| // Copyright 2006-2009 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "v8.h" |
| |
| #include "bootstrapper.h" |
| #include "codegen-inl.h" |
| #include "debug.h" |
| #include "parser.h" |
| #include "register-allocator-inl.h" |
| #include "runtime.h" |
| #include "scopes.h" |
| |
| |
| namespace v8 { namespace internal { |
| |
| #define __ masm_-> |
| |
| // ------------------------------------------------------------------------- |
| // CodeGenState implementation. |
| |
| CodeGenState::CodeGenState(CodeGenerator* owner) |
| : owner_(owner), |
| typeof_state_(NOT_INSIDE_TYPEOF), |
| true_target_(NULL), |
| false_target_(NULL), |
| previous_(NULL) { |
| owner_->set_state(this); |
| } |
| |
| |
| CodeGenState::CodeGenState(CodeGenerator* owner, |
| TypeofState typeof_state, |
| JumpTarget* true_target, |
| JumpTarget* false_target) |
| : owner_(owner), |
| typeof_state_(typeof_state), |
| true_target_(true_target), |
| false_target_(false_target), |
| previous_(owner->state()) { |
| owner_->set_state(this); |
| } |
| |
| |
| CodeGenState::~CodeGenState() { |
| ASSERT(owner_->state() == this); |
| owner_->set_state(previous_); |
| } |
| |
| |
| // ------------------------------------------------------------------------- |
| // CodeGenerator implementation |
| |
| CodeGenerator::CodeGenerator(int buffer_size, Handle<Script> script, |
| bool is_eval) |
| : is_eval_(is_eval), |
| script_(script), |
| deferred_(8), |
| masm_(new MacroAssembler(NULL, buffer_size)), |
| scope_(NULL), |
| frame_(NULL), |
| allocator_(NULL), |
| cc_reg_(al), |
| state_(NULL), |
| function_return_is_shadowed_(false), |
| in_spilled_code_(false) { |
| } |
| |
| |
| // Calling conventions: |
| // fp: caller's frame pointer |
| // sp: stack pointer |
| // r1: called JS function |
| // cp: callee's context |
| |
| void CodeGenerator::GenCode(FunctionLiteral* fun) { |
| ZoneList<Statement*>* body = fun->body(); |
| |
| // Initialize state. |
| ASSERT(scope_ == NULL); |
| scope_ = fun->scope(); |
| ASSERT(allocator_ == NULL); |
| RegisterAllocator register_allocator(this); |
| allocator_ = ®ister_allocator; |
| ASSERT(frame_ == NULL); |
| frame_ = new VirtualFrame(this); |
| cc_reg_ = al; |
| set_in_spilled_code(false); |
| { |
| CodeGenState state(this); |
| |
| // Entry: |
| // Stack: receiver, arguments |
| // lr: return address |
| // fp: caller's frame pointer |
| // sp: stack pointer |
| // r1: called JS function |
| // cp: callee's context |
| allocator_->Initialize(); |
| frame_->Enter(); |
| // tos: code slot |
| #ifdef DEBUG |
| if (strlen(FLAG_stop_at) > 0 && |
| fun->name()->IsEqualTo(CStrVector(FLAG_stop_at))) { |
| frame_->SpillAll(); |
| __ stop("stop-at"); |
| } |
| #endif |
| |
| // Allocate space for locals and initialize them. |
| frame_->AllocateStackSlots(scope_->num_stack_slots()); |
| // Initialize the function return target after the locals are set |
| // up, because it needs the expected frame height from the frame. |
| function_return_.Initialize(this, JumpTarget::BIDIRECTIONAL); |
| function_return_is_shadowed_ = false; |
| |
| VirtualFrame::SpilledScope spilled_scope(this); |
| if (scope_->num_heap_slots() > 0) { |
| // Allocate local context. |
| // Get outer context and create a new context based on it. |
| __ ldr(r0, frame_->Function()); |
| frame_->EmitPush(r0); |
| frame_->CallRuntime(Runtime::kNewContext, 1); // r0 holds the result |
| |
| if (kDebug) { |
| JumpTarget verified_true(this); |
| __ cmp(r0, Operand(cp)); |
| verified_true.Branch(eq); |
| __ stop("NewContext: r0 is expected to be the same as cp"); |
| verified_true.Bind(); |
| } |
| // Update context local. |
| __ str(cp, frame_->Context()); |
| } |
| |
| // TODO(1241774): Improve this code: |
| // 1) only needed if we have a context |
| // 2) no need to recompute context ptr every single time |
| // 3) don't copy parameter operand code from SlotOperand! |
| { |
| Comment cmnt2(masm_, "[ copy context parameters into .context"); |
| |
| // Note that iteration order is relevant here! If we have the same |
| // parameter twice (e.g., function (x, y, x)), and that parameter |
| // needs to be copied into the context, it must be the last argument |
| // passed to the parameter that needs to be copied. This is a rare |
| // case so we don't check for it, instead we rely on the copying |
| // order: such a parameter is copied repeatedly into the same |
| // context location and thus the last value is what is seen inside |
| // the function. |
| for (int i = 0; i < scope_->num_parameters(); i++) { |
| Variable* par = scope_->parameter(i); |
| Slot* slot = par->slot(); |
| if (slot != NULL && slot->type() == Slot::CONTEXT) { |
| ASSERT(!scope_->is_global_scope()); // no parameters in global scope |
| __ ldr(r1, frame_->ParameterAt(i)); |
| // Loads r2 with context; used below in RecordWrite. |
| __ str(r1, SlotOperand(slot, r2)); |
| // Load the offset into r3. |
| int slot_offset = |
| FixedArray::kHeaderSize + slot->index() * kPointerSize; |
| __ mov(r3, Operand(slot_offset)); |
| __ RecordWrite(r2, r3, r1); |
| } |
| } |
| } |
| |
| // Store the arguments object. This must happen after context |
| // initialization because the arguments object may be stored in the |
| // context. |
| if (scope_->arguments() != NULL) { |
| ASSERT(scope_->arguments_shadow() != NULL); |
| Comment cmnt(masm_, "[ allocate arguments object"); |
| { Reference shadow_ref(this, scope_->arguments_shadow()); |
| { Reference arguments_ref(this, scope_->arguments()); |
| ArgumentsAccessStub stub(ArgumentsAccessStub::NEW_OBJECT); |
| __ ldr(r2, frame_->Function()); |
| // The receiver is below the arguments, the return address, |
| // and the frame pointer on the stack. |
| const int kReceiverDisplacement = 2 + scope_->num_parameters(); |
| __ add(r1, fp, Operand(kReceiverDisplacement * kPointerSize)); |
| __ mov(r0, Operand(Smi::FromInt(scope_->num_parameters()))); |
| frame_->Adjust(3); |
| __ stm(db_w, sp, r0.bit() | r1.bit() | r2.bit()); |
| frame_->CallStub(&stub, 3); |
| frame_->EmitPush(r0); |
| arguments_ref.SetValue(NOT_CONST_INIT); |
| } |
| shadow_ref.SetValue(NOT_CONST_INIT); |
| } |
| frame_->Drop(); // Value is no longer needed. |
| } |
| |
| // Generate code to 'execute' declarations and initialize functions |
| // (source elements). In case of an illegal redeclaration we need to |
| // handle that instead of processing the declarations. |
| if (scope_->HasIllegalRedeclaration()) { |
| Comment cmnt(masm_, "[ illegal redeclarations"); |
| scope_->VisitIllegalRedeclaration(this); |
| } else { |
| Comment cmnt(masm_, "[ declarations"); |
| ProcessDeclarations(scope_->declarations()); |
| // Bail out if a stack-overflow exception occurred when processing |
| // declarations. |
| if (HasStackOverflow()) return; |
| } |
| |
| if (FLAG_trace) { |
| frame_->CallRuntime(Runtime::kTraceEnter, 0); |
| // Ignore the return value. |
| } |
| CheckStack(); |
| |
| // Compile the body of the function in a vanilla state. Don't |
| // bother compiling all the code if the scope has an illegal |
| // redeclaration. |
| if (!scope_->HasIllegalRedeclaration()) { |
| Comment cmnt(masm_, "[ function body"); |
| #ifdef DEBUG |
| bool is_builtin = Bootstrapper::IsActive(); |
| bool should_trace = |
| is_builtin ? FLAG_trace_builtin_calls : FLAG_trace_calls; |
| if (should_trace) { |
| frame_->CallRuntime(Runtime::kDebugTrace, 0); |
| // Ignore the return value. |
| } |
| #endif |
| VisitStatementsAndSpill(body); |
| } |
| } |
| |
| // Generate the return sequence if necessary. |
| if (frame_ != NULL || function_return_.is_linked()) { |
| // exit |
| // r0: result |
| // sp: stack pointer |
| // fp: frame pointer |
| // pp: parameter pointer |
| // cp: callee's context |
| __ mov(r0, Operand(Factory::undefined_value())); |
| |
| function_return_.Bind(); |
| if (FLAG_trace) { |
| // Push the return value on the stack as the parameter. |
| // Runtime::TraceExit returns the parameter as it is. |
| frame_->EmitPush(r0); |
| frame_->CallRuntime(Runtime::kTraceExit, 1); |
| } |
| |
| // Tear down the frame which will restore the caller's frame pointer and |
| // the link register. |
| frame_->Exit(); |
| |
| __ add(sp, sp, Operand((scope_->num_parameters() + 1) * kPointerSize)); |
| __ mov(pc, lr); |
| } |
| |
| // Code generation state must be reset. |
| ASSERT(!has_cc()); |
| ASSERT(state_ == NULL); |
| ASSERT(!function_return_is_shadowed_); |
| function_return_.Unuse(); |
| DeleteFrame(); |
| |
| // Process any deferred code using the register allocator. |
| if (HasStackOverflow()) { |
| ClearDeferred(); |
| } else { |
| ProcessDeferred(); |
| } |
| |
| allocator_ = NULL; |
| scope_ = NULL; |
| } |
| |
| |
| MemOperand CodeGenerator::SlotOperand(Slot* slot, Register tmp) { |
| // Currently, this assertion will fail if we try to assign to |
| // a constant variable that is constant because it is read-only |
| // (such as the variable referring to a named function expression). |
| // We need to implement assignments to read-only variables. |
| // Ideally, we should do this during AST generation (by converting |
| // such assignments into expression statements); however, in general |
| // we may not be able to make the decision until past AST generation, |
| // that is when the entire program is known. |
| ASSERT(slot != NULL); |
| int index = slot->index(); |
| switch (slot->type()) { |
| case Slot::PARAMETER: |
| return frame_->ParameterAt(index); |
| |
| case Slot::LOCAL: |
| return frame_->LocalAt(index); |
| |
| case Slot::CONTEXT: { |
| // Follow the context chain if necessary. |
| ASSERT(!tmp.is(cp)); // do not overwrite context register |
| Register context = cp; |
| int chain_length = scope()->ContextChainLength(slot->var()->scope()); |
| for (int i = 0; i < chain_length; i++) { |
| // Load the closure. |
| // (All contexts, even 'with' contexts, have a closure, |
| // and it is the same for all contexts inside a function. |
| // There is no need to go to the function context first.) |
| __ ldr(tmp, ContextOperand(context, Context::CLOSURE_INDEX)); |
| // Load the function context (which is the incoming, outer context). |
| __ ldr(tmp, FieldMemOperand(tmp, JSFunction::kContextOffset)); |
| context = tmp; |
| } |
| // We may have a 'with' context now. Get the function context. |
| // (In fact this mov may never be the needed, since the scope analysis |
| // may not permit a direct context access in this case and thus we are |
| // always at a function context. However it is safe to dereference be- |
| // cause the function context of a function context is itself. Before |
| // deleting this mov we should try to create a counter-example first, |
| // though...) |
| __ ldr(tmp, ContextOperand(context, Context::FCONTEXT_INDEX)); |
| return ContextOperand(tmp, index); |
| } |
| |
| default: |
| UNREACHABLE(); |
| return MemOperand(r0, 0); |
| } |
| } |
| |
| |
| MemOperand CodeGenerator::ContextSlotOperandCheckExtensions( |
| Slot* slot, |
| Register tmp, |
| Register tmp2, |
| JumpTarget* slow) { |
| ASSERT(slot->type() == Slot::CONTEXT); |
| Register context = cp; |
| |
| for (Scope* s = scope(); s != slot->var()->scope(); s = s->outer_scope()) { |
| if (s->num_heap_slots() > 0) { |
| if (s->calls_eval()) { |
| // Check that extension is NULL. |
| __ ldr(tmp2, ContextOperand(context, Context::EXTENSION_INDEX)); |
| __ tst(tmp2, tmp2); |
| slow->Branch(ne); |
| } |
| __ ldr(tmp, ContextOperand(context, Context::CLOSURE_INDEX)); |
| __ ldr(tmp, FieldMemOperand(tmp, JSFunction::kContextOffset)); |
| context = tmp; |
| } |
| } |
| // Check that last extension is NULL. |
| __ ldr(tmp2, ContextOperand(context, Context::EXTENSION_INDEX)); |
| __ tst(tmp2, tmp2); |
| slow->Branch(ne); |
| __ ldr(tmp, ContextOperand(context, Context::FCONTEXT_INDEX)); |
| return ContextOperand(tmp, slot->index()); |
| } |
| |
| |
| void CodeGenerator::LoadConditionAndSpill(Expression* expression, |
| TypeofState typeof_state, |
| JumpTarget* true_target, |
| JumpTarget* false_target, |
| bool force_control) { |
| ASSERT(in_spilled_code()); |
| set_in_spilled_code(false); |
| LoadCondition(expression, typeof_state, true_target, false_target, |
| force_control); |
| if (frame_ != NULL) { |
| frame_->SpillAll(); |
| } |
| set_in_spilled_code(true); |
| } |
| |
| |
| // Loads a value on TOS. If it is a boolean value, the result may have been |
| // (partially) translated into branches, or it may have set the condition |
| // code register. If force_cc is set, the value is forced to set the |
| // condition code register and no value is pushed. If the condition code |
| // register was set, has_cc() is true and cc_reg_ contains the condition to |
| // test for 'true'. |
| void CodeGenerator::LoadCondition(Expression* x, |
| TypeofState typeof_state, |
| JumpTarget* true_target, |
| JumpTarget* false_target, |
| bool force_cc) { |
| ASSERT(!in_spilled_code()); |
| ASSERT(!has_cc()); |
| int original_height = frame_->height(); |
| |
| { CodeGenState new_state(this, typeof_state, true_target, false_target); |
| Visit(x); |
| |
| // If we hit a stack overflow, we may not have actually visited |
| // the expression. In that case, we ensure that we have a |
| // valid-looking frame state because we will continue to generate |
| // code as we unwind the C++ stack. |
| // |
| // It's possible to have both a stack overflow and a valid frame |
| // state (eg, a subexpression overflowed, visiting it returned |
| // with a dummied frame state, and visiting this expression |
| // returned with a normal-looking state). |
| if (HasStackOverflow() && |
| has_valid_frame() && |
| !has_cc() && |
| frame_->height() == original_height) { |
| true_target->Jump(); |
| } |
| } |
| if (force_cc && frame_ != NULL && !has_cc()) { |
| // Convert the TOS value to a boolean in the condition code register. |
| ToBoolean(true_target, false_target); |
| } |
| ASSERT(!force_cc || !has_valid_frame() || has_cc()); |
| ASSERT(!has_valid_frame() || |
| (has_cc() && frame_->height() == original_height) || |
| (!has_cc() && frame_->height() == original_height + 1)); |
| } |
| |
| |
| void CodeGenerator::LoadAndSpill(Expression* expression, |
| TypeofState typeof_state) { |
| ASSERT(in_spilled_code()); |
| set_in_spilled_code(false); |
| Load(expression, typeof_state); |
| frame_->SpillAll(); |
| set_in_spilled_code(true); |
| } |
| |
| |
| void CodeGenerator::Load(Expression* x, TypeofState typeof_state) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| ASSERT(!in_spilled_code()); |
| JumpTarget true_target(this); |
| JumpTarget false_target(this); |
| LoadCondition(x, typeof_state, &true_target, &false_target, false); |
| |
| if (has_cc()) { |
| // Convert cc_reg_ into a boolean value. |
| JumpTarget loaded(this); |
| JumpTarget materialize_true(this); |
| materialize_true.Branch(cc_reg_); |
| __ mov(r0, Operand(Factory::false_value())); |
| frame_->EmitPush(r0); |
| loaded.Jump(); |
| materialize_true.Bind(); |
| __ mov(r0, Operand(Factory::true_value())); |
| frame_->EmitPush(r0); |
| loaded.Bind(); |
| cc_reg_ = al; |
| } |
| |
| if (true_target.is_linked() || false_target.is_linked()) { |
| // We have at least one condition value that has been "translated" |
| // into a branch, thus it needs to be loaded explicitly. |
| JumpTarget loaded(this); |
| if (frame_ != NULL) { |
| loaded.Jump(); // Don't lose the current TOS. |
| } |
| bool both = true_target.is_linked() && false_target.is_linked(); |
| // Load "true" if necessary. |
| if (true_target.is_linked()) { |
| true_target.Bind(); |
| __ mov(r0, Operand(Factory::true_value())); |
| frame_->EmitPush(r0); |
| } |
| // If both "true" and "false" need to be loaded jump across the code for |
| // "false". |
| if (both) { |
| loaded.Jump(); |
| } |
| // Load "false" if necessary. |
| if (false_target.is_linked()) { |
| false_target.Bind(); |
| __ mov(r0, Operand(Factory::false_value())); |
| frame_->EmitPush(r0); |
| } |
| // A value is loaded on all paths reaching this point. |
| loaded.Bind(); |
| } |
| ASSERT(has_valid_frame()); |
| ASSERT(!has_cc()); |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::LoadGlobal() { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| __ ldr(r0, GlobalObject()); |
| frame_->EmitPush(r0); |
| } |
| |
| |
| void CodeGenerator::LoadGlobalReceiver(Register scratch) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| __ ldr(scratch, ContextOperand(cp, Context::GLOBAL_INDEX)); |
| __ ldr(scratch, |
| FieldMemOperand(scratch, GlobalObject::kGlobalReceiverOffset)); |
| frame_->EmitPush(scratch); |
| } |
| |
| |
| // TODO(1241834): Get rid of this function in favor of just using Load, now |
| // that we have the INSIDE_TYPEOF typeof state. => Need to handle global |
| // variables w/o reference errors elsewhere. |
| void CodeGenerator::LoadTypeofExpression(Expression* x) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Variable* variable = x->AsVariableProxy()->AsVariable(); |
| if (variable != NULL && !variable->is_this() && variable->is_global()) { |
| // NOTE: This is somewhat nasty. We force the compiler to load |
| // the variable as if through '<global>.<variable>' to make sure we |
| // do not get reference errors. |
| Slot global(variable, Slot::CONTEXT, Context::GLOBAL_INDEX); |
| Literal key(variable->name()); |
| // TODO(1241834): Fetch the position from the variable instead of using |
| // no position. |
| Property property(&global, &key, RelocInfo::kNoPosition); |
| LoadAndSpill(&property); |
| } else { |
| LoadAndSpill(x, INSIDE_TYPEOF); |
| } |
| } |
| |
| |
| Reference::Reference(CodeGenerator* cgen, Expression* expression) |
| : cgen_(cgen), expression_(expression), type_(ILLEGAL) { |
| cgen->LoadReference(this); |
| } |
| |
| |
| Reference::~Reference() { |
| cgen_->UnloadReference(this); |
| } |
| |
| |
| void CodeGenerator::LoadReference(Reference* ref) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ LoadReference"); |
| Expression* e = ref->expression(); |
| Property* property = e->AsProperty(); |
| Variable* var = e->AsVariableProxy()->AsVariable(); |
| |
| if (property != NULL) { |
| // The expression is either a property or a variable proxy that rewrites |
| // to a property. |
| LoadAndSpill(property->obj()); |
| // We use a named reference if the key is a literal symbol, unless it is |
| // a string that can be legally parsed as an integer. This is because |
| // otherwise we will not get into the slow case code that handles [] on |
| // String objects. |
| Literal* literal = property->key()->AsLiteral(); |
| uint32_t dummy; |
| if (literal != NULL && |
| literal->handle()->IsSymbol() && |
| !String::cast(*(literal->handle()))->AsArrayIndex(&dummy)) { |
| ref->set_type(Reference::NAMED); |
| } else { |
| LoadAndSpill(property->key()); |
| ref->set_type(Reference::KEYED); |
| } |
| } else if (var != NULL) { |
| // The expression is a variable proxy that does not rewrite to a |
| // property. Global variables are treated as named property references. |
| if (var->is_global()) { |
| LoadGlobal(); |
| ref->set_type(Reference::NAMED); |
| } else { |
| ASSERT(var->slot() != NULL); |
| ref->set_type(Reference::SLOT); |
| } |
| } else { |
| // Anything else is a runtime error. |
| LoadAndSpill(e); |
| frame_->CallRuntime(Runtime::kThrowReferenceError, 1); |
| } |
| } |
| |
| |
| void CodeGenerator::UnloadReference(Reference* ref) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| // Pop a reference from the stack while preserving TOS. |
| Comment cmnt(masm_, "[ UnloadReference"); |
| int size = ref->size(); |
| if (size > 0) { |
| frame_->EmitPop(r0); |
| frame_->Drop(size); |
| frame_->EmitPush(r0); |
| } |
| } |
| |
| |
| // ECMA-262, section 9.2, page 30: ToBoolean(). Convert the given |
| // register to a boolean in the condition code register. The code |
| // may jump to 'false_target' in case the register converts to 'false'. |
| void CodeGenerator::ToBoolean(JumpTarget* true_target, |
| JumpTarget* false_target) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| // Note: The generated code snippet does not change stack variables. |
| // Only the condition code should be set. |
| frame_->EmitPop(r0); |
| |
| // Fast case checks |
| |
| // Check if the value is 'false'. |
| __ cmp(r0, Operand(Factory::false_value())); |
| false_target->Branch(eq); |
| |
| // Check if the value is 'true'. |
| __ cmp(r0, Operand(Factory::true_value())); |
| true_target->Branch(eq); |
| |
| // Check if the value is 'undefined'. |
| __ cmp(r0, Operand(Factory::undefined_value())); |
| false_target->Branch(eq); |
| |
| // Check if the value is a smi. |
| __ cmp(r0, Operand(Smi::FromInt(0))); |
| false_target->Branch(eq); |
| __ tst(r0, Operand(kSmiTagMask)); |
| true_target->Branch(eq); |
| |
| // Slow case: call the runtime. |
| frame_->EmitPush(r0); |
| frame_->CallRuntime(Runtime::kToBool, 1); |
| // Convert the result (r0) to a condition code. |
| __ cmp(r0, Operand(Factory::false_value())); |
| |
| cc_reg_ = ne; |
| } |
| |
| |
| class GetPropertyStub : public CodeStub { |
| public: |
| GetPropertyStub() { } |
| |
| private: |
| Major MajorKey() { return GetProperty; } |
| int MinorKey() { return 0; } |
| void Generate(MacroAssembler* masm); |
| }; |
| |
| |
| class SetPropertyStub : public CodeStub { |
| public: |
| SetPropertyStub() { } |
| |
| private: |
| Major MajorKey() { return SetProperty; } |
| int MinorKey() { return 0; } |
| void Generate(MacroAssembler* masm); |
| }; |
| |
| |
| class GenericBinaryOpStub : public CodeStub { |
| public: |
| explicit GenericBinaryOpStub(Token::Value op) : op_(op) { } |
| |
| private: |
| Token::Value op_; |
| |
| Major MajorKey() { return GenericBinaryOp; } |
| int MinorKey() { return static_cast<int>(op_); } |
| void Generate(MacroAssembler* masm); |
| |
| const char* GetName() { |
| switch (op_) { |
| case Token::ADD: return "GenericBinaryOpStub_ADD"; |
| case Token::SUB: return "GenericBinaryOpStub_SUB"; |
| case Token::MUL: return "GenericBinaryOpStub_MUL"; |
| case Token::DIV: return "GenericBinaryOpStub_DIV"; |
| case Token::BIT_OR: return "GenericBinaryOpStub_BIT_OR"; |
| case Token::BIT_AND: return "GenericBinaryOpStub_BIT_AND"; |
| case Token::BIT_XOR: return "GenericBinaryOpStub_BIT_XOR"; |
| case Token::SAR: return "GenericBinaryOpStub_SAR"; |
| case Token::SHL: return "GenericBinaryOpStub_SHL"; |
| case Token::SHR: return "GenericBinaryOpStub_SHR"; |
| default: return "GenericBinaryOpStub"; |
| } |
| } |
| |
| #ifdef DEBUG |
| void Print() { PrintF("GenericBinaryOpStub (%s)\n", Token::String(op_)); } |
| #endif |
| }; |
| |
| |
| void CodeGenerator::GenericBinaryOperation(Token::Value op) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| // sp[0] : y |
| // sp[1] : x |
| // result : r0 |
| |
| // Stub is entered with a call: 'return address' is in lr. |
| switch (op) { |
| case Token::ADD: // fall through. |
| case Token::SUB: // fall through. |
| case Token::MUL: |
| case Token::BIT_OR: |
| case Token::BIT_AND: |
| case Token::BIT_XOR: |
| case Token::SHL: |
| case Token::SHR: |
| case Token::SAR: { |
| frame_->EmitPop(r0); // r0 : y |
| frame_->EmitPop(r1); // r1 : x |
| GenericBinaryOpStub stub(op); |
| frame_->CallStub(&stub, 0); |
| break; |
| } |
| |
| case Token::DIV: { |
| Result arg_count = allocator_->Allocate(r0); |
| ASSERT(arg_count.is_valid()); |
| __ mov(arg_count.reg(), Operand(1)); |
| frame_->InvokeBuiltin(Builtins::DIV, CALL_JS, &arg_count, 2); |
| break; |
| } |
| |
| case Token::MOD: { |
| Result arg_count = allocator_->Allocate(r0); |
| ASSERT(arg_count.is_valid()); |
| __ mov(arg_count.reg(), Operand(1)); |
| frame_->InvokeBuiltin(Builtins::MOD, CALL_JS, &arg_count, 2); |
| break; |
| } |
| |
| case Token::COMMA: |
| frame_->EmitPop(r0); |
| // simply discard left value |
| frame_->Drop(); |
| break; |
| |
| default: |
| // Other cases should have been handled before this point. |
| UNREACHABLE(); |
| break; |
| } |
| } |
| |
| |
| class DeferredInlineSmiOperation: public DeferredCode { |
| public: |
| DeferredInlineSmiOperation(CodeGenerator* generator, |
| Token::Value op, |
| int value, |
| bool reversed) |
| : DeferredCode(generator), |
| op_(op), |
| value_(value), |
| reversed_(reversed) { |
| set_comment("[ DeferredInlinedSmiOperation"); |
| } |
| |
| virtual void Generate(); |
| |
| private: |
| Token::Value op_; |
| int value_; |
| bool reversed_; |
| }; |
| |
| |
| void DeferredInlineSmiOperation::Generate() { |
| enter()->Bind(); |
| VirtualFrame::SpilledScope spilled_scope(generator()); |
| |
| switch (op_) { |
| case Token::ADD: { |
| if (reversed_) { |
| // revert optimistic add |
| __ sub(r0, r0, Operand(Smi::FromInt(value_))); |
| __ mov(r1, Operand(Smi::FromInt(value_))); |
| } else { |
| // revert optimistic add |
| __ sub(r1, r0, Operand(Smi::FromInt(value_))); |
| __ mov(r0, Operand(Smi::FromInt(value_))); |
| } |
| break; |
| } |
| |
| case Token::SUB: { |
| if (reversed_) { |
| // revert optimistic sub |
| __ rsb(r0, r0, Operand(Smi::FromInt(value_))); |
| __ mov(r1, Operand(Smi::FromInt(value_))); |
| } else { |
| __ add(r1, r0, Operand(Smi::FromInt(value_))); |
| __ mov(r0, Operand(Smi::FromInt(value_))); |
| } |
| break; |
| } |
| |
| case Token::BIT_OR: |
| case Token::BIT_XOR: |
| case Token::BIT_AND: { |
| if (reversed_) { |
| __ mov(r1, Operand(Smi::FromInt(value_))); |
| } else { |
| __ mov(r1, Operand(r0)); |
| __ mov(r0, Operand(Smi::FromInt(value_))); |
| } |
| break; |
| } |
| |
| case Token::SHL: |
| case Token::SHR: |
| case Token::SAR: { |
| if (!reversed_) { |
| __ mov(r1, Operand(r0)); |
| __ mov(r0, Operand(Smi::FromInt(value_))); |
| } else { |
| UNREACHABLE(); // should have been handled in SmiOperation |
| } |
| break; |
| } |
| |
| default: |
| // other cases should have been handled before this point. |
| UNREACHABLE(); |
| break; |
| } |
| |
| GenericBinaryOpStub igostub(op_); |
| Result arg0 = generator()->allocator()->Allocate(r1); |
| ASSERT(arg0.is_valid()); |
| Result arg1 = generator()->allocator()->Allocate(r0); |
| ASSERT(arg1.is_valid()); |
| generator()->frame()->CallStub(&igostub, &arg0, &arg1); |
| exit_.Jump(); |
| } |
| |
| |
| void CodeGenerator::SmiOperation(Token::Value op, |
| Handle<Object> value, |
| bool reversed) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| // NOTE: This is an attempt to inline (a bit) more of the code for |
| // some possible smi operations (like + and -) when (at least) one |
| // of the operands is a literal smi. With this optimization, the |
| // performance of the system is increased by ~15%, and the generated |
| // code size is increased by ~1% (measured on a combination of |
| // different benchmarks). |
| |
| // sp[0] : operand |
| |
| int int_value = Smi::cast(*value)->value(); |
| |
| JumpTarget exit(this); |
| frame_->EmitPop(r0); |
| |
| switch (op) { |
| case Token::ADD: { |
| DeferredCode* deferred = |
| new DeferredInlineSmiOperation(this, op, int_value, reversed); |
| |
| __ add(r0, r0, Operand(value), SetCC); |
| deferred->enter()->Branch(vs); |
| __ tst(r0, Operand(kSmiTagMask)); |
| deferred->enter()->Branch(ne); |
| deferred->BindExit(); |
| break; |
| } |
| |
| case Token::SUB: { |
| DeferredCode* deferred = |
| new DeferredInlineSmiOperation(this, op, int_value, reversed); |
| |
| if (!reversed) { |
| __ sub(r0, r0, Operand(value), SetCC); |
| } else { |
| __ rsb(r0, r0, Operand(value), SetCC); |
| } |
| deferred->enter()->Branch(vs); |
| __ tst(r0, Operand(kSmiTagMask)); |
| deferred->enter()->Branch(ne); |
| deferred->BindExit(); |
| break; |
| } |
| |
| case Token::BIT_OR: |
| case Token::BIT_XOR: |
| case Token::BIT_AND: { |
| DeferredCode* deferred = |
| new DeferredInlineSmiOperation(this, op, int_value, reversed); |
| __ tst(r0, Operand(kSmiTagMask)); |
| deferred->enter()->Branch(ne); |
| switch (op) { |
| case Token::BIT_OR: __ orr(r0, r0, Operand(value)); break; |
| case Token::BIT_XOR: __ eor(r0, r0, Operand(value)); break; |
| case Token::BIT_AND: __ and_(r0, r0, Operand(value)); break; |
| default: UNREACHABLE(); |
| } |
| deferred->BindExit(); |
| break; |
| } |
| |
| case Token::SHL: |
| case Token::SHR: |
| case Token::SAR: { |
| if (reversed) { |
| __ mov(ip, Operand(value)); |
| frame_->EmitPush(ip); |
| frame_->EmitPush(r0); |
| GenericBinaryOperation(op); |
| |
| } else { |
| int shift_value = int_value & 0x1f; // least significant 5 bits |
| DeferredCode* deferred = |
| new DeferredInlineSmiOperation(this, op, shift_value, false); |
| __ tst(r0, Operand(kSmiTagMask)); |
| deferred->enter()->Branch(ne); |
| __ mov(r2, Operand(r0, ASR, kSmiTagSize)); // remove tags |
| switch (op) { |
| case Token::SHL: { |
| __ mov(r2, Operand(r2, LSL, shift_value)); |
| // check that the *unsigned* result fits in a smi |
| __ add(r3, r2, Operand(0x40000000), SetCC); |
| deferred->enter()->Branch(mi); |
| break; |
| } |
| case Token::SHR: { |
| // LSR by immediate 0 means shifting 32 bits. |
| if (shift_value != 0) { |
| __ mov(r2, Operand(r2, LSR, shift_value)); |
| } |
| // check that the *unsigned* result fits in a smi |
| // neither of the two high-order bits can be set: |
| // - 0x80000000: high bit would be lost when smi tagging |
| // - 0x40000000: this number would convert to negative when |
| // smi tagging these two cases can only happen with shifts |
| // by 0 or 1 when handed a valid smi |
| __ and_(r3, r2, Operand(0xc0000000), SetCC); |
| deferred->enter()->Branch(ne); |
| break; |
| } |
| case Token::SAR: { |
| if (shift_value != 0) { |
| // ASR by immediate 0 means shifting 32 bits. |
| __ mov(r2, Operand(r2, ASR, shift_value)); |
| } |
| break; |
| } |
| default: UNREACHABLE(); |
| } |
| __ mov(r0, Operand(r2, LSL, kSmiTagSize)); |
| deferred->BindExit(); |
| } |
| break; |
| } |
| |
| default: |
| if (!reversed) { |
| frame_->EmitPush(r0); |
| __ mov(r0, Operand(value)); |
| frame_->EmitPush(r0); |
| } else { |
| __ mov(ip, Operand(value)); |
| frame_->EmitPush(ip); |
| frame_->EmitPush(r0); |
| } |
| GenericBinaryOperation(op); |
| break; |
| } |
| |
| exit.Bind(); |
| } |
| |
| |
| void CodeGenerator::Comparison(Condition cc, bool strict) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| // sp[0] : y |
| // sp[1] : x |
| // result : cc register |
| |
| // Strict only makes sense for equality comparisons. |
| ASSERT(!strict || cc == eq); |
| |
| JumpTarget exit(this); |
| JumpTarget smi(this); |
| // Implement '>' and '<=' by reversal to obtain ECMA-262 conversion order. |
| if (cc == gt || cc == le) { |
| cc = ReverseCondition(cc); |
| frame_->EmitPop(r1); |
| frame_->EmitPop(r0); |
| } else { |
| frame_->EmitPop(r0); |
| frame_->EmitPop(r1); |
| } |
| __ orr(r2, r0, Operand(r1)); |
| __ tst(r2, Operand(kSmiTagMask)); |
| smi.Branch(eq); |
| |
| // Perform non-smi comparison by runtime call. |
| frame_->EmitPush(r1); |
| |
| // Figure out which native to call and setup the arguments. |
| Builtins::JavaScript native; |
| int arg_count = 1; |
| if (cc == eq) { |
| native = strict ? Builtins::STRICT_EQUALS : Builtins::EQUALS; |
| } else { |
| native = Builtins::COMPARE; |
| int ncr; // NaN compare result |
| if (cc == lt || cc == le) { |
| ncr = GREATER; |
| } else { |
| ASSERT(cc == gt || cc == ge); // remaining cases |
| ncr = LESS; |
| } |
| frame_->EmitPush(r0); |
| arg_count++; |
| __ mov(r0, Operand(Smi::FromInt(ncr))); |
| } |
| |
| // Call the native; it returns -1 (less), 0 (equal), or 1 (greater) |
| // tagged as a small integer. |
| frame_->EmitPush(r0); |
| Result arg_count_register = allocator_->Allocate(r0); |
| ASSERT(arg_count_register.is_valid()); |
| __ mov(arg_count_register.reg(), Operand(arg_count)); |
| Result result = frame_->InvokeBuiltin(native, |
| CALL_JS, |
| &arg_count_register, |
| arg_count + 1); |
| __ cmp(result.reg(), Operand(0)); |
| result.Unuse(); |
| exit.Jump(); |
| |
| // test smi equality by pointer comparison. |
| smi.Bind(); |
| __ cmp(r1, Operand(r0)); |
| |
| exit.Bind(); |
| cc_reg_ = cc; |
| } |
| |
| |
| class CallFunctionStub: public CodeStub { |
| public: |
| explicit CallFunctionStub(int argc) : argc_(argc) {} |
| |
| void Generate(MacroAssembler* masm); |
| |
| private: |
| int argc_; |
| |
| #if defined(DEBUG) |
| void Print() { PrintF("CallFunctionStub (argc %d)\n", argc_); } |
| #endif // defined(DEBUG) |
| |
| Major MajorKey() { return CallFunction; } |
| int MinorKey() { return argc_; } |
| }; |
| |
| |
| // Call the function on the stack with the given arguments. |
| void CodeGenerator::CallWithArguments(ZoneList<Expression*>* args, |
| int position) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| // Push the arguments ("left-to-right") on the stack. |
| int arg_count = args->length(); |
| for (int i = 0; i < arg_count; i++) { |
| LoadAndSpill(args->at(i)); |
| } |
| |
| // Record the position for debugging purposes. |
| CodeForSourcePosition(position); |
| |
| // Use the shared code stub to call the function. |
| CallFunctionStub call_function(arg_count); |
| frame_->CallStub(&call_function, arg_count + 1); |
| |
| // Restore context and pop function from the stack. |
| __ ldr(cp, frame_->Context()); |
| frame_->Drop(); // discard the TOS |
| } |
| |
| |
| void CodeGenerator::Branch(bool if_true, JumpTarget* target) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| ASSERT(has_cc()); |
| Condition cc = if_true ? cc_reg_ : NegateCondition(cc_reg_); |
| target->Branch(cc); |
| cc_reg_ = al; |
| } |
| |
| |
| void CodeGenerator::CheckStack() { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| if (FLAG_check_stack) { |
| Comment cmnt(masm_, "[ check stack"); |
| StackCheckStub stub; |
| frame_->CallStub(&stub, 0); |
| } |
| } |
| |
| |
| void CodeGenerator::VisitAndSpill(Statement* statement) { |
| ASSERT(in_spilled_code()); |
| set_in_spilled_code(false); |
| Visit(statement); |
| if (frame_ != NULL) { |
| frame_->SpillAll(); |
| } |
| set_in_spilled_code(true); |
| } |
| |
| |
| void CodeGenerator::VisitStatementsAndSpill(ZoneList<Statement*>* statements) { |
| ASSERT(in_spilled_code()); |
| set_in_spilled_code(false); |
| VisitStatements(statements); |
| if (frame_ != NULL) { |
| frame_->SpillAll(); |
| } |
| set_in_spilled_code(true); |
| } |
| |
| |
| void CodeGenerator::VisitStatements(ZoneList<Statement*>* statements) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| for (int i = 0; frame_ != NULL && i < statements->length(); i++) { |
| VisitAndSpill(statements->at(i)); |
| } |
| ASSERT(!has_valid_frame() || frame_->height() == original_height); |
| } |
| |
| |
| void CodeGenerator::VisitBlock(Block* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ Block"); |
| CodeForStatementPosition(node); |
| node->break_target()->Initialize(this); |
| VisitStatementsAndSpill(node->statements()); |
| if (node->break_target()->is_linked()) { |
| node->break_target()->Bind(); |
| } |
| node->break_target()->Unuse(); |
| ASSERT(!has_valid_frame() || frame_->height() == original_height); |
| } |
| |
| |
| void CodeGenerator::DeclareGlobals(Handle<FixedArray> pairs) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| __ mov(r0, Operand(pairs)); |
| frame_->EmitPush(r0); |
| frame_->EmitPush(cp); |
| __ mov(r0, Operand(Smi::FromInt(is_eval() ? 1 : 0))); |
| frame_->EmitPush(r0); |
| frame_->CallRuntime(Runtime::kDeclareGlobals, 3); |
| // The result is discarded. |
| } |
| |
| |
| void CodeGenerator::VisitDeclaration(Declaration* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ Declaration"); |
| CodeForStatementPosition(node); |
| Variable* var = node->proxy()->var(); |
| ASSERT(var != NULL); // must have been resolved |
| Slot* slot = var->slot(); |
| |
| // If it was not possible to allocate the variable at compile time, |
| // we need to "declare" it at runtime to make sure it actually |
| // exists in the local context. |
| if (slot != NULL && slot->type() == Slot::LOOKUP) { |
| // Variables with a "LOOKUP" slot were introduced as non-locals |
| // during variable resolution and must have mode DYNAMIC. |
| ASSERT(var->is_dynamic()); |
| // For now, just do a runtime call. |
| frame_->EmitPush(cp); |
| __ mov(r0, Operand(var->name())); |
| frame_->EmitPush(r0); |
| // Declaration nodes are always declared in only two modes. |
| ASSERT(node->mode() == Variable::VAR || node->mode() == Variable::CONST); |
| PropertyAttributes attr = node->mode() == Variable::VAR ? NONE : READ_ONLY; |
| __ mov(r0, Operand(Smi::FromInt(attr))); |
| frame_->EmitPush(r0); |
| // Push initial value, if any. |
| // Note: For variables we must not push an initial value (such as |
| // 'undefined') because we may have a (legal) redeclaration and we |
| // must not destroy the current value. |
| if (node->mode() == Variable::CONST) { |
| __ mov(r0, Operand(Factory::the_hole_value())); |
| frame_->EmitPush(r0); |
| } else if (node->fun() != NULL) { |
| LoadAndSpill(node->fun()); |
| } else { |
| __ mov(r0, Operand(0)); // no initial value! |
| frame_->EmitPush(r0); |
| } |
| frame_->CallRuntime(Runtime::kDeclareContextSlot, 4); |
| // Ignore the return value (declarations are statements). |
| ASSERT(frame_->height() == original_height); |
| return; |
| } |
| |
| ASSERT(!var->is_global()); |
| |
| // If we have a function or a constant, we need to initialize the variable. |
| Expression* val = NULL; |
| if (node->mode() == Variable::CONST) { |
| val = new Literal(Factory::the_hole_value()); |
| } else { |
| val = node->fun(); // NULL if we don't have a function |
| } |
| |
| if (val != NULL) { |
| { |
| // Set initial value. |
| Reference target(this, node->proxy()); |
| LoadAndSpill(val); |
| target.SetValue(NOT_CONST_INIT); |
| // The reference is removed from the stack (preserving TOS) when |
| // it goes out of scope. |
| } |
| // Get rid of the assigned value (declarations are statements). |
| frame_->Drop(); |
| } |
| ASSERT(frame_->height() == original_height); |
| } |
| |
| |
| void CodeGenerator::VisitExpressionStatement(ExpressionStatement* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ ExpressionStatement"); |
| CodeForStatementPosition(node); |
| Expression* expression = node->expression(); |
| expression->MarkAsStatement(); |
| LoadAndSpill(expression); |
| frame_->Drop(); |
| ASSERT(frame_->height() == original_height); |
| } |
| |
| |
| void CodeGenerator::VisitEmptyStatement(EmptyStatement* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "// EmptyStatement"); |
| CodeForStatementPosition(node); |
| // nothing to do |
| ASSERT(frame_->height() == original_height); |
| } |
| |
| |
| void CodeGenerator::VisitIfStatement(IfStatement* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ IfStatement"); |
| // Generate different code depending on which parts of the if statement |
| // are present or not. |
| bool has_then_stm = node->HasThenStatement(); |
| bool has_else_stm = node->HasElseStatement(); |
| |
| CodeForStatementPosition(node); |
| |
| JumpTarget exit(this); |
| if (has_then_stm && has_else_stm) { |
| Comment cmnt(masm_, "[ IfThenElse"); |
| JumpTarget then(this); |
| JumpTarget else_(this); |
| // if (cond) |
| LoadConditionAndSpill(node->condition(), NOT_INSIDE_TYPEOF, |
| &then, &else_, true); |
| if (frame_ != NULL) { |
| Branch(false, &else_); |
| } |
| // then |
| if (frame_ != NULL || then.is_linked()) { |
| then.Bind(); |
| VisitAndSpill(node->then_statement()); |
| } |
| if (frame_ != NULL) { |
| exit.Jump(); |
| } |
| // else |
| if (else_.is_linked()) { |
| else_.Bind(); |
| VisitAndSpill(node->else_statement()); |
| } |
| |
| } else if (has_then_stm) { |
| Comment cmnt(masm_, "[ IfThen"); |
| ASSERT(!has_else_stm); |
| JumpTarget then(this); |
| // if (cond) |
| LoadConditionAndSpill(node->condition(), NOT_INSIDE_TYPEOF, |
| &then, &exit, true); |
| if (frame_ != NULL) { |
| Branch(false, &exit); |
| } |
| // then |
| if (frame_ != NULL || then.is_linked()) { |
| then.Bind(); |
| VisitAndSpill(node->then_statement()); |
| } |
| |
| } else if (has_else_stm) { |
| Comment cmnt(masm_, "[ IfElse"); |
| ASSERT(!has_then_stm); |
| JumpTarget else_(this); |
| // if (!cond) |
| LoadConditionAndSpill(node->condition(), NOT_INSIDE_TYPEOF, |
| &exit, &else_, true); |
| if (frame_ != NULL) { |
| Branch(true, &exit); |
| } |
| // else |
| if (frame_ != NULL || else_.is_linked()) { |
| else_.Bind(); |
| VisitAndSpill(node->else_statement()); |
| } |
| |
| } else { |
| Comment cmnt(masm_, "[ If"); |
| ASSERT(!has_then_stm && !has_else_stm); |
| // if (cond) |
| LoadConditionAndSpill(node->condition(), NOT_INSIDE_TYPEOF, |
| &exit, &exit, false); |
| if (frame_ != NULL) { |
| if (has_cc()) { |
| cc_reg_ = al; |
| } else { |
| frame_->Drop(); |
| } |
| } |
| } |
| |
| // end |
| if (exit.is_linked()) { |
| exit.Bind(); |
| } |
| ASSERT(!has_valid_frame() || frame_->height() == original_height); |
| } |
| |
| |
| void CodeGenerator::VisitContinueStatement(ContinueStatement* node) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ ContinueStatement"); |
| CodeForStatementPosition(node); |
| node->target()->continue_target()->Jump(); |
| } |
| |
| |
| void CodeGenerator::VisitBreakStatement(BreakStatement* node) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ BreakStatement"); |
| CodeForStatementPosition(node); |
| node->target()->break_target()->Jump(); |
| } |
| |
| |
| void CodeGenerator::VisitReturnStatement(ReturnStatement* node) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ ReturnStatement"); |
| |
| if (function_return_is_shadowed_) { |
| CodeForStatementPosition(node); |
| LoadAndSpill(node->expression()); |
| frame_->EmitPop(r0); |
| function_return_.Jump(); |
| } else { |
| // Load the returned value. |
| CodeForStatementPosition(node); |
| LoadAndSpill(node->expression()); |
| |
| // Pop the result from the frame and prepare the frame for |
| // returning thus making it easier to merge. |
| frame_->EmitPop(r0); |
| frame_->PrepareForReturn(); |
| |
| function_return_.Jump(); |
| } |
| } |
| |
| |
| void CodeGenerator::VisitWithEnterStatement(WithEnterStatement* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ WithEnterStatement"); |
| CodeForStatementPosition(node); |
| LoadAndSpill(node->expression()); |
| if (node->is_catch_block()) { |
| frame_->CallRuntime(Runtime::kPushCatchContext, 1); |
| } else { |
| frame_->CallRuntime(Runtime::kPushContext, 1); |
| } |
| if (kDebug) { |
| JumpTarget verified_true(this); |
| __ cmp(r0, Operand(cp)); |
| verified_true.Branch(eq); |
| __ stop("PushContext: r0 is expected to be the same as cp"); |
| verified_true.Bind(); |
| } |
| // Update context local. |
| __ str(cp, frame_->Context()); |
| ASSERT(frame_->height() == original_height); |
| } |
| |
| |
| void CodeGenerator::VisitWithExitStatement(WithExitStatement* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ WithExitStatement"); |
| CodeForStatementPosition(node); |
| // Pop context. |
| __ ldr(cp, ContextOperand(cp, Context::PREVIOUS_INDEX)); |
| // Update context local. |
| __ str(cp, frame_->Context()); |
| ASSERT(frame_->height() == original_height); |
| } |
| |
| |
| int CodeGenerator::FastCaseSwitchMaxOverheadFactor() { |
| return kFastSwitchMaxOverheadFactor; |
| } |
| |
| int CodeGenerator::FastCaseSwitchMinCaseCount() { |
| return kFastSwitchMinCaseCount; |
| } |
| |
| |
| void CodeGenerator::GenerateFastCaseSwitchJumpTable( |
| SwitchStatement* node, |
| int min_index, |
| int range, |
| Label* default_label, |
| Vector<Label*> case_targets, |
| Vector<Label> case_labels) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| JumpTarget setup_default(this); |
| JumpTarget is_smi(this); |
| |
| // A non-null default label pointer indicates a default case among |
| // the case labels. Otherwise we use the break target as a |
| // "default" for failure to hit the jump table. |
| JumpTarget* default_target = |
| (default_label == NULL) ? node->break_target() : &setup_default; |
| |
| ASSERT(kSmiTag == 0 && kSmiTagSize <= 2); |
| frame_->EmitPop(r0); |
| |
| // Test for a Smi value in a HeapNumber. |
| __ tst(r0, Operand(kSmiTagMask)); |
| is_smi.Branch(eq); |
| __ ldr(r1, MemOperand(r0, HeapObject::kMapOffset - kHeapObjectTag)); |
| __ ldrb(r1, MemOperand(r1, Map::kInstanceTypeOffset - kHeapObjectTag)); |
| __ cmp(r1, Operand(HEAP_NUMBER_TYPE)); |
| default_target->Branch(ne); |
| frame_->EmitPush(r0); |
| frame_->CallRuntime(Runtime::kNumberToSmi, 1); |
| is_smi.Bind(); |
| |
| if (min_index != 0) { |
| // Small positive numbers can be immediate operands. |
| if (min_index < 0) { |
| // If min_index is Smi::kMinValue, -min_index is not a Smi. |
| if (Smi::IsValid(-min_index)) { |
| __ add(r0, r0, Operand(Smi::FromInt(-min_index))); |
| } else { |
| __ add(r0, r0, Operand(Smi::FromInt(-min_index - 1))); |
| __ add(r0, r0, Operand(Smi::FromInt(1))); |
| } |
| } else { |
| __ sub(r0, r0, Operand(Smi::FromInt(min_index))); |
| } |
| } |
| __ tst(r0, Operand(0x80000000 | kSmiTagMask)); |
| default_target->Branch(ne); |
| __ cmp(r0, Operand(Smi::FromInt(range))); |
| default_target->Branch(ge); |
| VirtualFrame* start_frame = new VirtualFrame(frame_); |
| __ SmiJumpTable(r0, case_targets); |
| |
| GenerateFastCaseSwitchCases(node, case_labels, start_frame); |
| |
| // If there was a default case among the case labels, we need to |
| // emit code to jump to it from the default target used for failure |
| // to hit the jump table. |
| if (default_label != NULL) { |
| if (has_valid_frame()) { |
| node->break_target()->Jump(); |
| } |
| setup_default.Bind(); |
| frame_->MergeTo(start_frame); |
| __ b(default_label); |
| DeleteFrame(); |
| } |
| if (node->break_target()->is_linked()) { |
| node->break_target()->Bind(); |
| } |
| |
| delete start_frame; |
| } |
| |
| |
| void CodeGenerator::VisitSwitchStatement(SwitchStatement* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ SwitchStatement"); |
| CodeForStatementPosition(node); |
| node->break_target()->Initialize(this); |
| |
| LoadAndSpill(node->tag()); |
| if (TryGenerateFastCaseSwitchStatement(node)) { |
| ASSERT(!has_valid_frame() || frame_->height() == original_height); |
| return; |
| } |
| |
| JumpTarget next_test(this); |
| JumpTarget fall_through(this); |
| JumpTarget default_entry(this); |
| JumpTarget default_exit(this, JumpTarget::BIDIRECTIONAL); |
| ZoneList<CaseClause*>* cases = node->cases(); |
| int length = cases->length(); |
| CaseClause* default_clause = NULL; |
| |
| for (int i = 0; i < length; i++) { |
| CaseClause* clause = cases->at(i); |
| if (clause->is_default()) { |
| // Remember the default clause and compile it at the end. |
| default_clause = clause; |
| continue; |
| } |
| |
| Comment cmnt(masm_, "[ Case clause"); |
| // Compile the test. |
| next_test.Bind(); |
| next_test.Unuse(); |
| // Duplicate TOS. |
| __ ldr(r0, frame_->Top()); |
| frame_->EmitPush(r0); |
| LoadAndSpill(clause->label()); |
| Comparison(eq, true); |
| Branch(false, &next_test); |
| |
| // Before entering the body from the test, remove the switch value from |
| // the stack. |
| frame_->Drop(); |
| |
| // Label the body so that fall through is enabled. |
| if (i > 0 && cases->at(i - 1)->is_default()) { |
| default_exit.Bind(); |
| } else { |
| fall_through.Bind(); |
| fall_through.Unuse(); |
| } |
| VisitStatementsAndSpill(clause->statements()); |
| |
| // If control flow can fall through from the body, jump to the next body |
| // or the end of the statement. |
| if (frame_ != NULL) { |
| if (i < length - 1 && cases->at(i + 1)->is_default()) { |
| default_entry.Jump(); |
| } else { |
| fall_through.Jump(); |
| } |
| } |
| } |
| |
| // The final "test" removes the switch value. |
| next_test.Bind(); |
| frame_->Drop(); |
| |
| // If there is a default clause, compile it. |
| if (default_clause != NULL) { |
| Comment cmnt(masm_, "[ Default clause"); |
| default_entry.Bind(); |
| VisitStatementsAndSpill(default_clause->statements()); |
| // If control flow can fall out of the default and there is a case after |
| // it, jup to that case's body. |
| if (frame_ != NULL && default_exit.is_bound()) { |
| default_exit.Jump(); |
| } |
| } |
| |
| if (fall_through.is_linked()) { |
| fall_through.Bind(); |
| } |
| |
| if (node->break_target()->is_linked()) { |
| node->break_target()->Bind(); |
| } |
| node->break_target()->Unuse(); |
| ASSERT(!has_valid_frame() || frame_->height() == original_height); |
| } |
| |
| |
| void CodeGenerator::VisitLoopStatement(LoopStatement* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ LoopStatement"); |
| CodeForStatementPosition(node); |
| node->break_target()->Initialize(this); |
| |
| // Simple condition analysis. ALWAYS_TRUE and ALWAYS_FALSE represent a |
| // known result for the test expression, with no side effects. |
| enum { ALWAYS_TRUE, ALWAYS_FALSE, DONT_KNOW } info = DONT_KNOW; |
| if (node->cond() == NULL) { |
| ASSERT(node->type() == LoopStatement::FOR_LOOP); |
| info = ALWAYS_TRUE; |
| } else { |
| Literal* lit = node->cond()->AsLiteral(); |
| if (lit != NULL) { |
| if (lit->IsTrue()) { |
| info = ALWAYS_TRUE; |
| } else if (lit->IsFalse()) { |
| info = ALWAYS_FALSE; |
| } |
| } |
| } |
| |
| switch (node->type()) { |
| case LoopStatement::DO_LOOP: { |
| JumpTarget body(this, JumpTarget::BIDIRECTIONAL); |
| |
| // Label the top of the loop for the backward CFG edge. If the test |
| // is always true we can use the continue target, and if the test is |
| // always false there is no need. |
| if (info == ALWAYS_TRUE) { |
| node->continue_target()->Initialize(this, JumpTarget::BIDIRECTIONAL); |
| node->continue_target()->Bind(); |
| } else if (info == ALWAYS_FALSE) { |
| node->continue_target()->Initialize(this); |
| } else { |
| ASSERT(info == DONT_KNOW); |
| node->continue_target()->Initialize(this); |
| body.Bind(); |
| } |
| |
| CheckStack(); // TODO(1222600): ignore if body contains calls. |
| VisitAndSpill(node->body()); |
| |
| // Compile the test. |
| if (info == ALWAYS_TRUE) { |
| if (has_valid_frame()) { |
| // If control can fall off the end of the body, jump back to the |
| // top. |
| node->continue_target()->Jump(); |
| } |
| } else if (info == ALWAYS_FALSE) { |
| // If we have a continue in the body, we only have to bind its jump |
| // target. |
| if (node->continue_target()->is_linked()) { |
| node->continue_target()->Bind(); |
| } |
| } else { |
| ASSERT(info == DONT_KNOW); |
| // We have to compile the test expression if it can be reached by |
| // control flow falling out of the body or via continue. |
| if (node->continue_target()->is_linked()) { |
| node->continue_target()->Bind(); |
| } |
| if (has_valid_frame()) { |
| LoadConditionAndSpill(node->cond(), NOT_INSIDE_TYPEOF, |
| &body, node->break_target(), true); |
| if (has_valid_frame()) { |
| // A invalid frame here indicates that control did not |
| // fall out of the test expression. |
| Branch(true, &body); |
| } |
| } |
| } |
| break; |
| } |
| |
| case LoopStatement::WHILE_LOOP: { |
| // If the test is never true and has no side effects there is no need |
| // to compile the test or body. |
| if (info == ALWAYS_FALSE) break; |
| |
| // Label the top of the loop with the continue target for the backward |
| // CFG edge. |
| node->continue_target()->Initialize(this, JumpTarget::BIDIRECTIONAL); |
| node->continue_target()->Bind(); |
| |
| if (info == DONT_KNOW) { |
| JumpTarget body(this); |
| LoadConditionAndSpill(node->cond(), NOT_INSIDE_TYPEOF, |
| &body, node->break_target(), true); |
| if (has_valid_frame()) { |
| // A NULL frame indicates that control did not fall out of the |
| // test expression. |
| Branch(false, node->break_target()); |
| } |
| if (has_valid_frame() || body.is_linked()) { |
| body.Bind(); |
| } |
| } |
| |
| if (has_valid_frame()) { |
| CheckStack(); // TODO(1222600): ignore if body contains calls. |
| VisitAndSpill(node->body()); |
| |
| // If control flow can fall out of the body, jump back to the top. |
| if (has_valid_frame()) { |
| node->continue_target()->Jump(); |
| } |
| } |
| break; |
| } |
| |
| case LoopStatement::FOR_LOOP: { |
| JumpTarget loop(this, JumpTarget::BIDIRECTIONAL); |
| |
| if (node->init() != NULL) { |
| VisitAndSpill(node->init()); |
| } |
| |
| // There is no need to compile the test or body. |
| if (info == ALWAYS_FALSE) break; |
| |
| // If there is no update statement, label the top of the loop with the |
| // continue target, otherwise with the loop target. |
| if (node->next() == NULL) { |
| node->continue_target()->Initialize(this, JumpTarget::BIDIRECTIONAL); |
| node->continue_target()->Bind(); |
| } else { |
| node->continue_target()->Initialize(this); |
| loop.Bind(); |
| } |
| |
| // If the test is always true, there is no need to compile it. |
| if (info == DONT_KNOW) { |
| JumpTarget body(this); |
| LoadConditionAndSpill(node->cond(), NOT_INSIDE_TYPEOF, |
| &body, node->break_target(), true); |
| if (has_valid_frame()) { |
| Branch(false, node->break_target()); |
| } |
| if (has_valid_frame() || body.is_linked()) { |
| body.Bind(); |
| } |
| } |
| |
| if (has_valid_frame()) { |
| CheckStack(); // TODO(1222600): ignore if body contains calls. |
| VisitAndSpill(node->body()); |
| |
| if (node->next() == NULL) { |
| // If there is no update statement and control flow can fall out |
| // of the loop, jump directly to the continue label. |
| if (has_valid_frame()) { |
| node->continue_target()->Jump(); |
| } |
| } else { |
| // If there is an update statement and control flow can reach it |
| // via falling out of the body of the loop or continuing, we |
| // compile the update statement. |
| if (node->continue_target()->is_linked()) { |
| node->continue_target()->Bind(); |
| } |
| if (has_valid_frame()) { |
| // Record source position of the statement as this code which is |
| // after the code for the body actually belongs to the loop |
| // statement and not the body. |
| CodeForStatementPosition(node); |
| VisitAndSpill(node->next()); |
| loop.Jump(); |
| } |
| } |
| } |
| break; |
| } |
| } |
| |
| if (node->break_target()->is_linked()) { |
| node->break_target()->Bind(); |
| } |
| node->continue_target()->Unuse(); |
| node->break_target()->Unuse(); |
| ASSERT(!has_valid_frame() || frame_->height() == original_height); |
| } |
| |
| |
| void CodeGenerator::VisitForInStatement(ForInStatement* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| ASSERT(!in_spilled_code()); |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ ForInStatement"); |
| CodeForStatementPosition(node); |
| |
| JumpTarget primitive(this); |
| JumpTarget jsobject(this); |
| JumpTarget fixed_array(this); |
| JumpTarget entry(this, JumpTarget::BIDIRECTIONAL); |
| JumpTarget end_del_check(this); |
| JumpTarget exit(this); |
| |
| // Get the object to enumerate over (converted to JSObject). |
| LoadAndSpill(node->enumerable()); |
| |
| // Both SpiderMonkey and kjs ignore null and undefined in contrast |
| // to the specification. 12.6.4 mandates a call to ToObject. |
| frame_->EmitPop(r0); |
| __ cmp(r0, Operand(Factory::undefined_value())); |
| exit.Branch(eq); |
| __ cmp(r0, Operand(Factory::null_value())); |
| exit.Branch(eq); |
| |
| // Stack layout in body: |
| // [iteration counter (Smi)] |
| // [length of array] |
| // [FixedArray] |
| // [Map or 0] |
| // [Object] |
| |
| // Check if enumerable is already a JSObject |
| __ tst(r0, Operand(kSmiTagMask)); |
| primitive.Branch(eq); |
| __ ldr(r1, FieldMemOperand(r0, HeapObject::kMapOffset)); |
| __ ldrb(r1, FieldMemOperand(r1, Map::kInstanceTypeOffset)); |
| __ cmp(r1, Operand(FIRST_JS_OBJECT_TYPE)); |
| jsobject.Branch(hs); |
| |
| primitive.Bind(); |
| frame_->EmitPush(r0); |
| Result arg_count = allocator_->Allocate(r0); |
| ASSERT(arg_count.is_valid()); |
| __ mov(arg_count.reg(), Operand(0)); |
| frame_->InvokeBuiltin(Builtins::TO_OBJECT, CALL_JS, &arg_count, 1); |
| |
| jsobject.Bind(); |
| // Get the set of properties (as a FixedArray or Map). |
| frame_->EmitPush(r0); // duplicate the object being enumerated |
| frame_->EmitPush(r0); |
| frame_->CallRuntime(Runtime::kGetPropertyNamesFast, 1); |
| |
| // If we got a Map, we can do a fast modification check. |
| // Otherwise, we got a FixedArray, and we have to do a slow check. |
| __ mov(r2, Operand(r0)); |
| __ ldr(r1, FieldMemOperand(r2, HeapObject::kMapOffset)); |
| __ cmp(r1, Operand(Factory::meta_map())); |
| fixed_array.Branch(ne); |
| |
| // Get enum cache |
| __ mov(r1, Operand(r0)); |
| __ ldr(r1, FieldMemOperand(r1, Map::kInstanceDescriptorsOffset)); |
| __ ldr(r1, FieldMemOperand(r1, DescriptorArray::kEnumerationIndexOffset)); |
| __ ldr(r2, |
| FieldMemOperand(r1, DescriptorArray::kEnumCacheBridgeCacheOffset)); |
| |
| frame_->EmitPush(r0); // map |
| frame_->EmitPush(r2); // enum cache bridge cache |
| __ ldr(r0, FieldMemOperand(r2, FixedArray::kLengthOffset)); |
| __ mov(r0, Operand(r0, LSL, kSmiTagSize)); |
| frame_->EmitPush(r0); |
| __ mov(r0, Operand(Smi::FromInt(0))); |
| frame_->EmitPush(r0); |
| entry.Jump(); |
| |
| fixed_array.Bind(); |
| __ mov(r1, Operand(Smi::FromInt(0))); |
| frame_->EmitPush(r1); // insert 0 in place of Map |
| frame_->EmitPush(r0); |
| |
| // Push the length of the array and the initial index onto the stack. |
| __ ldr(r0, FieldMemOperand(r0, FixedArray::kLengthOffset)); |
| __ mov(r0, Operand(r0, LSL, kSmiTagSize)); |
| frame_->EmitPush(r0); |
| __ mov(r0, Operand(Smi::FromInt(0))); // init index |
| frame_->EmitPush(r0); |
| |
| // Condition. |
| entry.Bind(); |
| // sp[0] : index |
| // sp[1] : array/enum cache length |
| // sp[2] : array or enum cache |
| // sp[3] : 0 or map |
| // sp[4] : enumerable |
| // Grab the current frame's height for the break and continue |
| // targets only after all the state is pushed on the frame. |
| node->break_target()->Initialize(this); |
| node->continue_target()->Initialize(this); |
| |
| __ ldr(r0, frame_->ElementAt(0)); // load the current count |
| __ ldr(r1, frame_->ElementAt(1)); // load the length |
| __ cmp(r0, Operand(r1)); // compare to the array length |
| node->break_target()->Branch(hs); |
| |
| __ ldr(r0, frame_->ElementAt(0)); |
| |
| // Get the i'th entry of the array. |
| __ ldr(r2, frame_->ElementAt(2)); |
| __ add(r2, r2, Operand(FixedArray::kHeaderSize - kHeapObjectTag)); |
| __ ldr(r3, MemOperand(r2, r0, LSL, kPointerSizeLog2 - kSmiTagSize)); |
| |
| // Get Map or 0. |
| __ ldr(r2, frame_->ElementAt(3)); |
| // Check if this (still) matches the map of the enumerable. |
| // If not, we have to filter the key. |
| __ ldr(r1, frame_->ElementAt(4)); |
| __ ldr(r1, FieldMemOperand(r1, HeapObject::kMapOffset)); |
| __ cmp(r1, Operand(r2)); |
| end_del_check.Branch(eq); |
| |
| // Convert the entry to a string (or null if it isn't a property anymore). |
| __ ldr(r0, frame_->ElementAt(4)); // push enumerable |
| frame_->EmitPush(r0); |
| frame_->EmitPush(r3); // push entry |
| Result arg_count_register = allocator_->Allocate(r0); |
| ASSERT(arg_count_register.is_valid()); |
| __ mov(arg_count_register.reg(), Operand(1)); |
| Result result = frame_->InvokeBuiltin(Builtins::FILTER_KEY, |
| CALL_JS, |
| &arg_count_register, |
| 2); |
| __ mov(r3, Operand(result.reg())); |
| result.Unuse(); |
| |
| // If the property has been removed while iterating, we just skip it. |
| __ cmp(r3, Operand(Factory::null_value())); |
| node->continue_target()->Branch(eq); |
| |
| end_del_check.Bind(); |
| // Store the entry in the 'each' expression and take another spin in the |
| // loop. r3: i'th entry of the enum cache (or string there of) |
| frame_->EmitPush(r3); // push entry |
| { Reference each(this, node->each()); |
| if (!each.is_illegal()) { |
| if (each.size() > 0) { |
| __ ldr(r0, frame_->ElementAt(each.size())); |
| frame_->EmitPush(r0); |
| } |
| // If the reference was to a slot we rely on the convenient property |
| // that it doesn't matter whether a value (eg, r3 pushed above) is |
| // right on top of or right underneath a zero-sized reference. |
| each.SetValue(NOT_CONST_INIT); |
| if (each.size() > 0) { |
| // It's safe to pop the value lying on top of the reference before |
| // unloading the reference itself (which preserves the top of stack, |
| // ie, now the topmost value of the non-zero sized reference), since |
| // we will discard the top of stack after unloading the reference |
| // anyway. |
| frame_->EmitPop(r0); |
| } |
| } |
| } |
| // Discard the i'th entry pushed above or else the remainder of the |
| // reference, whichever is currently on top of the stack. |
| frame_->Drop(); |
| |
| // Body. |
| CheckStack(); // TODO(1222600): ignore if body contains calls. |
| VisitAndSpill(node->body()); |
| |
| // Next. Reestablish a spilled frame in case we are coming here via |
| // a continue in the body. |
| node->continue_target()->Bind(); |
| frame_->SpillAll(); |
| frame_->EmitPop(r0); |
| __ add(r0, r0, Operand(Smi::FromInt(1))); |
| frame_->EmitPush(r0); |
| entry.Jump(); |
| |
| // Cleanup. No need to spill because VirtualFrame::Drop is safe for |
| // any frame. |
| node->break_target()->Bind(); |
| frame_->Drop(5); |
| |
| // Exit. |
| exit.Bind(); |
| node->continue_target()->Unuse(); |
| node->break_target()->Unuse(); |
| ASSERT(frame_->height() == original_height); |
| } |
| |
| |
| void CodeGenerator::VisitTryCatch(TryCatch* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ TryCatch"); |
| CodeForStatementPosition(node); |
| |
| JumpTarget try_block(this); |
| JumpTarget exit(this); |
| |
| try_block.Call(); |
| // --- Catch block --- |
| frame_->EmitPush(r0); |
| |
| // Store the caught exception in the catch variable. |
| { Reference ref(this, node->catch_var()); |
| ASSERT(ref.is_slot()); |
| // Here we make use of the convenient property that it doesn't matter |
| // whether a value is immediately on top of or underneath a zero-sized |
| // reference. |
| ref.SetValue(NOT_CONST_INIT); |
| } |
| |
| // Remove the exception from the stack. |
| frame_->Drop(); |
| |
| VisitStatementsAndSpill(node->catch_block()->statements()); |
| if (frame_ != NULL) { |
| exit.Jump(); |
| } |
| |
| |
| // --- Try block --- |
| try_block.Bind(); |
| |
| frame_->PushTryHandler(TRY_CATCH_HANDLER); |
| int handler_height = frame_->height(); |
| |
| // Shadow the labels for all escapes from the try block, including |
| // returns. During shadowing, the original label is hidden as the |
| // LabelShadow and operations on the original actually affect the |
| // shadowing label. |
| // |
| // We should probably try to unify the escaping labels and the return |
| // label. |
| int nof_escapes = node->escaping_targets()->length(); |
| List<ShadowTarget*> shadows(1 + nof_escapes); |
| |
| // Add the shadow target for the function return. |
| static const int kReturnShadowIndex = 0; |
| shadows.Add(new ShadowTarget(&function_return_)); |
| bool function_return_was_shadowed = function_return_is_shadowed_; |
| function_return_is_shadowed_ = true; |
| ASSERT(shadows[kReturnShadowIndex]->other_target() == &function_return_); |
| |
| // Add the remaining shadow targets. |
| for (int i = 0; i < nof_escapes; i++) { |
| shadows.Add(new ShadowTarget(node->escaping_targets()->at(i))); |
| } |
| |
| // Generate code for the statements in the try block. |
| VisitStatementsAndSpill(node->try_block()->statements()); |
| |
| // Stop the introduced shadowing and count the number of required unlinks. |
| // After shadowing stops, the original labels are unshadowed and the |
| // LabelShadows represent the formerly shadowing labels. |
| bool has_unlinks = false; |
| for (int i = 0; i < shadows.length(); i++) { |
| shadows[i]->StopShadowing(); |
| has_unlinks = has_unlinks || shadows[i]->is_linked(); |
| } |
| function_return_is_shadowed_ = function_return_was_shadowed; |
| |
| // Get an external reference to the handler address. |
| ExternalReference handler_address(Top::k_handler_address); |
| |
| // The next handler address is at kNextIndex in the stack. |
| const int kNextIndex = StackHandlerConstants::kNextOffset / kPointerSize; |
| // If we can fall off the end of the try block, unlink from try chain. |
| if (has_valid_frame()) { |
| __ ldr(r1, frame_->ElementAt(kNextIndex)); |
| __ mov(r3, Operand(handler_address)); |
| __ str(r1, MemOperand(r3)); |
| frame_->Drop(StackHandlerConstants::kSize / kPointerSize); |
| if (has_unlinks) { |
| exit.Jump(); |
| } |
| } |
| |
| // Generate unlink code for the (formerly) shadowing labels that have been |
| // jumped to. Deallocate each shadow target. |
| for (int i = 0; i < shadows.length(); i++) { |
| if (shadows[i]->is_linked()) { |
| // Unlink from try chain; |
| shadows[i]->Bind(); |
| // Because we can be jumping here (to spilled code) from unspilled |
| // code, we need to reestablish a spilled frame at this block. |
| frame_->SpillAll(); |
| |
| // Reload sp from the top handler, because some statements that we |
| // break from (eg, for...in) may have left stuff on the stack. |
| __ mov(r3, Operand(handler_address)); |
| __ ldr(sp, MemOperand(r3)); |
| // The stack pointer was restored to just below the code slot |
| // (the topmost slot) in the handler. |
| frame_->Forget(frame_->height() - handler_height + 1); |
| |
| // kNextIndex is off by one because the code slot has already |
| // been dropped. |
| __ ldr(r1, frame_->ElementAt(kNextIndex - 1)); |
| __ str(r1, MemOperand(r3)); |
| // The code slot has already been dropped from the handler. |
| frame_->Drop(StackHandlerConstants::kSize / kPointerSize - 1); |
| |
| if (!function_return_is_shadowed_ && i == kReturnShadowIndex) { |
| frame_->PrepareForReturn(); |
| } |
| shadows[i]->other_target()->Jump(); |
| } |
| delete shadows[i]; |
| } |
| |
| exit.Bind(); |
| ASSERT(!has_valid_frame() || frame_->height() == original_height); |
| } |
| |
| |
| void CodeGenerator::VisitTryFinally(TryFinally* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ TryFinally"); |
| CodeForStatementPosition(node); |
| |
| // State: Used to keep track of reason for entering the finally |
| // block. Should probably be extended to hold information for |
| // break/continue from within the try block. |
| enum { FALLING, THROWING, JUMPING }; |
| |
| JumpTarget try_block(this); |
| JumpTarget finally_block(this); |
| |
| try_block.Call(); |
| |
| frame_->EmitPush(r0); // save exception object on the stack |
| // In case of thrown exceptions, this is where we continue. |
| __ mov(r2, Operand(Smi::FromInt(THROWING))); |
| finally_block.Jump(); |
| |
| // --- Try block --- |
| try_block.Bind(); |
| |
| frame_->PushTryHandler(TRY_FINALLY_HANDLER); |
| int handler_height = frame_->height(); |
| |
| // Shadow the labels for all escapes from the try block, including |
| // returns. Shadowing hides the original label as the LabelShadow and |
| // operations on the original actually affect the shadowing label. |
| // |
| // We should probably try to unify the escaping labels and the return |
| // label. |
| int nof_escapes = node->escaping_targets()->length(); |
| List<ShadowTarget*> shadows(1 + nof_escapes); |
| |
| // Add the shadow target for the function return. |
| static const int kReturnShadowIndex = 0; |
| shadows.Add(new ShadowTarget(&function_return_)); |
| bool function_return_was_shadowed = function_return_is_shadowed_; |
| function_return_is_shadowed_ = true; |
| ASSERT(shadows[kReturnShadowIndex]->other_target() == &function_return_); |
| |
| // Add the remaining shadow targets. |
| for (int i = 0; i < nof_escapes; i++) { |
| shadows.Add(new ShadowTarget(node->escaping_targets()->at(i))); |
| } |
| |
| // Generate code for the statements in the try block. |
| VisitStatementsAndSpill(node->try_block()->statements()); |
| |
| // Stop the introduced shadowing and count the number of required unlinks. |
| // After shadowing stops, the original labels are unshadowed and the |
| // LabelShadows represent the formerly shadowing labels. |
| int nof_unlinks = 0; |
| for (int i = 0; i < shadows.length(); i++) { |
| shadows[i]->StopShadowing(); |
| if (shadows[i]->is_linked()) nof_unlinks++; |
| } |
| function_return_is_shadowed_ = function_return_was_shadowed; |
| |
| // Get an external reference to the handler address. |
| ExternalReference handler_address(Top::k_handler_address); |
| |
| // The next handler address is at kNextIndex in the stack. |
| const int kNextIndex = StackHandlerConstants::kNextOffset / kPointerSize; |
| // If we can fall off the end of the try block, unlink from the try |
| // chain and set the state on the frame to FALLING. |
| if (has_valid_frame()) { |
| __ ldr(r1, frame_->ElementAt(kNextIndex)); |
| __ mov(r3, Operand(handler_address)); |
| __ str(r1, MemOperand(r3)); |
| frame_->Drop(StackHandlerConstants::kSize / kPointerSize); |
| |
| // Fake a top of stack value (unneeded when FALLING) and set the |
| // state in r2, then jump around the unlink blocks if any. |
| __ mov(r0, Operand(Factory::undefined_value())); |
| frame_->EmitPush(r0); |
| __ mov(r2, Operand(Smi::FromInt(FALLING))); |
| if (nof_unlinks > 0) { |
| finally_block.Jump(); |
| } |
| } |
| |
| // Generate code to unlink and set the state for the (formerly) |
| // shadowing targets that have been jumped to. |
| for (int i = 0; i < shadows.length(); i++) { |
| if (shadows[i]->is_linked()) { |
| // If we have come from the shadowed return, the return value is |
| // in (a non-refcounted reference to) r0. We must preserve it |
| // until it is pushed. |
| // |
| // Because we can be jumping here (to spilled code) from |
| // unspilled code, we need to reestablish a spilled frame at |
| // this block. |
| shadows[i]->Bind(); |
| frame_->SpillAll(); |
| |
| // Reload sp from the top handler, because some statements that |
| // we break from (eg, for...in) may have left stuff on the |
| // stack. |
| __ mov(r3, Operand(handler_address)); |
| __ ldr(sp, MemOperand(r3)); |
| // The stack pointer was restored to the address slot in the handler. |
| ASSERT(StackHandlerConstants::kNextOffset == 1 * kPointerSize); |
| frame_->Forget(frame_->height() - handler_height + 1); |
| |
| // Unlink this handler and drop it from the frame. The next |
| // handler address is now on top of the frame. |
| frame_->EmitPop(r1); |
| __ str(r1, MemOperand(r3)); |
| // The top (code) and the second (handler) slot have both been |
| // dropped already. |
| frame_->Drop(StackHandlerConstants::kSize / kPointerSize - 2); |
| |
| if (i == kReturnShadowIndex) { |
| // If this label shadowed the function return, materialize the |
| // return value on the stack. |
| frame_->EmitPush(r0); |
| } else { |
| // Fake TOS for targets that shadowed breaks and continues. |
| __ mov(r0, Operand(Factory::undefined_value())); |
| frame_->EmitPush(r0); |
| } |
| __ mov(r2, Operand(Smi::FromInt(JUMPING + i))); |
| if (--nof_unlinks > 0) { |
| // If this is not the last unlink block, jump around the next. |
| finally_block.Jump(); |
| } |
| } |
| } |
| |
| // --- Finally block --- |
| finally_block.Bind(); |
| |
| // Push the state on the stack. |
| frame_->EmitPush(r2); |
| |
| // We keep two elements on the stack - the (possibly faked) result |
| // and the state - while evaluating the finally block. |
| // |
| // Generate code for the statements in the finally block. |
| VisitStatementsAndSpill(node->finally_block()->statements()); |
| |
| if (has_valid_frame()) { |
| // Restore state and return value or faked TOS. |
| frame_->EmitPop(r2); |
| frame_->EmitPop(r0); |
| } |
| |
| // Generate code to jump to the right destination for all used |
| // formerly shadowing targets. Deallocate each shadow target. |
| for (int i = 0; i < shadows.length(); i++) { |
| if (has_valid_frame() && shadows[i]->is_bound()) { |
| JumpTarget* original = shadows[i]->other_target(); |
| __ cmp(r2, Operand(Smi::FromInt(JUMPING + i))); |
| if (!function_return_is_shadowed_ && i == kReturnShadowIndex) { |
| JumpTarget skip(this); |
| skip.Branch(ne); |
| frame_->PrepareForReturn(); |
| original->Jump(); |
| skip.Bind(); |
| } else { |
| original->Branch(eq); |
| } |
| } |
| delete shadows[i]; |
| } |
| |
| if (has_valid_frame()) { |
| // Check if we need to rethrow the exception. |
| JumpTarget exit(this); |
| __ cmp(r2, Operand(Smi::FromInt(THROWING))); |
| exit.Branch(ne); |
| |
| // Rethrow exception. |
| frame_->EmitPush(r0); |
| frame_->CallRuntime(Runtime::kReThrow, 1); |
| |
| // Done. |
| exit.Bind(); |
| } |
| ASSERT(!has_valid_frame() || frame_->height() == original_height); |
| } |
| |
| |
| void CodeGenerator::VisitDebuggerStatement(DebuggerStatement* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ DebuggerStatament"); |
| CodeForStatementPosition(node); |
| frame_->CallRuntime(Runtime::kDebugBreak, 0); |
| // Ignore the return value. |
| ASSERT(frame_->height() == original_height); |
| } |
| |
| |
| void CodeGenerator::InstantiateBoilerplate(Handle<JSFunction> boilerplate) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| ASSERT(boilerplate->IsBoilerplate()); |
| |
| // Push the boilerplate on the stack. |
| __ mov(r0, Operand(boilerplate)); |
| frame_->EmitPush(r0); |
| |
| // Create a new closure. |
| frame_->EmitPush(cp); |
| frame_->CallRuntime(Runtime::kNewClosure, 2); |
| frame_->EmitPush(r0); |
| } |
| |
| |
| void CodeGenerator::VisitFunctionLiteral(FunctionLiteral* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ FunctionLiteral"); |
| |
| // Build the function boilerplate and instantiate it. |
| Handle<JSFunction> boilerplate = BuildBoilerplate(node); |
| // Check for stack-overflow exception. |
| if (HasStackOverflow()) { |
| ASSERT(frame_->height() == original_height); |
| return; |
| } |
| InstantiateBoilerplate(boilerplate); |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::VisitFunctionBoilerplateLiteral( |
| FunctionBoilerplateLiteral* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ FunctionBoilerplateLiteral"); |
| InstantiateBoilerplate(node->boilerplate()); |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::VisitConditional(Conditional* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ Conditional"); |
| JumpTarget then(this); |
| JumpTarget else_(this); |
| JumpTarget exit(this); |
| LoadConditionAndSpill(node->condition(), NOT_INSIDE_TYPEOF, |
| &then, &else_, true); |
| Branch(false, &else_); |
| then.Bind(); |
| LoadAndSpill(node->then_expression(), typeof_state()); |
| exit.Jump(); |
| else_.Bind(); |
| LoadAndSpill(node->else_expression(), typeof_state()); |
| exit.Bind(); |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::LoadFromSlot(Slot* slot, TypeofState typeof_state) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| if (slot->type() == Slot::LOOKUP) { |
| ASSERT(slot->var()->is_dynamic()); |
| |
| JumpTarget slow(this); |
| JumpTarget done(this); |
| |
| // Generate fast-case code for variables that might be shadowed by |
| // eval-introduced variables. Eval is used a lot without |
| // introducing variables. In those cases, we do not want to |
| // perform a runtime call for all variables in the scope |
| // containing the eval. |
| if (slot->var()->mode() == Variable::DYNAMIC_GLOBAL) { |
| LoadFromGlobalSlotCheckExtensions(slot, typeof_state, r1, r2, &slow); |
| // If there was no control flow to slow, we can exit early. |
| if (!slow.is_linked()) { |
| frame_->EmitPush(r0); |
| return; |
| } |
| |
| done.Jump(); |
| |
| } else if (slot->var()->mode() == Variable::DYNAMIC_LOCAL) { |
| Slot* potential_slot = slot->var()->local_if_not_shadowed()->slot(); |
| // Only generate the fast case for locals that rewrite to slots. |
| // This rules out argument loads. |
| if (potential_slot != NULL) { |
| __ ldr(r0, |
| ContextSlotOperandCheckExtensions(potential_slot, |
| r1, |
| r2, |
| &slow)); |
| if (potential_slot->var()->mode() == Variable::CONST) { |
| __ cmp(r0, Operand(Factory::the_hole_value())); |
| __ mov(r0, Operand(Factory::undefined_value()), LeaveCC, eq); |
| } |
| // There is always control flow to slow from |
| // ContextSlotOperandCheckExtensions so we have to jump around |
| // it. |
| done.Jump(); |
| } |
| } |
| |
| slow.Bind(); |
| frame_->EmitPush(cp); |
| __ mov(r0, Operand(slot->var()->name())); |
| frame_->EmitPush(r0); |
| |
| if (typeof_state == INSIDE_TYPEOF) { |
| frame_->CallRuntime(Runtime::kLoadContextSlotNoReferenceError, 2); |
| } else { |
| frame_->CallRuntime(Runtime::kLoadContextSlot, 2); |
| } |
| |
| done.Bind(); |
| frame_->EmitPush(r0); |
| |
| } else { |
| // Note: We would like to keep the assert below, but it fires because of |
| // some nasty code in LoadTypeofExpression() which should be removed... |
| // ASSERT(!slot->var()->is_dynamic()); |
| |
| // Special handling for locals allocated in registers. |
| __ ldr(r0, SlotOperand(slot, r2)); |
| frame_->EmitPush(r0); |
| if (slot->var()->mode() == Variable::CONST) { |
| // Const slots may contain 'the hole' value (the constant hasn't been |
| // initialized yet) which needs to be converted into the 'undefined' |
| // value. |
| Comment cmnt(masm_, "[ Unhole const"); |
| frame_->EmitPop(r0); |
| __ cmp(r0, Operand(Factory::the_hole_value())); |
| __ mov(r0, Operand(Factory::undefined_value()), LeaveCC, eq); |
| frame_->EmitPush(r0); |
| } |
| } |
| } |
| |
| |
| void CodeGenerator::LoadFromGlobalSlotCheckExtensions(Slot* slot, |
| TypeofState typeof_state, |
| Register tmp, |
| Register tmp2, |
| JumpTarget* slow) { |
| // Check that no extension objects have been created by calls to |
| // eval from the current scope to the global scope. |
| Register context = cp; |
| Scope* s = scope(); |
| while (s != NULL) { |
| if (s->num_heap_slots() > 0) { |
| if (s->calls_eval()) { |
| // Check that extension is NULL. |
| __ ldr(tmp2, ContextOperand(context, Context::EXTENSION_INDEX)); |
| __ tst(tmp2, tmp2); |
| slow->Branch(ne); |
| } |
| // Load next context in chain. |
| __ ldr(tmp, ContextOperand(context, Context::CLOSURE_INDEX)); |
| __ ldr(tmp, FieldMemOperand(tmp, JSFunction::kContextOffset)); |
| context = tmp; |
| } |
| // If no outer scope calls eval, we do not need to check more |
| // context extensions. |
| if (!s->outer_scope_calls_eval() || s->is_eval_scope()) break; |
| s = s->outer_scope(); |
| } |
| |
| if (s->is_eval_scope()) { |
| Label next, fast; |
| if (!context.is(tmp)) __ mov(tmp, Operand(context)); |
| __ bind(&next); |
| // Terminate at global context. |
| __ ldr(tmp2, FieldMemOperand(tmp, HeapObject::kMapOffset)); |
| __ cmp(tmp2, Operand(Factory::global_context_map())); |
| __ b(eq, &fast); |
| // Check that extension is NULL. |
| __ ldr(tmp2, ContextOperand(tmp, Context::EXTENSION_INDEX)); |
| __ tst(tmp2, tmp2); |
| slow->Branch(ne); |
| // Load next context in chain. |
| __ ldr(tmp, ContextOperand(tmp, Context::CLOSURE_INDEX)); |
| __ ldr(tmp, FieldMemOperand(tmp, JSFunction::kContextOffset)); |
| __ b(&next); |
| __ bind(&fast); |
| } |
| |
| // All extension objects were empty and it is safe to use a global |
| // load IC call. |
| Handle<Code> ic(Builtins::builtin(Builtins::LoadIC_Initialize)); |
| // Load the global object. |
| LoadGlobal(); |
| // Setup the name register. |
| Result name = allocator_->Allocate(r2); |
| ASSERT(name.is_valid()); // We are in spilled code. |
| __ mov(name.reg(), Operand(slot->var()->name())); |
| // Call IC stub. |
| if (typeof_state == INSIDE_TYPEOF) { |
| frame_->CallCodeObject(ic, RelocInfo::CODE_TARGET, &name, 0); |
| } else { |
| frame_->CallCodeObject(ic, RelocInfo::CODE_TARGET_CONTEXT, &name, 0); |
| } |
| |
| // Drop the global object. The result is in r0. |
| frame_->Drop(); |
| } |
| |
| |
| void CodeGenerator::VisitSlot(Slot* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ Slot"); |
| LoadFromSlot(node, typeof_state()); |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::VisitVariableProxy(VariableProxy* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ VariableProxy"); |
| |
| Variable* var = node->var(); |
| Expression* expr = var->rewrite(); |
| if (expr != NULL) { |
| Visit(expr); |
| } else { |
| ASSERT(var->is_global()); |
| Reference ref(this, node); |
| ref.GetValueAndSpill(typeof_state()); |
| } |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::VisitLiteral(Literal* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ Literal"); |
| __ mov(r0, Operand(node->handle())); |
| frame_->EmitPush(r0); |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::VisitRegExpLiteral(RegExpLiteral* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ RexExp Literal"); |
| |
| // Retrieve the literal array and check the allocated entry. |
| |
| // Load the function of this activation. |
| __ ldr(r1, frame_->Function()); |
| |
| // Load the literals array of the function. |
| __ ldr(r1, FieldMemOperand(r1, JSFunction::kLiteralsOffset)); |
| |
| // Load the literal at the ast saved index. |
| int literal_offset = |
| FixedArray::kHeaderSize + node->literal_index() * kPointerSize; |
| __ ldr(r2, FieldMemOperand(r1, literal_offset)); |
| |
| JumpTarget done(this); |
| __ cmp(r2, Operand(Factory::undefined_value())); |
| done.Branch(ne); |
| |
| // If the entry is undefined we call the runtime system to computed |
| // the literal. |
| frame_->EmitPush(r1); // literal array (0) |
| __ mov(r0, Operand(Smi::FromInt(node->literal_index()))); |
| frame_->EmitPush(r0); // literal index (1) |
| __ mov(r0, Operand(node->pattern())); // RegExp pattern (2) |
| frame_->EmitPush(r0); |
| __ mov(r0, Operand(node->flags())); // RegExp flags (3) |
| frame_->EmitPush(r0); |
| frame_->CallRuntime(Runtime::kMaterializeRegExpLiteral, 4); |
| __ mov(r2, Operand(r0)); |
| |
| done.Bind(); |
| // Push the literal. |
| frame_->EmitPush(r2); |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| // This deferred code stub will be used for creating the boilerplate |
| // by calling Runtime_CreateObjectLiteralBoilerplate. |
| // Each created boilerplate is stored in the JSFunction and they are |
| // therefore context dependent. |
| class DeferredObjectLiteral: public DeferredCode { |
| public: |
| DeferredObjectLiteral(CodeGenerator* generator, ObjectLiteral* node) |
| : DeferredCode(generator), node_(node) { |
| set_comment("[ DeferredObjectLiteral"); |
| } |
| |
| virtual void Generate(); |
| |
| private: |
| ObjectLiteral* node_; |
| }; |
| |
| |
| void DeferredObjectLiteral::Generate() { |
| // Argument is passed in r1. |
| enter()->Bind(); |
| VirtualFrame::SpilledScope spilled_scope(generator()); |
| |
| // If the entry is undefined we call the runtime system to compute |
| // the literal. |
| |
| VirtualFrame* frame = generator()->frame(); |
| // Literal array (0). |
| frame->EmitPush(r1); |
| // Literal index (1). |
| __ mov(r0, Operand(Smi::FromInt(node_->literal_index()))); |
| frame->EmitPush(r0); |
| // Constant properties (2). |
| __ mov(r0, Operand(node_->constant_properties())); |
| frame->EmitPush(r0); |
| Result boilerplate = |
| frame->CallRuntime(Runtime::kCreateObjectLiteralBoilerplate, 3); |
| __ mov(r2, Operand(boilerplate.reg())); |
| // Result is returned in r2. |
| exit_.Jump(); |
| } |
| |
| |
| void CodeGenerator::VisitObjectLiteral(ObjectLiteral* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ ObjectLiteral"); |
| |
| DeferredObjectLiteral* deferred = new DeferredObjectLiteral(this, node); |
| |
| // Retrieve the literal array and check the allocated entry. |
| |
| // Load the function of this activation. |
| __ ldr(r1, frame_->Function()); |
| |
| // Load the literals array of the function. |
| __ ldr(r1, FieldMemOperand(r1, JSFunction::kLiteralsOffset)); |
| |
| // Load the literal at the ast saved index. |
| int literal_offset = |
| FixedArray::kHeaderSize + node->literal_index() * kPointerSize; |
| __ ldr(r2, FieldMemOperand(r1, literal_offset)); |
| |
| // Check whether we need to materialize the object literal boilerplate. |
| // If so, jump to the deferred code. |
| __ cmp(r2, Operand(Factory::undefined_value())); |
| deferred->enter()->Branch(eq); |
| deferred->BindExit(); |
| |
| // Push the object literal boilerplate. |
| frame_->EmitPush(r2); |
| |
| // Clone the boilerplate object. |
| Runtime::FunctionId clone_function_id = Runtime::kCloneLiteralBoilerplate; |
| if (node->depth() == 1) { |
| clone_function_id = Runtime::kCloneShallowLiteralBoilerplate; |
| } |
| frame_->CallRuntime(clone_function_id, 1); |
| frame_->EmitPush(r0); // save the result |
| // r0: cloned object literal |
| |
| for (int i = 0; i < node->properties()->length(); i++) { |
| ObjectLiteral::Property* property = node->properties()->at(i); |
| Literal* key = property->key(); |
| Expression* value = property->value(); |
| switch (property->kind()) { |
| case ObjectLiteral::Property::CONSTANT: |
| break; |
| case ObjectLiteral::Property::MATERIALIZED_LITERAL: |
| if (CompileTimeValue::IsCompileTimeValue(property->value())) break; |
| // else fall through |
| case ObjectLiteral::Property::COMPUTED: // fall through |
| case ObjectLiteral::Property::PROTOTYPE: { |
| frame_->EmitPush(r0); // dup the result |
| LoadAndSpill(key); |
| LoadAndSpill(value); |
| frame_->CallRuntime(Runtime::kSetProperty, 3); |
| // restore r0 |
| __ ldr(r0, frame_->Top()); |
| break; |
| } |
| case ObjectLiteral::Property::SETTER: { |
| frame_->EmitPush(r0); |
| LoadAndSpill(key); |
| __ mov(r0, Operand(Smi::FromInt(1))); |
| frame_->EmitPush(r0); |
| LoadAndSpill(value); |
| frame_->CallRuntime(Runtime::kDefineAccessor, 4); |
| __ ldr(r0, frame_->Top()); |
| break; |
| } |
| case ObjectLiteral::Property::GETTER: { |
| frame_->EmitPush(r0); |
| LoadAndSpill(key); |
| __ mov(r0, Operand(Smi::FromInt(0))); |
| frame_->EmitPush(r0); |
| LoadAndSpill(value); |
| frame_->CallRuntime(Runtime::kDefineAccessor, 4); |
| __ ldr(r0, frame_->Top()); |
| break; |
| } |
| } |
| } |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| // This deferred code stub will be used for creating the boilerplate |
| // by calling Runtime_CreateArrayLiteralBoilerplate. |
| // Each created boilerplate is stored in the JSFunction and they are |
| // therefore context dependent. |
| class DeferredArrayLiteral: public DeferredCode { |
| public: |
| DeferredArrayLiteral(CodeGenerator* generator, ArrayLiteral* node) |
| : DeferredCode(generator), node_(node) { |
| set_comment("[ DeferredArrayLiteral"); |
| } |
| |
| virtual void Generate(); |
| |
| private: |
| ArrayLiteral* node_; |
| }; |
| |
| |
| void DeferredArrayLiteral::Generate() { |
| // Argument is passed in r1. |
| enter()->Bind(); |
| VirtualFrame::SpilledScope spilled_scope(generator()); |
| |
| // If the entry is undefined we call the runtime system to computed |
| // the literal. |
| |
| VirtualFrame* frame = generator()->frame(); |
| // Literal array (0). |
| frame->EmitPush(r1); |
| // Literal index (1). |
| __ mov(r0, Operand(Smi::FromInt(node_->literal_index()))); |
| frame->EmitPush(r0); |
| // Constant properties (2). |
| __ mov(r0, Operand(node_->literals())); |
| frame->EmitPush(r0); |
| Result boilerplate = |
| frame->CallRuntime(Runtime::kCreateArrayLiteralBoilerplate, 3); |
| __ mov(r2, Operand(boilerplate.reg())); |
| // Result is returned in r2. |
| exit_.Jump(); |
| } |
| |
| |
| void CodeGenerator::VisitArrayLiteral(ArrayLiteral* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ ArrayLiteral"); |
| |
| DeferredArrayLiteral* deferred = new DeferredArrayLiteral(this, node); |
| |
| // Retrieve the literal array and check the allocated entry. |
| |
| // Load the function of this activation. |
| __ ldr(r1, frame_->Function()); |
| |
| // Load the literals array of the function. |
| __ ldr(r1, FieldMemOperand(r1, JSFunction::kLiteralsOffset)); |
| |
| // Load the literal at the ast saved index. |
| int literal_offset = |
| FixedArray::kHeaderSize + node->literal_index() * kPointerSize; |
| __ ldr(r2, FieldMemOperand(r1, literal_offset)); |
| |
| // Check whether we need to materialize the object literal boilerplate. |
| // If so, jump to the deferred code. |
| __ cmp(r2, Operand(Factory::undefined_value())); |
| deferred->enter()->Branch(eq); |
| deferred->BindExit(); |
| |
| // Push the object literal boilerplate. |
| frame_->EmitPush(r2); |
| |
| // Clone the boilerplate object. |
| Runtime::FunctionId clone_function_id = Runtime::kCloneLiteralBoilerplate; |
| if (node->depth() == 1) { |
| clone_function_id = Runtime::kCloneShallowLiteralBoilerplate; |
| } |
| frame_->CallRuntime(clone_function_id, 1); |
| frame_->EmitPush(r0); // save the result |
| // r0: cloned object literal |
| |
| // Generate code to set the elements in the array that are not |
| // literals. |
| for (int i = 0; i < node->values()->length(); i++) { |
| Expression* value = node->values()->at(i); |
| |
| // If value is a literal the property value is already set in the |
| // boilerplate object. |
| if (value->AsLiteral() != NULL) continue; |
| // If value is a materialized literal the property value is already set |
| // in the boilerplate object if it is simple. |
| if (CompileTimeValue::IsCompileTimeValue(value)) continue; |
| |
| // The property must be set by generated code. |
| LoadAndSpill(value); |
| frame_->EmitPop(r0); |
| |
| // Fetch the object literal. |
| __ ldr(r1, frame_->Top()); |
| // Get the elements array. |
| __ ldr(r1, FieldMemOperand(r1, JSObject::kElementsOffset)); |
| |
| // Write to the indexed properties array. |
| int offset = i * kPointerSize + Array::kHeaderSize; |
| __ str(r0, FieldMemOperand(r1, offset)); |
| |
| // Update the write barrier for the array address. |
| __ mov(r3, Operand(offset)); |
| __ RecordWrite(r1, r3, r2); |
| } |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::VisitCatchExtensionObject(CatchExtensionObject* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| ASSERT(!in_spilled_code()); |
| VirtualFrame::SpilledScope spilled_scope(this); |
| // Call runtime routine to allocate the catch extension object and |
| // assign the exception value to the catch variable. |
| Comment cmnt(masm_, "[ CatchExtensionObject"); |
| LoadAndSpill(node->key()); |
| LoadAndSpill(node->value()); |
| Result result = |
| frame_->CallRuntime(Runtime::kCreateCatchExtensionObject, 2); |
| frame_->EmitPush(result.reg()); |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::VisitAssignment(Assignment* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ Assignment"); |
| CodeForStatementPosition(node); |
| |
| { Reference target(this, node->target()); |
| if (target.is_illegal()) { |
| // Fool the virtual frame into thinking that we left the assignment's |
| // value on the frame. |
| __ mov(r0, Operand(Smi::FromInt(0))); |
| frame_->EmitPush(r0); |
| ASSERT(frame_->height() == original_height + 1); |
| return; |
| } |
| |
| if (node->op() == Token::ASSIGN || |
| node->op() == Token::INIT_VAR || |
| node->op() == Token::INIT_CONST) { |
| LoadAndSpill(node->value()); |
| |
| } else { |
| target.GetValueAndSpill(NOT_INSIDE_TYPEOF); |
| Literal* literal = node->value()->AsLiteral(); |
| if (literal != NULL && literal->handle()->IsSmi()) { |
| SmiOperation(node->binary_op(), literal->handle(), false); |
| frame_->EmitPush(r0); |
| |
| } else { |
| LoadAndSpill(node->value()); |
| GenericBinaryOperation(node->binary_op()); |
| frame_->EmitPush(r0); |
| } |
| } |
| |
| Variable* var = node->target()->AsVariableProxy()->AsVariable(); |
| if (var != NULL && |
| (var->mode() == Variable::CONST) && |
| node->op() != Token::INIT_VAR && node->op() != Token::INIT_CONST) { |
| // Assignment ignored - leave the value on the stack. |
| |
| } else { |
| CodeForSourcePosition(node->position()); |
| if (node->op() == Token::INIT_CONST) { |
| // Dynamic constant initializations must use the function context |
| // and initialize the actual constant declared. Dynamic variable |
| // initializations are simply assignments and use SetValue. |
| target.SetValue(CONST_INIT); |
| } else { |
| target.SetValue(NOT_CONST_INIT); |
| } |
| } |
| } |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::VisitThrow(Throw* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ Throw"); |
| |
| LoadAndSpill(node->exception()); |
| CodeForSourcePosition(node->position()); |
| frame_->CallRuntime(Runtime::kThrow, 1); |
| frame_->EmitPush(r0); |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::VisitProperty(Property* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ Property"); |
| |
| { Reference property(this, node); |
| property.GetValueAndSpill(typeof_state()); |
| } |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::VisitCall(Call* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ Call"); |
| |
| ZoneList<Expression*>* args = node->arguments(); |
| |
| CodeForStatementPosition(node); |
| // Standard function call. |
| |
| // Check if the function is a variable or a property. |
| Expression* function = node->expression(); |
| Variable* var = function->AsVariableProxy()->AsVariable(); |
| Property* property = function->AsProperty(); |
| |
| // ------------------------------------------------------------------------ |
| // Fast-case: Use inline caching. |
| // --- |
| // According to ECMA-262, section 11.2.3, page 44, the function to call |
| // must be resolved after the arguments have been evaluated. The IC code |
| // automatically handles this by loading the arguments before the function |
| // is resolved in cache misses (this also holds for megamorphic calls). |
| // ------------------------------------------------------------------------ |
| |
| if (var != NULL && !var->is_this() && var->is_global()) { |
| // ---------------------------------- |
| // JavaScript example: 'foo(1, 2, 3)' // foo is global |
| // ---------------------------------- |
| |
| // Push the name of the function and the receiver onto the stack. |
| __ mov(r0, Operand(var->name())); |
| frame_->EmitPush(r0); |
| |
| // Pass the global object as the receiver and let the IC stub |
| // patch the stack to use the global proxy as 'this' in the |
| // invoked function. |
| LoadGlobal(); |
| |
| // Load the arguments. |
| int arg_count = args->length(); |
| for (int i = 0; i < arg_count; i++) { |
| LoadAndSpill(args->at(i)); |
| } |
| |
| // Setup the receiver register and call the IC initialization code. |
| Handle<Code> stub = ComputeCallInitialize(arg_count); |
| CodeForSourcePosition(node->position()); |
| frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET_CONTEXT, |
| arg_count + 1); |
| __ ldr(cp, frame_->Context()); |
| // Remove the function from the stack. |
| frame_->Drop(); |
| frame_->EmitPush(r0); |
| |
| } else if (var != NULL && var->slot() != NULL && |
| var->slot()->type() == Slot::LOOKUP) { |
| // ---------------------------------- |
| // JavaScript example: 'with (obj) foo(1, 2, 3)' // foo is in obj |
| // ---------------------------------- |
| |
| // Load the function |
| frame_->EmitPush(cp); |
| __ mov(r0, Operand(var->name())); |
| frame_->EmitPush(r0); |
| frame_->CallRuntime(Runtime::kLoadContextSlot, 2); |
| // r0: slot value; r1: receiver |
| |
| // Load the receiver. |
| frame_->EmitPush(r0); // function |
| frame_->EmitPush(r1); // receiver |
| |
| // Call the function. |
| CallWithArguments(args, node->position()); |
| frame_->EmitPush(r0); |
| |
| } else if (property != NULL) { |
| // Check if the key is a literal string. |
| Literal* literal = property->key()->AsLiteral(); |
| |
| if (literal != NULL && literal->handle()->IsSymbol()) { |
| // ------------------------------------------------------------------ |
| // JavaScript example: 'object.foo(1, 2, 3)' or 'map["key"](1, 2, 3)' |
| // ------------------------------------------------------------------ |
| |
| // Push the name of the function and the receiver onto the stack. |
| __ mov(r0, Operand(literal->handle())); |
| frame_->EmitPush(r0); |
| LoadAndSpill(property->obj()); |
| |
| // Load the arguments. |
| int arg_count = args->length(); |
| for (int i = 0; i < arg_count; i++) { |
| LoadAndSpill(args->at(i)); |
| } |
| |
| // Set the receiver register and call the IC initialization code. |
| Handle<Code> stub = ComputeCallInitialize(arg_count); |
| CodeForSourcePosition(node->position()); |
| frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1); |
| __ ldr(cp, frame_->Context()); |
| |
| // Remove the function from the stack. |
| frame_->Drop(); |
| |
| frame_->EmitPush(r0); // push after get rid of function from the stack |
| |
| } else { |
| // ------------------------------------------- |
| // JavaScript example: 'array[index](1, 2, 3)' |
| // ------------------------------------------- |
| |
| // Load the function to call from the property through a reference. |
| Reference ref(this, property); |
| ref.GetValueAndSpill(NOT_INSIDE_TYPEOF); // receiver |
| |
| // Pass receiver to called function. |
| if (property->is_synthetic()) { |
| LoadGlobalReceiver(r0); |
| } else { |
| __ ldr(r0, frame_->ElementAt(ref.size())); |
| frame_->EmitPush(r0); |
| } |
| |
| // Call the function. |
| CallWithArguments(args, node->position()); |
| frame_->EmitPush(r0); |
| } |
| |
| } else { |
| // ---------------------------------- |
| // JavaScript example: 'foo(1, 2, 3)' // foo is not global |
| // ---------------------------------- |
| |
| // Load the function. |
| LoadAndSpill(function); |
| |
| // Pass the global proxy as the receiver. |
| LoadGlobalReceiver(r0); |
| |
| // Call the function. |
| CallWithArguments(args, node->position()); |
| frame_->EmitPush(r0); |
| } |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::VisitCallEval(CallEval* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ CallEval"); |
| |
| // In a call to eval, we first call %ResolvePossiblyDirectEval to resolve |
| // the function we need to call and the receiver of the call. |
| // Then we call the resolved function using the given arguments. |
| |
| ZoneList<Expression*>* args = node->arguments(); |
| Expression* function = node->expression(); |
| |
| CodeForStatementPosition(node); |
| |
| // Prepare stack for call to resolved function. |
| LoadAndSpill(function); |
| __ mov(r2, Operand(Factory::undefined_value())); |
| frame_->EmitPush(r2); // Slot for receiver |
| int arg_count = args->length(); |
| for (int i = 0; i < arg_count; i++) { |
| LoadAndSpill(args->at(i)); |
| } |
| |
| // Prepare stack for call to ResolvePossiblyDirectEval. |
| __ ldr(r1, MemOperand(sp, arg_count * kPointerSize + kPointerSize)); |
| frame_->EmitPush(r1); |
| if (arg_count > 0) { |
| __ ldr(r1, MemOperand(sp, arg_count * kPointerSize)); |
| frame_->EmitPush(r1); |
| } else { |
| frame_->EmitPush(r2); |
| } |
| |
| // Resolve the call. |
| frame_->CallRuntime(Runtime::kResolvePossiblyDirectEval, 2); |
| |
| // Touch up stack with the right values for the function and the receiver. |
| __ ldr(r1, FieldMemOperand(r0, FixedArray::kHeaderSize)); |
| __ str(r1, MemOperand(sp, (arg_count + 1) * kPointerSize)); |
| __ ldr(r1, FieldMemOperand(r0, FixedArray::kHeaderSize + kPointerSize)); |
| __ str(r1, MemOperand(sp, arg_count * kPointerSize)); |
| |
| // Call the function. |
| CodeForSourcePosition(node->position()); |
| |
| CallFunctionStub call_function(arg_count); |
| frame_->CallStub(&call_function, arg_count + 1); |
| |
| __ ldr(cp, frame_->Context()); |
| // Remove the function from the stack. |
| frame_->Drop(); |
| frame_->EmitPush(r0); |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::VisitCallNew(CallNew* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ CallNew"); |
| CodeForStatementPosition(node); |
| |
| // According to ECMA-262, section 11.2.2, page 44, the function |
| // expression in new calls must be evaluated before the |
| // arguments. This is different from ordinary calls, where the |
| // actual function to call is resolved after the arguments have been |
| // evaluated. |
| |
| // Compute function to call and use the global object as the |
| // receiver. There is no need to use the global proxy here because |
| // it will always be replaced with a newly allocated object. |
| LoadAndSpill(node->expression()); |
| LoadGlobal(); |
| |
| // Push the arguments ("left-to-right") on the stack. |
| ZoneList<Expression*>* args = node->arguments(); |
| int arg_count = args->length(); |
| for (int i = 0; i < arg_count; i++) { |
| LoadAndSpill(args->at(i)); |
| } |
| |
| // r0: the number of arguments. |
| Result num_args = allocator_->Allocate(r0); |
| ASSERT(num_args.is_valid()); |
| __ mov(num_args.reg(), Operand(arg_count)); |
| |
| // Load the function into r1 as per calling convention. |
| Result function = allocator_->Allocate(r1); |
| ASSERT(function.is_valid()); |
| __ ldr(function.reg(), frame_->ElementAt(arg_count + 1)); |
| |
| // Call the construct call builtin that handles allocation and |
| // constructor invocation. |
| CodeForSourcePosition(node->position()); |
| Handle<Code> ic(Builtins::builtin(Builtins::JSConstructCall)); |
| Result result = frame_->CallCodeObject(ic, |
| RelocInfo::CONSTRUCT_CALL, |
| &num_args, |
| &function, |
| arg_count + 1); |
| |
| // Discard old TOS value and push r0 on the stack (same as Pop(), push(r0)). |
| __ str(r0, frame_->Top()); |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::GenerateValueOf(ZoneList<Expression*>* args) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| ASSERT(args->length() == 1); |
| JumpTarget leave(this); |
| LoadAndSpill(args->at(0)); |
| frame_->EmitPop(r0); // r0 contains object. |
| // if (object->IsSmi()) return the object. |
| __ tst(r0, Operand(kSmiTagMask)); |
| leave.Branch(eq); |
| // It is a heap object - get map. |
| __ ldr(r1, FieldMemOperand(r0, HeapObject::kMapOffset)); |
| __ ldrb(r1, FieldMemOperand(r1, Map::kInstanceTypeOffset)); |
| // if (!object->IsJSValue()) return the object. |
| __ cmp(r1, Operand(JS_VALUE_TYPE)); |
| leave.Branch(ne); |
| // Load the value. |
| __ ldr(r0, FieldMemOperand(r0, JSValue::kValueOffset)); |
| leave.Bind(); |
| frame_->EmitPush(r0); |
| } |
| |
| |
| void CodeGenerator::GenerateSetValueOf(ZoneList<Expression*>* args) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| ASSERT(args->length() == 2); |
| JumpTarget leave(this); |
| LoadAndSpill(args->at(0)); // Load the object. |
| LoadAndSpill(args->at(1)); // Load the value. |
| frame_->EmitPop(r0); // r0 contains value |
| frame_->EmitPop(r1); // r1 contains object |
| // if (object->IsSmi()) return object. |
| __ tst(r1, Operand(kSmiTagMask)); |
| leave.Branch(eq); |
| // It is a heap object - get map. |
| __ ldr(r2, FieldMemOperand(r1, HeapObject::kMapOffset)); |
| __ ldrb(r2, FieldMemOperand(r2, Map::kInstanceTypeOffset)); |
| // if (!object->IsJSValue()) return object. |
| __ cmp(r2, Operand(JS_VALUE_TYPE)); |
| leave.Branch(ne); |
| // Store the value. |
| __ str(r0, FieldMemOperand(r1, JSValue::kValueOffset)); |
| // Update the write barrier. |
| __ mov(r2, Operand(JSValue::kValueOffset - kHeapObjectTag)); |
| __ RecordWrite(r1, r2, r3); |
| // Leave. |
| leave.Bind(); |
| frame_->EmitPush(r0); |
| } |
| |
| |
| void CodeGenerator::GenerateIsSmi(ZoneList<Expression*>* args) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| ASSERT(args->length() == 1); |
| LoadAndSpill(args->at(0)); |
| frame_->EmitPop(r0); |
| __ tst(r0, Operand(kSmiTagMask)); |
| cc_reg_ = eq; |
| } |
| |
| |
| void CodeGenerator::GenerateLog(ZoneList<Expression*>* args) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| // See comment in CodeGenerator::GenerateLog in codegen-ia32.cc. |
| ASSERT_EQ(args->length(), 3); |
| #ifdef ENABLE_LOGGING_AND_PROFILING |
| if (ShouldGenerateLog(args->at(0))) { |
| LoadAndSpill(args->at(1)); |
| LoadAndSpill(args->at(2)); |
| __ CallRuntime(Runtime::kLog, 2); |
| } |
| #endif |
| __ mov(r0, Operand(Factory::undefined_value())); |
| frame_->EmitPush(r0); |
| } |
| |
| |
| void CodeGenerator::GenerateIsNonNegativeSmi(ZoneList<Expression*>* args) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| ASSERT(args->length() == 1); |
| LoadAndSpill(args->at(0)); |
| frame_->EmitPop(r0); |
| __ tst(r0, Operand(kSmiTagMask | 0x80000000)); |
| cc_reg_ = eq; |
| } |
| |
| |
| // This should generate code that performs a charCodeAt() call or returns |
| // undefined in order to trigger the slow case, Runtime_StringCharCodeAt. |
| // It is not yet implemented on ARM, so it always goes to the slow case. |
| void CodeGenerator::GenerateFastCharCodeAt(ZoneList<Expression*>* args) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| ASSERT(args->length() == 2); |
| __ mov(r0, Operand(Factory::undefined_value())); |
| frame_->EmitPush(r0); |
| } |
| |
| |
| void CodeGenerator::GenerateIsArray(ZoneList<Expression*>* args) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| ASSERT(args->length() == 1); |
| LoadAndSpill(args->at(0)); |
| JumpTarget answer(this); |
| // We need the CC bits to come out as not_equal in the case where the |
| // object is a smi. This can't be done with the usual test opcode so |
| // we use XOR to get the right CC bits. |
| frame_->EmitPop(r0); |
| __ and_(r1, r0, Operand(kSmiTagMask)); |
| __ eor(r1, r1, Operand(kSmiTagMask), SetCC); |
| answer.Branch(ne); |
| // It is a heap object - get the map. |
| __ ldr(r1, FieldMemOperand(r0, HeapObject::kMapOffset)); |
| __ ldrb(r1, FieldMemOperand(r1, Map::kInstanceTypeOffset)); |
| // Check if the object is a JS array or not. |
| __ cmp(r1, Operand(JS_ARRAY_TYPE)); |
| answer.Bind(); |
| cc_reg_ = eq; |
| } |
| |
| |
| void CodeGenerator::GenerateArgumentsLength(ZoneList<Expression*>* args) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| ASSERT(args->length() == 0); |
| |
| // Seed the result with the formal parameters count, which will be used |
| // in case no arguments adaptor frame is found below the current frame. |
| __ mov(r0, Operand(Smi::FromInt(scope_->num_parameters()))); |
| |
| // Call the shared stub to get to the arguments.length. |
| ArgumentsAccessStub stub(ArgumentsAccessStub::READ_LENGTH); |
| frame_->CallStub(&stub, 0); |
| frame_->EmitPush(r0); |
| } |
| |
| |
| void CodeGenerator::GenerateArgumentsAccess(ZoneList<Expression*>* args) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| ASSERT(args->length() == 1); |
| |
| // Satisfy contract with ArgumentsAccessStub: |
| // Load the key into r1 and the formal parameters count into r0. |
| LoadAndSpill(args->at(0)); |
| frame_->EmitPop(r1); |
| __ mov(r0, Operand(Smi::FromInt(scope_->num_parameters()))); |
| |
| // Call the shared stub to get to arguments[key]. |
| ArgumentsAccessStub stub(ArgumentsAccessStub::READ_ELEMENT); |
| frame_->CallStub(&stub, 0); |
| frame_->EmitPush(r0); |
| } |
| |
| |
| void CodeGenerator::GenerateObjectEquals(ZoneList<Expression*>* args) { |
| VirtualFrame::SpilledScope spilled_scope(this); |
| ASSERT(args->length() == 2); |
| |
| // Load the two objects into registers and perform the comparison. |
| LoadAndSpill(args->at(0)); |
| LoadAndSpill(args->at(1)); |
| frame_->EmitPop(r0); |
| frame_->EmitPop(r1); |
| __ cmp(r0, Operand(r1)); |
| cc_reg_ = eq; |
| } |
| |
| |
| void CodeGenerator::VisitCallRuntime(CallRuntime* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| if (CheckForInlineRuntimeCall(node)) { |
| ASSERT((has_cc() && frame_->height() == original_height) || |
| (!has_cc() && frame_->height() == original_height + 1)); |
| return; |
| } |
| |
| ZoneList<Expression*>* args = node->arguments(); |
| Comment cmnt(masm_, "[ CallRuntime"); |
| Runtime::Function* function = node->function(); |
| |
| if (function == NULL) { |
| // Prepare stack for calling JS runtime function. |
| __ mov(r0, Operand(node->name())); |
| frame_->EmitPush(r0); |
| // Push the builtins object found in the current global object. |
| __ ldr(r1, GlobalObject()); |
| __ ldr(r0, FieldMemOperand(r1, GlobalObject::kBuiltinsOffset)); |
| frame_->EmitPush(r0); |
| } |
| |
| // Push the arguments ("left-to-right"). |
| int arg_count = args->length(); |
| for (int i = 0; i < arg_count; i++) { |
| LoadAndSpill(args->at(i)); |
| } |
| |
| if (function == NULL) { |
| // Call the JS runtime function. |
| Handle<Code> stub = ComputeCallInitialize(arg_count); |
| frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1); |
| __ ldr(cp, frame_->Context()); |
| frame_->Drop(); |
| frame_->EmitPush(r0); |
| } else { |
| // Call the C runtime function. |
| frame_->CallRuntime(function, arg_count); |
| frame_->EmitPush(r0); |
| } |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::VisitUnaryOperation(UnaryOperation* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ UnaryOperation"); |
| |
| Token::Value op = node->op(); |
| |
| if (op == Token::NOT) { |
| LoadConditionAndSpill(node->expression(), |
| NOT_INSIDE_TYPEOF, |
| false_target(), |
| true_target(), |
| true); |
| cc_reg_ = NegateCondition(cc_reg_); |
| |
| } else if (op == Token::DELETE) { |
| Property* property = node->expression()->AsProperty(); |
| Variable* variable = node->expression()->AsVariableProxy()->AsVariable(); |
| if (property != NULL) { |
| LoadAndSpill(property->obj()); |
| LoadAndSpill(property->key()); |
| Result arg_count = allocator_->Allocate(r0); |
| ASSERT(arg_count.is_valid()); |
| __ mov(arg_count.reg(), Operand(1)); // not counting receiver |
| frame_->InvokeBuiltin(Builtins::DELETE, CALL_JS, &arg_count, 2); |
| |
| } else if (variable != NULL) { |
| Slot* slot = variable->slot(); |
| if (variable->is_global()) { |
| LoadGlobal(); |
| __ mov(r0, Operand(variable->name())); |
| frame_->EmitPush(r0); |
| Result arg_count = allocator_->Allocate(r0); |
| ASSERT(arg_count.is_valid()); |
| __ mov(arg_count.reg(), Operand(1)); // not counting receiver |
| frame_->InvokeBuiltin(Builtins::DELETE, CALL_JS, &arg_count, 2); |
| |
| } else if (slot != NULL && slot->type() == Slot::LOOKUP) { |
| // lookup the context holding the named variable |
| frame_->EmitPush(cp); |
| __ mov(r0, Operand(variable->name())); |
| frame_->EmitPush(r0); |
| frame_->CallRuntime(Runtime::kLookupContext, 2); |
| // r0: context |
| frame_->EmitPush(r0); |
| __ mov(r0, Operand(variable->name())); |
| frame_->EmitPush(r0); |
| Result arg_count = allocator_->Allocate(r0); |
| ASSERT(arg_count.is_valid()); |
| __ mov(arg_count.reg(), Operand(1)); // not counting receiver |
| frame_->InvokeBuiltin(Builtins::DELETE, CALL_JS, &arg_count, 2); |
| |
| } else { |
| // Default: Result of deleting non-global, not dynamically |
| // introduced variables is false. |
| __ mov(r0, Operand(Factory::false_value())); |
| } |
| |
| } else { |
| // Default: Result of deleting expressions is true. |
| LoadAndSpill(node->expression()); // may have side-effects |
| frame_->Drop(); |
| __ mov(r0, Operand(Factory::true_value())); |
| } |
| frame_->EmitPush(r0); |
| |
| } else if (op == Token::TYPEOF) { |
| // Special case for loading the typeof expression; see comment on |
| // LoadTypeofExpression(). |
| LoadTypeofExpression(node->expression()); |
| frame_->CallRuntime(Runtime::kTypeof, 1); |
| frame_->EmitPush(r0); // r0 has result |
| |
| } else { |
| LoadAndSpill(node->expression()); |
| frame_->EmitPop(r0); |
| switch (op) { |
| case Token::NOT: |
| case Token::DELETE: |
| case Token::TYPEOF: |
| UNREACHABLE(); // handled above |
| break; |
| |
| case Token::SUB: { |
| UnarySubStub stub; |
| frame_->CallStub(&stub, 0); |
| break; |
| } |
| |
| case Token::BIT_NOT: { |
| // smi check |
| JumpTarget smi_label(this); |
| JumpTarget continue_label(this); |
| __ tst(r0, Operand(kSmiTagMask)); |
| smi_label.Branch(eq); |
| |
| frame_->EmitPush(r0); |
| Result arg_count = allocator_->Allocate(r0); |
| ASSERT(arg_count.is_valid()); |
| __ mov(arg_count.reg(), Operand(0)); // not counting receiver |
| frame_->InvokeBuiltin(Builtins::BIT_NOT, CALL_JS, &arg_count, 1); |
| |
| continue_label.Jump(); |
| smi_label.Bind(); |
| __ mvn(r0, Operand(r0)); |
| __ bic(r0, r0, Operand(kSmiTagMask)); // bit-clear inverted smi-tag |
| continue_label.Bind(); |
| break; |
| } |
| |
| case Token::VOID: |
| // since the stack top is cached in r0, popping and then |
| // pushing a value can be done by just writing to r0. |
| __ mov(r0, Operand(Factory::undefined_value())); |
| break; |
| |
| case Token::ADD: { |
| // Smi check. |
| JumpTarget continue_label(this); |
| __ tst(r0, Operand(kSmiTagMask)); |
| continue_label.Branch(eq); |
| frame_->EmitPush(r0); |
| Result arg_count = allocator_->Allocate(r0); |
| ASSERT(arg_count.is_valid()); |
| __ mov(arg_count.reg(), Operand(0)); // not counting receiver |
| frame_->InvokeBuiltin(Builtins::TO_NUMBER, CALL_JS, &arg_count, 1); |
| continue_label.Bind(); |
| break; |
| } |
| default: |
| UNREACHABLE(); |
| } |
| frame_->EmitPush(r0); // r0 has result |
| } |
| ASSERT((has_cc() && frame_->height() == original_height) || |
| (!has_cc() && frame_->height() == original_height + 1)); |
| } |
| |
| |
| void CodeGenerator::VisitCountOperation(CountOperation* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ CountOperation"); |
| |
| bool is_postfix = node->is_postfix(); |
| bool is_increment = node->op() == Token::INC; |
| |
| Variable* var = node->expression()->AsVariableProxy()->AsVariable(); |
| bool is_const = (var != NULL && var->mode() == Variable::CONST); |
| |
| // Postfix: Make room for the result. |
| if (is_postfix) { |
| __ mov(r0, Operand(0)); |
| frame_->EmitPush(r0); |
| } |
| |
| { Reference target(this, node->expression()); |
| if (target.is_illegal()) { |
| // Spoof the virtual frame to have the expected height (one higher |
| // than on entry). |
| if (!is_postfix) { |
| __ mov(r0, Operand(Smi::FromInt(0))); |
| frame_->EmitPush(r0); |
| } |
| ASSERT(frame_->height() == original_height + 1); |
| return; |
| } |
| target.GetValueAndSpill(NOT_INSIDE_TYPEOF); |
| frame_->EmitPop(r0); |
| |
| JumpTarget slow(this); |
| JumpTarget exit(this); |
| |
| // Load the value (1) into register r1. |
| __ mov(r1, Operand(Smi::FromInt(1))); |
| |
| // Check for smi operand. |
| __ tst(r0, Operand(kSmiTagMask)); |
| slow.Branch(ne); |
| |
| // Postfix: Store the old value as the result. |
| if (is_postfix) { |
| __ str(r0, frame_->ElementAt(target.size())); |
| } |
| |
| // Perform optimistic increment/decrement. |
| if (is_increment) { |
| __ add(r0, r0, Operand(r1), SetCC); |
| } else { |
| __ sub(r0, r0, Operand(r1), SetCC); |
| } |
| |
| // If the increment/decrement didn't overflow, we're done. |
| exit.Branch(vc); |
| |
| // Revert optimistic increment/decrement. |
| if (is_increment) { |
| __ sub(r0, r0, Operand(r1)); |
| } else { |
| __ add(r0, r0, Operand(r1)); |
| } |
| |
| // Slow case: Convert to number. |
| slow.Bind(); |
| { |
| // Convert the operand to a number. |
| frame_->EmitPush(r0); |
| Result arg_count = allocator_->Allocate(r0); |
| ASSERT(arg_count.is_valid()); |
| __ mov(arg_count.reg(), Operand(0)); |
| frame_->InvokeBuiltin(Builtins::TO_NUMBER, CALL_JS, &arg_count, 1); |
| } |
| if (is_postfix) { |
| // Postfix: store to result (on the stack). |
| __ str(r0, frame_->ElementAt(target.size())); |
| } |
| |
| // Compute the new value. |
| __ mov(r1, Operand(Smi::FromInt(1))); |
| frame_->EmitPush(r0); |
| frame_->EmitPush(r1); |
| if (is_increment) { |
| frame_->CallRuntime(Runtime::kNumberAdd, 2); |
| } else { |
| frame_->CallRuntime(Runtime::kNumberSub, 2); |
| } |
| |
| // Store the new value in the target if not const. |
| exit.Bind(); |
| frame_->EmitPush(r0); |
| if (!is_const) target.SetValue(NOT_CONST_INIT); |
| } |
| |
| // Postfix: Discard the new value and use the old. |
| if (is_postfix) frame_->EmitPop(r0); |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::VisitBinaryOperation(BinaryOperation* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ BinaryOperation"); |
| Token::Value op = node->op(); |
| |
| // According to ECMA-262 section 11.11, page 58, the binary logical |
| // operators must yield the result of one of the two expressions |
| // before any ToBoolean() conversions. This means that the value |
| // produced by a && or || operator is not necessarily a boolean. |
| |
| // NOTE: If the left hand side produces a materialized value (not in |
| // the CC register), we force the right hand side to do the |
| // same. This is necessary because we may have to branch to the exit |
| // after evaluating the left hand side (due to the shortcut |
| // semantics), but the compiler must (statically) know if the result |
| // of compiling the binary operation is materialized or not. |
| |
| if (op == Token::AND) { |
| JumpTarget is_true(this); |
| LoadConditionAndSpill(node->left(), |
| NOT_INSIDE_TYPEOF, |
| &is_true, |
| false_target(), |
| false); |
| if (has_cc()) { |
| Branch(false, false_target()); |
| |
| // Evaluate right side expression. |
| is_true.Bind(); |
| LoadConditionAndSpill(node->right(), |
| NOT_INSIDE_TYPEOF, |
| true_target(), |
| false_target(), |
| false); |
| |
| } else { |
| JumpTarget pop_and_continue(this); |
| JumpTarget exit(this); |
| |
| __ ldr(r0, frame_->Top()); // dup the stack top |
| frame_->EmitPush(r0); |
| // Avoid popping the result if it converts to 'false' using the |
| // standard ToBoolean() conversion as described in ECMA-262, |
| // section 9.2, page 30. |
| ToBoolean(&pop_and_continue, &exit); |
| Branch(false, &exit); |
| |
| // Pop the result of evaluating the first part. |
| pop_and_continue.Bind(); |
| frame_->EmitPop(r0); |
| |
| // Evaluate right side expression. |
| is_true.Bind(); |
| LoadAndSpill(node->right()); |
| |
| // Exit (always with a materialized value). |
| exit.Bind(); |
| } |
| |
| } else if (op == Token::OR) { |
| JumpTarget is_false(this); |
| LoadConditionAndSpill(node->left(), |
| NOT_INSIDE_TYPEOF, |
| true_target(), |
| &is_false, |
| false); |
| if (has_cc()) { |
| Branch(true, true_target()); |
| |
| // Evaluate right side expression. |
| is_false.Bind(); |
| LoadConditionAndSpill(node->right(), |
| NOT_INSIDE_TYPEOF, |
| true_target(), |
| false_target(), |
| false); |
| |
| } else { |
| JumpTarget pop_and_continue(this); |
| JumpTarget exit(this); |
| |
| __ ldr(r0, frame_->Top()); |
| frame_->EmitPush(r0); |
| // Avoid popping the result if it converts to 'true' using the |
| // standard ToBoolean() conversion as described in ECMA-262, |
| // section 9.2, page 30. |
| ToBoolean(&exit, &pop_and_continue); |
| Branch(true, &exit); |
| |
| // Pop the result of evaluating the first part. |
| pop_and_continue.Bind(); |
| frame_->EmitPop(r0); |
| |
| // Evaluate right side expression. |
| is_false.Bind(); |
| LoadAndSpill(node->right()); |
| |
| // Exit (always with a materialized value). |
| exit.Bind(); |
| } |
| |
| } else { |
| // Optimize for the case where (at least) one of the expressions |
| // is a literal small integer. |
| Literal* lliteral = node->left()->AsLiteral(); |
| Literal* rliteral = node->right()->AsLiteral(); |
| |
| if (rliteral != NULL && rliteral->handle()->IsSmi()) { |
| LoadAndSpill(node->left()); |
| SmiOperation(node->op(), rliteral->handle(), false); |
| |
| } else if (lliteral != NULL && lliteral->handle()->IsSmi()) { |
| LoadAndSpill(node->right()); |
| SmiOperation(node->op(), lliteral->handle(), true); |
| |
| } else { |
| LoadAndSpill(node->left()); |
| LoadAndSpill(node->right()); |
| GenericBinaryOperation(node->op()); |
| } |
| frame_->EmitPush(r0); |
| } |
| ASSERT((has_cc() && frame_->height() == original_height) || |
| (!has_cc() && frame_->height() == original_height + 1)); |
| } |
| |
| |
| void CodeGenerator::VisitThisFunction(ThisFunction* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| __ ldr(r0, frame_->Function()); |
| frame_->EmitPush(r0); |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::VisitCompareOperation(CompareOperation* node) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ CompareOperation"); |
| |
| // Get the expressions from the node. |
| Expression* left = node->left(); |
| Expression* right = node->right(); |
| Token::Value op = node->op(); |
| |
| // To make null checks efficient, we check if either left or right is the |
| // literal 'null'. If so, we optimize the code by inlining a null check |
| // instead of calling the (very) general runtime routine for checking |
| // equality. |
| if (op == Token::EQ || op == Token::EQ_STRICT) { |
| bool left_is_null = |
| left->AsLiteral() != NULL && left->AsLiteral()->IsNull(); |
| bool right_is_null = |
| right->AsLiteral() != NULL && right->AsLiteral()->IsNull(); |
| // The 'null' value can only be equal to 'null' or 'undefined'. |
| if (left_is_null || right_is_null) { |
| LoadAndSpill(left_is_null ? right : left); |
| frame_->EmitPop(r0); |
| __ cmp(r0, Operand(Factory::null_value())); |
| |
| // The 'null' value is only equal to 'undefined' if using non-strict |
| // comparisons. |
| if (op != Token::EQ_STRICT) { |
| true_target()->Branch(eq); |
| |
| __ cmp(r0, Operand(Factory::undefined_value())); |
| true_target()->Branch(eq); |
| |
| __ tst(r0, Operand(kSmiTagMask)); |
| false_target()->Branch(eq); |
| |
| // It can be an undetectable object. |
| __ ldr(r0, FieldMemOperand(r0, HeapObject::kMapOffset)); |
| __ ldrb(r0, FieldMemOperand(r0, Map::kBitFieldOffset)); |
| __ and_(r0, r0, Operand(1 << Map::kIsUndetectable)); |
| __ cmp(r0, Operand(1 << Map::kIsUndetectable)); |
| } |
| |
| cc_reg_ = eq; |
| ASSERT(has_cc() && frame_->height() == original_height); |
| return; |
| } |
| } |
| |
| // To make typeof testing for natives implemented in JavaScript really |
| // efficient, we generate special code for expressions of the form: |
| // 'typeof <expression> == <string>'. |
| UnaryOperation* operation = left->AsUnaryOperation(); |
| if ((op == Token::EQ || op == Token::EQ_STRICT) && |
| (operation != NULL && operation->op() == Token::TYPEOF) && |
| (right->AsLiteral() != NULL && |
| right->AsLiteral()->handle()->IsString())) { |
| Handle<String> check(String::cast(*right->AsLiteral()->handle())); |
| |
| // Load the operand, move it to register r1. |
| LoadTypeofExpression(operation->expression()); |
| frame_->EmitPop(r1); |
| |
| if (check->Equals(Heap::number_symbol())) { |
| __ tst(r1, Operand(kSmiTagMask)); |
| true_target()->Branch(eq); |
| __ ldr(r1, FieldMemOperand(r1, HeapObject::kMapOffset)); |
| __ cmp(r1, Operand(Factory::heap_number_map())); |
| cc_reg_ = eq; |
| |
| } else if (check->Equals(Heap::string_symbol())) { |
| __ tst(r1, Operand(kSmiTagMask)); |
| false_target()->Branch(eq); |
| |
| __ ldr(r1, FieldMemOperand(r1, HeapObject::kMapOffset)); |
| |
| // It can be an undetectable string object. |
| __ ldrb(r2, FieldMemOperand(r1, Map::kBitFieldOffset)); |
| __ and_(r2, r2, Operand(1 << Map::kIsUndetectable)); |
| __ cmp(r2, Operand(1 << Map::kIsUndetectable)); |
| false_target()->Branch(eq); |
| |
| __ ldrb(r2, FieldMemOperand(r1, Map::kInstanceTypeOffset)); |
| __ cmp(r2, Operand(FIRST_NONSTRING_TYPE)); |
| cc_reg_ = lt; |
| |
| } else if (check->Equals(Heap::boolean_symbol())) { |
| __ cmp(r1, Operand(Factory::true_value())); |
| true_target()->Branch(eq); |
| __ cmp(r1, Operand(Factory::false_value())); |
| cc_reg_ = eq; |
| |
| } else if (check->Equals(Heap::undefined_symbol())) { |
| __ cmp(r1, Operand(Factory::undefined_value())); |
| true_target()->Branch(eq); |
| |
| __ tst(r1, Operand(kSmiTagMask)); |
| false_target()->Branch(eq); |
| |
| // It can be an undetectable object. |
| __ ldr(r1, FieldMemOperand(r1, HeapObject::kMapOffset)); |
| __ ldrb(r2, FieldMemOperand(r1, Map::kBitFieldOffset)); |
| __ and_(r2, r2, Operand(1 << Map::kIsUndetectable)); |
| __ cmp(r2, Operand(1 << Map::kIsUndetectable)); |
| |
| cc_reg_ = eq; |
| |
| } else if (check->Equals(Heap::function_symbol())) { |
| __ tst(r1, Operand(kSmiTagMask)); |
| false_target()->Branch(eq); |
| __ ldr(r1, FieldMemOperand(r1, HeapObject::kMapOffset)); |
| __ ldrb(r1, FieldMemOperand(r1, Map::kInstanceTypeOffset)); |
| __ cmp(r1, Operand(JS_FUNCTION_TYPE)); |
| cc_reg_ = eq; |
| |
| } else if (check->Equals(Heap::object_symbol())) { |
| __ tst(r1, Operand(kSmiTagMask)); |
| false_target()->Branch(eq); |
| |
| __ ldr(r2, FieldMemOperand(r1, HeapObject::kMapOffset)); |
| __ cmp(r1, Operand(Factory::null_value())); |
| true_target()->Branch(eq); |
| |
| // It can be an undetectable object. |
| __ ldrb(r1, FieldMemOperand(r2, Map::kBitFieldOffset)); |
| __ and_(r1, r1, Operand(1 << Map::kIsUndetectable)); |
| __ cmp(r1, Operand(1 << Map::kIsUndetectable)); |
| false_target()->Branch(eq); |
| |
| __ ldrb(r2, FieldMemOperand(r2, Map::kInstanceTypeOffset)); |
| __ cmp(r2, Operand(FIRST_JS_OBJECT_TYPE)); |
| false_target()->Branch(lt); |
| __ cmp(r2, Operand(LAST_JS_OBJECT_TYPE)); |
| cc_reg_ = le; |
| |
| } else { |
| // Uncommon case: typeof testing against a string literal that is |
| // never returned from the typeof operator. |
| false_target()->Jump(); |
| } |
| ASSERT(!has_valid_frame() || |
| (has_cc() && frame_->height() == original_height)); |
| return; |
| } |
| |
| LoadAndSpill(left); |
| LoadAndSpill(right); |
| switch (op) { |
| case Token::EQ: |
| Comparison(eq, false); |
| break; |
| |
| case Token::LT: |
| Comparison(lt); |
| break; |
| |
| case Token::GT: |
| Comparison(gt); |
| break; |
| |
| case Token::LTE: |
| Comparison(le); |
| break; |
| |
| case Token::GTE: |
| Comparison(ge); |
| break; |
| |
| case Token::EQ_STRICT: |
| Comparison(eq, true); |
| break; |
| |
| case Token::IN: { |
| Result arg_count = allocator_->Allocate(r0); |
| ASSERT(arg_count.is_valid()); |
| __ mov(arg_count.reg(), Operand(1)); // not counting receiver |
| Result result = frame_->InvokeBuiltin(Builtins::IN, |
| CALL_JS, |
| &arg_count, |
| 2); |
| frame_->EmitPush(result.reg()); |
| break; |
| } |
| |
| case Token::INSTANCEOF: { |
| Result arg_count = allocator_->Allocate(r0); |
| ASSERT(arg_count.is_valid()); |
| __ mov(arg_count.reg(), Operand(1)); // not counting receiver |
| Result result = frame_->InvokeBuiltin(Builtins::INSTANCE_OF, |
| CALL_JS, |
| &arg_count, |
| 2); |
| __ tst(result.reg(), Operand(result.reg())); |
| cc_reg_ = eq; |
| break; |
| } |
| |
| default: |
| UNREACHABLE(); |
| } |
| ASSERT((has_cc() && frame_->height() == original_height) || |
| (!has_cc() && frame_->height() == original_height + 1)); |
| } |
| |
| |
| #ifdef DEBUG |
| bool CodeGenerator::HasValidEntryRegisters() { return true; } |
| #endif |
| |
| |
| #undef __ |
| #define __ masm-> |
| |
| Handle<String> Reference::GetName() { |
| ASSERT(type_ == NAMED); |
| Property* property = expression_->AsProperty(); |
| if (property == NULL) { |
| // Global variable reference treated as a named property reference. |
| VariableProxy* proxy = expression_->AsVariableProxy(); |
| ASSERT(proxy->AsVariable() != NULL); |
| ASSERT(proxy->AsVariable()->is_global()); |
| return proxy->name(); |
| } else { |
| Literal* raw_name = property->key()->AsLiteral(); |
| ASSERT(raw_name != NULL); |
| return Handle<String>(String::cast(*raw_name->handle())); |
| } |
| } |
| |
| |
| void Reference::GetValueAndSpill(TypeofState typeof_state) { |
| ASSERT(cgen_->in_spilled_code()); |
| cgen_->set_in_spilled_code(false); |
| GetValue(typeof_state); |
| cgen_->frame()->SpillAll(); |
| cgen_->set_in_spilled_code(true); |
| } |
| |
| |
| void Reference::GetValue(TypeofState typeof_state) { |
| ASSERT(!cgen_->in_spilled_code()); |
| ASSERT(cgen_->HasValidEntryRegisters()); |
| ASSERT(!is_illegal()); |
| ASSERT(!cgen_->has_cc()); |
| MacroAssembler* masm = cgen_->masm(); |
| Property* property = expression_->AsProperty(); |
| if (property != NULL) { |
| cgen_->CodeForSourcePosition(property->position()); |
| } |
| |
| switch (type_) { |
| case SLOT: { |
| Comment cmnt(masm, "[ Load from Slot"); |
| Slot* slot = expression_->AsVariableProxy()->AsVariable()->slot(); |
| ASSERT(slot != NULL); |
| cgen_->LoadFromSlot(slot, typeof_state); |
| break; |
| } |
| |
| case NAMED: { |
| // TODO(1241834): Make sure that this it is safe to ignore the |
| // distinction between expressions in a typeof and not in a typeof. If |
| // there is a chance that reference errors can be thrown below, we |
| // must distinguish between the two kinds of loads (typeof expression |
| // loads must not throw a reference error). |
| VirtualFrame* frame = cgen_->frame(); |
| Comment cmnt(masm, "[ Load from named Property"); |
| Handle<String> name(GetName()); |
| Variable* var = expression_->AsVariableProxy()->AsVariable(); |
| Handle<Code> ic(Builtins::builtin(Builtins::LoadIC_Initialize)); |
| // Setup the name register. |
| Result name_reg = cgen_->allocator()->Allocate(r2); |
| ASSERT(name_reg.is_valid()); |
| __ mov(name_reg.reg(), Operand(name)); |
| ASSERT(var == NULL || var->is_global()); |
| RelocInfo::Mode rmode = (var == NULL) |
| ? RelocInfo::CODE_TARGET |
| : RelocInfo::CODE_TARGET_CONTEXT; |
| Result answer = frame->CallCodeObject(ic, rmode, &name_reg, 0); |
| frame->EmitPush(answer.reg()); |
| break; |
| } |
| |
| case KEYED: { |
| // TODO(1241834): Make sure that this it is safe to ignore the |
| // distinction between expressions in a typeof and not in a typeof. |
| |
| // TODO(181): Implement inlined version of array indexing once |
| // loop nesting is properly tracked on ARM. |
| VirtualFrame* frame = cgen_->frame(); |
| Comment cmnt(masm, "[ Load from keyed Property"); |
| ASSERT(property != NULL); |
| Handle<Code> ic(Builtins::builtin(Builtins::KeyedLoadIC_Initialize)); |
| Variable* var = expression_->AsVariableProxy()->AsVariable(); |
| ASSERT(var == NULL || var->is_global()); |
| RelocInfo::Mode rmode = (var == NULL) |
| ? RelocInfo::CODE_TARGET |
| : RelocInfo::CODE_TARGET_CONTEXT; |
| Result answer = frame->CallCodeObject(ic, rmode, 0); |
| frame->EmitPush(answer.reg()); |
| break; |
| } |
| |
| default: |
| UNREACHABLE(); |
| } |
| } |
| |
| |
| void Reference::SetValue(InitState init_state) { |
| ASSERT(!is_illegal()); |
| ASSERT(!cgen_->has_cc()); |
| MacroAssembler* masm = cgen_->masm(); |
| VirtualFrame* frame = cgen_->frame(); |
| Property* property = expression_->AsProperty(); |
| if (property != NULL) { |
| cgen_->CodeForSourcePosition(property->position()); |
| } |
| |
| switch (type_) { |
| case SLOT: { |
| Comment cmnt(masm, "[ Store to Slot"); |
| Slot* slot = expression_->AsVariableProxy()->AsVariable()->slot(); |
| ASSERT(slot != NULL); |
| if (slot->type() == Slot::LOOKUP) { |
| ASSERT(slot->var()->is_dynamic()); |
| |
| // For now, just do a runtime call. |
| frame->EmitPush(cp); |
| __ mov(r0, Operand(slot->var()->name())); |
| frame->EmitPush(r0); |
| |
| if (init_state == CONST_INIT) { |
| // Same as the case for a normal store, but ignores attribute |
| // (e.g. READ_ONLY) of context slot so that we can initialize |
| // const properties (introduced via eval("const foo = (some |
| // expr);")). Also, uses the current function context instead of |
| // the top context. |
| // |
| // Note that we must declare the foo upon entry of eval(), via a |
| // context slot declaration, but we cannot initialize it at the |
| // same time, because the const declaration may be at the end of |
| // the eval code (sigh...) and the const variable may have been |
| // used before (where its value is 'undefined'). Thus, we can only |
| // do the initialization when we actually encounter the expression |
| // and when the expression operands are defined and valid, and |
| // thus we need the split into 2 operations: declaration of the |
| // context slot followed by initialization. |
| frame->CallRuntime(Runtime::kInitializeConstContextSlot, 3); |
| } else { |
| frame->CallRuntime(Runtime::kStoreContextSlot, 3); |
| } |
| // Storing a variable must keep the (new) value on the expression |
| // stack. This is necessary for compiling assignment expressions. |
| frame->EmitPush(r0); |
| |
| } else { |
| ASSERT(!slot->var()->is_dynamic()); |
| |
| JumpTarget exit(cgen_); |
| if (init_state == CONST_INIT) { |
| ASSERT(slot->var()->mode() == Variable::CONST); |
| // Only the first const initialization must be executed (the slot |
| // still contains 'the hole' value). When the assignment is |
| // executed, the code is identical to a normal store (see below). |
| Comment cmnt(masm, "[ Init const"); |
| __ ldr(r2, cgen_->SlotOperand(slot, r2)); |
| __ cmp(r2, Operand(Factory::the_hole_value())); |
| exit.Branch(ne); |
| } |
| |
| // We must execute the store. Storing a variable must keep the |
| // (new) value on the stack. This is necessary for compiling |
| // assignment expressions. |
| // |
| // Note: We will reach here even with slot->var()->mode() == |
| // Variable::CONST because of const declarations which will |
| // initialize consts to 'the hole' value and by doing so, end up |
| // calling this code. r2 may be loaded with context; used below in |
| // RecordWrite. |
| frame->EmitPop(r0); |
| __ str(r0, cgen_->SlotOperand(slot, r2)); |
| frame->EmitPush(r0); |
| if (slot->type() == Slot::CONTEXT) { |
| // Skip write barrier if the written value is a smi. |
| __ tst(r0, Operand(kSmiTagMask)); |
| exit.Branch(eq); |
| // r2 is loaded with context when calling SlotOperand above. |
| int offset = FixedArray::kHeaderSize + slot->index() * kPointerSize; |
| __ mov(r3, Operand(offset)); |
| __ RecordWrite(r2, r3, r1); |
| } |
| // If we definitely did not jump over the assignment, we do not need |
| // to bind the exit label. Doing so can defeat peephole |
| // optimization. |
| if (init_state == CONST_INIT || slot->type() == Slot::CONTEXT) { |
| exit.Bind(); |
| } |
| } |
| break; |
| } |
| |
| case NAMED: { |
| Comment cmnt(masm, "[ Store to named Property"); |
| // Call the appropriate IC code. |
| Handle<Code> ic(Builtins::builtin(Builtins::StoreIC_Initialize)); |
| Handle<String> name(GetName()); |
| |
| Result value = cgen_->allocator()->Allocate(r0); |
| ASSERT(value.is_valid()); |
| frame->EmitPop(value.reg()); |
| |
| // Setup the name register. |
| Result property_name = cgen_->allocator()->Allocate(r2); |
| ASSERT(property_name.is_valid()); |
| __ mov(property_name.reg(), Operand(name)); |
| Result answer = frame->CallCodeObject(ic, |
| RelocInfo::CODE_TARGET, |
| &value, |
| &property_name, |
| 0); |
| frame->EmitPush(answer.reg()); |
| break; |
| } |
| |
| case KEYED: { |
| Comment cmnt(masm, "[ Store to keyed Property"); |
| Property* property = expression_->AsProperty(); |
| ASSERT(property != NULL); |
| cgen_->CodeForSourcePosition(property->position()); |
| |
| // Call IC code. |
| Handle<Code> ic(Builtins::builtin(Builtins::KeyedStoreIC_Initialize)); |
| // TODO(1222589): Make the IC grab the values from the stack. |
| Result value = cgen_->allocator()->Allocate(r0); |
| ASSERT(value.is_valid()); |
| frame->EmitPop(value.reg()); // value |
| Result result = |
| frame->CallCodeObject(ic, RelocInfo::CODE_TARGET, &value, 0); |
| frame->EmitPush(result.reg()); |
| break; |
| } |
| |
| default: |
| UNREACHABLE(); |
| } |
| } |
| |
| |
| void GetPropertyStub::Generate(MacroAssembler* masm) { |
| // sp[0]: key |
| // sp[1]: receiver |
| Label slow, fast; |
| // Get the key and receiver object from the stack. |
| __ ldm(ia, sp, r0.bit() | r1.bit()); |
| // Check that the key is a smi. |
| __ tst(r0, Operand(kSmiTagMask)); |
| __ b(ne, &slow); |
| __ mov(r0, Operand(r0, ASR, kSmiTagSize)); |
| // Check that the object isn't a smi. |
| __ tst(r1, Operand(kSmiTagMask)); |
| __ b(eq, &slow); |
| |
| // Check that the object is some kind of JS object EXCEPT JS Value type. |
| // In the case that the object is a value-wrapper object, |
| // we enter the runtime system to make sure that indexing into string |
| // objects work as intended. |
| ASSERT(JS_OBJECT_TYPE > JS_VALUE_TYPE); |
| __ ldr(r2, FieldMemOperand(r1, HeapObject::kMapOffset)); |
| __ ldrb(r2, FieldMemOperand(r2, Map::kInstanceTypeOffset)); |
| __ cmp(r2, Operand(JS_OBJECT_TYPE)); |
| __ b(lt, &slow); |
| |
| // Get the elements array of the object. |
| __ ldr(r1, FieldMemOperand(r1, JSObject::kElementsOffset)); |
| // Check that the object is in fast mode (not dictionary). |
| __ ldr(r3, FieldMemOperand(r1, HeapObject::kMapOffset)); |
| __ cmp(r3, Operand(Factory::hash_table_map())); |
| __ b(eq, &slow); |
| // Check that the key (index) is within bounds. |
| __ ldr(r3, FieldMemOperand(r1, Array::kLengthOffset)); |
| __ cmp(r0, Operand(r3)); |
| __ b(lo, &fast); |
| |
| // Slow case: Push extra copies of the arguments (2). |
| __ bind(&slow); |
| __ ldm(ia, sp, r0.bit() | r1.bit()); |
| __ stm(db_w, sp, r0.bit() | r1.bit()); |
| // Do tail-call to runtime routine. |
| __ TailCallRuntime(ExternalReference(Runtime::kGetProperty), 2); |
| |
| // Fast case: Do the load. |
| __ bind(&fast); |
| __ add(r3, r1, Operand(Array::kHeaderSize - kHeapObjectTag)); |
| __ ldr(r0, MemOperand(r3, r0, LSL, kPointerSizeLog2)); |
| __ cmp(r0, Operand(Factory::the_hole_value())); |
| // In case the loaded value is the_hole we have to consult GetProperty |
| // to ensure the prototype chain is searched. |
| __ b(eq, &slow); |
| |
| __ StubReturn(1); |
| } |
| |
| |
| void SetPropertyStub::Generate(MacroAssembler* masm) { |
| // r0 : value |
| // sp[0] : key |
| // sp[1] : receiver |
| |
| Label slow, fast, array, extra, exit; |
| // Get the key and the object from the stack. |
| __ ldm(ia, sp, r1.bit() | r3.bit()); // r1 = key, r3 = receiver |
| // Check that the key is a smi. |
| __ tst(r1, Operand(kSmiTagMask)); |
| __ b(ne, &slow); |
| // Check that the object isn't a smi. |
| __ tst(r3, Operand(kSmiTagMask)); |
| __ b(eq, &slow); |
| // Get the type of the object from its map. |
| __ ldr(r2, FieldMemOperand(r3, HeapObject::kMapOffset)); |
| __ ldrb(r2, FieldMemOperand(r2, Map::kInstanceTypeOffset)); |
| // Check if the object is a JS array or not. |
| __ cmp(r2, Operand(JS_ARRAY_TYPE)); |
| __ b(eq, &array); |
| // Check that the object is some kind of JS object. |
| __ cmp(r2, Operand(FIRST_JS_OBJECT_TYPE)); |
| __ b(lt, &slow); |
| |
| |
| // Object case: Check key against length in the elements array. |
| __ ldr(r3, FieldMemOperand(r3, JSObject::kElementsOffset)); |
| // Check that the object is in fast mode (not dictionary). |
| __ ldr(r2, FieldMemOperand(r3, HeapObject::kMapOffset)); |
| __ cmp(r2, Operand(Factory::hash_table_map())); |
| __ b(eq, &slow); |
| // Untag the key (for checking against untagged length in the fixed array). |
| __ mov(r1, Operand(r1, ASR, kSmiTagSize)); |
| // Compute address to store into and check array bounds. |
| __ add(r2, r3, Operand(Array::kHeaderSize - kHeapObjectTag)); |
| __ add(r2, r2, Operand(r1, LSL, kPointerSizeLog2)); |
| __ ldr(ip, FieldMemOperand(r3, Array::kLengthOffset)); |
| __ cmp(r1, Operand(ip)); |
| __ b(lo, &fast); |
| |
| |
| // Slow case: Push extra copies of the arguments (3). |
| __ bind(&slow); |
| __ ldm(ia, sp, r1.bit() | r3.bit()); // r0 == value, r1 == key, r3 == object |
| __ stm(db_w, sp, r0.bit() | r1.bit() | r3.bit()); |
| // Do tail-call to runtime routine. |
| __ TailCallRuntime(ExternalReference(Runtime::kSetProperty), 3); |
| |
| |
| // Extra capacity case: Check if there is extra capacity to |
| // perform the store and update the length. Used for adding one |
| // element to the array by writing to array[array.length]. |
| // r0 == value, r1 == key, r2 == elements, r3 == object |
| __ bind(&extra); |
| __ b(ne, &slow); // do not leave holes in the array |
| __ mov(r1, Operand(r1, ASR, kSmiTagSize)); // untag |
| __ ldr(ip, FieldMemOperand(r2, Array::kLengthOffset)); |
| __ cmp(r1, Operand(ip)); |
| __ b(hs, &slow); |
| __ mov(r1, Operand(r1, LSL, kSmiTagSize)); // restore tag |
| __ add(r1, r1, Operand(1 << kSmiTagSize)); // and increment |
| __ str(r1, FieldMemOperand(r3, JSArray::kLengthOffset)); |
| __ mov(r3, Operand(r2)); |
| // NOTE: Computing the address to store into must take the fact |
| // that the key has been incremented into account. |
| int displacement = Array::kHeaderSize - kHeapObjectTag - |
| ((1 << kSmiTagSize) * 2); |
| __ add(r2, r2, Operand(displacement)); |
| __ add(r2, r2, Operand(r1, LSL, kPointerSizeLog2 - kSmiTagSize)); |
| __ b(&fast); |
| |
| |
| // Array case: Get the length and the elements array from the JS |
| // array. Check that the array is in fast mode; if it is the |
| // length is always a smi. |
| // r0 == value, r3 == object |
| __ bind(&array); |
| __ ldr(r2, FieldMemOperand(r3, JSObject::kElementsOffset)); |
| __ ldr(r1, FieldMemOperand(r2, HeapObject::kMapOffset)); |
| __ cmp(r1, Operand(Factory::hash_table_map())); |
| __ b(eq, &slow); |
| |
| // Check the key against the length in the array, compute the |
| // address to store into and fall through to fast case. |
| __ ldr(r1, MemOperand(sp)); |
| // r0 == value, r1 == key, r2 == elements, r3 == object. |
| __ ldr(ip, FieldMemOperand(r3, JSArray::kLengthOffset)); |
| __ cmp(r1, Operand(ip)); |
| __ b(hs, &extra); |
| __ mov(r3, Operand(r2)); |
| __ add(r2, r2, Operand(Array::kHeaderSize - kHeapObjectTag)); |
| __ add(r2, r2, Operand(r1, LSL, kPointerSizeLog2 - kSmiTagSize)); |
| |
| |
| // Fast case: Do the store. |
| // r0 == value, r2 == address to store into, r3 == elements |
| __ bind(&fast); |
| __ str(r0, MemOperand(r2)); |
| // Skip write barrier if the written value is a smi. |
| __ tst(r0, Operand(kSmiTagMask)); |
| __ b(eq, &exit); |
| // Update write barrier for the elements array address. |
| __ sub(r1, r2, Operand(r3)); |
| __ RecordWrite(r3, r1, r2); |
| __ bind(&exit); |
| __ StubReturn(1); |
| } |
| |
| |
| void GenericBinaryOpStub::Generate(MacroAssembler* masm) { |
| // r1 : x |
| // r0 : y |
| // result : r0 |
| |
| switch (op_) { |
| case Token::ADD: { |
| Label slow, exit; |
| // fast path |
| __ orr(r2, r1, Operand(r0)); // r2 = x | y; |
| __ add(r0, r1, Operand(r0), SetCC); // add y optimistically |
| // go slow-path in case of overflow |
| __ b(vs, &slow); |
| // go slow-path in case of non-smi operands |
| ASSERT(kSmiTag == 0); // adjust code below |
| __ tst(r2, Operand(kSmiTagMask)); |
| __ b(eq, &exit); |
| // slow path |
| __ bind(&slow); |
| __ sub(r0, r0, Operand(r1)); // revert optimistic add |
| __ push(r1); |
| __ push(r0); |
| __ mov(r0, Operand(1)); // set number of arguments |
| __ InvokeBuiltin(Builtins::ADD, JUMP_JS); |
| // done |
| __ bind(&exit); |
| break; |
| } |
| |
| case Token::SUB: { |
| Label slow, exit; |
| // fast path |
| __ orr(r2, r1, Operand(r0)); // r2 = x | y; |
| __ sub(r3, r1, Operand(r0), SetCC); // subtract y optimistically |
| // go slow-path in case of overflow |
| __ b(vs, &slow); |
| // go slow-path in case of non-smi operands |
| ASSERT(kSmiTag == 0); // adjust code below |
| __ tst(r2, Operand(kSmiTagMask)); |
| __ mov(r0, Operand(r3), LeaveCC, eq); // conditionally set r0 to result |
| __ b(eq, &exit); |
| // slow path |
| __ bind(&slow); |
| __ push(r1); |
| __ push(r0); |
| __ mov(r0, Operand(1)); // set number of arguments |
| __ InvokeBuiltin(Builtins::SUB, JUMP_JS); |
| // done |
| __ bind(&exit); |
| break; |
| } |
| |
| case Token::MUL: { |
| Label slow, exit; |
| // tag check |
| __ orr(r2, r1, Operand(r0)); // r2 = x | y; |
| ASSERT(kSmiTag == 0); // adjust code below |
| __ tst(r2, Operand(kSmiTagMask)); |
| __ b(ne, &slow); |
| // remove tag from one operand (but keep sign), so that result is smi |
| __ mov(ip, Operand(r0, ASR, kSmiTagSize)); |
| // do multiplication |
| __ smull(r3, r2, r1, ip); // r3 = lower 32 bits of ip*r1 |
| // go slow on overflows (overflow bit is not set) |
| __ mov(ip, Operand(r3, ASR, 31)); |
| __ cmp(ip, Operand(r2)); // no overflow if higher 33 bits are identical |
| __ b(ne, &slow); |
| // go slow on zero result to handle -0 |
| __ tst(r3, Operand(r3)); |
| __ mov(r0, Operand(r3), LeaveCC, ne); |
| __ b(ne, &exit); |
| // slow case |
| __ bind(&slow); |
| __ push(r1); |
| __ push(r0); |
| __ mov(r0, Operand(1)); // set number of arguments |
| __ InvokeBuiltin(Builtins::MUL, JUMP_JS); |
| // done |
| __ bind(&exit); |
| break; |
| } |
| |
| case Token::BIT_OR: |
| case Token::BIT_AND: |
| case Token::BIT_XOR: { |
| Label slow, exit; |
| // tag check |
| __ orr(r2, r1, Operand(r0)); // r2 = x | y; |
| ASSERT(kSmiTag == 0); // adjust code below |
| __ tst(r2, Operand(kSmiTagMask)); |
| __ b(ne, &slow); |
| switch (op_) { |
| case Token::BIT_OR: __ orr(r0, r0, Operand(r1)); break; |
| case Token::BIT_AND: __ and_(r0, r0, Operand(r1)); break; |
| case Token::BIT_XOR: __ eor(r0, r0, Operand(r1)); break; |
| default: UNREACHABLE(); |
| } |
| __ b(&exit); |
| __ bind(&slow); |
| __ push(r1); // restore stack |
| __ push(r0); |
| __ mov(r0, Operand(1)); // 1 argument (not counting receiver). |
| switch (op_) { |
| case Token::BIT_OR: |
| __ InvokeBuiltin(Builtins::BIT_OR, JUMP_JS); |
| break; |
| case Token::BIT_AND: |
| __ InvokeBuiltin(Builtins::BIT_AND, JUMP_JS); |
| break; |
| case Token::BIT_XOR: |
| __ InvokeBuiltin(Builtins::BIT_XOR, JUMP_JS); |
| break; |
| default: |
| UNREACHABLE(); |
| } |
| __ bind(&exit); |
| break; |
| } |
| |
| case Token::SHL: |
| case Token::SHR: |
| case Token::SAR: { |
| Label slow, exit; |
| // tag check |
| __ orr(r2, r1, Operand(r0)); // r2 = x | y; |
| ASSERT(kSmiTag == 0); // adjust code below |
| __ tst(r2, Operand(kSmiTagMask)); |
| __ b(ne, &slow); |
| // remove tags from operands (but keep sign) |
| __ mov(r3, Operand(r1, ASR, kSmiTagSize)); // x |
| __ mov(r2, Operand(r0, ASR, kSmiTagSize)); // y |
| // use only the 5 least significant bits of the shift count |
| __ and_(r2, r2, Operand(0x1f)); |
| // perform operation |
| switch (op_) { |
| case Token::SAR: |
| __ mov(r3, Operand(r3, ASR, r2)); |
| // no checks of result necessary |
| break; |
| |
| case Token::SHR: |
| __ mov(r3, Operand(r3, LSR, r2)); |
| // check that the *unsigned* result fits in a smi |
| // neither of the two high-order bits can be set: |
| // - 0x80000000: high bit would be lost when smi tagging |
| // - 0x40000000: this number would convert to negative when |
| // smi tagging these two cases can only happen with shifts |
| // by 0 or 1 when handed a valid smi |
| __ and_(r2, r3, Operand(0xc0000000), SetCC); |
| __ b(ne, &slow); |
| break; |
| |
| case Token::SHL: |
| __ mov(r3, Operand(r3, LSL, r2)); |
| // check that the *signed* result fits in a smi |
| __ add(r2, r3, Operand(0x40000000), SetCC); |
| __ b(mi, &slow); |
| break; |
| |
| default: UNREACHABLE(); |
| } |
| // tag result and store it in r0 |
| ASSERT(kSmiTag == 0); // adjust code below |
| __ mov(r0, Operand(r3, LSL, kSmiTagSize)); |
| __ b(&exit); |
| // slow case |
| __ bind(&slow); |
| __ push(r1); // restore stack |
| __ push(r0); |
| __ mov(r0, Operand(1)); // 1 argument (not counting receiver). |
| switch (op_) { |
| case Token::SAR: __ InvokeBuiltin(Builtins::SAR, JUMP_JS); break; |
| case Token::SHR: __ InvokeBuiltin(Builtins::SHR, JUMP_JS); break; |
| case Token::SHL: __ InvokeBuiltin(Builtins::SHL, JUMP_JS); break; |
| default: UNREACHABLE(); |
| } |
| __ bind(&exit); |
| break; |
| } |
| |
| default: UNREACHABLE(); |
| } |
| __ Ret(); |
| } |
| |
| |
| void StackCheckStub::Generate(MacroAssembler* masm) { |
| Label within_limit; |
| __ mov(ip, Operand(ExternalReference::address_of_stack_guard_limit())); |
| __ ldr(ip, MemOperand(ip)); |
| __ cmp(sp, Operand(ip)); |
| __ b(hs, &within_limit); |
| // Do tail-call to runtime routine. |
| __ push(r0); |
| __ TailCallRuntime(ExternalReference(Runtime::kStackGuard), 1); |
| __ bind(&within_limit); |
| |
| __ StubReturn(1); |
| } |
| |
| |
| void UnarySubStub::Generate(MacroAssembler* masm) { |
| Label undo; |
| Label slow; |
| Label done; |
| |
| // Enter runtime system if the value is not a smi. |
| __ tst(r0, Operand(kSmiTagMask)); |
| __ b(ne, &slow); |
| |
| // Enter runtime system if the value of the expression is zero |
| // to make sure that we switch between 0 and -0. |
| __ cmp(r0, Operand(0)); |
| __ b(eq, &slow); |
| |
| // The value of the expression is a smi that is not zero. Try |
| // optimistic subtraction '0 - value'. |
| __ rsb(r1, r0, Operand(0), SetCC); |
| __ b(vs, &slow); |
| |
| // If result is a smi we are done. |
| __ tst(r1, Operand(kSmiTagMask)); |
| __ mov(r0, Operand(r1), LeaveCC, eq); // conditionally set r0 to result |
| __ b(eq, &done); |
| |
| // Enter runtime system. |
| __ bind(&slow); |
| __ push(r0); |
| __ mov(r0, Operand(0)); // set number of arguments |
| __ InvokeBuiltin(Builtins::UNARY_MINUS, JUMP_JS); |
| |
| __ bind(&done); |
| __ StubReturn(1); |
| } |
| |
| |
| void CEntryStub::GenerateThrowTOS(MacroAssembler* masm) { |
| // r0 holds exception |
| ASSERT(StackHandlerConstants::kSize == 6 * kPointerSize); // adjust this code |
| __ mov(r3, Operand(ExternalReference(Top::k_handler_address))); |
| __ ldr(sp, MemOperand(r3)); |
| __ pop(r2); // pop next in chain |
| __ str(r2, MemOperand(r3)); |
| // restore parameter- and frame-pointer and pop state. |
| __ ldm(ia_w, sp, r3.bit() | pp.bit() | fp.bit()); |
| // Before returning we restore the context from the frame pointer if not NULL. |
| // The frame pointer is NULL in the exception handler of a JS entry frame. |
| __ cmp(fp, Operand(0)); |
| // Set cp to NULL if fp is NULL. |
| __ mov(cp, Operand(0), LeaveCC, eq); |
| // Restore cp otherwise. |
| __ ldr(cp, MemOperand(fp, StandardFrameConstants::kContextOffset), ne); |
| if (kDebug && FLAG_debug_code) __ mov(lr, Operand(pc)); |
| __ pop(pc); |
| } |
| |
| |
| void CEntryStub::GenerateThrowOutOfMemory(MacroAssembler* masm) { |
| // Fetch top stack handler. |
| __ mov(r3, Operand(ExternalReference(Top::k_handler_address))); |
| __ ldr(r3, MemOperand(r3)); |
| |
| // Unwind the handlers until the ENTRY handler is found. |
| Label loop, done; |
| __ bind(&loop); |
| // Load the type of the current stack handler. |
| const int kStateOffset = StackHandlerConstants::kAddressDisplacement + |
| StackHandlerConstants::kStateOffset; |
| __ ldr(r2, MemOperand(r3, kStateOffset)); |
| __ cmp(r2, Operand(StackHandler::ENTRY)); |
| __ b(eq, &done); |
| // Fetch the next handler in the list. |
| const int kNextOffset = StackHandlerConstants::kAddressDisplacement + |
| StackHandlerConstants::kNextOffset; |
| __ ldr(r3, MemOperand(r3, kNextOffset)); |
| __ jmp(&loop); |
| __ bind(&done); |
| |
| // Set the top handler address to next handler past the current ENTRY handler. |
| __ ldr(r0, MemOperand(r3, kNextOffset)); |
| __ mov(r2, Operand(ExternalReference(Top::k_handler_address))); |
| __ str(r0, MemOperand(r2)); |
| |
| // Set external caught exception to false. |
| __ mov(r0, Operand(false)); |
| ExternalReference external_caught(Top::k_external_caught_exception_address); |
| __ mov(r2, Operand(external_caught)); |
| __ str(r0, MemOperand(r2)); |
| |
| // Set pending exception and r0 to out of memory exception. |
| Failure* out_of_memory = Failure::OutOfMemoryException(); |
| __ mov(r0, Operand(reinterpret_cast<int32_t>(out_of_memory))); |
| __ mov(r2, Operand(ExternalReference(Top::k_pending_exception_address))); |
| __ str(r0, MemOperand(r2)); |
| |
| // Restore the stack to the address of the ENTRY handler |
| __ mov(sp, Operand(r3)); |
| |
| // Stack layout at this point. See also PushTryHandler |
| // r3, sp -> next handler |
| // state (ENTRY) |
| // pp |
| // fp |
| // lr |
| |
| // Discard ENTRY state (r2 is not used), and restore parameter- |
| // and frame-pointer and pop state. |
| __ ldm(ia_w, sp, r2.bit() | r3.bit() | pp.bit() | fp.bit()); |
| // Before returning we restore the context from the frame pointer if not NULL. |
| // The frame pointer is NULL in the exception handler of a JS entry frame. |
| __ cmp(fp, Operand(0)); |
| // Set cp to NULL if fp is NULL. |
| __ mov(cp, Operand(0), LeaveCC, eq); |
| // Restore cp otherwise. |
| __ ldr(cp, MemOperand(fp, StandardFrameConstants::kContextOffset), ne); |
| if (kDebug && FLAG_debug_code) __ mov(lr, Operand(pc)); |
| __ pop(pc); |
| } |
| |
| |
| void CEntryStub::GenerateCore(MacroAssembler* masm, |
| Label* throw_normal_exception, |
| Label* throw_out_of_memory_exception, |
| StackFrame::Type frame_type, |
| bool do_gc, |
| bool always_allocate) { |
| // r0: result parameter for PerformGC, if any |
| // r4: number of arguments including receiver (C callee-saved) |
| // r5: pointer to builtin function (C callee-saved) |
| // r6: pointer to the first argument (C callee-saved) |
| |
| if (do_gc) { |
| // Passing r0. |
| __ Call(FUNCTION_ADDR(Runtime::PerformGC), RelocInfo::RUNTIME_ENTRY); |
| } |
| |
| ExternalReference scope_depth = |
| ExternalReference::heap_always_allocate_scope_depth(); |
| if (always_allocate) { |
| __ mov(r0, Operand(scope_depth)); |
| __ ldr(r1, MemOperand(r0)); |
| __ add(r1, r1, Operand(1)); |
| __ str(r1, MemOperand(r0)); |
| } |
| |
| // Call C built-in. |
| // r0 = argc, r1 = argv |
| __ mov(r0, Operand(r4)); |
| __ mov(r1, Operand(r6)); |
| |
| // TODO(1242173): To let the GC traverse the return address of the exit |
| // frames, we need to know where the return address is. Right now, |
| // we push it on the stack to be able to find it again, but we never |
| // restore from it in case of changes, which makes it impossible to |
| // support moving the C entry code stub. This should be fixed, but currently |
| // this is OK because the CEntryStub gets generated so early in the V8 boot |
| // sequence that it is not moving ever. |
| __ add(lr, pc, Operand(4)); // compute return address: (pc + 8) + 4 |
| __ push(lr); |
| #if !defined(__arm__) |
| // Notify the simulator of the transition to C code. |
| __ swi(assembler::arm::call_rt_r5); |
| #else /* !defined(__arm__) */ |
| __ Jump(r5); |
| #endif /* !defined(__arm__) */ |
| |
| if (always_allocate) { |
| // It's okay to clobber r2 and r3 here. Don't mess with r0 and r1 |
| // though (contain the result). |
| __ mov(r2, Operand(scope_depth)); |
| __ ldr(r3, MemOperand(r2)); |
| __ sub(r3, r3, Operand(1)); |
| __ str(r3, MemOperand(r2)); |
| } |
| |
| // check for failure result |
| Label failure_returned; |
| ASSERT(((kFailureTag + 1) & kFailureTagMask) == 0); |
| // Lower 2 bits of r2 are 0 iff r0 has failure tag. |
| __ add(r2, r0, Operand(1)); |
| __ tst(r2, Operand(kFailureTagMask)); |
| __ b(eq, &failure_returned); |
| |
| // Exit C frame and return. |
| // r0:r1: result |
| // sp: stack pointer |
| // fp: frame pointer |
| // pp: caller's parameter pointer pp (restored as C callee-saved) |
| __ LeaveExitFrame(frame_type); |
| |
| // check if we should retry or throw exception |
| Label retry; |
| __ bind(&failure_returned); |
| ASSERT(Failure::RETRY_AFTER_GC == 0); |
| __ tst(r0, Operand(((1 << kFailureTypeTagSize) - 1) << kFailureTagSize)); |
| __ b(eq, &retry); |
| |
| Label continue_exception; |
| // If the returned failure is EXCEPTION then promote Top::pending_exception(). |
| __ cmp(r0, Operand(reinterpret_cast<int32_t>(Failure::Exception()))); |
| __ b(ne, &continue_exception); |
| |
| // Retrieve the pending exception and clear the variable. |
| __ mov(ip, Operand(ExternalReference::the_hole_value_location())); |
| __ ldr(r3, MemOperand(ip)); |
| __ mov(ip, Operand(ExternalReference(Top::k_pending_exception_address))); |
| __ ldr(r0, MemOperand(ip)); |
| __ str(r3, MemOperand(ip)); |
| |
| __ bind(&continue_exception); |
| // Special handling of out of memory exception. |
| Failure* out_of_memory = Failure::OutOfMemoryException(); |
| __ cmp(r0, Operand(reinterpret_cast<int32_t>(out_of_memory))); |
| __ b(eq, throw_out_of_memory_exception); |
| |
| // Handle normal exception. |
| __ jmp(throw_normal_exception); |
| |
| __ bind(&retry); // pass last failure (r0) as parameter (r0) when retrying |
| } |
| |
| |
| void CEntryStub::GenerateBody(MacroAssembler* masm, bool is_debug_break) { |
| // Called from JavaScript; parameters are on stack as if calling JS function |
| // r0: number of arguments including receiver |
| // r1: pointer to builtin function |
| // fp: frame pointer (restored after C call) |
| // sp: stack pointer (restored as callee's pp after C call) |
| // cp: current context (C callee-saved) |
| // pp: caller's parameter pointer pp (C callee-saved) |
| |
| // NOTE: Invocations of builtins may return failure objects |
| // instead of a proper result. The builtin entry handles |
| // this by performing a garbage collection and retrying the |
| // builtin once. |
| |
| StackFrame::Type frame_type = is_debug_break |
| ? StackFrame::EXIT_DEBUG |
| : StackFrame::EXIT; |
| |
| // Enter the exit frame that transitions from JavaScript to C++. |
| __ EnterExitFrame(frame_type); |
| |
| // r4: number of arguments (C callee-saved) |
| // r5: pointer to builtin function (C callee-saved) |
| // r6: pointer to first argument (C callee-saved) |
| |
| Label throw_out_of_memory_exception; |
| Label throw_normal_exception; |
| |
| // Call into the runtime system. Collect garbage before the call if |
| // running with --gc-greedy set. |
| if (FLAG_gc_greedy) { |
| Failure* failure = Failure::RetryAfterGC(0); |
| __ mov(r0, Operand(reinterpret_cast<intptr_t>(failure))); |
| } |
| GenerateCore(masm, &throw_normal_exception, |
| &throw_out_of_memory_exception, |
| frame_type, |
| FLAG_gc_greedy, |
| false); |
| |
| // Do space-specific GC and retry runtime call. |
| GenerateCore(masm, |
| &throw_normal_exception, |
| &throw_out_of_memory_exception, |
| frame_type, |
| true, |
| false); |
| |
| // Do full GC and retry runtime call one final time. |
| Failure* failure = Failure::InternalError(); |
| __ mov(r0, Operand(reinterpret_cast<int32_t>(failure))); |
| GenerateCore(masm, |
| &throw_normal_exception, |
| &throw_out_of_memory_exception, |
| frame_type, |
| true, |
| true); |
| |
| __ bind(&throw_out_of_memory_exception); |
| GenerateThrowOutOfMemory(masm); |
| // control flow for generated will not return. |
| |
| __ bind(&throw_normal_exception); |
| GenerateThrowTOS(masm); |
| } |
| |
| |
| void JSEntryStub::GenerateBody(MacroAssembler* masm, bool is_construct) { |
| // r0: code entry |
| // r1: function |
| // r2: receiver |
| // r3: argc |
| // [sp+0]: argv |
| |
| Label invoke, exit; |
| |
| // Called from C, so do not pop argc and args on exit (preserve sp) |
| // No need to save register-passed args |
| // Save callee-saved registers (incl. cp, pp, and fp), sp, and lr |
| __ stm(db_w, sp, kCalleeSaved | lr.bit()); |
| |
| // Get address of argv, see stm above. |
| // r0: code entry |
| // r1: function |
| // r2: receiver |
| // r3: argc |
| __ add(r4, sp, Operand((kNumCalleeSaved + 1)*kPointerSize)); |
| __ ldr(r4, MemOperand(r4)); // argv |
| |
| // Push a frame with special values setup to mark it as an entry frame. |
| // r0: code entry |
| // r1: function |
| // r2: receiver |
| // r3: argc |
| // r4: argv |
| int marker = is_construct ? StackFrame::ENTRY_CONSTRUCT : StackFrame::ENTRY; |
| __ mov(r8, Operand(-1)); // Push a bad frame pointer to fail if it is used. |
| __ mov(r7, Operand(~ArgumentsAdaptorFrame::SENTINEL)); |
| __ mov(r6, Operand(Smi::FromInt(marker))); |
| __ mov(r5, Operand(ExternalReference(Top::k_c_entry_fp_address))); |
| __ ldr(r5, MemOperand(r5)); |
| __ stm(db_w, sp, r5.bit() | r6.bit() | r7.bit() | r8.bit()); |
| |
| // Setup frame pointer for the frame to be pushed. |
| __ add(fp, sp, Operand(-EntryFrameConstants::kCallerFPOffset)); |
| |
| // Call a faked try-block that does the invoke. |
| __ bl(&invoke); |
| |
| // Caught exception: Store result (exception) in the pending |
| // exception field in the JSEnv and return a failure sentinel. |
| // Coming in here the fp will be invalid because the PushTryHandler below |
| // sets it to 0 to signal the existence of the JSEntry frame. |
| __ mov(ip, Operand(ExternalReference(Top::k_pending_exception_address))); |
| __ str(r0, MemOperand(ip)); |
| __ mov(r0, Operand(reinterpret_cast<int32_t>(Failure::Exception()))); |
| __ b(&exit); |
| |
| // Invoke: Link this frame into the handler chain. |
| __ bind(&invoke); |
| // Must preserve r0-r4, r5-r7 are available. |
| __ PushTryHandler(IN_JS_ENTRY, JS_ENTRY_HANDLER); |
| // If an exception not caught by another handler occurs, this handler returns |
| // control to the code after the bl(&invoke) above, which restores all |
| // kCalleeSaved registers (including cp, pp and fp) to their saved values |
| // before returning a failure to C. |
| |
| // Clear any pending exceptions. |
| __ mov(ip, Operand(ExternalReference::the_hole_value_location())); |
| __ ldr(r5, MemOperand(ip)); |
| __ mov(ip, Operand(ExternalReference(Top::k_pending_exception_address))); |
| __ str(r5, MemOperand(ip)); |
| |
| // Invoke the function by calling through JS entry trampoline builtin. |
| // Notice that we cannot store a reference to the trampoline code directly in |
| // this stub, because runtime stubs are not traversed when doing GC. |
| |
| // Expected registers by Builtins::JSEntryTrampoline |
| // r0: code entry |
| // r1: function |
| // r2: receiver |
| // r3: argc |
| // r4: argv |
| if (is_construct) { |
| ExternalReference construct_entry(Builtins::JSConstructEntryTrampoline); |
| __ mov(ip, Operand(construct_entry)); |
| } else { |
| ExternalReference entry(Builtins::JSEntryTrampoline); |
| __ mov(ip, Operand(entry)); |
| } |
| __ ldr(ip, MemOperand(ip)); // deref address |
| |
| // Branch and link to JSEntryTrampoline |
| __ mov(lr, Operand(pc)); |
| __ add(pc, ip, Operand(Code::kHeaderSize - kHeapObjectTag)); |
| |
| // Unlink this frame from the handler chain. When reading the |
| // address of the next handler, there is no need to use the address |
| // displacement since the current stack pointer (sp) points directly |
| // to the stack handler. |
| __ ldr(r3, MemOperand(sp, StackHandlerConstants::kNextOffset)); |
| __ mov(ip, Operand(ExternalReference(Top::k_handler_address))); |
| __ str(r3, MemOperand(ip)); |
| // No need to restore registers |
| __ add(sp, sp, Operand(StackHandlerConstants::kSize)); |
| |
| __ bind(&exit); // r0 holds result |
| // Restore the top frame descriptors from the stack. |
| __ pop(r3); |
| __ mov(ip, Operand(ExternalReference(Top::k_c_entry_fp_address))); |
| __ str(r3, MemOperand(ip)); |
| |
| // Reset the stack to the callee saved registers. |
| __ add(sp, sp, Operand(-EntryFrameConstants::kCallerFPOffset)); |
| |
| // Restore callee-saved registers and return. |
| #ifdef DEBUG |
| if (FLAG_debug_code) __ mov(lr, Operand(pc)); |
| #endif |
| __ ldm(ia_w, sp, kCalleeSaved | pc.bit()); |
| } |
| |
| |
| void ArgumentsAccessStub::GenerateReadLength(MacroAssembler* masm) { |
| // Check if the calling frame is an arguments adaptor frame. |
| Label adaptor; |
| __ ldr(r2, MemOperand(fp, StandardFrameConstants::kCallerFPOffset)); |
| __ ldr(r3, MemOperand(r2, StandardFrameConstants::kContextOffset)); |
| __ cmp(r3, Operand(ArgumentsAdaptorFrame::SENTINEL)); |
| __ b(eq, &adaptor); |
| |
| // Nothing to do: The formal number of parameters has already been |
| // passed in register r0 by calling function. Just return it. |
| __ mov(pc, lr); |
| |
| // Arguments adaptor case: Read the arguments length from the |
| // adaptor frame and return it. |
| __ bind(&adaptor); |
| __ ldr(r0, MemOperand(r2, ArgumentsAdaptorFrameConstants::kLengthOffset)); |
| __ mov(pc, lr); |
| } |
| |
| |
| void ArgumentsAccessStub::GenerateReadElement(MacroAssembler* masm) { |
| // The displacement is the offset of the last parameter (if any) |
| // relative to the frame pointer. |
| static const int kDisplacement = |
| StandardFrameConstants::kCallerSPOffset - kPointerSize; |
| |
| // Check that the key is a smi. |
| Label slow; |
| __ tst(r1, Operand(kSmiTagMask)); |
| __ b(ne, &slow); |
| |
| // Check if the calling frame is an arguments adaptor frame. |
| Label adaptor; |
| __ ldr(r2, MemOperand(fp, StandardFrameConstants::kCallerFPOffset)); |
| __ ldr(r3, MemOperand(r2, StandardFrameConstants::kContextOffset)); |
| __ cmp(r3, Operand(ArgumentsAdaptorFrame::SENTINEL)); |
| __ b(eq, &adaptor); |
| |
| // Check index against formal parameters count limit passed in |
| // through register eax. Use unsigned comparison to get negative |
| // check for free. |
| __ cmp(r1, r0); |
| __ b(cs, &slow); |
| |
| // Read the argument from the stack and return it. |
| __ sub(r3, r0, r1); |
| __ add(r3, fp, Operand(r3, LSL, kPointerSizeLog2 - kSmiTagSize)); |
| __ ldr(r0, MemOperand(r3, kDisplacement)); |
| __ mov(pc, lr); |
| |
| // Arguments adaptor case: Check index against actual arguments |
| // limit found in the arguments adaptor frame. Use unsigned |
| // comparison to get negative check for free. |
| __ bind(&adaptor); |
| __ ldr(r0, MemOperand(r2, ArgumentsAdaptorFrameConstants::kLengthOffset)); |
| __ cmp(r1, r0); |
| __ b(cs, &slow); |
| |
| // Read the argument from the adaptor frame and return it. |
| __ sub(r3, r0, r1); |
| __ add(r3, r2, Operand(r3, LSL, kPointerSizeLog2 - kSmiTagSize)); |
| __ ldr(r0, MemOperand(r3, kDisplacement)); |
| __ mov(pc, lr); |
| |
| // Slow-case: Handle non-smi or out-of-bounds access to arguments |
| // by calling the runtime system. |
| __ bind(&slow); |
| __ push(r1); |
| __ TailCallRuntime(ExternalReference(Runtime::kGetArgumentsProperty), 1); |
| } |
| |
| |
| void ArgumentsAccessStub::GenerateNewObject(MacroAssembler* masm) { |
| // Check if the calling frame is an arguments adaptor frame. |
| Label runtime; |
| __ ldr(r2, MemOperand(fp, StandardFrameConstants::kCallerFPOffset)); |
| __ ldr(r3, MemOperand(r2, StandardFrameConstants::kContextOffset)); |
| __ cmp(r3, Operand(ArgumentsAdaptorFrame::SENTINEL)); |
| __ b(ne, &runtime); |
| |
| // Patch the arguments.length and the parameters pointer. |
| __ ldr(r0, MemOperand(r2, ArgumentsAdaptorFrameConstants::kLengthOffset)); |
| __ str(r0, MemOperand(sp, 0 * kPointerSize)); |
| __ add(r3, r2, Operand(r0, LSL, kPointerSizeLog2 - kSmiTagSize)); |
| __ add(r3, r3, Operand(StandardFrameConstants::kCallerSPOffset)); |
| __ str(r3, MemOperand(sp, 1 * kPointerSize)); |
| |
| // Do the runtime call to allocate the arguments object. |
| __ bind(&runtime); |
| __ TailCallRuntime(ExternalReference(Runtime::kNewArgumentsFast), 3); |
| } |
| |
| |
| void CallFunctionStub::Generate(MacroAssembler* masm) { |
| Label slow; |
| // Get the function to call from the stack. |
| // function, receiver [, arguments] |
| __ ldr(r1, MemOperand(sp, (argc_ + 1) * kPointerSize)); |
| |
| // Check that the function is really a JavaScript function. |
| // r1: pushed function (to be verified) |
| __ tst(r1, Operand(kSmiTagMask)); |
| __ b(eq, &slow); |
| // Get the map of the function object. |
| __ ldr(r2, FieldMemOperand(r1, HeapObject::kMapOffset)); |
| __ ldrb(r2, FieldMemOperand(r2, Map::kInstanceTypeOffset)); |
| __ cmp(r2, Operand(JS_FUNCTION_TYPE)); |
| __ b(ne, &slow); |
| |
| // Fast-case: Invoke the function now. |
| // r1: pushed function |
| ParameterCount actual(argc_); |
| __ InvokeFunction(r1, actual, JUMP_FUNCTION); |
| |
| // Slow-case: Non-function called. |
| __ bind(&slow); |
| __ mov(r0, Operand(argc_)); // Setup the number of arguments. |
| __ mov(r2, Operand(0)); |
| __ GetBuiltinEntry(r3, Builtins::CALL_NON_FUNCTION); |
| __ Jump(Handle<Code>(Builtins::builtin(Builtins::ArgumentsAdaptorTrampoline)), |
| RelocInfo::CODE_TARGET); |
| } |
| |
| |
| #undef __ |
| |
| } } // namespace v8::internal |