- 6e5671d Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) by commit-bot@chromium.org · 10 years ago
- bc2f1dc Extract most of the mutable state of SkShader into a separate Context object. by commit-bot@chromium.org · 10 years ago
- cee9dcb start to remove lockPixels from bitmapshader by reed@google.com · 11 years ago
- fed04b3 remove fConvolutionProcs from State, and just use it locally by reed@google.com · 11 years ago
- 0dc546c Implement highQualityFilter16 so GM doesn't crash when you give it resources. by mtklein@google.com · 11 years ago
- 1e18225 free cache in destructor, in case endContext was not called. change Resize to return bool indicating success. by reed@google.com · 11 years ago
- 602a1d7 add scaledimagecache by reed@google.com · 11 years ago
- 9cfc83c stop using bitmap-filter flags outside of paint itself, as a step towards really changing them into an enum by reed@google.com · 11 years ago
- 1f3c738 Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- dd85088 struct and class forward declarations incompatible on some compilers by humper@google.com · 11 years ago
- 138ebc3 The image resampling code has been transplanted from Chrome; it's incredibly fast. by humper@google.com · 11 years ago
- 9c96d4b fix trivial matrix computation by humper@google.com · 11 years ago
- d647426 Reverted 10056-10059 by robertphillips@google.com · 11 years ago
- fa1bd5f Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- d64d8a9 Working plumb of image scaling: by humper@google.com · 11 years ago
- e81d1bc don't leak the bitmap filter by commit-bot@chromium.org · 11 years ago
- 9e1ec1a Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- b088947 New bitmap filter checkin; this time with less build breakage by humper@google.com · 11 years ago
- 1a8940e Revert "More general image filter interface; tested implementation of standalone" by humper@google.com · 11 years ago
- 25fc6b9 More general image filter interface; tested implementation of standalone by humper@google.com · 11 years ago
- 3e2345a Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- 4c69a06 clone of https://codereview.chromium.org/15316014/ with teaks by reed@google.com · 11 years ago
- b0a327e Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 12 years ago
- 6bb92bc detect gigantoid matrices, and do nothing to avoid wacky overflows from float -> int by reed@google.com · 12 years ago
- a8d9930 fast case for translate-only repeat bitmapshader, so Tom can be happy by reed@google.com · 12 years ago
- 9a4c746 reland 5926 w/ fix in middle loop (thank you asserts) by reed@google.com · 12 years ago
- 6222be8 revert 5926 (debug assert) by reed@google.com · 12 years ago
- 1fe2690 add shaderproc32 for translate+clamp+nofilter. by reed@google.com · 12 years ago
- fbfcd56 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 12 years ago
- 7866228 land http://codereview.appspot.com/6353063/ by Lei by reed@google.com · 12 years ago
- 9fe287b add debuggin matrix-proc to validate its output before calling the samplers by reed@google.com · 12 years ago
- 77613a5 enable fractionalint (64bit) math in bitmap procs by reed@google.com · 12 years ago
- f444e8c don't flip the fractional bits (low 4) for bilerp when in kMirror_TileMode by reed@google.com · 12 years ago
- c5039dd disable 64bit opt for now, as I debug skew failure in DRT by reed@google.com · 12 years ago
- 411215a apply FractionalInt improvement to rotated by reed@google.com · 12 years ago
- 4bc0a9d use higher precision (64bit) fixed-point for matrix proc by reed@google.com · 12 years ago
- ae29b88 SSSE3 code for drawing rotated bitmaps; produces 25-30% speedup. by tomhudson@google.com · 12 years ago
- 5efaf26 SSE2 version of ClampX_ClampY_{no}filter_affine, courtesy of Jin Yang. by tomhudson@google.com · 12 years ago
- 06a7313 SSE2 version of ClampX_ClampY_{no}filter_scale; yields 10-20% speedup in by tomhudson@google.com · 12 years ago
- ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
- 258cb22 fix overflow in matrixproc, and add debugging code to test that by reed@android.com · 14 years ago
- f3f0bd7 SSE2-ified S32_alpha_D32_filter_DX (refactoring to come). Also shaved a few by senorblanco@chromium.org · 15 years ago
- dc7de74 More SSE2 optimizations. This CL implements an SSE2 version of S32_bitmap_D32_filter_DX, and uses aligned loads and stores for dst, in all blending. by senorblanco@chromium.org · 15 years ago
- 4c128c4 add method to compute max count for a given buffer size in the bitmap shader. by reed@android.com · 15 years ago
- 07d1f00 add special matrixprocs when the matrix is at most translate. These are faster by reed@android.com · 15 years ago
- c9a1d4b add platformProcs() porting function by reed@android.com · 15 years ago
- eef375b clean up SkBitmapProcState in preparation for adding porting-layer functions by reed@android.com · 15 years ago
- 83f7bc3 remove conditional build flag for mipmaps by reed@android.com · 15 years ago
- 7a99eb1 add shaderprocs for all-in-one special blits (matrix+sampler) by reed@android.com · 15 years ago
- 2e86178 remove obsolete state by reed@android.com · 15 years ago
- 8a1c16f grab from latest android by reed@android.com · 16 years ago