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reed@google.com4b163ed2012-08-07 21:35:13 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef SkMathPriv_DEFINED
9#define SkMathPriv_DEFINED
10
11#include "SkMath.h"
12
13/** Returns -1 if n < 0, else returns 0
14 */
15#define SkExtractSign(n) ((int32_t)(n) >> 31)
16
17/** If sign == -1, returns -n, else sign must be 0, and returns n.
18 Typically used in conjunction with SkExtractSign().
19 */
20static inline int32_t SkApplySign(int32_t n, int32_t sign) {
21 SkASSERT(sign == 0 || sign == -1);
22 return (n ^ sign) - sign;
23}
24
25/** Return x with the sign of y */
26static inline int32_t SkCopySign32(int32_t x, int32_t y) {
27 return SkApplySign(x, SkExtractSign(x ^ y));
28}
29
30/** Given a positive value and a positive max, return the value
31 pinned against max.
32 Note: only works as long as max - value doesn't wrap around
33 @return max if value >= max, else value
34 */
35static inline unsigned SkClampUMax(unsigned value, unsigned max) {
reed@google.com4b163ed2012-08-07 21:35:13 +000036 if (value > max) {
37 value = max;
38 }
39 return value;
reed@google.com4b163ed2012-08-07 21:35:13 +000040}
41
reed@google.com4b163ed2012-08-07 21:35:13 +000042///////////////////////////////////////////////////////////////////////////////
43
44/** Return a*b/255, truncating away any fractional bits. Only valid if both
45 a and b are 0..255
46 */
47static inline U8CPU SkMulDiv255Trunc(U8CPU a, U8CPU b) {
48 SkASSERT((uint8_t)a == a);
49 SkASSERT((uint8_t)b == b);
50 unsigned prod = SkMulS16(a, b) + 1;
51 return (prod + (prod >> 8)) >> 8;
52}
53
54/** Return (a*b)/255, taking the ceiling of any fractional bits. Only valid if
55 both a and b are 0..255. The expected result equals (a * b + 254) / 255.
56 */
57static inline U8CPU SkMulDiv255Ceiling(U8CPU a, U8CPU b) {
58 SkASSERT((uint8_t)a == a);
59 SkASSERT((uint8_t)b == b);
60 unsigned prod = SkMulS16(a, b) + 255;
61 return (prod + (prod >> 8)) >> 8;
62}
63
64/** Just the rounding step in SkDiv255Round: round(value / 255)
65 */
66static inline unsigned SkDiv255Round(unsigned prod) {
67 prod += 128;
68 return (prod + (prod >> 8)) >> 8;
69}
70
71#endif