1. bd769d0 Initial change to create GeometryProcessor by joshualitt · 10 years ago
  2. 274b4ba Switch Layer Hoisting over to SkRecord backend by robertphillips · 10 years ago
  3. 00b76bd Add reference base class to GrGpuResourcewith pending IO references. by bsalomon · 10 years ago
  4. 2ed8a75 Remove use of EXPERIMENTAL_getActiveOps from layer hoisting code by robertphillips · 10 years ago
  5. e5ea500 Hide fields in SkImageInfo by reed · 10 years ago
  6. d982eb2 Replace SkPictureReplacementPlayback with GrRecordReplaceDraw by robertphillips · 10 years ago
  7. b0bd4f6 Remove GrDrawTarget::AutoRenderTargetRestore. by bsalomon · 10 years ago
  8. 8482504 make allocPixels throw on failure by reed · 10 years ago
  9. 98d709b Reorganize Layer Hoisting code by robertphillips · 10 years ago
  10. 842b086 When ignoring color input don't use vertex attribs on gpu by egdaniel · 10 years ago
  11. 6db9128 Add option to add precision to varyings in shader by egdaniel · 10 years ago
  12. ed82c4e Use non-VBO vertex arrays on QC GPUs. by bsalomon · 10 years ago
  13. 6267f81 Move MakeDivByTextureWHMatrix to GrCoordTransform by bsalomon · 10 years ago
  14. fa3a41f Don't assert on empty GrGLPaths by cdalton · 10 years ago
  15. 9bd5bbf Fix to use high precision on cubics not conics. by egdaniel · 10 years ago
  16. b2f94d1 Use highp for gpu bezier effects by egdaniel · 10 years ago
  17. 7187593 Make SkGrPixelRef responsible for owning GrSurface's texture rather than RT. by bsalomon · 10 years ago
  18. a8d7f0b Try out scalar picture sizes by robertphillips · 10 years ago
  19. 32d0b3b Simplify SkGpuDevice construction by bsalomon · 10 years ago
  20. 6a25bd0 Revert Jim's CL. by Mike Klein · 10 years ago
  21. 63b9dc8 Restore text vertex buffer alloc and other optimizations. by jvanverth · 10 years ago
  22. 744998e Make textures register with GrResourceCache2 as scratch. by bsalomon · 10 years ago
  23. 7b3d5ee Make setVertexAttribs in GrDrawState take a stride parameter. by egdaniel · 10 years ago
  24. 2e1a826 Revert of Restore text alloc optimizations. (patchset #4 of https://codereview.chromium.org/466363009/) by djsollen · 10 years ago
  25. ea81ced Revert of Make setVertexAttribs in GrDrawState take a stride parameter. (patchset #5 of https://codereview.chromium.org/511593004/) by djsollen · 10 years ago
  26. c59308d Revert of Possible fix to Restore text vertex buffer alloc and other optimizations. (patchset #1 of https://codereview.chromium.org/513863004/) by djsollen · 10 years ago
  27. 85f9484 Possible fix to Restore text vertex buffer alloc and other optimizations. by egdaniel · 10 years ago
  28. af013bf Make setVertexAttribs in GrDrawState take a stride parameter. by egdaniel · 10 years ago
  29. d628330 Switch GPU Optimization code to SkRecord by robertphillips · 10 years ago
  30. 9c3d24b Restore text vertex buffer alloc and other optimizations. by jvanverth · 10 years ago
  31. 533eb78 Convert BBH APIs to use SkRect. by mtklein · 10 years ago
  32. 5219e57 Remove skip draw check in GrContext by egdaniel · 10 years ago
  33. 1696126 Make GrGpuResources register with GrResourceCache2 after fully constructed. by bsalomon · 10 years ago
  34. a2b0af8 Revert of Make GrGpuResources register with GrResourceCache2 after fully constructed. (patchset #3 of https://codereview.chromium.org/504313002/) by bsalomon · 10 years ago
  35. d68b3e4 Make GrGpuResources register with GrResourceCache2 after fully constructed. by bsalomon · 10 years ago
  36. 21aed57 Create Read-only Base class for GrDrawState that holds data members and getters by egdaniel · 10 years ago
  37. a721c81 Remove reliance on linked in GL functions for assembling GLES interfaces. by bsalomon · 10 years ago
  38. ec56e45 Implement NV_path_rendering on OpenGL ES by kkinnunen · 10 years ago
  39. 02e36f2 Fix leak of GrResourceCacheEntry by bsalomon · 10 years ago
  40. ab78e06 Store vertex size in DrawState when setVertexAttribs is called by egdaniel · 10 years ago
  41. 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago
  42. 64bf767 Split up monolithic EXPERIMENTAL_drawPicture method by robertphillips · 10 years ago
  43. c8dc1f7 Add GrResourceCache2. by bsalomon · 10 years ago
  44. 01a492f Fix == operator in GrTextureDomain so we don't compair uninitilized values by egdaniel · 10 years ago
  45. 8cbf3d5 Remove State struct from GrDrawState by egdaniel · 10 years ago
  46. 5b65357 Simplify GrGLPathRendering interface by kkinnunen · 10 years ago
  47. ccdaa04 Separate GL path rendering state from GrGpuGL to GrGLPathRendering by kkinnunen · 10 years ago
  48. cecc91c Make GrGLConfigConversionEffect work for Imagination and some other GPUs. by changjun.yang · 10 years ago
  49. 1d89ddc Revert of Add GrResourceCache2. (patchset #4 of https://codereview.chromium.org/481443002/) by bsalomon · 10 years ago
  50. 94ce9ac Add GrResourceCache2. by bsalomon · 10 years ago
  51. 637e57e Fix srcAlpaWillBeOne() for coverage drawing by bsalomon · 10 years ago
  52. 6617d50 Rename GPUAccelData to GrAccelData by robertphillips · 10 years ago
  53. 6f294af Refactor GrLayerCache for new API by robertphillips · 10 years ago
  54. bbe7a2a eliminate code related to SkBitmap::Config by reed · 10 years ago
  55. 776d355 Make null gpu context threadsafe(r) and make sure buffer objects are destroyed. by bsalomon · 10 years ago
  56. 71614ac Add override to force bitmap rendering by krajcevski · 10 years ago
  57. c30aaa0 Use combined color/coverage attribute when possible in aa rect renderer. by bsalomon · 10 years ago
  58. b62508b Add a parameter GR_ALWAYS_ALLOCATE_ON_HEAP to allow for only ever creating temporary buffers on the heap instead of allowing stack allocation by george · 10 years ago
  59. 9c6d4d7 Change GR_COMPRESS_ALPHA_MASK from compile-time flag to run-time. We do this by introducing an Options struct to be passed to a GrContext on creation. by krajcevski · 10 years ago
  60. db1f156 Make comment ASCII in GrDrawTarget.h by bsalomon · 10 years ago
  61. c019ec4 Add layer counting to SkPictureRecord by robertphillips · 10 years ago
  62. 3b73e01 Revert of Add layer counting to SkPictureRecord (https://codereview.chromium.org/464433002/) by mtklein · 10 years ago
  63. 4a2b2e8 Add layer counting to SkPictureRecord by robertphillips · 10 years ago
  64. d4cb922 Consider index8 a compressed config. by bsalomon · 10 years ago
  65. c7103a1 Wrap NV_path_rendering API with GrGLPathRendering by cdalton · 10 years ago
  66. 5acfea7 2D kernel initial wiring for Guassian by joshualitt · 10 years ago
  67. 3f86099 Fix crash in nvpr text after abandoning context by cdalton · 10 years ago
  68. 9c0822a Always use both a color and coverage attribute in GrAARectRenderer. by bsalomon · 10 years ago
  69. d5fa1a4 add drawPicture variant that takes a matrix and paint by reed · 10 years ago
  70. bab82ed Pretty print of shaders by joshualitt · 10 years ago
  71. 62c447d Add an opaqueness hint to GrDrawState. by bsalomon · 10 years ago
  72. be129b2 Remove external SkImageFilter cache, and rename UniqueIDCache -> Cache. by senorblanco · 10 years ago
  73. c863ab0 Cleanup of context initialization by joshualitt · 10 years ago
  74. 95b1b3d Add astcbitmap to gm slides. by krajcevski · 10 years ago
  75. 7b62448 Revert of - Add astcbitmap to gm slides (https://codereview.chromium.org/444093002/) by krajcevski · 10 years ago
  76. 2fc0582 - Add astcbitmap to gm slides by krajcevski · 10 years ago
  77. b8ccc2f Pass compressed blitters to our mask drawing algorithm by krajcevski · 10 years ago
  78. 776bdbd Create struct in GrDrawState to hold key DrawState data. by egdaniel · 10 years ago
  79. a098dd4 Fix drawVertices() on GPU when texs=colors=shaders=indices=null by bsalomon · 10 years ago
  80. 760ba8d Revert "Adds a GrGLPathRendering class that wraps the NV_path_rendering" by bungeman · 10 years ago
  81. af13c7c Revert "Calculate rough approximations for nvpr path sizes" by bungeman · 10 years ago
  82. 40a1e11 Add support for all compressed formats in KTX file format by krajcevski · 10 years ago
  83. 61bff70 Calculate rough approximations for nvpr path sizes by cdalton · 10 years ago
  84. 8f72733 Move functions from GrDrawState.h to GrDrawState.cpp and delete unused functions. by bsalomon · 10 years ago
  85. e90c900 Add ETC1 format to SkTextureCompressor by krajcevski · 10 years ago
  86. 72336ed Don't compare constant color and coverage between GrDrawStates when they are provided by vertex attributes. by bsalomon · 10 years ago
  87. 838f62d Replace op== with CombineIfPossible in GrDrawState. by bsalomon · 10 years ago
  88. 6d7f5fa Enable gpu Debug markers if tracing category skia.gpu is enabled by egdaniel · 10 years ago
  89. 5672da0 Adds a GrGLPathRendering class that wraps the NV_path_rendering by cdalton · 10 years ago
  90. 0673676 Don't compare coord change matrices to determine effect compatibility when using explicit local coords. by bsalomon · 10 years ago
  91. 5049557 Revert of Add ETC1 format to SkTextureCompressor (https://codereview.chromium.org/432143002/) by krajcevski · 10 years ago
  92. 01c8da1 Remove unused matrix param from GrContext/GrDrawTarget rect drawing functions. by bsalomon · 10 years ago
  93. 5d8b1b4 Add ETC1 format to SkTextureCompressor by krajcevski · 10 years ago
  94. 41ebbdd Exit early when draw can be skipped. Be more robust against abandoned GrContext. by bsalomon · 10 years ago
  95. dddc18a Make GrGLProgram be available to GrGLProgramDataManager by kkinnunen · 10 years ago
  96. 7883132 Fix for Chrome Canaries. by jvanverth · 10 years ago
  97. 9bcd23b Rollback text allocation changes. by jvanverth · 10 years ago
  98. 5816233 FBFetch refactor + arm support by joshualitt · 10 years ago
  99. 0c42332 Add CTM to the cached layers' key and reduce render target pingponging in layer pre-rendering by robertphillips · 10 years ago
  100. d9e183f Fix for texture domain on imagination gpus by joshualitt · 10 years ago