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reed@android.com8a1c16f2008-12-17 15:59:43 +00001/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef SkComposeShader_DEFINED
18#define SkComposeShader_DEFINED
19
20#include "SkShader.h"
21
22class SkXfermode;
23
24///////////////////////////////////////////////////////////////////////////////////////////
25
26/** \class SkComposeShader
27 This subclass of shader returns the coposition of two other shaders, combined by
28 a xfermode.
29*/
ctguil@chromium.orgc7d9f9d2011-05-20 22:16:08 +000030class SK_API SkComposeShader : public SkShader {
reed@android.com8a1c16f2008-12-17 15:59:43 +000031public:
32 /** Create a new compose shader, given shaders A, B, and a combining xfermode mode.
33 When the xfermode is called, it will be given the result from shader A as its
34 "dst", and the result of from shader B as its "src".
35 mode->xfer32(sA_result, sB_result, ...)
36 @param shaderA The colors from this shader are seen as the "dst" by the xfermode
37 @param shaderB The colors from this shader are seen as the "src" by the xfermode
38 @param mode The xfermode that combines the colors from the two shaders. If mode
39 is null, then SRC_OVER is assumed.
40 */
41 SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL);
42 virtual ~SkComposeShader();
43
44 // override
45 virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix);
46 virtual void shadeSpan(int x, int y, SkPMColor result[], int count);
47 virtual void beginSession();
48 virtual void endSession();
49
50protected:
51 SkComposeShader(SkFlattenableReadBuffer& );
52 virtual void flatten(SkFlattenableWriteBuffer& );
53 virtual Factory getFactory() { return CreateProc; }
54
55private:
56 static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) {
57 return SkNEW_ARGS(SkComposeShader, (buffer)); }
58
59 SkShader* fShaderA;
60 SkShader* fShaderB;
61 SkXfermode* fMode;
62
63 typedef SkShader INHERITED;
64};
65
66#endif