1. f105b10 Made clip mask cache use Scratch Texture system by robertphillips@google.com · 12 years ago
  2. 6b70a7b Split createAlphaClipMask in two to allow reuse with SW-only path by robertphillips@google.com · 12 years ago
  3. 8fff356 Made clip mask cache reuse depend on mask size/bounds (instead of render target size) by robertphillips@google.com · 12 years ago
  4. beeb97c Added stack to AA clip mask cache by robertphillips@google.com · 12 years ago
  5. 6d62df4 First pass at accelerating gpu-based AA clipping by robertphillips@google.com · 12 years ago
  6. 180bc88 Disabled stencil buffer for AA clip mask by robertphillips@google.com · 12 years ago
  7. fd6daf5 Added cache to gpu AA clipping by robertphillips@google.com · 12 years ago
  8. a72eef3 Added gpu AA clipping to old shader path by robertphillips@google.com · 12 years ago
  9. 8d033a1 Remove GrPath typedef by bsalomon@google.com · 12 years ago
  10. f294b77 Initial version of AA clip A8/R8 mask creation by robertphillips@google.com · 12 years ago
  11. 0f191f3 Minor refactoring to remove duplicate enum from Ganesh (_SetOp -> SkRegion::Op) by robertphillips@google.com · 12 years ago
  12. 1e945b7 Minor refactoring to pull GrClipMaskManager into its own files by robertphillips@google.com · 12 years ago