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gerrit-public.fairphone.software
/
fp2-dev
/
platform
/
external
/
chromium_org
/
third_party
/
skia
/
249af15fb82833d2274850c589812b6e69df0033
/
src
/
gpu
/
effects
/
GrCustomCoordsTextureEffect.cpp
249af15
BUG=skia:
by joshualitt
· 10 years ago
30ba436
Initial refactor of shaderbuilder to prepare for geometry shaders
by joshualitt
· 10 years ago
7510b22
Rename GrGLUniformManager to GrGLProgramDataManager
by kkinnunen
· 10 years ago
63e99f7
Allow GrGLEffects to produce variable length keys.
by bsalomon
· 10 years ago
848faf0
This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together.
by bsalomon
· 10 years ago
83d081a
Goodbye GrEffectRef.
by bsalomon
· 10 years ago
261dc56
Move VertexBuilder to a GrGLFullShaderBuilder subclass
by commit-bot@chromium.org
· 11 years ago
77af680
Make GPU coord transforms automatic
by bsalomon@google.com
· 11 years ago
76eaf74
Add a GrCustomCoordsTextureEffect class
by commit-bot@chromium.org
· 11 years ago