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gerrit-public.fairphone.software
/
fp2-dev
/
platform
/
external
/
chromium_org
/
third_party
/
skia
/
9cfc83cc8ac2ee50a7ce889e65a707941f48bdea
/
src
/
core
/
SkBitmapProcState_matrixProcs.cpp
9cfc83c
stop using bitmap-filter flags outside of paint itself, as a step towards really changing them into an enum
by reed@google.com
· 11 years ago
9c96d4b
fix trivial matrix computation
by humper@google.com
· 11 years ago
d647426
Reverted 10056-10059
by robertphillips@google.com
· 11 years ago
d64d8a9
Working plumb of image scaling:
by humper@google.com
· 11 years ago
e16efc1
Sanitizing source files in Skia_Periodic_House_Keeping
by skia.committer@gmail.com
· 11 years ago
05af1af
eliminate all warnings in non-thirdparty code on mac
by humper@google.com
· 12 years ago
cc0c8e6
correctly handle negative values in fixed_clamp()
by reed@google.com
· 12 years ago
fbfcd56
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
by rmistry@google.com
· 12 years ago
157d944
rm: Introduce SK_ARM_NEON_WRAP handy wrapper macro.
by digit@google.com
· 12 years ago
fce02ac
arm: dynamic NEON support for SkBitmapProcState matrix operations.
by digit@google.com
· 12 years ago
4d0078a
Fix calling (and checking) the decal_ functions when the input is SkFractionalInt.
by reed@google.com
· 12 years ago
c199293
fix/revert the unsigned-shift change made to clamp in 3836. For clamp we want
by reed@google.com
· 12 years ago
99c114e
We were numerically overflowing our 16bit coordinates that we communicate
by reed@google.com
· 12 years ago
a4b0d13
speculative fix for debug/release problem on windows with mirror bitmaps
by reed@google.com
· 12 years ago
f444e8c
don't flip the fractional bits (low 4) for bilerp when in kMirror_TileMode
by reed@google.com
· 12 years ago
6c5bf8d
Added BSD license language where missing.
by caryclark@google.com
· 12 years ago
258cb22
fix overflow in matrixproc, and add debugging code to test that
by reed@android.com
· 14 years ago
ed881c2
add neon opts for matrix procs
by reed@android.com
· 15 years ago
a2b2c4b
fix typo in matrix proc index computation, where we were always taking the
by reed@android.com
· 15 years ago
4c128c4
add method to compute max count for a given buffer size in the bitmap shader.
by reed@android.com
· 15 years ago
07d1f00
add special matrixprocs when the matrix is at most translate. These are faster
by reed@android.com
· 15 years ago
8a1c16f
grab from latest android
by reed@android.com
· 16 years ago