1. ec56e45 Implement NV_path_rendering on OpenGL ES by kkinnunen · 10 years ago
  2. 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago
  3. 7510b22 Rename GrGLUniformManager to GrGLProgramDataManager by kkinnunen · 10 years ago
  4. 63e99f7 Allow GrGLEffects to produce variable length keys. by bsalomon · 10 years ago
  5. 929f29a Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys. by bsalomon · 10 years ago
  6. 7940100 Revert of Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys. (https://codereview.chromium.org/379113004/) by mtklein · 10 years ago
  7. c0ea398 Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys. by bsalomon · 10 years ago
  8. 848faf0 This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together. by bsalomon · 10 years ago
  9. f99f884 Remove use of GrEffectRef from draw state and below. by bsalomon · 10 years ago
  10. 4c6443e Remove special case gpu transforms for Identity and Translate by egdaniel · 10 years ago
  11. a05fa06 Use GrGLShaderBuilder::GenProgramOutput in GrGLProgram. by commit-bot@chromium.org · 10 years ago
  12. 0a6fe71 Use fixed function pipeline only when drawing paths by commit-bot@chromium.org · 10 years ago
  13. f1077f9 Add extra warnings to match what Android uses. by mtklein@google.com · 11 years ago
  14. b60cdc8 Revert "Add extra warnings to match what Android uses." by scroggo@google.com · 11 years ago
  15. 692f88c Add extra warnings to match what Android uses. by djsollen@google.com · 11 years ago
  16. 6b30e45 Use vertexless shaders when NVpr is available by commit-bot@chromium.org · 11 years ago
  17. 261dc56 Move VertexBuilder to a GrGLFullShaderBuilder subclass by commit-bot@chromium.org · 11 years ago
  18. 5fd7d5c Allow gradient optimization with perspective by commit-bot@chromium.org · 11 years ago
  19. 3390b9a Repurpose GrGLCoordTransform as GrGLProgramEffects by commit-bot@chromium.org · 11 years ago