Version 2.0.4

Added ECMAScript 5 Object.create.

Improved performance of Math.max and Math.min.

Optimized adding of strings on 64-bit platforms.

Improved handling of external strings by using a separate table instead of weak handles.  This improves garbage collection performance and uses less memory.

Changed code generation for object and array literals in toplevel code to be more compact by doing more work in the runtime.

Fixed a crash bug triggered when garbage collection happened during generation of a callback load inline cache stub.

Fixed crash bug sometimes triggered when local variables shadowed parameters in functions that used the arguments object.


git-svn-id: http://v8.googlecode.com/svn/trunk@3475 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
diff --git a/src/ia32/macro-assembler-ia32.cc b/src/ia32/macro-assembler-ia32.cc
index b91caa8..ac2895e 100644
--- a/src/ia32/macro-assembler-ia32.cc
+++ b/src/ia32/macro-assembler-ia32.cc
@@ -504,6 +504,13 @@
 }
 
 
+void MacroAssembler::PopTryHandler() {
+  ASSERT_EQ(0, StackHandlerConstants::kNextOffset);
+  pop(Operand::StaticVariable(ExternalReference(Top::k_handler_address)));
+  add(Operand(esp), Immediate(StackHandlerConstants::kSize - kPointerSize));
+}
+
+
 Register MacroAssembler::CheckMaps(JSObject* object, Register object_reg,
                                    JSObject* holder, Register holder_reg,
                                    Register scratch,
@@ -834,10 +841,9 @@
   // Calculate the number of bytes needed for the characters in the string while
   // observing object alignment.
   ASSERT((SeqTwoByteString::kHeaderSize & kObjectAlignmentMask) == 0);
-  mov(scratch1, length);
   ASSERT(kShortSize == 2);
-  shl(scratch1, 1);
-  add(Operand(scratch1), Immediate(kObjectAlignmentMask));
+  // scratch1 = length * 2 + kObjectAlignmentMask.
+  lea(scratch1, Operand(length, length, times_1, kObjectAlignmentMask));
   and_(Operand(scratch1), Immediate(~kObjectAlignmentMask));
 
   // Allocate two byte string in new space.
@@ -1016,17 +1022,37 @@
 
 
 void MacroAssembler::CallStub(CodeStub* stub) {
-  ASSERT(allow_stub_calls());  // calls are not allowed in some stubs
+  ASSERT(allow_stub_calls());  // Calls are not allowed in some stubs.
   call(stub->GetCode(), RelocInfo::CODE_TARGET);
 }
 
 
+Object* MacroAssembler::TryCallStub(CodeStub* stub) {
+  ASSERT(allow_stub_calls());  // Calls are not allowed in some stubs.
+  Object* result = stub->TryGetCode();
+  if (!result->IsFailure()) {
+    call(Handle<Code>(Code::cast(result)), RelocInfo::CODE_TARGET);
+  }
+  return result;
+}
+
+
 void MacroAssembler::TailCallStub(CodeStub* stub) {
-  ASSERT(allow_stub_calls());  // calls are not allowed in some stubs
+  ASSERT(allow_stub_calls());  // Calls are not allowed in some stubs.
   jmp(stub->GetCode(), RelocInfo::CODE_TARGET);
 }
 
 
+Object* MacroAssembler::TryTailCallStub(CodeStub* stub) {
+  ASSERT(allow_stub_calls());  // Calls are not allowed in some stubs.
+  Object* result = stub->TryGetCode();
+  if (!result->IsFailure()) {
+    jmp(Handle<Code>(Code::cast(result)), RelocInfo::CODE_TARGET);
+  }
+  return result;
+}
+
+
 void MacroAssembler::StubReturn(int argc) {
   ASSERT(argc >= 1 && generating_stub());
   ret((argc - 1) * kPointerSize);
@@ -1331,6 +1357,18 @@
 }
 
 
+void MacroAssembler::Drop(int stack_elements) {
+  if (stack_elements > 0) {
+    add(Operand(esp), Immediate(stack_elements * kPointerSize));
+  }
+}
+
+
+void MacroAssembler::Move(Register dst, Handle<Object> value) {
+  mov(dst, value);
+}
+
+
 void MacroAssembler::SetCounter(StatsCounter* counter, int value) {
   if (FLAG_native_code_counters && counter->Enabled()) {
     mov(Operand::StaticVariable(ExternalReference(counter)), Immediate(value));