default:
256 GrAssert(false);
257 break;
258 }
259}
260
robertphillips@google.com72176b22012-05-23 13:19:12 +0000261}
robertphillips@google.comf294b772012-04-27 14:29:26 +0000262
263////////////////////////////////////////////////////////////////////////////////
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000264bool GrClipMaskManager::drawElement(GrTexture* target,
265 const SkClipStack::Element* element,
266 GrPathRenderer* pr) {
bsalomon@google.com13b85aa2012-06-15 21:09:40 +0000267 GrDrawState* drawState = fGpu->drawState();
robertphillips@google.comf294b772012-04-27 14:29:26 +0000268
269 drawState->setRenderTarget(target->asRenderTarget());
270
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000271 switch (element->getType()) {
272 case Element::kRect_Type:
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000273 // TODO: Do rects directly to the accumulator using a aa-rect GrEffect that covers the
274 // entire mask bounds and writes 0 outside the rect.
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000275 if (element->isAA()) {
bsalomon@google.comcf939ae2012-12-13 19:59:23 +0000276 getContext()->getAARectRenderer()->fillAARect(fGpu,
277 fGpu,
278 element->getRect(),
279 false);
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000280 } else {
281 fGpu->drawSimpleRect(element->getRect(), NULL);
282 }
283 return true;
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000284 case Element::kPath_Type: {
bsalomon@google.comc6b3e482012-12-07 20:43:52 +0000285 SkTCopyOnFirstWrite<SkPath> path(element->getPath());
286 if (path->isInverseFillType()) {
287 path.writable()->toggleInverseFillType();
288 }
sugoi@google.com5f74cf82012-12-17 21:16:45 +0000289 SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000290 if (NULL == pr) {
291 GrPathRendererChain::DrawType type;
292 type = element->isAA() ? GrPathRendererChain::kColorAntiAlias_DrawType :
293 GrPathRendererChain::kColor_DrawType;
294 pr = this->getContext()->getPathRenderer(*path, stroke, fGpu, false, type);
295 }
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000296 if (NULL == pr) {
297 return false;
298 }
299 pr->drawPath(element->getPath(), stroke, fGpu, element->isAA());
300 break;
301 }
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000302 default:
303 // something is wrong if we're trying to draw an empty element.
304 GrCrash("Unexpected element type");
305 return false;
robertphillips@google.comf294b772012-04-27 14:29:26 +0000306 }
307 return true;
308}
309
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000310bool GrClipMaskManager::canStencilAndDrawElement(GrTexture* target,
311 const SkClipStack::Element* element,
312 GrPathRenderer** pr) {
313 GrDrawState* drawState = fGpu->drawState();
314 drawState->setRenderTarget(target->asRenderTarget());
315
316 switch (element->getType()) {
317 case Element::kRect_Type:
318 return true;
319 case Element::kPath_Type: {
320 SkTCopyOnFirstWrite<SkPath> path(element->getPath());
321 if (path->isInverseFillType()) {
322 path.writable()->toggleInverseFillType();
323 }
sugoi@google.com5f74cf82012-12-17 21:16:45 +0000324 SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000325 GrPathRendererChain::DrawType type = element->isAA() ?
326 GrPathRendererChain::kStencilAndColorAntiAlias_DrawType :
327 GrPathRendererChain::kStencilAndColor_DrawType;
328 *pr = this->getContext()->getPathRenderer(*path, stroke, fGpu, false, type);
329 return NULL != *pr;
330 }
331 default:
332 // something is wrong if we're trying to draw an empty element.
333 GrCrash("Unexpected element type");
334 return false;
335 }
336}
337
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000338void GrClipMaskManager::mergeMask(GrTexture* dstMask,
339 GrTexture* srcMask,
340 SkRegion::Op op,
341 const GrIRect& dstBound,
342 const GrIRect& srcBound) {
bsalomon@google.com13b85aa2012-06-15 21:09:40 +0000343 GrDrawState* drawState = fGpu->drawState();
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000344 SkMatrix oldMatrix = drawState->getViewMatrix();
345 drawState->viewMatrix()->reset();
robertphillips@google.comf294b772012-04-27 14:29:26 +0000346
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000347 drawState->setRenderTarget(dstMask->asRenderTarget());
robertphillips@google.comf294b772012-04-27 14:29:26 +0000348
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000349 setup_boolean_blendcoeffs(drawState, op);
skia.committer@gmail.com72b2e6f2012-11-08 02:03:56 +0000350
bsalomon@google.comb9086a02012-11-01 18:02:54 +0000351 SkMatrix sampleM;
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000352 sampleM.setIDiv(srcMask->width(), srcMask->height());
bsalomon@google.comadc65362013-01-28 14:26:09 +0000353 drawState->setEffect(0,
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000354 GrTextureDomainEffect::Create(srcMask,
355 sampleM,
356 GrTextureDomainEffect::MakeTexelDomain(srcMask, srcBound),
357 GrTextureDomainEffect::kDecal_WrapMode))->unref();
358 fGpu->drawSimpleRect(SkRect::MakeFromIRect(dstBound), NULL);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000359
tomhudson@google.com676e6602012-07-10 17:21:48 +0000360 drawState->disableStage(0);
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000361 drawState->setViewMatrix(oldMatrix);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000362}
363
robertphillips@google.com6d62df42012-05-07 18:07:36 +0000364// get a texture to act as a temporary buffer for AA clip boolean operations
365// TODO: given the expense of createTexture we may want to just cache this too
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000366void GrClipMaskManager::getTemp(int width, int height, GrAutoScratchTexture* temp) {
robertphillips@google.comf105b102012-05-14 12:18:26 +0000367 if (NULL != temp->texture()) {
robertphillips@google.com6d62df42012-05-07 18:07:36 +0000368 // we've already allocated the temp texture
369 return;
370 }
371
robertphillips@google.com75b3c962012-06-07 12:08:45 +0000372 GrTextureDesc desc;
373 desc.fFlags = kRenderTarget_GrTextureFlagBit|kNoStencil_GrTextureFlagBit;
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000374 desc.fWidth = width;
375 desc.fHeight = height;
robertphillips@google.com75b3c962012-06-07 12:08:45 +0000376 desc.fConfig = kAlpha_8_GrPixelConfig;
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000377
robertphillips@google.com2c756812012-05-22 20:28:23 +0000378 temp->set(this->getContext(), desc);
robertphillips@google.com6d62df42012-05-07 18:07:36 +0000379}
380
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000381////////////////////////////////////////////////////////////////////////////////
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000382// Handles caching & allocation (if needed) of a clip alpha-mask texture for both the sw-upload
383// or gpu-rendered cases. Returns true if there is no more work to be done (i.e., we got a cache
384// hit)
385bool GrClipMaskManager::getMaskTexture(int32_t clipStackGenID,
386 const SkIRect& clipSpaceIBounds,
387 GrTexture** result) {
388 bool cached = fAACache.canReuse(clipStackGenID, clipSpaceIBounds);
389 if (!cached) {
robertphillips@google.comf294b772012-04-27 14:29:26 +0000390
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000391 // There isn't a suitable entry in the cache so we create a new texture to store the mask.
392 // Since we are setting up the cache we know the last lookup was a miss. Free up the
393 // currently cached mask so it can be reused.
394 fAACache.reset();
robertphillips@google.comf294b772012-04-27 14:29:26 +0000395
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000396 GrTextureDesc desc;
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000397 desc.fFlags = kRenderTarget_GrTextureFlagBit;
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000398 desc.fWidth = clipSpaceIBounds.width();
399 desc.fHeight = clipSpaceIBounds.height();
robertphillips@google.com13f181f2013-03-02 12:02:08 +0000400 desc.fConfig = kRGBA_8888_GrPixelConfig;
401 if (this->getContext()->isConfigRenderable(kAlpha_8_GrPixelConfig)) {
402 // We would always like A8 but it isn't supported on all platforms
403 desc.fConfig = kAlpha_8_GrPixelConfig;
404 }
robertphillips@google.comf294b772012-04-27 14:29:26 +0000405
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000406 fAACache.acquireMask(clipStackGenID, desc, clipSpaceIBounds);
robertphillips@google.com8fff3562012-05-11 12:53:50 +0000407 }
408
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000409 *result = fAACache.getLastMask();
410 return cached;
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000411}
robertphillips@google.comf294b772012-04-27 14:29:26 +0000412
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000413////////////////////////////////////////////////////////////////////////////////
414// Create a 8-bit clip mask in alpha
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000415GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t clipStackGenID,
416 InitialState initialState,
417 const ElementList& elements,
418 const SkIRect& clipSpaceIBounds) {
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000419 GrAssert(kNone_ClipMaskType == fCurrClipMaskType);
420
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000421 GrTexture* result;
422 if (this->getMaskTexture(clipStackGenID, clipSpaceIBounds, &result)) {
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000423 fCurrClipMaskType = kAlpha_ClipMaskType;
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000424 return result;
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000425 }
426
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000427 if (NULL == result) {
robertphillips@google.comf105b102012-05-14 12:18:26 +0000428 fAACache.reset();
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000429 return NULL;
robertphillips@google.comf294b772012-04-27 14:29:26 +0000430 }
431
jvanverth@google.comb75b0a02013-02-05 20:33:30 +0000432 GrDrawTarget::AutoGeometryAndStatePush agasp(fGpu, GrDrawTarget::kReset_ASRInit);
bsalomon@google.com13b85aa2012-06-15 21:09:40 +0000433 GrDrawState* drawState = fGpu->drawState();
robertphillips@google.comf294b772012-04-27 14:29:26 +0000434
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000435 // The top-left of the mask corresponds to the top-left corner of the bounds.
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000436 SkVector clipToMaskOffset = {
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000437 SkIntToScalar(-clipSpaceIBounds.fLeft),
438 SkIntToScalar(-clipSpaceIBounds.fTop)
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000439 };
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000440 // The texture may be larger than necessary, this rect represents the part of the texture
441 // we populate with a rasterization of the clip.
442 SkIRect maskSpaceIBounds = SkIRect::MakeWH(clipSpaceIBounds.width(), clipSpaceIBounds.height());
443
bsalomon@google.comcf939ae2012-12-13 19:59:23 +0000444 // We're drawing a coverage mask and want coverage to be run through the blend function.
445 drawState->enableState(GrDrawState::kCoverageDrawing_StateBit);
446
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000447 // Set the matrix so that rendered clip elements are transformed to mask space from clip space.
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000448 drawState->viewMatrix()->setTranslate(clipToMaskOffset);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000449
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000450 // The scratch texture that we are drawing into can be substantially larger than the mask. Only
451 // clear the part that we care about.
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000452 fGpu->clear(&maskSpaceIBounds,
453 kAllIn_InitialState == initialState ? 0xffffffff : 0x00000000,
454 result->asRenderTarget());
skia.committer@gmail.comd9f75032012-11-09 02:01:24 +0000455
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000456 // When we use the stencil in the below loop it is important to have this clip installed.
457 // The second pass that zeros the stencil buffer renders the rect maskSpaceIBounds so the first
458 // pass must not set values outside of this bounds or stencil values outside the rect won't be
459 // cleared.
460 GrDrawTarget::AutoClipRestore acr(fGpu, maskSpaceIBounds);
461 drawState->enableState(GrDrawState::kClip_StateBit);
462
robertphillips@google.comf105b102012-05-14 12:18:26 +0000463 GrAutoScratchTexture temp;
robertphillips@google.comf294b772012-04-27 14:29:26 +0000464 // walk through each clip element and perform its set op
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000465 for (ElementList::Iter iter = elements.headIter(); iter.get(); iter.next()) {
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000466 const Element* element = iter.get();
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000467 SkRegion::Op op = element->getOp();
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000468 bool invert = element->isInverseFilled();
robertphillips@google.comf294b772012-04-27 14:29:26 +0000469
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000470 if (invert || SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) {
471 GrPathRenderer* pr = NULL;
472 bool useTemp = !this->canStencilAndDrawElement(result, element, &pr);
473 GrTexture* dst;
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000474 // This is the bounds of the clip element in the space of the alpha-mask. The temporary
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000475 // mask buffer can be substantially larger than the actually clip stack element. We
476 // touch the minimum number of pixels necessary and use decal mode to combine it with
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000477 // the accumulator.
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000478 GrIRect maskSpaceElementIBounds;
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000479
480 if (useTemp) {
481 if (invert) {
482 maskSpaceElementIBounds = maskSpaceIBounds;
483 } else {
484 GrRect elementBounds = element->getBounds();
485 elementBounds.offset(clipToMaskOffset);
486 elementBounds.roundOut(&maskSpaceElementIBounds);
487 }
488
489 this->getTemp(maskSpaceIBounds.fRight, maskSpaceIBounds.fBottom, &temp);
490 if (NULL == temp.texture()) {
491 fAACache.reset();
492 return NULL;
skia.committer@gmail.coma7aedfe2012-12-15 02:03:10 +0000493 }
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000494 dst = temp.texture();
495 // clear the temp target and set blend to replace
496 fGpu->clear(&maskSpaceElementIBounds,
497 invert ? 0xffffffff : 0x00000000,
498 dst->asRenderTarget());
499 setup_boolean_blendcoeffs(drawState, SkRegion::kReplace_Op);
skia.committer@gmail.coma7aedfe2012-12-15 02:03:10 +0000500
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000501 } else {
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000502 // draw directly into the result with the stencil set to make the pixels affected
503 // by the clip shape be non-zero.
504 dst = result;
505 GR_STATIC_CONST_SAME_STENCIL(kStencilInElement,
506 kReplace_StencilOp,
507 kReplace_StencilOp,
508 kAlways_StencilFunc,
509 0xffff,
510 0xffff,
511 0xffff);
512 drawState->setStencil(kStencilInElement);
skia.committer@gmail.coma7aedfe2012-12-15 02:03:10 +0000513 setup_boolean_blendcoeffs(drawState, op);
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000514 }
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000515
bsalomon@google.comc6b3e482012-12-07 20:43:52 +0000516 drawState->setAlpha(invert ? 0x00 : 0xff);
bsalomon@google.comc6b3e482012-12-07 20:43:52 +0000517
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000518 if (!this->drawElement(dst, element, pr)) {
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000519 fAACache.reset();
520 return NULL;
521 }
robertphillips@google.comf294b772012-04-27 14:29:26 +0000522
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000523 if (useTemp) {
524 // Now draw into the accumulator using the real operation and the temp buffer as a
525 // texture
526 this->mergeMask(result,
527 temp.texture(),
528 op,
529 maskSpaceIBounds,
530 maskSpaceElementIBounds);
531 } else {
532 // Draw to the exterior pixels (those with a zero stencil value).
533 drawState->setAlpha(invert ? 0xff : 0x00);
534 GR_STATIC_CONST_SAME_STENCIL(kDrawOutsideElement,
535 kZero_StencilOp,
536 kZero_StencilOp,
537 kEqual_StencilFunc,
538 0xffff,
539 0x0000,
540 0xffff);
541 drawState->setStencil(kDrawOutsideElement);
542 fGpu->drawSimpleRect(clipSpaceIBounds);
543 drawState->disableStencil();
544 }
robertphillips@google.comf294b772012-04-27 14:29:26 +0000545 } else {
bsalomon@google.comc6b3e482012-12-07 20:43:52 +0000546 // all the remaining ops can just be directly draw into the accumulation buffer
547 drawState->setAlpha(0xff);
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000548 setup_boolean_blendcoeffs(drawState, op);
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000549 this->drawElement(result, element);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000550 }
551 }
552
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000553 fCurrClipMaskType = kAlpha_ClipMaskType;
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000554 return result;
robertphillips@google.comf294b772012-04-27 14:29:26 +0000555}
556
557////////////////////////////////////////////////////////////////////////////////
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000558// Create a 1-bit clip mask in the stencil buffer. 'devClipBounds' are in device
robertphillips@google.comf8d904a2012-07-31 12:18:16 +0000559// (as opposed to canvas) coordinates
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000560bool GrClipMaskManager::createStencilClipMask(InitialState initialState,
561 const ElementList& elements,
562 const SkIRect& clipSpaceIBounds,
563 const SkIPoint& clipSpaceToStencilOffset) {
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000564
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000565 GrAssert(kNone_ClipMaskType == fCurrClipMaskType);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000566
bsalomon@google.com13b85aa2012-06-15 21:09:40 +0000567 GrDrawState* drawState = fGpu->drawState();
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000568 GrAssert(drawState->isClipState());
569
570 GrRenderTarget* rt = drawState->getRenderTarget();
571 GrAssert(NULL != rt);
572
573 // TODO: dynamically attach a SB when needed.
574 GrStencilBuffer* stencilBuffer = rt->getStencilBuffer();
575 if (NULL == stencilBuffer) {
576 return false;
577 }
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000578 int32_t genID = elements.tail()->getGenID();
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000579
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000580 if (stencilBuffer->mustRenderClip(genID, clipSpaceIBounds, clipSpaceToStencilOffset)) {
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000581
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000582 stencilBuffer->setLastClip(genID, clipSpaceIBounds, clipSpaceToStencilOffset);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000583
jvanverth@google.comb75b0a02013-02-05 20:33:30 +0000584 GrDrawTarget::AutoGeometryAndStatePush agasp(fGpu, GrDrawTarget::kReset_ASRInit);
bsalomon@google.com13b85aa2012-06-15 21:09:40 +0000585 drawState = fGpu->drawState();
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000586 drawState->setRenderTarget(rt);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000587
bsalomon@google.com9f131742012-12-13 20:43:56 +0000588 // We set the current clip to the bounds so that our recursive draws are scissored to them.
589 SkIRect stencilSpaceIBounds(clipSpaceIBounds);
590 stencilSpaceIBounds.offset(clipSpaceToStencilOffset);
591 GrDrawTarget::AutoClipRestore acr(fGpu, stencilSpaceIBounds);
592 drawState->enableState(GrDrawState::kClip_StateBit);
593
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000594 // Set the matrix so that rendered clip elements are transformed from clip to stencil space.
595 SkVector translate = {
596 SkIntToScalar(clipSpaceToStencilOffset.fX),
597 SkIntToScalar(clipSpaceToStencilOffset.fY)
598 };
599 drawState->viewMatrix()->setTranslate(translate);
robertphillips@google.comf8d904a2012-07-31 12:18:16 +0000600
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000601#if !VISUALIZE_COMPLEX_CLIP
602 drawState->enableState(GrDrawState::kNoColorWrites_StateBit);
603#endif
604
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000605 int clipBit = stencilBuffer->bits();
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000606 SkASSERT((clipBit <= 16) && "Ganesh only handles 16b or smaller stencil buffers");
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000607 clipBit = (1 << (clipBit-1));
608
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000609 fGpu->clearStencilClip(stencilSpaceIBounds, kAllIn_InitialState == initialState);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000610
611 // walk through each clip element and perform its set op
612 // with the existing clip.
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000613 for (ElementList::Iter iter(elements.headIter()); NULL != iter.get(); iter.next()) {
614 const Element* element = iter.get();
tomhudson@google.com8afae612012-08-14 15:03:35 +0000615 bool fillInverted = false;
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000616 // enabled at bottom of loop
617 drawState->disableState(GrGpu::kModifyStencilClip_StateBit);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000618 // if the target is MSAA then we want MSAA enabled when the clip is soft
619 if (rt->isMultisampled()) {
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000620 drawState->setState(GrDrawState::kHWAntialias_StateBit, element->isAA());
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000621 }
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000622
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000623 // This will be used to determine whether the clip shape can be rendered into the
624 // stencil with arbitrary stencil settings.
625 GrPathRenderer::StencilSupport stencilSupport;
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000626
sugoi@google.com5f74cf82012-12-17 21:16:45 +0000627 SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
sugoi@google.com12b4e272012-12-06 20:13:11 +0000628
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000629 SkRegion::Op op = element->getOp();
robertphillips@google.comf294b772012-04-27 14:29:26 +0000630
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000631 GrPathRenderer* pr = NULL;
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000632 SkTCopyOnFirstWrite<SkPath> clipPath;
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000633 if (Element::kRect_Type == element->getType()) {
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000634 stencilSupport = GrPathRenderer::kNoRestriction_StencilSupport;
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000635 fillInverted = false;
tomhudson@google.com8afae612012-08-14 15:03:35 +0000636 } else {
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000637 GrAssert(Element::kPath_Type == element->getType());
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000638 clipPath.init(element->getPath());
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000639 fillInverted = clipPath->isInverseFillType();
640 if (fillInverted) {
641 clipPath.writable()->toggleInverseFillType();
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000642 }
643 pr = this->getContext()->getPathRenderer(*clipPath,
644 stroke,
645 fGpu,
646 false,
647 GrPathRendererChain::kStencilOnly_DrawType,
648 &stencilSupport);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000649 if (NULL == pr) {
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000650 return false;
651 }
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000652 }
653
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000654 int passes;
655 GrStencilSettings stencilSettings[GrStencilSettings::kMaxStencilClipPasses];
656
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000657 bool canRenderDirectToStencil =
658 GrPathRenderer::kNoRestriction_StencilSupport == stencilSupport;
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000659 bool canDrawDirectToClip; // Given the renderer, the element,
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000660 // fill rule, and set operation can
661 // we render the element directly to
662 // stencil bit used for clipping.
663 canDrawDirectToClip = GrStencilSettings::GetClipPasses(op,
664 canRenderDirectToStencil,
665 clipBit,
666 fillInverted,
667 &passes,
668 stencilSettings);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000669
670 // draw the element to the client stencil bits if necessary
671 if (!canDrawDirectToClip) {
672 GR_STATIC_CONST_SAME_STENCIL(gDrawToStencil,
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000673 kIncClamp_StencilOp,
674 kIncClamp_StencilOp,
675 kAlways_StencilFunc,
676 0xffff,
677 0x0000,
678 0xffff);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000679 SET_RANDOM_COLOR
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000680 if (Element::kRect_Type == element->getType()) {
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000681 *drawState->stencil() = gDrawToStencil;
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000682 fGpu->drawSimpleRect(element->getRect(), NULL);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000683 } else {
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000684 GrAssert(Element::kPath_Type == element->getType());
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000685 if (canRenderDirectToStencil) {
686 *drawState->stencil() = gDrawToStencil;
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000687 pr->drawPath(*clipPath, stroke, fGpu, false);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000688 } else {
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000689 pr->stencilPath(*clipPath, stroke, fGpu);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000690 }
691 }
692 }
693
694 // now we modify the clip bit by rendering either the clip
695 // element directly or a bounding rect of the entire clip.
696 drawState->enableState(GrGpu::kModifyStencilClip_StateBit);
697 for (int p = 0; p < passes; ++p) {
698 *drawState->stencil() = stencilSettings[p];
699 if (canDrawDirectToClip) {
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000700 if (Element::kRect_Type == element->getType()) {
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000701 SET_RANDOM_COLOR
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000702 fGpu->drawSimpleRect(element->getRect(), NULL);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000703 } else {
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000704 GrAssert(Element::kPath_Type == element->getType());
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000705 SET_RANDOM_COLOR
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000706 pr->drawPath(*clipPath, stroke, fGpu, false);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000707 }
708 } else {
709 SET_RANDOM_COLOR
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000710 // The view matrix is setup to do clip space -> stencil space translation, so
711 // draw rect in clip space.
712 fGpu->drawSimpleRect(SkRect::MakeFromIRect(clipSpaceIBounds), NULL);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000713 }
714 }
715 }
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000716 }
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000717 // set this last because recursive draws may overwrite it back to kNone.
718 GrAssert(kNone_ClipMaskType == fCurrClipMaskType);
719 fCurrClipMaskType = kStencil_ClipMaskType;
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000720 return true;
721}
722
robertphillips@google.comf8d904a2012-07-31 12:18:16 +0000723
bsalomon@google.com411dad02012-06-05 20:24:20 +0000724// mapping of clip-respecting stencil funcs to normal stencil funcs
725// mapping depends on whether stencil-clipping is in effect.
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000726static const GrStencilFunc
bsalomon@google.com411dad02012-06-05 20:24:20 +0000727 gSpecialToBasicStencilFunc[2][kClipStencilFuncCount] = {
728 {// Stencil-Clipping is DISABLED, we are effectively always inside the clip
729 // In the Clip Funcs
730 kAlways_StencilFunc, // kAlwaysIfInClip_StencilFunc
731 kEqual_StencilFunc, // kEqualIfInClip_StencilFunc
732 kLess_StencilFunc, // kLessIfInClip_StencilFunc
733 kLEqual_StencilFunc, // kLEqualIfInClip_StencilFunc
734 // Special in the clip func that forces user's ref to be 0.
735 kNotEqual_StencilFunc, // kNonZeroIfInClip_StencilFunc
736 // make ref 0 and do normal nequal.
737 },
738 {// Stencil-Clipping is ENABLED
739 // In the Clip Funcs
740 kEqual_StencilFunc, // kAlwaysIfInClip_StencilFunc
741 // eq stencil clip bit, mask
742 // out user bits.
743
744 kEqual_StencilFunc, // kEqualIfInClip_StencilFunc
745 // add stencil bit to mask and ref
746
747 kLess_StencilFunc, // kLessIfInClip_StencilFunc
748 kLEqual_StencilFunc, // kLEqualIfInClip_StencilFunc
749 // for both of these we can add
750 // the clip bit to the mask and
751 // ref and compare as normal
752 // Special in the clip func that forces user's ref to be 0.
753 kLess_StencilFunc, // kNonZeroIfInClip_StencilFunc
754 // make ref have only the clip bit set
755 // and make comparison be less
756 // 10..0 < 1..user_bits..
757 }
758};
759
bsalomon@google.coma3201942012-06-21 19:58:20 +0000760namespace {
761// Sets the settings to clip against the stencil buffer clip while ignoring the
762// client bits.
763const GrStencilSettings& basic_apply_stencil_clip_settings() {
764 // stencil settings to use when clip is in stencil
765 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
766 kKeep_StencilOp,
767 kKeep_StencilOp,
768 kAlwaysIfInClip_StencilFunc,
769 0x0000,
770 0x0000,
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000771 0x0000);
bsalomon@google.coma3201942012-06-21 19:58:20 +0000772 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
773}
774}
775
776void GrClipMaskManager::setGpuStencil() {
777 // We make two copies of the StencilSettings here (except in the early
778 // exit scenario. One copy from draw state to the stack var. Then another
779 // from the stack var to the gpu. We could make this class hold a ptr to
780 // GrGpu's fStencilSettings and eliminate the stack copy here.
781
782 const GrDrawState& drawState = fGpu->getDrawState();
783
784 // use stencil for clipping if clipping is enabled and the clip
785 // has been written into the stencil.
786 GrClipMaskManager::StencilClipMode clipMode;
787 if (this->isClipInStencil() && drawState.isClipState()) {
788 clipMode = GrClipMaskManager::kRespectClip_StencilClipMode;
789 // We can't be modifying the clip and respecting it at the same time.
790 GrAssert(!drawState.isStateFlagEnabled(
791 GrGpu::kModifyStencilClip_StateBit));
792 } else if (drawState.isStateFlagEnabled(
793 GrGpu::kModifyStencilClip_StateBit)) {
794 clipMode = GrClipMaskManager::kModifyClip_StencilClipMode;
795 } else {
796 clipMode = GrClipMaskManager::kIgnoreClip_StencilClipMode;
797 }
798
799 GrStencilSettings settings;
800 // The GrGpu client may not be using the stencil buffer but we may need to
801 // enable it in order to respect a stencil clip.
802 if (drawState.getStencil().isDisabled()) {
803 if (GrClipMaskManager::kRespectClip_StencilClipMode == clipMode) {
804 settings = basic_apply_stencil_clip_settings();
805 } else {
806 fGpu->disableStencil();
807 return;
808 }
809 } else {
810 settings = drawState.getStencil();
811 }
812
813 // TODO: dynamically attach a stencil buffer
814 int stencilBits = 0;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000815 GrStencilBuffer* stencilBuffer =
bsalomon@google.coma3201942012-06-21 19:58:20 +0000816 drawState.getRenderTarget()->getStencilBuffer();
817 if (NULL != stencilBuffer) {
818 stencilBits = stencilBuffer->bits();
819 }
820
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000821 GrAssert(fGpu->getCaps().stencilWrapOpsSupport() || !settings.usesWrapOp());
bsalomon@google.comf6601872012-08-28 21:11:35 +0000822 GrAssert(fGpu->getCaps().twoSidedStencilSupport() || !settings.isTwoSided());
bsalomon@google.coma3201942012-06-21 19:58:20 +0000823 this->adjustStencilParams(&settings, clipMode, stencilBits);
824 fGpu->setStencilSettings(settings);
825}
826
827void GrClipMaskManager::adjustStencilParams(GrStencilSettings* settings,
828 StencilClipMode mode,
829 int stencilBitCnt) {
bsalomon@google.com411dad02012-06-05 20:24:20 +0000830 GrAssert(stencilBitCnt > 0);
bsalomon@google.com411dad02012-06-05 20:24:20 +0000831
832 if (kModifyClip_StencilClipMode == mode) {
bsalomon@google.coma3201942012-06-21 19:58:20 +0000833 // We assume that this clip manager itself is drawing to the GrGpu and
834 // has already setup the correct values.
835 return;
bsalomon@google.com411dad02012-06-05 20:24:20 +0000836 }
bsalomon@google.coma3201942012-06-21 19:58:20 +0000837
bsalomon@google.com411dad02012-06-05 20:24:20 +0000838 unsigned int clipBit = (1 << (stencilBitCnt - 1));
839 unsigned int userBits = clipBit - 1;
840
bsalomon@google.coma3201942012-06-21 19:58:20 +0000841 GrStencilSettings::Face face = GrStencilSettings::kFront_Face;
bsalomon@google.comf6601872012-08-28 21:11:35 +0000842 bool twoSided = fGpu->getCaps().twoSidedStencilSupport();
bsalomon@google.com411dad02012-06-05 20:24:20 +0000843
bsalomon@google.coma3201942012-06-21 19:58:20 +0000844 bool finished = false;
845 while (!finished) {
846 GrStencilFunc func = settings->func(face);
847 uint16_t writeMask = settings->writeMask(face);
848 uint16_t funcMask = settings->funcMask(face);
849 uint16_t funcRef = settings->funcRef(face);
850
851 GrAssert((unsigned) func < kStencilFuncCount);
852
853 writeMask &= userBits;
854
855 if (func >= kBasicStencilFuncCount) {
856 int respectClip = kRespectClip_StencilClipMode == mode;
857 if (respectClip) {
858 // The GrGpu class should have checked this
859 GrAssert(this->isClipInStencil());
860 switch (func) {
861 case kAlwaysIfInClip_StencilFunc:
862 funcMask = clipBit;
863 funcRef = clipBit;
864 break;
865 case kEqualIfInClip_StencilFunc:
866 case kLessIfInClip_StencilFunc:
867 case kLEqualIfInClip_StencilFunc:
868 funcMask = (funcMask & userBits) | clipBit;
869 funcRef = (funcRef & userBits) | clipBit;
870 break;
871 case kNonZeroIfInClip_StencilFunc:
872 funcMask = (funcMask & userBits) | clipBit;
873 funcRef = clipBit;
874 break;
875 default:
876 GrCrash("Unknown stencil func");
877 }
878 } else {
879 funcMask &= userBits;
880 funcRef &= userBits;
bsalomon@google.com411dad02012-06-05 20:24:20 +0000881 }
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000882 const GrStencilFunc* table =
bsalomon@google.coma3201942012-06-21 19:58:20 +0000883 gSpecialToBasicStencilFunc[respectClip];
884 func = table[func - kBasicStencilFuncCount];
885 GrAssert(func >= 0 && func < kBasicStencilFuncCount);
bsalomon@google.com411dad02012-06-05 20:24:20 +0000886 } else {
bsalomon@google.coma3201942012-06-21 19:58:20 +0000887 funcMask &= userBits;
888 funcRef &= userBits;
bsalomon@google.com411dad02012-06-05 20:24:20 +0000889 }
bsalomon@google.coma3201942012-06-21 19:58:20 +0000890
891 settings->setFunc(face, func);
892 settings->setWriteMask(face, writeMask);
893 settings->setFuncMask(face, funcMask);
894 settings->setFuncRef(face, funcRef);
895
896 if (GrStencilSettings::kFront_Face == face) {
897 face = GrStencilSettings::kBack_Face;
898 finished = !twoSided;
899 } else {
900 finished = true;
901 }
bsalomon@google.com411dad02012-06-05 20:24:20 +0000902 }
bsalomon@google.coma3201942012-06-21 19:58:20 +0000903 if (!twoSided) {
904 settings->copyFrontSettingsToBack();
905 }
bsalomon@google.com411dad02012-06-05 20:24:20 +0000906}
907
908////////////////////////////////////////////////////////////////////////////////
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000909GrTexture* GrClipMaskManager::createSoftwareClipMask(int32_t clipStackGenID,
910 GrReducedClip::InitialState initialState,
911 const GrReducedClip::ElementList& elements,
912 const SkIRect& clipSpaceIBounds) {
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000913 GrAssert(kNone_ClipMaskType == fCurrClipMaskType);
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000914
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000915 GrTexture* result;
916 if (this->getMaskTexture(clipStackGenID, clipSpaceIBounds, &result)) {
917 return result;
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000918 }
919
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000920 if (NULL == result) {
robertphillips@google.comf105b102012-05-14 12:18:26 +0000921 fAACache.reset();
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000922 return NULL;
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000923 }
924
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000925 // The mask texture may be larger than necessary. We round out the clip space bounds and pin
926 // the top left corner of the resulting rect to the top left of the texture.
927 SkIRect maskSpaceIBounds = SkIRect::MakeWH(clipSpaceIBounds.width(), clipSpaceIBounds.height());
928
robertphillips@google.com2c756812012-05-22 20:28:23 +0000929 GrSWMaskHelper helper(this->getContext());
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000930
bsalomon@google.comb9086a02012-11-01 18:02:54 +0000931 SkMatrix matrix;
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000932 matrix.setTranslate(SkIntToScalar(-clipSpaceIBounds.fLeft),
933 SkIntToScalar(-clipSpaceIBounds.fTop));
934 helper.init(maskSpaceIBounds, &matrix);
935
936 helper.clear(kAllIn_InitialState == initialState ? 0xFF : 0x00);
robertphillips@google.comfa662942012-05-17 12:20:22 +0000937
sugoi@google.com5f74cf82012-12-17 21:16:45 +0000938 SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
sugoi@google.com12b4e272012-12-06 20:13:11 +0000939
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000940 for (ElementList::Iter iter(elements.headIter()) ; NULL != iter.get(); iter.next()) {
robertphillips@google.coma6f11c42012-07-23 17:39:44 +0000941
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000942 const Element* element = iter.get();
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000943 SkRegion::Op op = element->getOp();
robertphillips@google.comfa662942012-05-17 12:20:22 +0000944
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000945 if (SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) {
946 // Intersect and reverse difference require modifying pixels outside of the geometry
947 // that is being "drawn". In both cases we erase all the pixels outside of the geometry
948 // but leave the pixels inside the geometry alone. For reverse difference we invert all
949 // the pixels before clearing the ones outside the geometry.
robertphillips@google.comfa662942012-05-17 12:20:22 +0000950 if (SkRegion::kReverseDifference_Op == op) {
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000951 SkRect temp = SkRect::MakeFromIRect(clipSpaceIBounds);
robertphillips@google.comfa662942012-05-17 12:20:22 +0000952 // invert the entire scene
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000953 helper.draw(temp, SkRegion::kXOR_Op, false, 0xFF);
robertphillips@google.comfa662942012-05-17 12:20:22 +0000954 }
955
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000956 if (Element::kRect_Type == element->getType()) {
robertphillips@google.comfa662942012-05-17 12:20:22 +0000957 // convert the rect to a path so we can invert the fill
958 SkPath temp;
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000959 temp.addRect(element->getRect());
sugoi@google.com12b4e272012-12-06 20:13:11 +0000960 temp.setFillType(SkPath::kInverseEvenOdd_FillType);
robertphillips@google.comfa662942012-05-17 12:20:22 +0000961
sugoi@google.com12b4e272012-12-06 20:13:11 +0000962 helper.draw(temp, stroke, SkRegion::kReplace_Op,
963 element->isAA(),
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000964 0x00);
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000965 } else {
966 GrAssert(Element::kPath_Type == element->getType());
sugoi@google.com12b4e272012-12-06 20:13:11 +0000967 SkPath clipPath = element->getPath();
968 clipPath.toggleInverseFillType();
skia.committer@gmail.comd21444a2012-12-07 02:01:25 +0000969 helper.draw(clipPath, stroke,
robertphillips@google.comfa662942012-05-17 12:20:22 +0000970 SkRegion::kReplace_Op,
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000971 element->isAA(),
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000972 0x00);
robertphillips@google.comfa662942012-05-17 12:20:22 +0000973 }
974
975 continue;
976 }
977
978 // The other ops (union, xor, diff) only affect pixels inside
979 // the geometry so they can just be drawn normally
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000980 if (Element::kRect_Type == element->getType()) {
981 helper.draw(element->getRect(), op, element->isAA(), 0xFF);
982 } else {
983 GrAssert(Element::kPath_Type == element->getType());
sugoi@google.com12b4e272012-12-06 20:13:11 +0000984 helper.draw(element->getPath(), stroke, op, element->isAA(), 0xFF);
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000985 }
986 }
987
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000988 helper.toTexture(result, kAllIn_InitialState == initialState ? 0xFF : 0x00);
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000989
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000990 fCurrClipMaskType = kAlpha_ClipMaskType;
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000991 return result;
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000992}
993
robertphillips@google.comf294b772012-04-27 14:29:26 +0000994////////////////////////////////////////////////////////////////////////////////
robertphillips@google.comf105b102012-05-14 12:18:26 +0000995void GrClipMaskManager::releaseResources() {
robertphillips@google.comf105b102012-05-14 12:18:26 +0000996 fAACache.releaseResources();
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000997}
bsalomon@google.com6e4e6502013-02-25 20:12:45 +0000998
999void GrClipMaskManager::setGpu(GrGpu* gpu) {
1000 fGpu = gpu;
1001 fAACache.setContext(gpu->getContext());
1002}