1. 366f1c6 Fixed lingering gpu-path AA clip mask generation bug by robertphillips@google.com · 12 years ago
  2. ded4f4b Initial support for GL_NV_path_renering. Experimental, there are still some issues to resolve, set gyp variable skia_nv_path_rendering=1 or build flag GR_GL_USE_NV_PATH_RENDERING to enable. by bsalomon@google.com · 12 years ago
  3. 58b2021 Split GrSWMaskHelper into its own files by robertphillips@google.com · 12 years ago
  4. b213ed8 Simplify vertex layout bitfields by making Position-as-texcoords the default. by tomhudson@google.com · 12 years ago
  5. 9e553c6 Minor GrStencilSettings cleanup by bsalomon@google.com · 12 years ago
  6. c82a8b7 Fixed two bugs in SW-only clip mask generation by robertphillips@google.com · 12 years ago
  7. a320194 Make GrClipMaskManager configure the stencil and scissor on GrGpu by bsalomon@google.com · 12 years ago
  8. c8f7f47 Store clip mask location in GrClipMaskManager as a enum rather than two bools by bsalomon@google.com · 12 years ago
  9. 13b85aa Give GrClipMaskManager a GrGpu* by bsalomon@google.com · 12 years ago
  10. f69a11b Use GrAARectRenderer in GPU AA clip mask generation by robertphillips@google.com · 12 years ago
  11. 75b3c96 Move clientID into texture desc by robertphillips@google.com · 12 years ago
  12. 4705954 Search and replace change. Some Gr enum value names didn't have a "Gr" in their suffix. by bsalomon@google.com · 12 years ago
  13. 411dad0 Move stencil param adjustment to GrClipMaskManager, attempt to make GrGpuGL::flushStencil readable by bsalomon@google.com · 12 years ago
  14. 8a4fc40 Updated useSWOnlyPath method to use path chain instead of raw path renderer methods by robertphillips@google.com · 12 years ago
  15. 72176b2 Removed SoftwarePathRenderer from GrContext's path renderer chain by robertphillips@google.com · 12 years ago
  16. 2c75681 Remove GrClipMaskManager's path renderer chain (in favor of GrContext's) by robertphillips@google.com · 12 years ago
  17. a3e5c63 Minor tweaks to SW-only clip mask generation logic by robertphillips@google.com · 12 years ago
  18. fa66294 First functioning version of SW-only clip mask creator by robertphillips@google.com · 12 years ago
  19. 5acc0e3 Free cached AA clip mask when create hard/stencil clip mask by robertphillips@google.com · 12 years ago
  20. 6623fcd Convert AAClipCache's GrRects to GrIRects by robertphillips@google.com · 12 years ago
  21. f105b10 Made clip mask cache use Scratch Texture system by robertphillips@google.com · 12 years ago
  22. 6b70a7b Split createAlphaClipMask in two to allow reuse with SW-only path by robertphillips@google.com · 12 years ago
  23. 8fff356 Made clip mask cache reuse depend on mask size/bounds (instead of render target size) by robertphillips@google.com · 12 years ago
  24. beeb97c Added stack to AA clip mask cache by robertphillips@google.com · 12 years ago
  25. 6d62df4 First pass at accelerating gpu-based AA clipping by robertphillips@google.com · 12 years ago
  26. 180bc88 Disabled stencil buffer for AA clip mask by robertphillips@google.com · 12 years ago
  27. fd6daf5 Added cache to gpu AA clipping by robertphillips@google.com · 12 years ago
  28. a72eef3 Added gpu AA clipping to old shader path by robertphillips@google.com · 12 years ago
  29. 8d033a1 Remove GrPath typedef by bsalomon@google.com · 12 years ago
  30. f294b77 Initial version of AA clip A8/R8 mask creation by robertphillips@google.com · 12 years ago
  31. 0f191f3 Minor refactoring to remove duplicate enum from Ganesh (_SetOp -> SkRegion::Op) by robertphillips@google.com · 12 years ago
  32. 1e945b7 Minor refactoring to pull GrClipMaskManager into its own files by robertphillips@google.com · 12 years ago