1. 63e99f7 Allow GrGLEffects to produce variable length keys. by bsalomon · 10 years ago
  2. 848faf0 This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together. by bsalomon · 10 years ago
  3. 83d081a Goodbye GrEffectRef. by bsalomon · 10 years ago
  4. 55fad7a Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef. by bsalomon · 10 years ago
  5. 2290000 Make GrGLShaderBuilder::fragmentPosition() return a vec4, with 1.0 as the zw components when in the y-flip case. This works around an Adreno driver bug. by bsalomon · 10 years ago
  6. 160a52b Stop referencing gl_FragCoord z and w components. by bsalomon · 10 years ago
  7. 88cb22b Convert GrCrash->SkFAIL GrDebugCrash->SkDEBUGFAIL by commit-bot@chromium.org · 10 years ago
  8. 0a09d71 Implement drawDRRect for GPU by commit-bot@chromium.org · 10 years ago
  9. 1b035d8 Do div-by-zero check for all gpus in ellipse/rr effects. by commit-bot@chromium.org · 10 years ago
  10. d0a5029 Add effect for ellipse clipping. by commit-bot@chromium.org · 10 years ago
  11. da0d978 Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 10 years ago
  12. 3eedb80 Add clip effect for circles by commit-bot@chromium.org · 10 years ago