1. 9fa60da Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). by reed · 10 years ago
  2. edda70e Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 10 years ago
  3. ce56d96 Remove SkShader virtual method validContext by commit-bot@chromium.org · 10 years ago
  4. e901b6d create struct to hold all the params passed around for shader::context by commit-bot@chromium.org · 10 years ago
  5. 87fcd95 Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/) by commit-bot@chromium.org · 10 years ago
  6. 6e5671d Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) by commit-bot@chromium.org · 10 years ago
  7. bc2f1dc Extract most of the mutable state of SkShader into a separate Context object. by commit-bot@chromium.org · 10 years ago
  8. 53783b0 Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) by commit-bot@chromium.org · 10 years ago
  9. 001f4ed Extract most of the mutable state of SkShader into a separate Context object. by commit-bot@chromium.org · 10 years ago
  10. 0f10f7b Allow toString capability to be toggled independent of developer mode. by commit-bot@chromium.org · 10 years ago
  11. 8b0e8ac Refactor read and write buffers. by commit-bot@chromium.org · 10 years ago
  12. 76f9e93 Added print out of SkShader information to debugger by robertphillips@google.com · 12 years ago
  13. a641f3f reland 6798 w/ fix for bitmap-as-mask pixel-locking by reed@google.com · 12 years ago
  14. 135e16c revert 6798 (assert in GM) by reed@google.com · 12 years ago
  15. 1adcf88 Goal: ensure we always balance lock/unlock pixels calls. by reed@google.com · 12 years ago
  16. 02f65f2 move SkFilterShader into private header by reed@google.com · 12 years ago