1. 848faf0 This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together. by bsalomon · 10 years ago
  2. 83d081a Goodbye GrEffectRef. by bsalomon · 10 years ago
  3. 55fad7a Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef. by bsalomon · 10 years ago
  4. 97b9ab7 Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. by bsalomon · 10 years ago
  5. 969842a Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. (https://codereview.chromium.org/377503004/) by reed · 10 years ago
  6. 2011fe9 Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. by bsalomon · 10 years ago
  7. 9de5b51 SkShader::asNewEffect Refactoring by dandov · 10 years ago
  8. eaa6749 add localmatrix param to asNewEffect by reed@google.com · 10 years ago
  9. 96fb748 add localmatrix parameter to shader's asNewEffect by commit-bot@chromium.org · 10 years ago
  10. ce56d96 Remove SkShader virtual method validContext by commit-bot@chromium.org · 10 years ago
  11. e901b6d create struct to hold all the params passed around for shader::context by commit-bot@chromium.org · 10 years ago
  12. 9c9005a Move SkShader::fLocalMatrix into SkShader constructor. by commit-bot@chromium.org · 10 years ago
  13. 87fcd95 Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/) by commit-bot@chromium.org · 10 years ago
  14. 6e5671d Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) by commit-bot@chromium.org · 10 years ago
  15. bc2f1dc Extract most of the mutable state of SkShader into a separate Context object. by commit-bot@chromium.org · 10 years ago
  16. 53783b0 Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) by commit-bot@chromium.org · 10 years ago
  17. 001f4ed Extract most of the mutable state of SkShader into a separate Context object. by commit-bot@chromium.org · 10 years ago
  18. 0f10f7b Allow toString capability to be toggled independent of developer mode. by commit-bot@chromium.org · 10 years ago
  19. 8b0e8ac Refactor read and write buffers. by commit-bot@chromium.org · 10 years ago
  20. 4ec5c95 fix win build by reed@google.com · 11 years ago
  21. 34150b4 Clear out SK_SCALAR_IS_FLOAT from SkRadialGradient, and merge the logic for radial_mirror and radial_repeat. by commit-bot@chromium.org · 11 years ago
  22. 77af680 Make GPU coord transforms automatic by bsalomon@google.com · 11 years ago
  23. e0e7cfe Change old PRG to be SkLCGRandom; change new one to SkRandom by commit-bot@chromium.org · 11 years ago
  24. 82d1223 Two and three color GPU gradients without textures. by bsalomon@google.com · 11 years ago
  25. 7ab7ca4 Fix case where GrGLEffectMatrix gives back a dangling ptr for the coords var name. by commit-bot@chromium.org · 11 years ago
  26. 437d6eb use Descriptor struct to encapsulate all the common paramaeters between our various gradient types. If we like it, might promote it to the public API. by reed@google.com · 11 years ago
  27. c26d94f Move nested class GrDrawTarget::Caps out as GrDrawTargetCaps. by bsalomon@google.com · 11 years ago
  28. c781888 Attempt to reland 8264-5 with warning-as-error fixes. by bsalomon@google.com · 11 years ago
  29. 67e7cde revert 8265-8264 (broke build) by reed@google.com · 11 years ago
  30. ae81d5c Adds local coords to GrEffect system. by bsalomon@google.com · 11 years ago
  31. e0e385c Removed unused parameters by sugoi@google.com · 11 years ago
  32. 73a9694 Use SkMWRandom in GLPrograms test. by bsalomon@google.com · 11 years ago
  33. ae97c06 remove vestiges of 32BIT_GRADIENT flag, as we always dither gradients now by reed@google.com · 11 years ago
  34. 6004029 Go from a 1x2 to a 2x2 dither cell, and change/simplify the logic for how we by reed@google.com · 11 years ago
  35. 55853db Move dither toggle logic into common helper functions, to make it easier to by reed@google.com · 11 years ago
  36. 3c2102c restore cache-count for gradients to p.o.2. so we can perform fancier dithering by reed@google.com · 11 years ago
  37. 6340a41 Let them eat GrEffectRef. by bsalomon@google.com · 12 years ago
  38. a1ebbe4 Change some function/vars from EffectPtr to EffectRef to reflect GrEffectPtr->GrEffectRef renaming. by bsalomon@google.com · 12 years ago
  39. 5d2cd20 Fix GPU-less build. by bsalomon@google.com · 12 years ago
  40. 0ac6af4 Wrap GrEffects in GrEffectPtr. by bsalomon@google.com · 12 years ago
  41. ff21c2e Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 12 years ago
  42. 76f9e93 Added print out of SkShader information to debugger by robertphillips@google.com · 12 years ago
  43. 84831ac fix all the false --> NULL issues in the gradient code by humper@google.com · 12 years ago
  44. 00835cc Fix debug build after r7153 (removed param referenced in assertion) by bsalomon@google.com · 12 years ago
  45. e197cbf Change signature of SkShader::asNewEffect(), implement for SkBitmapProcShader. by bsalomon@google.com · 12 years ago
  46. d8b5fac Reland r6233 with fix. by bsalomon@google.com · 12 years ago
  47. 115b06f Re-revert r6233. by bsalomon@google.com · 12 years ago
  48. c3a58f3 Reland r6233 with fix for config conversion texture matrices. by bsalomon@google.com · 12 years ago
  49. 66e534d Revert r6233 while investigating bot failures. by bsalomon@google.com · 12 years ago
  50. ce49e16 Checkpoint in moving texture matrices out of GrGLProgram and into GrGLEffect. by bsalomon@google.com · 12 years ago
  51. f94b3a4 Make SkShader store localM directly rather than as a separate alloc. by bsalomon@google.com · 12 years ago
  52. 2eaaefd Pass GrCustomStage to key-generation functions and emitCode(). by bsalomon@google.com · 12 years ago
  53. f78df33 Make GrGLGradientEffect derive directly from GrGLEffect. by bsalomon@google.com · 12 years ago
  54. 08283af Rename GrSamplerState to GrEffectStage. by bsalomon@google.com · 12 years ago
  55. 0707c29 GrGLGradientStage->GrGLGradientEffect by bsalomon@google.com · 12 years ago
  56. 46fba0d Rename StageKey and related stuff. by bsalomon@google.com · 12 years ago
  57. 396e61f Rename GrProgramStageFactory to GrBackendEffectFactory. by bsalomon@google.com · 12 years ago
  58. 422e81a GrGLProgramStage Renaming Part 3 by bsalomon@google.com · 12 years ago
  59. 021fc73 GrCustomStage Renaming Part 5 by bsalomon@google.com · 12 years ago
  60. 8ea78d8 GrCustomStage Renaming Part 4 by bsalomon@google.com · 12 years ago
  61. f271cc7 GrCustomStage Renaming Part 3 by bsalomon@google.com · 12 years ago
  62. 6f261be GrCustomStage Renaming Part 2 by bsalomon@google.com · 12 years ago
  63. a469c28 CustomStage Renaming Part 1 by bsalomon@google.com · 12 years ago
  64. dfdb7e5 Reland r5963 with two fixes: by bsalomon@google.com · 12 years ago
  65. f6eac8a Revert r5962 because of failures. by bsalomon@google.com · 12 years ago
  66. b022177 Require matrix for custom stage to be set when custom stage is installed. by bsalomon@google.com · 12 years ago
  67. 1ce49fc Move GrTextureParams from GrSamplerState to GrTextureAccess by bsalomon@google.com · 12 years ago
  68. f06df1b Introduce GrGLShaderBuilder::TextureSampler by bsalomon@google.com · 12 years ago
  69. 868a8e7 Recommit r5350 with fix for image failures (which affected GLs that don't support ARB_texture_swizzle). by bsalomon@google.com · 12 years ago
  70. a3d707b Revert 5350 while image changes are diagnosed. by bsalomon@google.com · 12 years ago
  71. b41b2bc Remove fModulate from GrGLShaderBuilder by bsalomon@google.com · 12 years ago
  72. 34bcb9f Some GrGLShaderBuilder cleanup by bsalomon@google.com · 12 years ago
  73. fbfcd56 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 12 years ago
  74. d472620 Registry-based unit test for custom effects by bsalomon@google.com · 12 years ago
  75. a5e65ec by twiz@google.com · 12 years ago
  76. cf8fb1f Create GPU-less build of Skia. by bsalomon@google.com · 12 years ago
  77. 98e8b6d Remove old constructors from GrGradientEffect subclasses, and moved their declarations into source files. by rileya@google.com · 12 years ago
  78. 1c6d64b Renamed and made public SkGradientShaderBases's 'commonAsAGradient' to 'getGradientTableBitmap', and use that instead of asABitmap in gradient custom stage setup. by rileya@google.com · 12 years ago
  79. d7cc651 Move GPU gradients into src/effects/gradients. by rileya@google.com · 12 years ago
  80. 589708b Split SkGradientShader into separate files for each gradient subclass. by rileya@google.com · 12 years ago