| // Copyright 2006-2009 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "v8.h" |
| |
| #include "bootstrapper.h" |
| #include "codegen-inl.h" |
| #include "debug.h" |
| #include "parser.h" |
| #include "register-allocator-inl.h" |
| #include "runtime.h" |
| #include "scopes.h" |
| |
| namespace v8 { namespace internal { |
| |
| #define __ masm_-> |
| |
| // ------------------------------------------------------------------------- |
| // CodeGenState implementation. |
| |
| CodeGenState::CodeGenState(CodeGenerator* owner) |
| : owner_(owner), |
| typeof_state_(NOT_INSIDE_TYPEOF), |
| destination_(NULL), |
| previous_(NULL) { |
| owner_->set_state(this); |
| } |
| |
| |
| CodeGenState::CodeGenState(CodeGenerator* owner, |
| TypeofState typeof_state, |
| ControlDestination* destination) |
| : owner_(owner), |
| typeof_state_(typeof_state), |
| destination_(destination), |
| previous_(owner->state()) { |
| owner_->set_state(this); |
| } |
| |
| |
| CodeGenState::~CodeGenState() { |
| ASSERT(owner_->state() == this); |
| owner_->set_state(previous_); |
| } |
| |
| |
| // ------------------------------------------------------------------------- |
| // CodeGenerator implementation |
| |
| CodeGenerator::CodeGenerator(int buffer_size, Handle<Script> script, |
| bool is_eval) |
| : is_eval_(is_eval), |
| script_(script), |
| deferred_(8), |
| masm_(new MacroAssembler(NULL, buffer_size)), |
| scope_(NULL), |
| frame_(NULL), |
| allocator_(NULL), |
| state_(NULL), |
| loop_nesting_(0), |
| function_return_is_shadowed_(false), |
| in_spilled_code_(false) { |
| } |
| |
| |
| // Calling conventions: |
| // ebp: caller's frame pointer |
| // esp: stack pointer |
| // edi: called JS function |
| // esi: callee's context |
| |
| void CodeGenerator::GenCode(FunctionLiteral* fun) { |
| // Record the position for debugging purposes. |
| CodeForFunctionPosition(fun); |
| |
| ZoneList<Statement*>* body = fun->body(); |
| |
| // Initialize state. |
| ASSERT(scope_ == NULL); |
| scope_ = fun->scope(); |
| ASSERT(allocator_ == NULL); |
| RegisterAllocator register_allocator(this); |
| allocator_ = ®ister_allocator; |
| ASSERT(frame_ == NULL); |
| frame_ = new VirtualFrame(this); |
| set_in_spilled_code(false); |
| |
| // Adjust for function-level loop nesting. |
| loop_nesting_ += fun->loop_nesting(); |
| |
| { |
| CodeGenState state(this); |
| |
| // Entry: |
| // Stack: receiver, arguments, return address. |
| // ebp: caller's frame pointer |
| // esp: stack pointer |
| // edi: called JS function |
| // esi: callee's context |
| allocator_->Initialize(); |
| frame_->Enter(); |
| |
| #ifdef DEBUG |
| if (strlen(FLAG_stop_at) > 0 && |
| fun->name()->IsEqualTo(CStrVector(FLAG_stop_at))) { |
| frame_->SpillAll(); |
| __ int3(); |
| } |
| #endif |
| |
| // Allocate space for locals and initialize them. |
| frame_->AllocateStackSlots(scope_->num_stack_slots()); |
| // Initialize the function return target after the locals are set |
| // up, because it needs the expected frame height from the frame. |
| function_return_.Initialize(this, JumpTarget::BIDIRECTIONAL); |
| function_return_is_shadowed_ = false; |
| |
| // Allocate the arguments object and copy the parameters into it. |
| if (scope_->arguments() != NULL) { |
| ASSERT(scope_->arguments_shadow() != NULL); |
| Comment cmnt(masm_, "[ Allocate arguments object"); |
| ArgumentsAccessStub stub(ArgumentsAccessStub::NEW_OBJECT); |
| frame_->PushFunction(); |
| frame_->PushReceiverSlotAddress(); |
| frame_->Push(Smi::FromInt(scope_->num_parameters())); |
| Result answer = frame_->CallStub(&stub, 3); |
| frame_->Push(&answer); |
| } |
| |
| if (scope_->num_heap_slots() > 0) { |
| Comment cmnt(masm_, "[ allocate local context"); |
| // Allocate local context. |
| // Get outer context and create a new context based on it. |
| frame_->PushFunction(); |
| Result context = frame_->CallRuntime(Runtime::kNewContext, 1); |
| |
| // Update context local. |
| frame_->SaveContextRegister(); |
| |
| // Verify that the runtime call result and esi agree. |
| if (FLAG_debug_code) { |
| __ cmp(context.reg(), Operand(esi)); |
| __ Assert(equal, "Runtime::NewContext should end up in esi"); |
| } |
| } |
| |
| // TODO(1241774): Improve this code: |
| // 1) only needed if we have a context |
| // 2) no need to recompute context ptr every single time |
| // 3) don't copy parameter operand code from SlotOperand! |
| { |
| Comment cmnt2(masm_, "[ copy context parameters into .context"); |
| |
| // Note that iteration order is relevant here! If we have the same |
| // parameter twice (e.g., function (x, y, x)), and that parameter |
| // needs to be copied into the context, it must be the last argument |
| // passed to the parameter that needs to be copied. This is a rare |
| // case so we don't check for it, instead we rely on the copying |
| // order: such a parameter is copied repeatedly into the same |
| // context location and thus the last value is what is seen inside |
| // the function. |
| for (int i = 0; i < scope_->num_parameters(); i++) { |
| Variable* par = scope_->parameter(i); |
| Slot* slot = par->slot(); |
| if (slot != NULL && slot->type() == Slot::CONTEXT) { |
| // The use of SlotOperand below is safe in unspilled code |
| // because the slot is guaranteed to be a context slot. |
| // |
| // There are no parameters in the global scope. |
| ASSERT(!scope_->is_global_scope()); |
| frame_->PushParameterAt(i); |
| Result value = frame_->Pop(); |
| value.ToRegister(); |
| |
| // SlotOperand loads context.reg() with the context object |
| // stored to, used below in RecordWrite. |
| Result context = allocator_->Allocate(); |
| ASSERT(context.is_valid()); |
| __ mov(SlotOperand(slot, context.reg()), value.reg()); |
| int offset = FixedArray::kHeaderSize + slot->index() * kPointerSize; |
| Result scratch = allocator_->Allocate(); |
| ASSERT(scratch.is_valid()); |
| frame_->Spill(context.reg()); |
| frame_->Spill(value.reg()); |
| __ RecordWrite(context.reg(), offset, value.reg(), scratch.reg()); |
| } |
| } |
| } |
| |
| // This section stores the pointer to the arguments object that |
| // was allocated and copied into above. If the address was not |
| // saved to TOS, we push ecx onto the stack. |
| // |
| // Store the arguments object. This must happen after context |
| // initialization because the arguments object may be stored in the |
| // context. |
| if (scope_->arguments() != NULL) { |
| Comment cmnt(masm_, "[ store arguments object"); |
| { Reference shadow_ref(this, scope_->arguments_shadow()); |
| ASSERT(shadow_ref.is_slot()); |
| { Reference arguments_ref(this, scope_->arguments()); |
| ASSERT(arguments_ref.is_slot()); |
| // Here we rely on the convenient property that references to slot |
| // take up zero space in the frame (ie, it doesn't matter that the |
| // stored value is actually below the reference on the frame). |
| arguments_ref.SetValue(NOT_CONST_INIT); |
| } |
| shadow_ref.SetValue(NOT_CONST_INIT); |
| } |
| frame_->Drop(); // Value is no longer needed. |
| } |
| |
| // Generate code to 'execute' declarations and initialize functions |
| // (source elements). In case of an illegal redeclaration we need to |
| // handle that instead of processing the declarations. |
| if (scope_->HasIllegalRedeclaration()) { |
| Comment cmnt(masm_, "[ illegal redeclarations"); |
| scope_->VisitIllegalRedeclaration(this); |
| } else { |
| Comment cmnt(masm_, "[ declarations"); |
| ProcessDeclarations(scope_->declarations()); |
| // Bail out if a stack-overflow exception occurred when processing |
| // declarations. |
| if (HasStackOverflow()) return; |
| } |
| |
| if (FLAG_trace) { |
| frame_->CallRuntime(Runtime::kTraceEnter, 0); |
| // Ignore the return value. |
| } |
| CheckStack(); |
| |
| // Compile the body of the function in a vanilla state. Don't |
| // bother compiling all the code if the scope has an illegal |
| // redeclaration. |
| if (!scope_->HasIllegalRedeclaration()) { |
| Comment cmnt(masm_, "[ function body"); |
| #ifdef DEBUG |
| bool is_builtin = Bootstrapper::IsActive(); |
| bool should_trace = |
| is_builtin ? FLAG_trace_builtin_calls : FLAG_trace_calls; |
| if (should_trace) { |
| frame_->CallRuntime(Runtime::kDebugTrace, 0); |
| // Ignore the return value. |
| } |
| #endif |
| VisitStatements(body); |
| |
| // Handle the return from the function. |
| if (has_valid_frame()) { |
| // If there is a valid frame, control flow can fall off the end of |
| // the body. In that case there is an implicit return statement. |
| ASSERT(!function_return_is_shadowed_); |
| CodeForReturnPosition(fun); |
| frame_->PrepareForReturn(); |
| Result undefined(Factory::undefined_value(), this); |
| if (function_return_.is_bound()) { |
| function_return_.Jump(&undefined); |
| } else { |
| // Though this is a (possibly) backward block, the frames |
| // can only differ on their top element. |
| function_return_.Bind(&undefined, 1); |
| GenerateReturnSequence(&undefined); |
| } |
| } else if (function_return_.is_linked()) { |
| // If the return target has dangling jumps to it, then we have not |
| // yet generated the return sequence. This can happen when (a) |
| // control does not flow off the end of the body so we did not |
| // compile an artificial return statement just above, and (b) there |
| // are return statements in the body but (c) they are all shadowed. |
| Result return_value(this); |
| // Though this is a (possibly) backward block, the frames can |
| // only differ on their top element. |
| function_return_.Bind(&return_value, 1); |
| GenerateReturnSequence(&return_value); |
| } |
| } |
| } |
| |
| // Adjust for function-level loop nesting. |
| loop_nesting_ -= fun->loop_nesting(); |
| |
| // Code generation state must be reset. |
| ASSERT(state_ == NULL); |
| ASSERT(loop_nesting() == 0); |
| ASSERT(!function_return_is_shadowed_); |
| function_return_.Unuse(); |
| DeleteFrame(); |
| |
| // Process any deferred code using the register allocator. |
| if (HasStackOverflow()) { |
| ClearDeferred(); |
| } else { |
| ProcessDeferred(); |
| } |
| |
| // There is no need to delete the register allocator, it is a |
| // stack-allocated local. |
| allocator_ = NULL; |
| scope_ = NULL; |
| } |
| |
| |
| Operand CodeGenerator::SlotOperand(Slot* slot, Register tmp) { |
| // Currently, this assertion will fail if we try to assign to |
| // a constant variable that is constant because it is read-only |
| // (such as the variable referring to a named function expression). |
| // We need to implement assignments to read-only variables. |
| // Ideally, we should do this during AST generation (by converting |
| // such assignments into expression statements); however, in general |
| // we may not be able to make the decision until past AST generation, |
| // that is when the entire program is known. |
| ASSERT(slot != NULL); |
| int index = slot->index(); |
| switch (slot->type()) { |
| case Slot::PARAMETER: |
| return frame_->ParameterAt(index); |
| |
| case Slot::LOCAL: |
| return frame_->LocalAt(index); |
| |
| case Slot::CONTEXT: { |
| // Follow the context chain if necessary. |
| ASSERT(!tmp.is(esi)); // do not overwrite context register |
| Register context = esi; |
| int chain_length = scope()->ContextChainLength(slot->var()->scope()); |
| for (int i = 0; i < chain_length; i++) { |
| // Load the closure. |
| // (All contexts, even 'with' contexts, have a closure, |
| // and it is the same for all contexts inside a function. |
| // There is no need to go to the function context first.) |
| __ mov(tmp, ContextOperand(context, Context::CLOSURE_INDEX)); |
| // Load the function context (which is the incoming, outer context). |
| __ mov(tmp, FieldOperand(tmp, JSFunction::kContextOffset)); |
| context = tmp; |
| } |
| // We may have a 'with' context now. Get the function context. |
| // (In fact this mov may never be the needed, since the scope analysis |
| // may not permit a direct context access in this case and thus we are |
| // always at a function context. However it is safe to dereference be- |
| // cause the function context of a function context is itself. Before |
| // deleting this mov we should try to create a counter-example first, |
| // though...) |
| __ mov(tmp, ContextOperand(context, Context::FCONTEXT_INDEX)); |
| return ContextOperand(tmp, index); |
| } |
| |
| default: |
| UNREACHABLE(); |
| return Operand(eax); |
| } |
| } |
| |
| |
| Operand CodeGenerator::ContextSlotOperandCheckExtensions(Slot* slot, |
| Result tmp, |
| JumpTarget* slow) { |
| ASSERT(slot->type() == Slot::CONTEXT); |
| ASSERT(tmp.is_register()); |
| Result context(esi, this); |
| |
| for (Scope* s = scope(); s != slot->var()->scope(); s = s->outer_scope()) { |
| if (s->num_heap_slots() > 0) { |
| if (s->calls_eval()) { |
| // Check that extension is NULL. |
| __ cmp(ContextOperand(context.reg(), Context::EXTENSION_INDEX), |
| Immediate(0)); |
| slow->Branch(not_equal, not_taken); |
| } |
| __ mov(tmp.reg(), ContextOperand(context.reg(), Context::CLOSURE_INDEX)); |
| __ mov(tmp.reg(), FieldOperand(tmp.reg(), JSFunction::kContextOffset)); |
| context = tmp; |
| } |
| } |
| // Check that last extension is NULL. |
| __ cmp(ContextOperand(context.reg(), Context::EXTENSION_INDEX), |
| Immediate(0)); |
| slow->Branch(not_equal, not_taken); |
| __ mov(tmp.reg(), ContextOperand(context.reg(), Context::FCONTEXT_INDEX)); |
| return ContextOperand(tmp.reg(), slot->index()); |
| } |
| |
| |
| // Emit code to load the value of an expression to the top of the |
| // frame. If the expression is boolean-valued it may be compiled (or |
| // partially compiled) into control flow to the control destination. |
| // If force_control is true, control flow is forced. |
| void CodeGenerator::LoadCondition(Expression* x, |
| TypeofState typeof_state, |
| ControlDestination* dest, |
| bool force_control) { |
| ASSERT(!in_spilled_code()); |
| int original_height = frame_->height(); |
| |
| { CodeGenState new_state(this, typeof_state, dest); |
| Visit(x); |
| |
| // If we hit a stack overflow, we may not have actually visited |
| // the expression. In that case, we ensure that we have a |
| // valid-looking frame state because we will continue to generate |
| // code as we unwind the C++ stack. |
| // |
| // It's possible to have both a stack overflow and a valid frame |
| // state (eg, a subexpression overflowed, visiting it returned |
| // with a dummied frame state, and visiting this expression |
| // returned with a normal-looking state). |
| if (HasStackOverflow() && |
| !dest->is_used() && |
| frame_->height() == original_height) { |
| dest->Goto(true); |
| } |
| } |
| |
| if (force_control && !dest->is_used()) { |
| // Convert the TOS value into flow to the control destination. |
| ToBoolean(dest); |
| } |
| |
| ASSERT(!(force_control && !dest->is_used())); |
| ASSERT(dest->is_used() || frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::LoadAndSpill(Expression* expression, |
| TypeofState typeof_state) { |
| ASSERT(in_spilled_code()); |
| set_in_spilled_code(false); |
| Load(expression, typeof_state); |
| frame_->SpillAll(); |
| set_in_spilled_code(true); |
| } |
| |
| |
| void CodeGenerator::Load(Expression* x, TypeofState typeof_state) { |
| #ifdef DEBUG |
| int original_height = frame_->height(); |
| #endif |
| ASSERT(!in_spilled_code()); |
| JumpTarget true_target(this); |
| JumpTarget false_target(this); |
| ControlDestination dest(&true_target, &false_target, true); |
| LoadCondition(x, typeof_state, &dest, false); |
| |
| if (dest.false_was_fall_through()) { |
| // The false target was just bound. |
| JumpTarget loaded(this); |
| frame_->Push(Factory::false_value()); |
| // There may be dangling jumps to the true target. |
| if (true_target.is_linked()) { |
| loaded.Jump(); |
| true_target.Bind(); |
| frame_->Push(Factory::true_value()); |
| loaded.Bind(); |
| } |
| |
| } else if (dest.is_used()) { |
| // There is true, and possibly false, control flow (with true as |
| // the fall through). |
| JumpTarget loaded(this); |
| frame_->Push(Factory::true_value()); |
| if (false_target.is_linked()) { |
| loaded.Jump(); |
| false_target.Bind(); |
| frame_->Push(Factory::false_value()); |
| loaded.Bind(); |
| } |
| |
| } else { |
| // We have a valid value on top of the frame, but we still may |
| // have dangling jumps to the true and false targets from nested |
| // subexpressions (eg, the left subexpressions of the |
| // short-circuited boolean operators). |
| ASSERT(has_valid_frame()); |
| if (true_target.is_linked() || false_target.is_linked()) { |
| JumpTarget loaded(this); |
| loaded.Jump(); // Don't lose the current TOS. |
| if (true_target.is_linked()) { |
| true_target.Bind(); |
| frame_->Push(Factory::true_value()); |
| if (false_target.is_linked()) { |
| loaded.Jump(); |
| } |
| } |
| if (false_target.is_linked()) { |
| false_target.Bind(); |
| frame_->Push(Factory::false_value()); |
| } |
| loaded.Bind(); |
| } |
| } |
| |
| ASSERT(has_valid_frame()); |
| ASSERT(frame_->height() == original_height + 1); |
| } |
| |
| |
| void CodeGenerator::LoadGlobal() { |
| if (in_spilled_code()) { |
| frame_->EmitPush(GlobalObject()); |
| } else { |
| Result temp = allocator_->Allocate(); |
| __ mov(temp.reg(), GlobalObject()); |
| frame_->Push(&temp); |
| } |
| } |
| |
| |
| void CodeGenerator::LoadGlobalReceiver() { |
| Result temp = allocator_->Allocate(); |
| Register reg = temp.reg(); |
| __ mov(reg, GlobalObject()); |
| __ mov(reg, FieldOperand(reg, GlobalObject::kGlobalReceiverOffset)); |
| frame_->Push(&temp); |
| } |
| |
| |
| // TODO(1241834): Get rid of this function in favor of just using Load, now |
| // that we have the INSIDE_TYPEOF typeof state. => Need to handle global |
| // variables w/o reference errors elsewhere. |
| void CodeGenerator::LoadTypeofExpression(Expression* x) { |
| Variable* variable = x->AsVariableProxy()->AsVariable(); |
| if (variable != NULL && !variable->is_this() && variable->is_global()) { |
| // NOTE: This is somewhat nasty. We force the compiler to load |
| // the variable as if through '<global>.<variable>' to make sure we |
| // do not get reference errors. |
| Slot global(variable, Slot::CONTEXT, Context::GLOBAL_INDEX); |
| Literal key(variable->name()); |
| // TODO(1241834): Fetch the position from the variable instead of using |
| // no position. |
| Property property(&global, &key, RelocInfo::kNoPosition); |
| Load(&property); |
| } else { |
| Load(x, INSIDE_TYPEOF); |
| } |
| } |
| |
| |
| Reference::Reference(CodeGenerator* cgen, Expression* expression) |
| : cgen_(cgen), expression_(expression), type_(ILLEGAL) { |
| cgen->LoadReference(this); |
| } |
| |
| |
| Reference::~Reference() { |
| cgen_->UnloadReference(this); |
| } |
| |
| |
| void CodeGenerator::LoadReference(Reference* ref) { |
| // References are loaded from both spilled and unspilled code. Set the |
| // state to unspilled to allow that (and explicitly spill after |
| // construction at the construction sites). |
| bool was_in_spilled_code = in_spilled_code_; |
| in_spilled_code_ = false; |
| |
| Comment cmnt(masm_, "[ LoadReference"); |
| Expression* e = ref->expression(); |
| Property* property = e->AsProperty(); |
| Variable* var = e->AsVariableProxy()->AsVariable(); |
| |
| if (property != NULL) { |
| // The expression is either a property or a variable proxy that rewrites |
| // to a property. |
| Load(property->obj()); |
| // We use a named reference if the key is a literal symbol, unless it is |
| // a string that can be legally parsed as an integer. This is because |
| // otherwise we will not get into the slow case code that handles [] on |
| // String objects. |
| Literal* literal = property->key()->AsLiteral(); |
| uint32_t dummy; |
| if (literal != NULL && |
| literal->handle()->IsSymbol() && |
| !String::cast(*(literal->handle()))->AsArrayIndex(&dummy)) { |
| ref->set_type(Reference::NAMED); |
| } else { |
| Load(property->key()); |
| ref->set_type(Reference::KEYED); |
| } |
| } else if (var != NULL) { |
| // The expression is a variable proxy that does not rewrite to a |
| // property. Global variables are treated as named property references. |
| if (var->is_global()) { |
| LoadGlobal(); |
| ref->set_type(Reference::NAMED); |
| } else { |
| ASSERT(var->slot() != NULL); |
| ref->set_type(Reference::SLOT); |
| } |
| } else { |
| // Anything else is a runtime error. |
| Load(e); |
| frame_->CallRuntime(Runtime::kThrowReferenceError, 1); |
| } |
| |
| in_spilled_code_ = was_in_spilled_code; |
| } |
| |
| |
| void CodeGenerator::UnloadReference(Reference* ref) { |
| // Pop a reference from the stack while preserving TOS. |
| Comment cmnt(masm_, "[ UnloadReference"); |
| frame_->Nip(ref->size()); |
| } |
| |
| |
| class ToBooleanStub: public CodeStub { |
| public: |
| ToBooleanStub() { } |
| |
| void Generate(MacroAssembler* masm); |
| |
| private: |
| Major MajorKey() { return ToBoolean; } |
| int MinorKey() { return 0; } |
| }; |
| |
| |
| // ECMA-262, section 9.2, page 30: ToBoolean(). Pop the top of stack and |
| // convert it to a boolean in the condition code register or jump to |
| // 'false_target'/'true_target' as appropriate. |
| void CodeGenerator::ToBoolean(ControlDestination* dest) { |
| Comment cmnt(masm_, "[ ToBoolean"); |
| |
| // The value to convert should be popped from the frame. |
| Result value = frame_->Pop(); |
| value.ToRegister(); |
| // Fast case checks. |
| |
| // 'false' => false. |
| __ cmp(value.reg(), Factory::false_value()); |
| dest->false_target()->Branch(equal); |
| |
| // 'true' => true. |
| __ cmp(value.reg(), Factory::true_value()); |
| dest->true_target()->Branch(equal); |
| |
| // 'undefined' => false. |
| __ cmp(value.reg(), Factory::undefined_value()); |
| dest->false_target()->Branch(equal); |
| |
| // Smi => false iff zero. |
| ASSERT(kSmiTag == 0); |
| __ test(value.reg(), Operand(value.reg())); |
| dest->false_target()->Branch(zero); |
| __ test(value.reg(), Immediate(kSmiTagMask)); |
| dest->true_target()->Branch(zero); |
| |
| // Call the stub for all other cases. |
| frame_->Push(&value); // Undo the Pop() from above. |
| ToBooleanStub stub; |
| Result temp = frame_->CallStub(&stub, 1); |
| // Convert the result to a condition code. |
| __ test(temp.reg(), Operand(temp.reg())); |
| temp.Unuse(); |
| dest->Split(not_equal); |
| } |
| |
| |
| class FloatingPointHelper : public AllStatic { |
| public: |
| // Code pattern for loading floating point values. Input values must |
| // be either smi or heap number objects (fp values). Requirements: |
| // operand_1 on TOS+1 , operand_2 on TOS+2; Returns operands as |
| // floating point numbers on FPU stack. |
| static void LoadFloatOperands(MacroAssembler* masm, Register scratch); |
| // Test if operands are smi or number objects (fp). Requirements: |
| // operand_1 in eax, operand_2 in edx; falls through on float |
| // operands, jumps to the non_float label otherwise. |
| static void CheckFloatOperands(MacroAssembler* masm, |
| Label* non_float, |
| Register scratch); |
| // Allocate a heap number in new space with undefined value. |
| // Returns tagged pointer in eax, or jumps to need_gc if new space is full. |
| static void AllocateHeapNumber(MacroAssembler* masm, |
| Label* need_gc, |
| Register scratch1, |
| Register scratch2); |
| }; |
| |
| |
| // Flag that indicates whether or not the code that handles smi arguments |
| // should be placed in the stub, inlined, or omitted entirely. |
| enum GenericBinaryFlags { |
| SMI_CODE_IN_STUB, |
| SMI_CODE_INLINED |
| }; |
| |
| |
| class GenericBinaryOpStub: public CodeStub { |
| public: |
| GenericBinaryOpStub(Token::Value op, |
| OverwriteMode mode, |
| GenericBinaryFlags flags) |
| : op_(op), mode_(mode), flags_(flags) { |
| ASSERT(OpBits::is_valid(Token::NUM_TOKENS)); |
| } |
| |
| void GenerateSmiCode(MacroAssembler* masm, Label* slow); |
| |
| private: |
| Token::Value op_; |
| OverwriteMode mode_; |
| GenericBinaryFlags flags_; |
| |
| const char* GetName(); |
| |
| #ifdef DEBUG |
| void Print() { |
| PrintF("GenericBinaryOpStub (op %s), (mode %d, flags %d)\n", |
| Token::String(op_), |
| static_cast<int>(mode_), |
| static_cast<int>(flags_)); |
| } |
| #endif |
| |
| // Minor key encoding in 16 bits FOOOOOOOOOOOOOMM. |
| class ModeBits: public BitField<OverwriteMode, 0, 2> {}; |
| class OpBits: public BitField<Token::Value, 2, 13> {}; |
| class FlagBits: public BitField<GenericBinaryFlags, 15, 1> {}; |
| |
| Major MajorKey() { return GenericBinaryOp; } |
| int MinorKey() { |
| // Encode the parameters in a unique 16 bit value. |
| return OpBits::encode(op_) |
| | ModeBits::encode(mode_) |
| | FlagBits::encode(flags_); |
| } |
| void Generate(MacroAssembler* masm); |
| }; |
| |
| |
| const char* GenericBinaryOpStub::GetName() { |
| switch (op_) { |
| case Token::ADD: return "GenericBinaryOpStub_ADD"; |
| case Token::SUB: return "GenericBinaryOpStub_SUB"; |
| case Token::MUL: return "GenericBinaryOpStub_MUL"; |
| case Token::DIV: return "GenericBinaryOpStub_DIV"; |
| case Token::BIT_OR: return "GenericBinaryOpStub_BIT_OR"; |
| case Token::BIT_AND: return "GenericBinaryOpStub_BIT_AND"; |
| case Token::BIT_XOR: return "GenericBinaryOpStub_BIT_XOR"; |
| case Token::SAR: return "GenericBinaryOpStub_SAR"; |
| case Token::SHL: return "GenericBinaryOpStub_SHL"; |
| case Token::SHR: return "GenericBinaryOpStub_SHR"; |
| default: return "GenericBinaryOpStub"; |
| } |
| } |
| |
| |
| // A deferred code class implementing binary operations on likely smis. |
| // This class generates both inline code and deferred code. |
| // The fastest path is implemented inline. Deferred code calls |
| // the GenericBinaryOpStub stub for slow cases. |
| class DeferredInlineBinaryOperation: public DeferredCode { |
| public: |
| DeferredInlineBinaryOperation(CodeGenerator* generator, |
| Token::Value op, |
| OverwriteMode mode, |
| GenericBinaryFlags flags) |
| : DeferredCode(generator), stub_(op, mode, flags), op_(op) { |
| set_comment("[ DeferredInlineBinaryOperation"); |
| } |
| |
| // Consumes its arguments, left and right, leaving them invalid. |
| Result GenerateInlineCode(Result* left, Result* right); |
| |
| virtual void Generate(); |
| |
| private: |
| GenericBinaryOpStub stub_; |
| Token::Value op_; |
| }; |
| |
| |
| void DeferredInlineBinaryOperation::Generate() { |
| Result left(generator()); |
| Result right(generator()); |
| enter()->Bind(&left, &right); |
| generator()->frame()->Push(&left); |
| generator()->frame()->Push(&right); |
| Result answer = generator()->frame()->CallStub(&stub_, 2); |
| exit_.Jump(&answer); |
| } |
| |
| |
| void CodeGenerator::GenericBinaryOperation(Token::Value op, |
| SmiAnalysis* type, |
| OverwriteMode overwrite_mode) { |
| Comment cmnt(masm_, "[ BinaryOperation"); |
| Comment cmnt_token(masm_, Token::String(op)); |
| |
| if (op == Token::COMMA) { |
| // Simply discard left value. |
| frame_->Nip(1); |
| return; |
| } |
| |
| // Set the flags based on the operation, type and loop nesting level. |
| GenericBinaryFlags flags; |
| switch (op) { |
| case Token::BIT_OR: |
| case Token::BIT_AND: |
| case Token::BIT_XOR: |
| case Token::SHL: |
| case Token::SHR: |
| case Token::SAR: |
| // Bit operations always assume they likely operate on Smis. Still only |
| // generate the inline Smi check code if this operation is part of a loop. |
| flags = (loop_nesting() > 0) |
| ? SMI_CODE_INLINED |
| : SMI_CODE_IN_STUB; |
| break; |
| |
| default: |
| // By default only inline the Smi check code for likely smis if this |
| // operation is part of a loop. |
| flags = ((loop_nesting() > 0) && type->IsLikelySmi()) |
| ? SMI_CODE_INLINED |
| : SMI_CODE_IN_STUB; |
| break; |
| } |
| |
| Result right = frame_->Pop(); |
| Result left = frame_->Pop(); |
| |
| if (op == Token::ADD) { |
| bool left_is_string = left.static_type().is_jsstring(); |
| bool right_is_string = right.static_type().is_jsstring(); |
| if (left_is_string || right_is_string) { |
| frame_->Push(&left); |
| frame_->Push(&right); |
| Result answer(this); |
| if (left_is_string) { |
| if (right_is_string) { |
| // TODO(lrn): if (left.is_constant() && right.is_constant()) |
| // -- do a compile time cons, if allocation during codegen is allowed. |
| answer = frame_->CallRuntime(Runtime::kStringAdd, 2); |
| } else { |
| answer = |
| frame_->InvokeBuiltin(Builtins::STRING_ADD_LEFT, CALL_FUNCTION, 2); |
| } |
| } else if (right_is_string) { |
| answer = |
| frame_->InvokeBuiltin(Builtins::STRING_ADD_RIGHT, CALL_FUNCTION, 2); |
| } |
| answer.set_static_type(StaticType::jsstring()); |
| frame_->Push(&answer); |
| return; |
| } |
| // Neither operand is known to be a string. |
| } |
| |
| bool left_is_smi = left.is_constant() && left.handle()->IsSmi(); |
| bool left_is_non_smi = left.is_constant() && !left.handle()->IsSmi(); |
| bool right_is_smi = right.is_constant() && right.handle()->IsSmi(); |
| bool right_is_non_smi = right.is_constant() && !right.handle()->IsSmi(); |
| bool generate_no_smi_code = false; // No smi code at all, inline or in stub. |
| |
| if (left_is_smi && right_is_smi) { |
| // Compute the constant result at compile time, and leave it on the frame. |
| int left_int = Smi::cast(*left.handle())->value(); |
| int right_int = Smi::cast(*right.handle())->value(); |
| if (FoldConstantSmis(op, left_int, right_int)) return; |
| } |
| |
| if (left_is_non_smi || right_is_non_smi) { |
| // Set flag so that we go straight to the slow case, with no smi code. |
| generate_no_smi_code = true; |
| } else if (right_is_smi) { |
| ConstantSmiBinaryOperation(op, &left, right.handle(), |
| type, false, overwrite_mode); |
| return; |
| } else if (left_is_smi) { |
| ConstantSmiBinaryOperation(op, &right, left.handle(), |
| type, true, overwrite_mode); |
| return; |
| } |
| |
| if (flags == SMI_CODE_INLINED && !generate_no_smi_code) { |
| LikelySmiBinaryOperation(op, &left, &right, overwrite_mode); |
| } else { |
| frame_->Push(&left); |
| frame_->Push(&right); |
| // If we know the arguments aren't smis, use the binary operation stub |
| // that does not check for the fast smi case. |
| // The same stub is used for NO_SMI_CODE and SMI_CODE_INLINED. |
| if (generate_no_smi_code) { |
| flags = SMI_CODE_INLINED; |
| } |
| GenericBinaryOpStub stub(op, overwrite_mode, flags); |
| Result answer = frame_->CallStub(&stub, 2); |
| frame_->Push(&answer); |
| } |
| } |
| |
| |
| bool CodeGenerator::FoldConstantSmis(Token::Value op, int left, int right) { |
| Object* answer_object = Heap::undefined_value(); |
| switch (op) { |
| case Token::ADD: |
| if (Smi::IsValid(left + right)) { |
| answer_object = Smi::FromInt(left + right); |
| } |
| break; |
| case Token::SUB: |
| if (Smi::IsValid(left - right)) { |
| answer_object = Smi::FromInt(left - right); |
| } |
| break; |
| case Token::MUL: { |
| double answer = static_cast<double>(left) * right; |
| if (answer >= Smi::kMinValue && answer <= Smi::kMaxValue) { |
| // If the product is zero and the non-zero factor is negative, |
| // the spec requires us to return floating point negative zero. |
| if (answer != 0 || (left >= 0 && right >= 0)) { |
| answer_object = Smi::FromInt(static_cast<int>(answer)); |
| } |
| } |
| } |
| break; |
| case Token::DIV: |
| case Token::MOD: |
| break; |
| case Token::BIT_OR: |
| answer_object = Smi::FromInt(left | right); |
| break; |
| case Token::BIT_AND: |
| answer_object = Smi::FromInt(left & right); |
| break; |
| case Token::BIT_XOR: |
| answer_object = Smi::FromInt(left ^ right); |
| break; |
| |
| case Token::SHL: { |
| int shift_amount = right & 0x1F; |
| if (Smi::IsValid(left << shift_amount)) { |
| answer_object = Smi::FromInt(left << shift_amount); |
| } |
| break; |
| } |
| case Token::SHR: { |
| int shift_amount = right & 0x1F; |
| unsigned int unsigned_left = left; |
| unsigned_left >>= shift_amount; |
| if (unsigned_left <= static_cast<unsigned int>(Smi::kMaxValue)) { |
| answer_object = Smi::FromInt(unsigned_left); |
| } |
| break; |
| } |
| case Token::SAR: { |
| int shift_amount = right & 0x1F; |
| unsigned int unsigned_left = left; |
| if (left < 0) { |
| // Perform arithmetic shift of a negative number by |
| // complementing number, logical shifting, complementing again. |
| unsigned_left = ~unsigned_left; |
| unsigned_left >>= shift_amount; |
| unsigned_left = ~unsigned_left; |
| } else { |
| unsigned_left >>= shift_amount; |
| } |
| ASSERT(Smi::IsValid(unsigned_left)); // Converted to signed. |
| answer_object = Smi::FromInt(unsigned_left); // Converted to signed. |
| break; |
| } |
| default: |
| UNREACHABLE(); |
| break; |
| } |
| if (answer_object == Heap::undefined_value()) { |
| return false; |
| } |
| frame_->Push(Handle<Object>(answer_object)); |
| return true; |
| } |
| |
| |
| void CodeGenerator::LikelySmiBinaryOperation(Token::Value op, |
| Result* left, |
| Result* right, |
| OverwriteMode overwrite_mode) { |
| // Implements a binary operation using a deferred code object |
| // and some inline code to operate on smis quickly. |
| DeferredInlineBinaryOperation* deferred = |
| new DeferredInlineBinaryOperation(this, op, overwrite_mode, |
| SMI_CODE_INLINED); |
| // Generate the inline code that handles some smi operations, |
| // and jumps to the deferred code for everything else. |
| Result answer = deferred->GenerateInlineCode(left, right); |
| deferred->BindExit(&answer); |
| frame_->Push(&answer); |
| } |
| |
| |
| class DeferredInlineSmiOperation: public DeferredCode { |
| public: |
| DeferredInlineSmiOperation(CodeGenerator* generator, |
| Token::Value op, |
| Smi* value, |
| OverwriteMode overwrite_mode) |
| : DeferredCode(generator), |
| op_(op), |
| value_(value), |
| overwrite_mode_(overwrite_mode) { |
| set_comment("[ DeferredInlineSmiOperation"); |
| } |
| |
| virtual void Generate(); |
| |
| private: |
| Token::Value op_; |
| Smi* value_; |
| OverwriteMode overwrite_mode_; |
| }; |
| |
| |
| void DeferredInlineSmiOperation::Generate() { |
| Result left(generator()); |
| enter()->Bind(&left); |
| generator()->frame()->Push(&left); |
| generator()->frame()->Push(value_); |
| GenericBinaryOpStub igostub(op_, overwrite_mode_, SMI_CODE_INLINED); |
| Result answer = generator()->frame()->CallStub(&igostub, 2); |
| exit_.Jump(&answer); |
| } |
| |
| |
| class DeferredInlineSmiOperationReversed: public DeferredCode { |
| public: |
| DeferredInlineSmiOperationReversed(CodeGenerator* generator, |
| Token::Value op, |
| Smi* value, |
| OverwriteMode overwrite_mode) |
| : DeferredCode(generator), |
| op_(op), |
| value_(value), |
| overwrite_mode_(overwrite_mode) { |
| set_comment("[ DeferredInlineSmiOperationReversed"); |
| } |
| |
| virtual void Generate(); |
| |
| private: |
| Token::Value op_; |
| Smi* value_; |
| OverwriteMode overwrite_mode_; |
| }; |
| |
| |
| void DeferredInlineSmiOperationReversed::Generate() { |
| Result right(generator()); |
| enter()->Bind(&right); |
| generator()->frame()->Push(value_); |
| generator()->frame()->Push(&right); |
| GenericBinaryOpStub igostub(op_, overwrite_mode_, SMI_CODE_INLINED); |
| Result answer = generator()->frame()->CallStub(&igostub, 2); |
| exit_.Jump(&answer); |
| } |
| |
| |
| class DeferredInlineSmiAdd: public DeferredCode { |
| public: |
| DeferredInlineSmiAdd(CodeGenerator* generator, |
| Smi* value, |
| OverwriteMode overwrite_mode) |
| : DeferredCode(generator), |
| value_(value), |
| overwrite_mode_(overwrite_mode) { |
| set_comment("[ DeferredInlineSmiAdd"); |
| } |
| |
| virtual void Generate(); |
| |
| private: |
| Smi* value_; |
| OverwriteMode overwrite_mode_; |
| }; |
| |
| |
| void DeferredInlineSmiAdd::Generate() { |
| // Undo the optimistic add operation and call the shared stub. |
| Result left(generator()); // Initially left + value_. |
| enter()->Bind(&left); |
| left.ToRegister(); |
| generator()->frame()->Spill(left.reg()); |
| __ sub(Operand(left.reg()), Immediate(value_)); |
| generator()->frame()->Push(&left); |
| generator()->frame()->Push(value_); |
| GenericBinaryOpStub igostub(Token::ADD, overwrite_mode_, SMI_CODE_INLINED); |
| Result answer = generator()->frame()->CallStub(&igostub, 2); |
| exit_.Jump(&answer); |
| } |
| |
| |
| class DeferredInlineSmiAddReversed: public DeferredCode { |
| public: |
| DeferredInlineSmiAddReversed(CodeGenerator* generator, |
| Smi* value, |
| OverwriteMode overwrite_mode) |
| : DeferredCode(generator), |
| value_(value), |
| overwrite_mode_(overwrite_mode) { |
| set_comment("[ DeferredInlineSmiAddReversed"); |
| } |
| |
| virtual void Generate(); |
| |
| private: |
| Smi* value_; |
| OverwriteMode overwrite_mode_; |
| }; |
| |
| |
| void DeferredInlineSmiAddReversed::Generate() { |
| // Undo the optimistic add operation and call the shared stub. |
| Result right(generator()); // Initially value_ + right. |
| enter()->Bind(&right); |
| right.ToRegister(); |
| generator()->frame()->Spill(right.reg()); |
| __ sub(Operand(right.reg()), Immediate(value_)); |
| generator()->frame()->Push(value_); |
| generator()->frame()->Push(&right); |
| GenericBinaryOpStub igostub(Token::ADD, overwrite_mode_, SMI_CODE_INLINED); |
| Result answer = generator()->frame()->CallStub(&igostub, 2); |
| exit_.Jump(&answer); |
| } |
| |
| |
| class DeferredInlineSmiSub: public DeferredCode { |
| public: |
| DeferredInlineSmiSub(CodeGenerator* generator, |
| Smi* value, |
| OverwriteMode overwrite_mode) |
| : DeferredCode(generator), |
| value_(value), |
| overwrite_mode_(overwrite_mode) { |
| set_comment("[ DeferredInlineSmiSub"); |
| } |
| |
| virtual void Generate(); |
| |
| private: |
| Smi* value_; |
| OverwriteMode overwrite_mode_; |
| }; |
| |
| |
| void DeferredInlineSmiSub::Generate() { |
| // Undo the optimistic sub operation and call the shared stub. |
| Result left(generator()); // Initially left - value_. |
| enter()->Bind(&left); |
| left.ToRegister(); |
| generator()->frame()->Spill(left.reg()); |
| __ add(Operand(left.reg()), Immediate(value_)); |
| generator()->frame()->Push(&left); |
| generator()->frame()->Push(value_); |
| GenericBinaryOpStub igostub(Token::SUB, overwrite_mode_, SMI_CODE_INLINED); |
| Result answer = generator()->frame()->CallStub(&igostub, 2); |
| exit_.Jump(&answer); |
| } |
| |
| |
| class DeferredInlineSmiSubReversed: public DeferredCode { |
| public: |
| DeferredInlineSmiSubReversed(CodeGenerator* generator, |
| Smi* value, |
| OverwriteMode overwrite_mode) |
| : DeferredCode(generator), |
| value_(value), |
| overwrite_mode_(overwrite_mode) { |
| set_comment("[ DeferredInlineSmiSubReversed"); |
| } |
| |
| virtual void Generate(); |
| |
| private: |
| Smi* value_; |
| OverwriteMode overwrite_mode_; |
| }; |
| |
| |
| void DeferredInlineSmiSubReversed::Generate() { |
| // Call the shared stub. |
| Result right(generator()); |
| enter()->Bind(&right); |
| generator()->frame()->Push(value_); |
| generator()->frame()->Push(&right); |
| GenericBinaryOpStub igostub(Token::SUB, overwrite_mode_, SMI_CODE_INLINED); |
| Result answer = generator()->frame()->CallStub(&igostub, 2); |
| exit_.Jump(&answer); |
| } |
| |
| |
| void CodeGenerator::ConstantSmiBinaryOperation(Token::Value op, |
| Result* operand, |
| Handle<Object> value, |
| SmiAnalysis* type, |
| bool reversed, |
| OverwriteMode overwrite_mode) { |
| // NOTE: This is an attempt to inline (a bit) more of the code for |
| // some possible smi operations (like + and -) when (at least) one |
| // of the operands is a constant smi. |
| // Consumes the argument "operand". |
| |
| // TODO(199): Optimize some special cases of operations involving a |
| // smi literal (multiply by 2, shift by 0, etc.). |
| if (IsUnsafeSmi(value)) { |
| Result unsafe_operand(value, this); |
| if (reversed) { |
| LikelySmiBinaryOperation(op, &unsafe_operand, operand, |
| overwrite_mode); |
| } else { |
| LikelySmiBinaryOperation(op, operand, &unsafe_operand, |
| overwrite_mode); |
| } |
| ASSERT(!operand->is_valid()); |
| return; |
| } |
| |
| // Get the literal value. |
| Smi* smi_value = Smi::cast(*value); |
| int int_value = smi_value->value(); |
| |
| switch (op) { |
| case Token::ADD: { |
| DeferredCode* deferred = NULL; |
| if (reversed) { |
| deferred = new DeferredInlineSmiAddReversed(this, smi_value, |
| overwrite_mode); |
| } else { |
| deferred = new DeferredInlineSmiAdd(this, smi_value, overwrite_mode); |
| } |
| operand->ToRegister(); |
| frame_->Spill(operand->reg()); |
| __ add(Operand(operand->reg()), Immediate(value)); |
| deferred->enter()->Branch(overflow, operand, not_taken); |
| __ test(operand->reg(), Immediate(kSmiTagMask)); |
| deferred->enter()->Branch(not_zero, operand, not_taken); |
| deferred->BindExit(operand); |
| frame_->Push(operand); |
| break; |
| } |
| |
| case Token::SUB: { |
| DeferredCode* deferred = NULL; |
| Result answer(this); // Only allocate a new register if reversed. |
| if (reversed) { |
| answer = allocator()->Allocate(); |
| ASSERT(answer.is_valid()); |
| deferred = new DeferredInlineSmiSubReversed(this, |
| smi_value, |
| overwrite_mode); |
| __ Set(answer.reg(), Immediate(value)); |
| if (operand->is_register()) { |
| __ sub(answer.reg(), Operand(operand->reg())); |
| } else { |
| ASSERT(operand->is_constant()); |
| __ sub(Operand(answer.reg()), Immediate(operand->handle())); |
| } |
| } else { |
| operand->ToRegister(); |
| frame_->Spill(operand->reg()); |
| deferred = new DeferredInlineSmiSub(this, |
| smi_value, |
| overwrite_mode); |
| __ sub(Operand(operand->reg()), Immediate(value)); |
| answer = *operand; |
| } |
| deferred->enter()->Branch(overflow, operand, not_taken); |
| __ test(answer.reg(), Immediate(kSmiTagMask)); |
| deferred->enter()->Branch(not_zero, operand, not_taken); |
| operand->Unuse(); |
| deferred->BindExit(&answer); |
| frame_->Push(&answer); |
| break; |
| } |
| |
| case Token::SAR: { |
| if (reversed) { |
| Result constant_operand(value, this); |
| LikelySmiBinaryOperation(op, &constant_operand, operand, |
| overwrite_mode); |
| } else { |
| // Only the least significant 5 bits of the shift value are used. |
| // In the slow case, this masking is done inside the runtime call. |
| int shift_value = int_value & 0x1f; |
| DeferredCode* deferred = |
| new DeferredInlineSmiOperation(this, Token::SAR, smi_value, |
| overwrite_mode); |
| operand->ToRegister(); |
| __ test(operand->reg(), Immediate(kSmiTagMask)); |
| deferred->enter()->Branch(not_zero, operand, not_taken); |
| if (shift_value > 0) { |
| frame_->Spill(operand->reg()); |
| __ sar(operand->reg(), shift_value); |
| __ and_(operand->reg(), ~kSmiTagMask); |
| } |
| deferred->BindExit(operand); |
| frame_->Push(operand); |
| } |
| break; |
| } |
| |
| case Token::SHR: { |
| if (reversed) { |
| Result constant_operand(value, this); |
| LikelySmiBinaryOperation(op, &constant_operand, operand, |
| overwrite_mode); |
| } else { |
| // Only the least significant 5 bits of the shift value are used. |
| // In the slow case, this masking is done inside the runtime call. |
| int shift_value = int_value & 0x1f; |
| DeferredCode* deferred = |
| new DeferredInlineSmiOperation(this, Token::SHR, smi_value, |
| overwrite_mode); |
| operand->ToRegister(); |
| __ test(operand->reg(), Immediate(kSmiTagMask)); |
| deferred->enter()->Branch(not_zero, operand, not_taken); |
| Result answer = allocator()->Allocate(); |
| ASSERT(answer.is_valid()); |
| __ mov(answer.reg(), operand->reg()); |
| __ sar(answer.reg(), kSmiTagSize); |
| __ shr(answer.reg(), shift_value); |
| // A negative Smi shifted right two is in the positive Smi range. |
| if (shift_value < 2) { |
| __ test(answer.reg(), Immediate(0xc0000000)); |
| deferred->enter()->Branch(not_zero, operand, not_taken); |
| } |
| operand->Unuse(); |
| ASSERT(kSmiTagSize == times_2); // Adjust the code if not true. |
| __ lea(answer.reg(), |
| Operand(answer.reg(), answer.reg(), times_1, kSmiTag)); |
| deferred->BindExit(&answer); |
| frame_->Push(&answer); |
| } |
| break; |
| } |
| |
| case Token::SHL: { |
| if (reversed) { |
| Result constant_operand(value, this); |
| LikelySmiBinaryOperation(op, &constant_operand, operand, |
| overwrite_mode); |
| } else { |
| // Only the least significant 5 bits of the shift value are used. |
| // In the slow case, this masking is done inside the runtime call. |
| int shift_value = int_value & 0x1f; |
| DeferredCode* deferred = |
| new DeferredInlineSmiOperation(this, Token::SHL, smi_value, |
| overwrite_mode); |
| operand->ToRegister(); |
| __ test(operand->reg(), Immediate(kSmiTagMask)); |
| deferred->enter()->Branch(not_zero, operand, not_taken); |
| Result answer = allocator()->Allocate(); |
| ASSERT(answer.is_valid()); |
| __ mov(answer.reg(), operand->reg()); |
| ASSERT(kSmiTag == 0); // adjust code if not the case |
| // We do no shifts, only the Smi conversion, if shift_value is 1. |
| if (shift_value == 0) { |
| __ sar(answer.reg(), kSmiTagSize); |
| } else if (shift_value > 1) { |
| __ shl(answer.reg(), shift_value - 1); |
| } |
| // Convert int result to Smi, checking that it is in int range. |
| ASSERT(kSmiTagSize == times_2); // adjust code if not the case |
| __ add(answer.reg(), Operand(answer.reg())); |
| deferred->enter()->Branch(overflow, operand, not_taken); |
| operand->Unuse(); |
| deferred->BindExit(&answer); |
| frame_->Push(&answer); |
| } |
| break; |
| } |
| |
| case Token::BIT_OR: |
| case Token::BIT_XOR: |
| case Token::BIT_AND: { |
| DeferredCode* deferred = NULL; |
| if (reversed) { |
| deferred = new DeferredInlineSmiOperationReversed(this, op, smi_value, |
| overwrite_mode); |
| } else { |
| deferred = new DeferredInlineSmiOperation(this, op, smi_value, |
| overwrite_mode); |
| } |
| operand->ToRegister(); |
| __ test(operand->reg(), Immediate(kSmiTagMask)); |
| deferred->enter()->Branch(not_zero, operand, not_taken); |
| frame_->Spill(operand->reg()); |
| if (op == Token::BIT_AND) { |
| if (int_value == 0) { |
| __ xor_(Operand(operand->reg()), operand->reg()); |
| } else { |
| __ and_(Operand(operand->reg()), Immediate(value)); |
| } |
| } else if (op == Token::BIT_XOR) { |
| if (int_value != 0) { |
| __ xor_(Operand(operand->reg()), Immediate(value)); |
| } |
| } else { |
| ASSERT(op == Token::BIT_OR); |
| if (int_value != 0) { |
| __ or_(Operand(operand->reg()), Immediate(value)); |
| } |
| } |
| deferred->BindExit(operand); |
| frame_->Push(operand); |
| break; |
| } |
| |
| default: { |
| Result constant_operand(value, this); |
| if (reversed) { |
| LikelySmiBinaryOperation(op, &constant_operand, operand, |
| overwrite_mode); |
| } else { |
| LikelySmiBinaryOperation(op, operand, &constant_operand, |
| overwrite_mode); |
| } |
| break; |
| } |
| } |
| ASSERT(!operand->is_valid()); |
| } |
| |
| |
| class CompareStub: public CodeStub { |
| public: |
| CompareStub(Condition cc, bool strict) : cc_(cc), strict_(strict) { } |
| |
| void Generate(MacroAssembler* masm); |
| |
| private: |
| Condition cc_; |
| bool strict_; |
| |
| Major MajorKey() { return Compare; } |
| |
| int MinorKey() { |
| // Encode the three parameters in a unique 16 bit value. |
| ASSERT(static_cast<int>(cc_) < (1 << 15)); |
| return (static_cast<int>(cc_) << 1) | (strict_ ? 1 : 0); |
| } |
| |
| #ifdef DEBUG |
| void Print() { |
| PrintF("CompareStub (cc %d), (strict %s)\n", |
| static_cast<int>(cc_), |
| strict_ ? "true" : "false"); |
| } |
| #endif |
| }; |
| |
| |
| void CodeGenerator::Comparison(Condition cc, |
| bool strict, |
| ControlDestination* dest) { |
| // Strict only makes sense for equality comparisons. |
| ASSERT(!strict || cc == equal); |
| |
| Result left_side(this); |
| Result right_side(this); |
| // Implement '>' and '<=' by reversal to obtain ECMA-262 conversion order. |
| if (cc == greater || cc == less_equal) { |
| cc = ReverseCondition(cc); |
| left_side = frame_->Pop(); |
| right_side = frame_->Pop(); |
| } else { |
| right_side = frame_->Pop(); |
| left_side = frame_->Pop(); |
| } |
| ASSERT(cc == less || cc == equal || cc == greater_equal); |
| |
| // If either side is a constant smi, optimize the comparison. |
| bool left_side_constant_smi = |
| left_side.is_constant() && left_side.handle()->IsSmi(); |
| bool right_side_constant_smi = |
| right_side.is_constant() && right_side.handle()->IsSmi(); |
| bool left_side_constant_null = |
| left_side.is_constant() && left_side.handle()->IsNull(); |
| bool right_side_constant_null = |
| right_side.is_constant() && right_side.handle()->IsNull(); |
| |
| if (left_side_constant_smi || right_side_constant_smi) { |
| if (left_side_constant_smi && right_side_constant_smi) { |
| // Trivial case, comparing two constants. |
| int left_value = Smi::cast(*left_side.handle())->value(); |
| int right_value = Smi::cast(*right_side.handle())->value(); |
| switch (cc) { |
| case less: |
| dest->Goto(left_value < right_value); |
| break; |
| case equal: |
| dest->Goto(left_value == right_value); |
| break; |
| case greater_equal: |
| dest->Goto(left_value >= right_value); |
| break; |
| default: |
| UNREACHABLE(); |
| } |
| } else { // Only one side is a constant Smi. |
| // If left side is a constant Smi, reverse the operands. |
| // Since one side is a constant Smi, conversion order does not matter. |
| if (left_side_constant_smi) { |
| Result temp = left_side; |
| left_side = right_side; |
| right_side = temp; |
| cc = ReverseCondition(cc); |
| // This may reintroduce greater or less_equal as the value of cc. |
| // CompareStub and the inline code both support all values of cc. |
| } |
| // Implement comparison against a constant Smi, inlining the case |
| // where both sides are Smis. |
| left_side.ToRegister(); |
| ASSERT(left_side.is_valid()); |
| JumpTarget is_smi(this); |
| __ test(left_side.reg(), Immediate(kSmiTagMask)); |
| is_smi.Branch(zero, &left_side, &right_side, taken); |
| |
| // Setup and call the compare stub, which expects its arguments |
| // in registers. |
| CompareStub stub(cc, strict); |
| Result result = frame_->CallStub(&stub, &left_side, &right_side); |
| result.ToRegister(); |
| __ cmp(result.reg(), 0); |
| result.Unuse(); |
| dest->true_target()->Branch(cc); |
| dest->false_target()->Jump(); |
| |
| is_smi.Bind(&left_side, &right_side); |
| left_side.ToRegister(); |
| // Test smi equality and comparison by signed int comparison. |
| if (IsUnsafeSmi(right_side.handle())) { |
| right_side.ToRegister(); |
| ASSERT(right_side.is_valid()); |
| __ cmp(left_side.reg(), Operand(right_side.reg())); |
| } else { |
| __ cmp(Operand(left_side.reg()), Immediate(right_side.handle())); |
| } |
| left_side.Unuse(); |
| right_side.Unuse(); |
| dest->Split(cc); |
| } |
| } else if (cc == equal && |
| (left_side_constant_null || right_side_constant_null)) { |
| // To make null checks efficient, we check if either the left side or |
| // the right side is the constant 'null'. |
| // If so, we optimize the code by inlining a null check instead of |
| // calling the (very) general runtime routine for checking equality. |
| Result operand = left_side_constant_null ? right_side : left_side; |
| right_side.Unuse(); |
| left_side.Unuse(); |
| operand.ToRegister(); |
| __ cmp(operand.reg(), Factory::null_value()); |
| if (strict) { |
| operand.Unuse(); |
| dest->Split(equal); |
| } else { |
| // The 'null' value is only equal to 'undefined' if using non-strict |
| // comparisons. |
| dest->true_target()->Branch(equal); |
| __ cmp(operand.reg(), Factory::undefined_value()); |
| dest->true_target()->Branch(equal); |
| __ test(operand.reg(), Immediate(kSmiTagMask)); |
| dest->false_target()->Branch(equal); |
| |
| // It can be an undetectable object. |
| // Use a scratch register in preference to spilling operand.reg(). |
| Result temp = allocator()->Allocate(); |
| ASSERT(temp.is_valid()); |
| __ mov(temp.reg(), |
| FieldOperand(operand.reg(), HeapObject::kMapOffset)); |
| __ movzx_b(temp.reg(), |
| FieldOperand(temp.reg(), Map::kBitFieldOffset)); |
| __ test(temp.reg(), Immediate(1 << Map::kIsUndetectable)); |
| temp.Unuse(); |
| operand.Unuse(); |
| dest->Split(not_zero); |
| } |
| } else { // Neither side is a constant Smi or null. |
| // If either side is a non-smi constant, skip the smi check. |
| bool known_non_smi = |
| (left_side.is_constant() && !left_side.handle()->IsSmi()) || |
| (right_side.is_constant() && !right_side.handle()->IsSmi()); |
| left_side.ToRegister(); |
| right_side.ToRegister(); |
| JumpTarget is_smi(this); |
| if (!known_non_smi) { |
| // Check for the smi case. |
| Result temp = allocator_->Allocate(); |
| ASSERT(temp.is_valid()); |
| __ mov(temp.reg(), left_side.reg()); |
| __ or_(temp.reg(), Operand(right_side.reg())); |
| __ test(temp.reg(), Immediate(kSmiTagMask)); |
| temp.Unuse(); |
| is_smi.Branch(zero, &left_side, &right_side, taken); |
| } |
| // When non-smi, call out to the compare stub, which expects its |
| // arguments in registers. |
| CompareStub stub(cc, strict); |
| Result answer = frame_->CallStub(&stub, &left_side, &right_side); |
| if (cc == equal) { |
| __ test(answer.reg(), Operand(answer.reg())); |
| } else { |
| __ cmp(answer.reg(), 0); |
| } |
| answer.Unuse(); |
| if (known_non_smi) { |
| dest->Split(cc); |
| } else { |
| dest->true_target()->Branch(cc); |
| dest->false_target()->Jump(); |
| is_smi.Bind(&left_side, &right_side); |
| left_side.ToRegister(); |
| right_side.ToRegister(); |
| __ cmp(left_side.reg(), Operand(right_side.reg())); |
| right_side.Unuse(); |
| left_side.Unuse(); |
| dest->Split(cc); |
| } |
| } |
| } |
| |
| |
| class CallFunctionStub: public CodeStub { |
| public: |
| explicit CallFunctionStub(int argc) : argc_(argc) { } |
| |
| void Generate(MacroAssembler* masm); |
| |
| private: |
| int argc_; |
| |
| #ifdef DEBUG |
| void Print() { PrintF("CallFunctionStub (args %d)\n", argc_); } |
| #endif |
| |
| Major MajorKey() { return CallFunction; } |
| int MinorKey() { return argc_; } |
| }; |
| |
| |
| // Call the function just below TOS on the stack with the given |
| // arguments. The receiver is the TOS. |
| void CodeGenerator::CallWithArguments(ZoneList<Expression*>* args, |
| int position) { |
| // Push the arguments ("left-to-right") on the stack. |
| int arg_count = args->length(); |
| for (int i = 0; i < arg_count; i++) { |
| Load(args->at(i)); |
| } |
| |
| // Record the position for debugging purposes. |
| CodeForSourcePosition(position); |
| |
| // Use the shared code stub to call the function. |
| CallFunctionStub call_function(arg_count); |
| Result answer = frame_->CallStub(&call_function, arg_count + 1); |
| // Restore context and replace function on the stack with the |
| // result of the stub invocation. |
| frame_->RestoreContextRegister(); |
| frame_->SetElementAt(0, &answer); |
| } |
| |
| |
| class DeferredStackCheck: public DeferredCode { |
| public: |
| explicit DeferredStackCheck(CodeGenerator* generator) |
| : DeferredCode(generator) { |
| set_comment("[ DeferredStackCheck"); |
| } |
| |
| virtual void Generate(); |
| }; |
| |
| |
| void DeferredStackCheck::Generate() { |
| enter()->Bind(); |
| StackCheckStub stub; |
| Result ignored = generator()->frame()->CallStub(&stub, 0); |
| ignored.Unuse(); |
| exit_.Jump(); |
| } |
| |
| |
| void CodeGenerator::CheckStack() { |
| if (FLAG_check_stack) { |
| DeferredStackCheck* deferred = new DeferredStackCheck(this); |
| ExternalReference stack_guard_limit = |
| ExternalReference::address_of_stack_guard_limit(); |
| __ cmp(esp, Operand::StaticVariable(stack_guard_limit)); |
| deferred->enter()->Branch(below, not_taken); |
| deferred->BindExit(); |
| } |
| } |
| |
| |
| void CodeGenerator::VisitAndSpill(Statement* statement) { |
| ASSERT(in_spilled_code()); |
| set_in_spilled_code(false); |
| Visit(statement); |
| if (frame_ != NULL) { |
| frame_->SpillAll(); |
| } |
| set_in_spilled_code(true); |
| } |
| |
| |
| void CodeGenerator::VisitStatementsAndSpill(ZoneList<Statement*>* statements) { |
| ASSERT(in_spilled_code()); |
| set_in_spilled_code(false); |
| VisitStatements(statements); |
| if (frame_ != NULL) { |
| frame_->SpillAll(); |
| } |
| set_in_spilled_code(true); |
| } |
| |
| |
| void CodeGenerator::VisitStatements(ZoneList<Statement*>* statements) { |
| ASSERT(!in_spilled_code()); |
| for (int i = 0; has_valid_frame() && i < statements->length(); i++) { |
| Visit(statements->at(i)); |
| } |
| } |
| |
| |
| void CodeGenerator::VisitBlock(Block* node) { |
| ASSERT(!in_spilled_code()); |
| Comment cmnt(masm_, "[ Block"); |
| CodeForStatementPosition(node); |
| node->break_target()->Initialize(this); |
| VisitStatements(node->statements()); |
| if (node->break_target()->is_linked()) { |
| node->break_target()->Bind(); |
| } |
| node->break_target()->Unuse(); |
| } |
| |
| |
| void CodeGenerator::DeclareGlobals(Handle<FixedArray> pairs) { |
| frame_->Push(pairs); |
| |
| // Duplicate the context register. |
| Result context(esi, this); |
| frame_->Push(&context); |
| |
| frame_->Push(Smi::FromInt(is_eval() ? 1 : 0)); |
| Result ignored = frame_->CallRuntime(Runtime::kDeclareGlobals, 3); |
| // Return value is ignored. |
| } |
| |
| |
| void CodeGenerator::VisitDeclaration(Declaration* node) { |
| Comment cmnt(masm_, "[ Declaration"); |
| CodeForStatementPosition(node); |
| Variable* var = node->proxy()->var(); |
| ASSERT(var != NULL); // must have been resolved |
| Slot* slot = var->slot(); |
| |
| // If it was not possible to allocate the variable at compile time, |
| // we need to "declare" it at runtime to make sure it actually |
| // exists in the local context. |
| if (slot != NULL && slot->type() == Slot::LOOKUP) { |
| // Variables with a "LOOKUP" slot were introduced as non-locals |
| // during variable resolution and must have mode DYNAMIC. |
| ASSERT(var->is_dynamic()); |
| // For now, just do a runtime call. Duplicate the context register. |
| Result context(esi, this); |
| frame_->Push(&context); |
| frame_->Push(var->name()); |
| // Declaration nodes are always introduced in one of two modes. |
| ASSERT(node->mode() == Variable::VAR || node->mode() == Variable::CONST); |
| PropertyAttributes attr = node->mode() == Variable::VAR ? NONE : READ_ONLY; |
| frame_->Push(Smi::FromInt(attr)); |
| // Push initial value, if any. |
| // Note: For variables we must not push an initial value (such as |
| // 'undefined') because we may have a (legal) redeclaration and we |
| // must not destroy the current value. |
| if (node->mode() == Variable::CONST) { |
| frame_->Push(Factory::the_hole_value()); |
| } else if (node->fun() != NULL) { |
| Load(node->fun()); |
| } else { |
| frame_->Push(Smi::FromInt(0)); // no initial value! |
| } |
| Result ignored = frame_->CallRuntime(Runtime::kDeclareContextSlot, 4); |
| // Ignore the return value (declarations are statements). |
| return; |
| } |
| |
| ASSERT(!var->is_global()); |
| |
| // If we have a function or a constant, we need to initialize the variable. |
| Expression* val = NULL; |
| if (node->mode() == Variable::CONST) { |
| val = new Literal(Factory::the_hole_value()); |
| } else { |
| val = node->fun(); // NULL if we don't have a function |
| } |
| |
| if (val != NULL) { |
| { |
| // Set the initial value. |
| Reference target(this, node->proxy()); |
| Load(val); |
| target.SetValue(NOT_CONST_INIT); |
| // The reference is removed from the stack (preserving TOS) when |
| // it goes out of scope. |
| } |
| // Get rid of the assigned value (declarations are statements). |
| frame_->Drop(); |
| } |
| } |
| |
| |
| void CodeGenerator::VisitExpressionStatement(ExpressionStatement* node) { |
| ASSERT(!in_spilled_code()); |
| Comment cmnt(masm_, "[ ExpressionStatement"); |
| CodeForStatementPosition(node); |
| Expression* expression = node->expression(); |
| expression->MarkAsStatement(); |
| Load(expression); |
| // Remove the lingering expression result from the top of stack. |
| frame_->Drop(); |
| } |
| |
| |
| void CodeGenerator::VisitEmptyStatement(EmptyStatement* node) { |
| ASSERT(!in_spilled_code()); |
| Comment cmnt(masm_, "// EmptyStatement"); |
| CodeForStatementPosition(node); |
| // nothing to do |
| } |
| |
| |
| void CodeGenerator::VisitIfStatement(IfStatement* node) { |
| ASSERT(!in_spilled_code()); |
| Comment cmnt(masm_, "[ IfStatement"); |
| // Generate different code depending on which parts of the if statement |
| // are present or not. |
| bool has_then_stm = node->HasThenStatement(); |
| bool has_else_stm = node->HasElseStatement(); |
| |
| CodeForStatementPosition(node); |
| JumpTarget exit(this); |
| if (has_then_stm && has_else_stm) { |
| JumpTarget then(this); |
| JumpTarget else_(this); |
| ControlDestination dest(&then, &else_, true); |
| LoadCondition(node->condition(), NOT_INSIDE_TYPEOF, &dest, true); |
| |
| if (dest.false_was_fall_through()) { |
| // The else target was bound, so we compile the else part first. |
| Visit(node->else_statement()); |
| |
| // We may have dangling jumps to the then part. |
| if (then.is_linked()) { |
| if (has_valid_frame()) exit.Jump(); |
| then.Bind(); |
| Visit(node->then_statement()); |
| } |
| } else { |
| // The then target was bound, so we compile the then part first. |
| Visit(node->then_statement()); |
| |
| if (else_.is_linked()) { |
| if (has_valid_frame()) exit.Jump(); |
| else_.Bind(); |
| Visit(node->else_statement()); |
| } |
| } |
| |
| } else if (has_then_stm) { |
| ASSERT(!has_else_stm); |
| JumpTarget then(this); |
| ControlDestination dest(&then, &exit, true); |
| LoadCondition(node->condition(), NOT_INSIDE_TYPEOF, &dest, true); |
| |
| if (dest.false_was_fall_through()) { |
| // The exit label was bound. We may have dangling jumps to the |
| // then part. |
| if (then.is_linked()) { |
| exit.Unuse(); |
| exit.Jump(); |
| then.Bind(); |
| Visit(node->then_statement()); |
| } |
| } else { |
| // The then label was bound. |
| Visit(node->then_statement()); |
| } |
| |
| } else if (has_else_stm) { |
| ASSERT(!has_then_stm); |
| JumpTarget else_(this); |
| ControlDestination dest(&exit, &else_, false); |
| LoadCondition(node->condition(), NOT_INSIDE_TYPEOF, &dest, true); |
| |
| if (dest.true_was_fall_through()) { |
| // The exit label was bound. We may have dangling jumps to the |
| // else part. |
| if (else_.is_linked()) { |
| exit.Unuse(); |
| exit.Jump(); |
| else_.Bind(); |
| Visit(node->else_statement()); |
| } |
| } else { |
| // The else label was bound. |
| Visit(node->else_statement()); |
| } |
| |
| } else { |
| ASSERT(!has_then_stm && !has_else_stm); |
| // We only care about the condition's side effects (not its value |
| // or control flow effect). LoadCondition is called without |
| // forcing control flow. |
| ControlDestination dest(&exit, &exit, true); |
| LoadCondition(node->condition(), NOT_INSIDE_TYPEOF, &dest, false); |
| if (!dest.is_used()) { |
| // We got a value on the frame rather than (or in addition to) |
| // control flow. |
| frame_->Drop(); |
| } |
| } |
| |
| if (exit.is_linked()) { |
| exit.Bind(); |
| } |
| } |
| |
| |
| void CodeGenerator::VisitContinueStatement(ContinueStatement* node) { |
| ASSERT(!in_spilled_code()); |
| Comment cmnt(masm_, "[ ContinueStatement"); |
| CodeForStatementPosition(node); |
| node->target()->continue_target()->Jump(); |
| } |
| |
| |
| void CodeGenerator::VisitBreakStatement(BreakStatement* node) { |
| ASSERT(!in_spilled_code()); |
| Comment cmnt(masm_, "[ BreakStatement"); |
| CodeForStatementPosition(node); |
| node->target()->break_target()->Jump(); |
| } |
| |
| |
| void CodeGenerator::VisitReturnStatement(ReturnStatement* node) { |
| ASSERT(!in_spilled_code()); |
| Comment cmnt(masm_, "[ ReturnStatement"); |
| |
| CodeForStatementPosition(node); |
| Load(node->expression()); |
| Result return_value = frame_->Pop(); |
| if (function_return_is_shadowed_) { |
| function_return_.Jump(&return_value); |
| } else { |
| frame_->PrepareForReturn(); |
| if (function_return_.is_bound()) { |
| // If the function return label is already bound we reuse the |
| // code by jumping to the return site. |
| function_return_.Jump(&return_value); |
| } else { |
| // Though this is a (possibly) backward block, the frames can |
| // only differ on their top element. |
| function_return_.Bind(&return_value, 1); |
| GenerateReturnSequence(&return_value); |
| } |
| } |
| } |
| |
| |
| void CodeGenerator::GenerateReturnSequence(Result* return_value) { |
| // The return value is a live (but not currently reference counted) |
| // reference to eax. This is safe because the current frame does not |
| // contain a reference to eax (it is prepared for the return by spilling |
| // all registers). |
| if (FLAG_trace) { |
| frame_->Push(return_value); |
| *return_value = frame_->CallRuntime(Runtime::kTraceExit, 1); |
| } |
| return_value->ToRegister(eax); |
| |
| // Add a label for checking the size of the code used for returning. |
| Label check_exit_codesize; |
| __ bind(&check_exit_codesize); |
| |
| // Leave the frame and return popping the arguments and the |
| // receiver. |
| frame_->Exit(); |
| __ ret((scope_->num_parameters() + 1) * kPointerSize); |
| DeleteFrame(); |
| |
| // Check that the size of the code used for returning matches what is |
| // expected by the debugger. |
| ASSERT_EQ(Debug::kIa32JSReturnSequenceLength, |
| __ SizeOfCodeGeneratedSince(&check_exit_codesize)); |
| } |
| |
| |
| void CodeGenerator::VisitWithEnterStatement(WithEnterStatement* node) { |
| ASSERT(!in_spilled_code()); |
| Comment cmnt(masm_, "[ WithEnterStatement"); |
| CodeForStatementPosition(node); |
| Load(node->expression()); |
| Result context(this); |
| if (node->is_catch_block()) { |
| context = frame_->CallRuntime(Runtime::kPushCatchContext, 1); |
| } else { |
| context = frame_->CallRuntime(Runtime::kPushContext, 1); |
| } |
| |
| // Update context local. |
| frame_->SaveContextRegister(); |
| |
| // Verify that the runtime call result and esi agree. |
| if (FLAG_debug_code) { |
| __ cmp(context.reg(), Operand(esi)); |
| __ Assert(equal, "Runtime::NewContext should end up in esi"); |
| } |
| } |
| |
| |
| void CodeGenerator::VisitWithExitStatement(WithExitStatement* node) { |
| ASSERT(!in_spilled_code()); |
| Comment cmnt(masm_, "[ WithExitStatement"); |
| CodeForStatementPosition(node); |
| // Pop context. |
| __ mov(esi, ContextOperand(esi, Context::PREVIOUS_INDEX)); |
| // Update context local. |
| frame_->SaveContextRegister(); |
| } |
| |
| |
| int CodeGenerator::FastCaseSwitchMaxOverheadFactor() { |
| return kFastSwitchMaxOverheadFactor; |
| } |
| |
| |
| int CodeGenerator::FastCaseSwitchMinCaseCount() { |
| return kFastSwitchMinCaseCount; |
| } |
| |
| |
| // Generate a computed jump to a switch case. |
| void CodeGenerator::GenerateFastCaseSwitchJumpTable( |
| SwitchStatement* node, |
| int min_index, |
| int range, |
| Label* default_label, |
| Vector<Label*> case_targets, |
| Vector<Label> case_labels) { |
| // Notice: Internal references, used by both the jmp instruction and |
| // the table entries, need to be relocated if the buffer grows. This |
| // prevents the forward use of Labels, since a displacement cannot |
| // survive relocation, and it also cannot safely be distinguished |
| // from a real address. Instead we put in zero-values as |
| // placeholders, and fill in the addresses after the labels have been |
| // bound. |
| |
| JumpTarget setup_default(this); |
| JumpTarget is_smi(this); |
| |
| // A non-null default label pointer indicates a default case among |
| // the case labels. Otherwise we use the break target as a |
| // "default". |
| JumpTarget* default_target = |
| (default_label == NULL) ? node->break_target() : &setup_default; |
| |
| // Test whether input is a smi. |
| ASSERT(kSmiTagSize == 1 && kSmiTag == 0); |
| Result switch_value = frame_->Pop(); |
| switch_value.ToRegister(); |
| __ test(switch_value.reg(), Immediate(kSmiTagMask)); |
| is_smi.Branch(equal, &switch_value, taken); |
| |
| // It's a heap object, not a smi or a failure. Check if it is a |
| // heap number. |
| Result temp = allocator()->Allocate(); |
| ASSERT(temp.is_valid()); |
| __ CmpObjectType(switch_value.reg(), HEAP_NUMBER_TYPE, temp.reg()); |
| temp.Unuse(); |
| default_target->Branch(not_equal); |
| |
| // The switch value is a heap number. Convert it to a smi. |
| frame_->Push(&switch_value); |
| Result smi_value = frame_->CallRuntime(Runtime::kNumberToSmi, 1); |
| |
| is_smi.Bind(&smi_value); |
| smi_value.ToRegister(); |
| // Convert the switch value to a 0-based table index. |
| if (min_index != 0) { |
| frame_->Spill(smi_value.reg()); |
| __ sub(Operand(smi_value.reg()), Immediate(min_index << kSmiTagSize)); |
| } |
| // Go to the default case if the table index is negative or not a smi. |
| __ test(smi_value.reg(), Immediate(0x80000000 | kSmiTagMask)); |
| default_target->Branch(not_equal, not_taken); |
| __ cmp(smi_value.reg(), range << kSmiTagSize); |
| default_target->Branch(greater_equal, not_taken); |
| |
| // The expected frame at all the case labels is a version of the |
| // current one (the bidirectional entry frame, which an arbitrary |
| // frame of the correct height can be merged to). Keep a copy to |
| // restore at the start of every label. Create a jump target and |
| // bind it to set its entry frame properly. |
| JumpTarget entry_target(this, JumpTarget::BIDIRECTIONAL); |
| entry_target.Bind(&smi_value); |
| VirtualFrame* start_frame = new VirtualFrame(frame_); |
| |
| // 0 is placeholder. |
| // Jump to the address at table_address + 2 * smi_value.reg(). |
| // The target of the jump is read from table_address + 4 * switch_value. |
| // The Smi encoding of smi_value.reg() is 2 * switch_value. |
| smi_value.ToRegister(); |
| __ jmp(Operand(smi_value.reg(), smi_value.reg(), |
| times_1, 0x0, RelocInfo::INTERNAL_REFERENCE)); |
| smi_value.Unuse(); |
| // Calculate address to overwrite later with actual address of table. |
| int32_t jump_table_ref = __ pc_offset() - sizeof(int32_t); |
| __ Align(4); |
| Label table_start; |
| __ bind(&table_start); |
| __ WriteInternalReference(jump_table_ref, table_start); |
| |
| for (int i = 0; i < range; i++) { |
| // These are the table entries. 0x0 is the placeholder for case address. |
| __ dd(0x0, RelocInfo::INTERNAL_REFERENCE); |
| } |
| |
| GenerateFastCaseSwitchCases(node, case_labels, start_frame); |
| |
| // If there was a default case, we need to emit the code to match it. |
| if (default_label != NULL) { |
| if (has_valid_frame()) { |
| node->break_target()->Jump(); |
| } |
| setup_default.Bind(); |
| frame_->MergeTo(start_frame); |
| __ jmp(default_label); |
| DeleteFrame(); |
| } |
| if (node->break_target()->is_linked()) { |
| node->break_target()->Bind(); |
| } |
| |
| for (int i = 0, entry_pos = table_start.pos(); |
| i < range; |
| i++, entry_pos += sizeof(uint32_t)) { |
| if (case_targets[i] == NULL) { |
| __ WriteInternalReference(entry_pos, |
| *node->break_target()->entry_label()); |
| } else { |
| __ WriteInternalReference(entry_pos, *case_targets[i]); |
| } |
| } |
| |
| delete start_frame; |
| } |
| |
| |
| void CodeGenerator::VisitSwitchStatement(SwitchStatement* node) { |
| ASSERT(!in_spilled_code()); |
| Comment cmnt(masm_, "[ SwitchStatement"); |
| CodeForStatementPosition(node); |
| node->break_target()->Initialize(this); |
| |
| // Compile the switch value. |
| Load(node->tag()); |
| |
| if (TryGenerateFastCaseSwitchStatement(node)) { |
| return; |
| } |
| |
| ZoneList<CaseClause*>* cases = node->cases(); |
| int length = cases->length(); |
| CaseClause* default_clause = NULL; |
| |
| JumpTarget next_test(this); |
| // Compile the case label expressions and comparisons. Exit early |
| // if a comparison is unconditionally true. The target next_test is |
| // bound before the loop in order to indicate control flow to the |
| // first comparison. |
| next_test.Bind(); |
| for (int i = 0; i < length && !next_test.is_unused(); i++) { |
| CaseClause* clause = cases->at(i); |
| clause->body_target()->Initialize(this); |
| // The default is not a test, but remember it for later. |
| if (clause->is_default()) { |
| default_clause = clause; |
| continue; |
| } |
| |
| Comment cmnt(masm_, "[ Case comparison"); |
| // We recycle the same target next_test for each test. Bind it if |
| // the previous test has not done so and then unuse it for the |
| // loop. |
| if (next_test.is_linked()) { |
| next_test.Bind(); |
| } |
| next_test.Unuse(); |
| |
| // Duplicate the switch value. |
| frame_->Dup(); |
| |
| // Compile the label expression. |
| Load(clause->label()); |
| |
| // Compare and branch to the body if true or the next test if |
| // false. Prefer the next test as a fall through. |
| ControlDestination dest(clause->body_target(), &next_test, false); |
| Comparison(equal, true, &dest); |
| |
| // If the comparison fell through to the true target, jump to the |
| // actual body. |
| if (dest.true_was_fall_through()) { |
| clause->body_target()->Unuse(); |
| clause->body_target()->Jump(); |
| } |
| } |
| |
| // If there was control flow to a next test from the last one |
| // compiled, compile a jump to the default or break target. |
| if (!next_test.is_unused()) { |
| if (next_test.is_linked()) { |
| next_test.Bind(); |
| } |
| // Drop the switch value. |
| frame_->Drop(); |
| if (default_clause != NULL) { |
| default_clause->body_target()->Jump(); |
| } else { |
| node->break_target()->Jump(); |
| } |
| } |
| |
| |
| // The last instruction emitted was a jump, either to the default |
| // clause or the break target, or else to a case body from the loop |
| // that compiles the tests. |
| ASSERT(!has_valid_frame()); |
| // Compile case bodies as needed. |
| for (int i = 0; i < length; i++) { |
| CaseClause* clause = cases->at(i); |
| |
| // There are two ways to reach the body: from the corresponding |
| // test or as the fall through of the previous body. |
| if (clause->body_target()->is_linked() || has_valid_frame()) { |
| if (clause->body_target()->is_linked()) { |
| if (has_valid_frame()) { |
| // If we have both a jump to the test and a fall through, put |
| // a jump on the fall through path to avoid the dropping of |
| // the switch value on the test path. The exception is the |
| // default which has already had the switch value dropped. |
| if (clause->is_default()) { |
| clause->body_target()->Bind(); |
| } else { |
| JumpTarget body(this); |
| body.Jump(); |
| clause->body_target()->Bind(); |
| frame_->Drop(); |
| body.Bind(); |
| } |
| } else { |
| // No fall through to worry about. |
| clause->body_target()->Bind(); |
| if (!clause->is_default()) { |
| frame_->Drop(); |
| } |
| } |
| } else { |
| // Otherwise, we have only fall through. |
| ASSERT(has_valid_frame()); |
| } |
| |
| // We are now prepared to compile the body. |
| Comment cmnt(masm_, "[ Case body"); |
| VisitStatements(clause->statements()); |
| } |
| clause->body_target()->Unuse(); |
| } |
| |
| // We may not have a valid frame here so bind the break target only |
| // if needed. |
| if (node->break_target()->is_linked()) { |
| node->break_target()->Bind(); |
| } |
| node->break_target()->Unuse(); |
| } |
| |
| |
| void CodeGenerator::VisitLoopStatement(LoopStatement* node) { |
| ASSERT(!in_spilled_code()); |
| Comment cmnt(masm_, "[ LoopStatement"); |
| CodeForStatementPosition(node); |
| node->break_target()->Initialize(this); |
| |
| // Simple condition analysis. ALWAYS_TRUE and ALWAYS_FALSE represent a |
| // known result for the test expression, with no side effects. |
| enum { ALWAYS_TRUE, ALWAYS_FALSE, DONT_KNOW } info = DONT_KNOW; |
| if (node->cond() == NULL) { |
| ASSERT(node->type() == LoopStatement::FOR_LOOP); |
| info = ALWAYS_TRUE; |
| } else { |
| Literal* lit = node->cond()->AsLiteral(); |
| if (lit != NULL) { |
| if (lit->IsTrue()) { |
| info = ALWAYS_TRUE; |
| } else if (lit->IsFalse()) { |
| info = ALWAYS_FALSE; |
| } |
| } |
| } |
| |
| switch (node->type()) { |
| case LoopStatement::DO_LOOP: { |
| JumpTarget body(this, JumpTarget::BIDIRECTIONAL); |
| IncrementLoopNesting(); |
| |
| // Label the top of the loop for the backward jump if necessary. |
| if (info == ALWAYS_TRUE) { |
| // Use the continue target. |
| node->continue_target()->Initialize(this, JumpTarget::BIDIRECTIONAL); |
| node->continue_target()->Bind(); |
| } else if (info == ALWAYS_FALSE) { |
| // No need to label it. |
| node->continue_target()->Initialize(this); |
| } else { |
| // Continue is the test, so use the backward body target. |
| ASSERT(info == DONT_KNOW); |
| node->continue_target()->Initialize(this); |
| body.Bind(); |
| } |
| |
| CheckStack(); // TODO(1222600): ignore if body contains calls. |
| Visit(node->body()); |
| |
| // Compile the test. |
| if (info == ALWAYS_TRUE) { |
| // If control flow can fall off the end of the body, jump back |
| // to the top and bind the break target at the exit. |
| if (has_valid_frame()) { |
| node->continue_target()->Jump(); |
| } |
| if (node->break_target()->is_linked()) { |
| node->break_target()->Bind(); |
| } |
| |
| } else if (info == ALWAYS_FALSE) { |
| // We may have had continues or breaks in the body. |
| if (node->continue_target()->is_linked()) { |
| node->continue_target()->Bind(); |
| } |
| if (node->break_target()->is_linked()) { |
| node->break_target()->Bind(); |
| } |
| |
| } else { |
| ASSERT(info == DONT_KNOW); |
| // We have to compile the test expression if it can be reached by |
| // control flow falling out of the body or via continue. |
| if (node->continue_target()->is_linked()) { |
| node->continue_target()->Bind(); |
| } |
| if (has_valid_frame()) { |
| ControlDestination dest(&body, node->break_target(), false); |
| LoadCondition(node->cond(), NOT_INSIDE_TYPEOF, &dest, true); |
| } |
| if (node->break_target()->is_linked()) { |
| node->break_target()->Bind(); |
| } |
| } |
| break; |
| } |
| |
| case LoopStatement::WHILE_LOOP: { |
| // Do not duplicate conditions that may have function literal |
| // subexpressions. This can cause us to compile the function |
| // literal twice. |
| bool test_at_bottom = !node->may_have_function_literal(); |
| |
| IncrementLoopNesting(); |
| |
| // If the condition is always false and has no side effects, we |
| // do not need to compile anything. |
| if (info == ALWAYS_FALSE) break; |
| |
| JumpTarget body; |
| if (test_at_bottom) { |
| body.Initialize(this, JumpTarget::BIDIRECTIONAL); |
| } else { |
| body.Initialize(this); |
| } |
| |
| // Based on the condition analysis, compile the test as necessary. |
| if (info == ALWAYS_TRUE) { |
| // We will not compile the test expression. Label the top of |
| // the loop with the continue target. |
| node->continue_target()->Initialize(this, JumpTarget::BIDIRECTIONAL); |
| node->continue_target()->Bind(); |
| } else { |
| ASSERT(info == DONT_KNOW); // ALWAYS_FALSE cannot reach here. |
| if (test_at_bottom) { |
| // Continue is the test at the bottom, no need to label the |
| // test at the top. The body is a backward target. |
| node->continue_target()->Initialize(this); |
| } else { |
| // Label the test at the top as the continue target. The |
| // body is a forward-only target. |
| node->continue_target()->Initialize(this, JumpTarget::BIDIRECTIONAL); |
| node->continue_target()->Bind(); |
| } |
| // Compile the test with the body as the true target and |
| // preferred fall-through and with the break target as the |
| // false target. |
| ControlDestination dest(&body, node->break_target(), true); |
| LoadCondition(node->cond(), NOT_INSIDE_TYPEOF, &dest, true); |
| |
| if (dest.false_was_fall_through()) { |
| // If we got the break target as fall-through, the test may |
| // have been unconditionally false (if there are no jumps to |
| // the body). |
| if (!body.is_linked()) break; |
| |
| // Otherwise, jump around the body on the fall through and |
| // then bind the body target. |
| node->break_target()->Unuse(); |
| node->break_target()->Jump(); |
| body.Bind(); |
| } |
| } |
| |
| CheckStack(); // TODO(1222600): ignore if body contains calls. |
| Visit(node->body()); |
| |
| // Based on the condition analysis, compile the backward jump as |
| // necessary. |
| if (info == ALWAYS_TRUE) { |
| // The loop body has been labeled with the continue target. |
| if (has_valid_frame()) { |
| node->continue_target()->Jump(); |
| } |
| } else { |
| ASSERT(info == DONT_KNOW); // ALWAYS_FALSE cannot reach here. |
| if (test_at_bottom) { |
| // If we have chosen to recompile the test at the bottom, |
| // then it is the continue target. |
| if (node->continue_target()->is_linked()) { |
| node->continue_target()->Bind(); |
| } |
| if (has_valid_frame()) { |
| // The break target is the fall-through (body is a backward |
| // jump from here and thus an invalid fall-through). |
| ControlDestination dest(&body, node->break_target(), false); |
| LoadCondition(node->cond(), NOT_INSIDE_TYPEOF, &dest, true); |
| } |
| } else { |
| // If we have chosen not to recompile the test at the |
| // bottom, jump back to the one at the top. |
| if (has_valid_frame()) { |
| node->continue_target()->Jump(); |
| } |
| } |
| } |
| |
| // The break target may be already bound (by the condition), or |
| // there may not be a valid frame. Bind it only if needed. |
| if (node->break_target()->is_linked()) { |
| node->break_target()->Bind(); |
| } |
| break; |
| } |
| |
| case LoopStatement::FOR_LOOP: { |
| // Do not duplicate conditions that may have function literal |
| // subexpressions. This can cause us to compile the function |
| // literal twice. |
| bool test_at_bottom = !node->may_have_function_literal(); |
| |
| // Compile the init expression if present. |
| if (node->init() != NULL) { |
| Visit(node->init()); |
| } |
| |
| IncrementLoopNesting(); |
| |
| // If the condition is always false and has no side effects, we |
| // do not need to compile anything else. |
| if (info == ALWAYS_FALSE) break; |
| |
| // Target for backward edge if no test at the bottom, otherwise |
| // unused. |
| JumpTarget loop(this, JumpTarget::BIDIRECTIONAL); |
| |
| // Target for backward edge if there is a test at the bottom, |
| // otherwise used as target for test at the top. |
| JumpTarget body; |
| if (test_at_bottom) { |
| body.Initialize(this, JumpTarget::BIDIRECTIONAL); |
| } else { |
| body.Initialize(this); |
| } |
| |
| // Based on the condition analysis, compile the test as necessary. |
| if (info == ALWAYS_TRUE) { |
| // We will not compile the test expression. Label the top of |
| // the loop. |
| if (node->next() == NULL) { |
| // Use the continue target if there is no update expression. |
| node->continue_target()->Initialize(this, JumpTarget::BIDIRECTIONAL); |
| node->continue_target()->Bind(); |
| } else { |
| // Otherwise use the backward loop target. |
| node->continue_target()->Initialize(this); |
| loop.Bind(); |
| } |
| } else { |
| ASSERT(info == DONT_KNOW); |
| if (test_at_bottom) { |
| // Continue is either the update expression or the test at |
| // the bottom, no need to label the test at the top. |
| node->continue_target()->Initialize(this); |
| } else if (node->next() == NULL) { |
| // We are not recompiling the test at the bottom and there |
| // is no update expression. |
| node->continue_target()->Initialize(this, JumpTarget::BIDIRECTIONAL); |
| node->continue_target()->Bind(); |
| } else { |
| // We are not recompiling the test at the bottom and there |
| // is an update expression. |
| node->continue_target()->Initialize(this); |
| loop.Bind(); |
| } |
| |
| // Compile the test with the body as the true target and |
| // preferred fall-through and with the break target as the |
| // false target. |
| ControlDestination dest(&body, node->break_target(), true); |
| LoadCondition(node->cond(), NOT_INSIDE_TYPEOF, &dest, true); |
| |
| if (dest.false_was_fall_through()) { |
| // If we got the break target as fall-through, the test may |
| // have been unconditionally false (if there are no jumps to |
| // the body). |
| if (!body.is_linked()) break; |
| |
| // Otherwise, jump around the body on the fall through and |
| // then bind the body target. |
| node->break_target()->Unuse(); |
| node->break_target()->Jump(); |
| body.Bind(); |
| } |
| } |
| |
| CheckStack(); // TODO(1222600): ignore if body contains calls. |
| Visit(node->body()); |
| |
| // If there is an update expression, compile it if necessary. |
| if (node->next() != NULL) { |
| if (node->continue_target()->is_linked()) { |
| node->continue_target()->Bind(); |
| } |
| |
| // Control can reach the update by falling out of the body or |
| // by a continue. |
| if (has_valid_frame()) { |
| // Record the source position of the statement as this code |
| // which is after the code for the body actually belongs to |
| // the loop statement and not the body. |
| CodeForStatementPosition(node); |
| Visit(node->next()); |
| } |
| } |
| |
| // Based on the condition analysis, compile the backward jump as |
| // necessary. |
| if (info == ALWAYS_TRUE) { |
| if (has_valid_frame()) { |
| if (node->next() == NULL) { |
| node->continue_target()->Jump(); |
| } else { |
| loop.Jump(); |
| } |
| } |
| } else { |
| ASSERT(info == DONT_KNOW); // ALWAYS_FALSE cannot reach here. |
| if (test_at_bottom) { |
| if (node->continue_target()->is_linked()) { |
| // We can have dangling jumps to the continue target if |
| // there was no update expression. |
| node->continue_target()->Bind(); |
| } |
| // Control can reach the test at the bottom by falling out |
| // of the body, by a continue in the body, or from the |
| // update expression. |
| if (has_valid_frame()) { |
| // The break target is the fall-through (body is a |
| // backward jump from here). |
| ControlDestination dest(&body, node->break_target(), false); |
| LoadCondition(node->cond(), NOT_INSIDE_TYPEOF, &dest, true); |
| } |
| } else { |
| // Otherwise, jump back to the test at the top. |
| if (has_valid_frame()) { |
| if (node->next() == NULL) { |
| node->continue_target()->Jump(); |
| } else { |
| loop.Jump(); |
| } |
| } |
| } |
| } |
| |
| // The break target may be already bound (by the condition), or |
| // there may not be a valid frame. Bind it only if needed. |
| if (node->break_target()->is_linked()) { |
| node->break_target()->Bind(); |
| } |
| break; |
| } |
| } |
| |
| DecrementLoopNesting(); |
| node->continue_target()->Unuse(); |
| node->break_target()->Unuse(); |
| } |
| |
| |
| void CodeGenerator::VisitForInStatement(ForInStatement* node) { |
| ASSERT(!in_spilled_code()); |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ ForInStatement"); |
| CodeForStatementPosition(node); |
| |
| JumpTarget primitive(this); |
| JumpTarget jsobject(this); |
| JumpTarget fixed_array(this); |
| JumpTarget entry(this, JumpTarget::BIDIRECTIONAL); |
| JumpTarget end_del_check(this); |
| JumpTarget exit(this); |
| |
| // Get the object to enumerate over (converted to JSObject). |
| LoadAndSpill(node->enumerable()); |
| |
| // Both SpiderMonkey and kjs ignore null and undefined in contrast |
| // to the specification. 12.6.4 mandates a call to ToObject. |
| frame_->EmitPop(eax); |
| |
| // eax: value to be iterated over |
| __ cmp(eax, Factory::undefined_value()); |
| exit.Branch(equal); |
| __ cmp(eax, Factory::null_value()); |
| exit.Branch(equal); |
| |
| // Stack layout in body: |
| // [iteration counter (smi)] <- slot 0 |
| // [length of array] <- slot 1 |
| // [FixedArray] <- slot 2 |
| // [Map or 0] <- slot 3 |
| // [Object] <- slot 4 |
| |
| // Check if enumerable is already a JSObject |
| // eax: value to be iterated over |
| __ test(eax, Immediate(kSmiTagMask)); |
| primitive.Branch(zero); |
| __ mov(ecx, FieldOperand(eax, HeapObject::kMapOffset)); |
| __ movzx_b(ecx, FieldOperand(ecx, Map::kInstanceTypeOffset)); |
| __ cmp(ecx, FIRST_JS_OBJECT_TYPE); |
| jsobject.Branch(above_equal); |
| |
| primitive.Bind(); |
| frame_->EmitPush(eax); |
| frame_->InvokeBuiltin(Builtins::TO_OBJECT, CALL_FUNCTION, 1); |
| // function call returns the value in eax, which is where we want it below |
| |
| jsobject.Bind(); |
| // Get the set of properties (as a FixedArray or Map). |
| // eax: value to be iterated over |
| frame_->EmitPush(eax); // push the object being iterated over (slot 4) |
| |
| frame_->EmitPush(eax); // push the Object (slot 4) for the runtime call |
| frame_->CallRuntime(Runtime::kGetPropertyNamesFast, 1); |
| |
| // If we got a Map, we can do a fast modification check. |
| // Otherwise, we got a FixedArray, and we have to do a slow check. |
| // eax: map or fixed array (result from call to |
| // Runtime::kGetPropertyNamesFast) |
| __ mov(edx, Operand(eax)); |
| __ mov(ecx, FieldOperand(edx, HeapObject::kMapOffset)); |
| __ cmp(ecx, Factory::meta_map()); |
| fixed_array.Branch(not_equal); |
| |
| // Get enum cache |
| // eax: map (result from call to Runtime::kGetPropertyNamesFast) |
| __ mov(ecx, Operand(eax)); |
| __ mov(ecx, FieldOperand(ecx, Map::kInstanceDescriptorsOffset)); |
| // Get the bridge array held in the enumeration index field. |
| __ mov(ecx, FieldOperand(ecx, DescriptorArray::kEnumerationIndexOffset)); |
| // Get the cache from the bridge array. |
| __ mov(edx, FieldOperand(ecx, DescriptorArray::kEnumCacheBridgeCacheOffset)); |
| |
| frame_->EmitPush(eax); // <- slot 3 |
| frame_->EmitPush(edx); // <- slot 2 |
| __ mov(eax, FieldOperand(edx, FixedArray::kLengthOffset)); |
| __ shl(eax, kSmiTagSize); |
| frame_->EmitPush(eax); // <- slot 1 |
| frame_->EmitPush(Immediate(Smi::FromInt(0))); // <- slot 0 |
| entry.Jump(); |
| |
| fixed_array.Bind(); |
| // eax: fixed array (result from call to Runtime::kGetPropertyNamesFast) |
| frame_->EmitPush(Immediate(Smi::FromInt(0))); // <- slot 3 |
| frame_->EmitPush(eax); // <- slot 2 |
| |
| // Push the length of the array and the initial index onto the stack. |
| __ mov(eax, FieldOperand(eax, FixedArray::kLengthOffset)); |
| __ shl(eax, kSmiTagSize); |
| frame_->EmitPush(eax); // <- slot 1 |
| frame_->EmitPush(Immediate(Smi::FromInt(0))); // <- slot 0 |
| |
| // Condition. |
| entry.Bind(); |
| // Grab the current frame's height for the break and continue |
| // targets only after all the state is pushed on the frame. |
| node->break_target()->Initialize(this); |
| node->continue_target()->Initialize(this); |
| |
| __ mov(eax, frame_->ElementAt(0)); // load the current count |
| __ cmp(eax, frame_->ElementAt(1)); // compare to the array length |
| node->break_target()->Branch(above_equal); |
| |
| // Get the i'th entry of the array. |
| __ mov(edx, frame_->ElementAt(2)); |
| __ mov(ebx, Operand(edx, eax, times_2, |
| FixedArray::kHeaderSize - kHeapObjectTag)); |
| |
| // Get the expected map from the stack or a zero map in the |
| // permanent slow case eax: current iteration count ebx: i'th entry |
| // of the enum cache |
| __ mov(edx, frame_->ElementAt(3)); |
| // Check if the expected map still matches that of the enumerable. |
| // If not, we have to filter the key. |
| // eax: current iteration count |
| // ebx: i'th entry of the enum cache |
| // edx: expected map value |
| __ mov(ecx, frame_->ElementAt(4)); |
| __ mov(ecx, FieldOperand(ecx, HeapObject::kMapOffset)); |
| __ cmp(ecx, Operand(edx)); |
| end_del_check.Branch(equal); |
| |
| // Convert the entry to a string (or null if it isn't a property anymore). |
| frame_->EmitPush(frame_->ElementAt(4)); // push enumerable |
| frame_->EmitPush(ebx); // push entry |
| frame_->InvokeBuiltin(Builtins::FILTER_KEY, CALL_FUNCTION, 2); |
| __ mov(ebx, Operand(eax)); |
| |
| // If the property has been removed while iterating, we just skip it. |
| __ cmp(ebx, Factory::null_value()); |
| node->continue_target()->Branch(equal); |
| |
| end_del_check.Bind(); |
| // Store the entry in the 'each' expression and take another spin in the |
| // loop. edx: i'th entry of the enum cache (or string there of) |
| frame_->EmitPush(ebx); |
| { Reference each(this, node->each()); |
| // Loading a reference may leave the frame in an unspilled state. |
| frame_->SpillAll(); |
| if (!each.is_illegal()) { |
| if (each.size() > 0) { |
| frame_->EmitPush(frame_->ElementAt(each.size())); |
| } |
| // If the reference was to a slot we rely on the convenient property |
| // that it doesn't matter whether a value (eg, ebx pushed above) is |
| // right on top of or right underneath a zero-sized reference. |
| each.SetValue(NOT_CONST_INIT); |
| if (each.size() > 0) { |
| // It's safe to pop the value lying on top of the reference before |
| // unloading the reference itself (which preserves the top of stack, |
| // ie, now the topmost value of the non-zero sized reference), since |
| // we will discard the top of stack after unloading the reference |
| // anyway. |
| frame_->Drop(); |
| } |
| } |
| } |
| // Unloading a reference may leave the frame in an unspilled state. |
| frame_->SpillAll(); |
| |
| // Discard the i'th entry pushed above or else the remainder of the |
| // reference, whichever is currently on top of the stack. |
| frame_->Drop(); |
| |
| // Body. |
| CheckStack(); // TODO(1222600): ignore if body contains calls. |
| VisitAndSpill(node->body()); |
| |
| // Next. Reestablish a spilled frame in case we are coming here via |
| // a continue in the body. |
| node->continue_target()->Bind(); |
| frame_->SpillAll(); |
| frame_->EmitPop(eax); |
| __ add(Operand(eax), Immediate(Smi::FromInt(1))); |
| frame_->EmitPush(eax); |
| entry.Jump(); |
| |
| // Cleanup. No need to spill because VirtualFrame::Drop is safe for |
| // any frame. |
| node->break_target()->Bind(); |
| frame_->Drop(5); |
| |
| // Exit. |
| exit.Bind(); |
| |
| node->continue_target()->Unuse(); |
| node->break_target()->Unuse(); |
| } |
| |
| |
| void CodeGenerator::VisitTryCatch(TryCatch* node) { |
| ASSERT(!in_spilled_code()); |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ TryCatch"); |
| CodeForStatementPosition(node); |
| |
| JumpTarget try_block(this); |
| JumpTarget exit(this); |
| |
| try_block.Call(); |
| // --- Catch block --- |
| frame_->EmitPush(eax); |
| |
| // Store the caught exception in the catch variable. |
| { Reference ref(this, node->catch_var()); |
| ASSERT(ref.is_slot()); |
| // Load the exception to the top of the stack. Here we make use of the |
| // convenient property that it doesn't matter whether a value is |
| // immediately on top of or underneath a zero-sized reference. |
| ref.SetValue(NOT_CONST_INIT); |
| } |
| |
| // Remove the exception from the stack. |
| frame_->Drop(); |
| |
| VisitStatementsAndSpill(node->catch_block()->statements()); |
| if (has_valid_frame()) { |
| exit.Jump(); |
| } |
| |
| |
| // --- Try block --- |
| try_block.Bind(); |
| |
| frame_->PushTryHandler(TRY_CATCH_HANDLER); |
| int handler_height = frame_->height(); |
| |
| // Shadow the jump targets for all escapes from the try block, including |
| // returns. During shadowing, the original target is hidden as the |
| // ShadowTarget and operations on the original actually affect the |
| // shadowing target. |
| // |
| // We should probably try to unify the escaping targets and the return |
| // target. |
| int nof_escapes = node->escaping_targets()->length(); |
| List<ShadowTarget*> shadows(1 + nof_escapes); |
| |
| // Add the shadow target for the function return. |
| static const int kReturnShadowIndex = 0; |
| shadows.Add(new ShadowTarget(&function_return_)); |
| bool function_return_was_shadowed = function_return_is_shadowed_; |
| function_return_is_shadowed_ = true; |
| ASSERT(shadows[kReturnShadowIndex]->other_target() == &function_return_); |
| |
| // Add the remaining shadow targets. |
| for (int i = 0; i < nof_escapes; i++) { |
| shadows.Add(new ShadowTarget(node->escaping_targets()->at(i))); |
| } |
| |
| // Generate code for the statements in the try block. |
| VisitStatementsAndSpill(node->try_block()->statements()); |
| |
| // Stop the introduced shadowing and count the number of required unlinks. |
| // After shadowing stops, the original targets are unshadowed and the |
| // ShadowTargets represent the formerly shadowing targets. |
| bool has_unlinks = false; |
| for (int i = 0; i < shadows.length(); i++) { |
| shadows[i]->StopShadowing(); |
| has_unlinks = has_unlinks || shadows[i]->is_linked(); |
| } |
| function_return_is_shadowed_ = function_return_was_shadowed; |
| |
| // Get an external reference to the handler address. |
| ExternalReference handler_address(Top::k_handler_address); |
| |
| // Make sure that there's nothing left on the stack above the |
| // handler structure. |
| if (FLAG_debug_code) { |
| __ mov(eax, Operand::StaticVariable(handler_address)); |
| __ lea(eax, Operand(eax, StackHandlerConstants::kAddressDisplacement)); |
| __ cmp(esp, Operand(eax)); |
| __ Assert(equal, "stack pointer should point to top handler"); |
| } |
| |
| // If we can fall off the end of the try block, unlink from try chain. |
| if (has_valid_frame()) { |
| // The next handler address is on top of the frame. Unlink from |
| // the handler list and drop the rest of this handler from the |
| // frame. |
| frame_->EmitPop(Operand::StaticVariable(handler_address)); |
| frame_->Drop(StackHandlerConstants::kSize / kPointerSize - 1); |
| if (has_unlinks) { |
| exit.Jump(); |
| } |
| } |
| |
| // Generate unlink code for the (formerly) shadowing targets that |
| // have been jumped to. Deallocate each shadow target. |
| Result return_value(this); |
| for (int i = 0; i < shadows.length(); i++) { |
| if (shadows[i]->is_linked()) { |
| // Unlink from try chain; be careful not to destroy the TOS if |
| // there is one. |
| if (i == kReturnShadowIndex) { |
| shadows[i]->Bind(&return_value); |
| return_value.ToRegister(eax); |
| } else { |
| shadows[i]->Bind(); |
| } |
| // Because we can be jumping here (to spilled code) from |
| // unspilled code, we need to reestablish a spilled frame at |
| // this block. |
| frame_->SpillAll(); |
| |
| // Reload sp from the top handler, because some statements that we |
| // break from (eg, for...in) may have left stuff on the stack. |
| __ mov(edx, Operand::StaticVariable(handler_address)); |
| const int kNextOffset = StackHandlerConstants::kNextOffset + |
| StackHandlerConstants::kAddressDisplacement; |
| __ lea(esp, Operand(edx, kNextOffset)); |
| frame_->Forget(frame_->height() - handler_height); |
| |
| frame_->EmitPop(Operand::StaticVariable(handler_address)); |
| frame_->Drop(StackHandlerConstants::kSize / kPointerSize - 1); |
| // next_sp popped. |
| |
| if (i == kReturnShadowIndex) { |
| if (!function_return_is_shadowed_) frame_->PrepareForReturn(); |
| shadows[i]->other_target()->Jump(&return_value); |
| } else { |
| shadows[i]->other_target()->Jump(); |
| } |
| } |
| delete shadows[i]; |
| } |
| |
| exit.Bind(); |
| } |
| |
| |
| void CodeGenerator::VisitTryFinally(TryFinally* node) { |
| ASSERT(!in_spilled_code()); |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ TryFinally"); |
| CodeForStatementPosition(node); |
| |
| // State: Used to keep track of reason for entering the finally |
| // block. Should probably be extended to hold information for |
| // break/continue from within the try block. |
| enum { FALLING, THROWING, JUMPING }; |
| |
| JumpTarget try_block(this); |
| JumpTarget finally_block(this); |
| |
| try_block.Call(); |
| |
| frame_->EmitPush(eax); |
| // In case of thrown exceptions, this is where we continue. |
| __ Set(ecx, Immediate(Smi::FromInt(THROWING))); |
| finally_block.Jump(); |
| |
| // --- Try block --- |
| try_block.Bind(); |
| |
| frame_->PushTryHandler(TRY_FINALLY_HANDLER); |
| int handler_height = frame_->height(); |
| |
| // Shadow the jump targets for all escapes from the try block, including |
| // returns. During shadowing, the original target is hidden as the |
| // ShadowTarget and operations on the original actually affect the |
| // shadowing target. |
| // |
| // We should probably try to unify the escaping targets and the return |
| // target. |
| int nof_escapes = node->escaping_targets()->length(); |
| List<ShadowTarget*> shadows(1 + nof_escapes); |
| |
| // Add the shadow target for the function return. |
| static const int kReturnShadowIndex = 0; |
| shadows.Add(new ShadowTarget(&function_return_)); |
| bool function_return_was_shadowed = function_return_is_shadowed_; |
| function_return_is_shadowed_ = true; |
| ASSERT(shadows[kReturnShadowIndex]->other_target() == &function_return_); |
| |
| // Add the remaining shadow targets. |
| for (int i = 0; i < nof_escapes; i++) { |
| shadows.Add(new ShadowTarget(node->escaping_targets()->at(i))); |
| } |
| |
| // Generate code for the statements in the try block. |
| VisitStatementsAndSpill(node->try_block()->statements()); |
| |
| // Stop the introduced shadowing and count the number of required unlinks. |
| // After shadowing stops, the original targets are unshadowed and the |
| // ShadowTargets represent the formerly shadowing targets. |
| int nof_unlinks = 0; |
| for (int i = 0; i < shadows.length(); i++) { |
| shadows[i]->StopShadowing(); |
| if (shadows[i]->is_linked()) nof_unlinks++; |
| } |
| function_return_is_shadowed_ = function_return_was_shadowed; |
| |
| // Get an external reference to the handler address. |
| ExternalReference handler_address(Top::k_handler_address); |
| |
| // If we can fall off the end of the try block, unlink from the try |
| // chain and set the state on the frame to FALLING. |
| if (has_valid_frame()) { |
| // The next handler address is on top of the frame. |
| ASSERT(StackHandlerConstants::kNextOffset == 0); |
| frame_->EmitPop(eax); |
| __ mov(Operand::StaticVariable(handler_address), eax); |
| frame_->Drop(StackHandlerConstants::kSize / kPointerSize - 1); |
| |
| // Fake a top of stack value (unneeded when FALLING) and set the |
| // state in ecx, then jump around the unlink blocks if any. |
| frame_->EmitPush(Immediate(Factory::undefined_value())); |
| __ Set(ecx, Immediate(Smi::FromInt(FALLING))); |
| if (nof_unlinks > 0) { |
| finally_block.Jump(); |
| } |
| } |
| |
| // Generate code to unlink and set the state for the (formerly) |
| // shadowing targets that have been jumped to. |
| for (int i = 0; i < shadows.length(); i++) { |
| if (shadows[i]->is_linked()) { |
| // If we have come from the shadowed return, the return value is |
| // on the virtual frame. We must preserve it until it is |
| // pushed. |
| if (i == kReturnShadowIndex) { |
| Result return_value(this); |
| shadows[i]->Bind(&return_value); |
| return_value.ToRegister(eax); |
| } else { |
| shadows[i]->Bind(); |
| } |
| // Because we can be jumping here (to spilled code) from |
| // unspilled code, we need to reestablish a spilled frame at |
| // this block. |
| frame_->SpillAll(); |
| |
| // Reload sp from the top handler, because some statements that |
| // we break from (eg, for...in) may have left stuff on the |
| // stack. |
| __ mov(edx, Operand::StaticVariable(handler_address)); |
| const int kNextOffset = StackHandlerConstants::kNextOffset + |
| StackHandlerConstants::kAddressDisplacement; |
| __ lea(esp, Operand(edx, kNextOffset)); |
| frame_->Forget(frame_->height() - handler_height); |
| |
| // Unlink this handler and drop it from the frame. |
| frame_->EmitPop(Operand::StaticVariable(handler_address)); |
| frame_->Drop(StackHandlerConstants::kSize / kPointerSize - 1); |
| |
| if (i == kReturnShadowIndex) { |
| // If this target shadowed the function return, materialize |
| // the return value on the stack. |
| frame_->EmitPush(eax); |
| } else { |
| // Fake TOS for targets that shadowed breaks and continues. |
| frame_->EmitPush(Immediate(Factory::undefined_value())); |
| } |
| __ Set(ecx, Immediate(Smi::FromInt(JUMPING + i))); |
| if (--nof_unlinks > 0) { |
| // If this is not the last unlink block, jump around the next. |
| finally_block.Jump(); |
| } |
| } |
| } |
| |
| // --- Finally block --- |
| finally_block.Bind(); |
| |
| // Push the state on the stack. |
| frame_->EmitPush(ecx); |
| |
| // We keep two elements on the stack - the (possibly faked) result |
| // and the state - while evaluating the finally block. |
| // |
| // Generate code for the statements in the finally block. |
| VisitStatementsAndSpill(node->finally_block()->statements()); |
| |
| if (has_valid_frame()) { |
| // Restore state and return value or faked TOS. |
| frame_->EmitPop(ecx); |
| frame_->EmitPop(eax); |
| } |
| |
| // Generate code to jump to the right destination for all used |
| // formerly shadowing targets. Deallocate each shadow target. |
| for (int i = 0; i < shadows.length(); i++) { |
| if (has_valid_frame() && shadows[i]->is_bound()) { |
| BreakTarget* original = shadows[i]->other_target(); |
| __ cmp(Operand(ecx), Immediate(Smi::FromInt(JUMPING + i))); |
| if (i == kReturnShadowIndex) { |
| // The return value is (already) in eax. |
| Result return_value = allocator_->Allocate(eax); |
| ASSERT(return_value.is_valid()); |
| if (function_return_is_shadowed_) { |
| original->Branch(equal, &return_value); |
| } else { |
| // Branch around the preparation for return which may emit |
| // code. |
| JumpTarget skip(this); |
| skip.Branch(not_equal); |
| frame_->PrepareForReturn(); |
| original->Jump(&return_value); |
| skip.Bind(); |
| } |
| } else { |
| original->Branch(equal); |
| } |
| } |
| delete shadows[i]; |
| } |
| |
| if (has_valid_frame()) { |
| // Check if we need to rethrow the exception. |
| JumpTarget exit(this); |
| __ cmp(Operand(ecx), Immediate(Smi::FromInt(THROWING))); |
| exit.Branch(not_equal); |
| |
| // Rethrow exception. |
| frame_->EmitPush(eax); // undo pop from above |
| frame_->CallRuntime(Runtime::kReThrow, 1); |
| |
| // Done. |
| exit.Bind(); |
| } |
| } |
| |
| |
| void CodeGenerator::VisitDebuggerStatement(DebuggerStatement* node) { |
| ASSERT(!in_spilled_code()); |
| Comment cmnt(masm_, "[ DebuggerStatement"); |
| CodeForStatementPosition(node); |
| // Spill everything, even constants, to the frame. |
| frame_->SpillAll(); |
| frame_->CallRuntime(Runtime::kDebugBreak, 0); |
| // Ignore the return value. |
| } |
| |
| |
| void CodeGenerator::InstantiateBoilerplate(Handle<JSFunction> boilerplate) { |
| ASSERT(boilerplate->IsBoilerplate()); |
| |
| // Push the boilerplate on the stack. |
| frame_->Push(boilerplate); |
| |
| // Create a new closure. |
| frame_->Push(esi); |
| Result result = frame_->CallRuntime(Runtime::kNewClosure, 2); |
| frame_->Push(&result); |
| } |
| |
| |
| void CodeGenerator::VisitFunctionLiteral(FunctionLiteral* node) { |
| Comment cmnt(masm_, "[ FunctionLiteral"); |
| |
| // Build the function boilerplate and instantiate it. |
| Handle<JSFunction> boilerplate = BuildBoilerplate(node); |
| // Check for stack-overflow exception. |
| if (HasStackOverflow()) return; |
| InstantiateBoilerplate(boilerplate); |
| } |
| |
| |
| void CodeGenerator::VisitFunctionBoilerplateLiteral( |
| FunctionBoilerplateLiteral* node) { |
| Comment cmnt(masm_, "[ FunctionBoilerplateLiteral"); |
| InstantiateBoilerplate(node->boilerplate()); |
| } |
| |
| |
| void CodeGenerator::VisitConditional(Conditional* node) { |
| Comment cmnt(masm_, "[ Conditional"); |
| JumpTarget then(this); |
| JumpTarget else_(this); |
| JumpTarget exit(this); |
| ControlDestination dest(&then, &else_, true); |
| LoadCondition(node->condition(), NOT_INSIDE_TYPEOF, &dest, true); |
| |
| if (dest.false_was_fall_through()) { |
| // The else target was bound, so we compile the else part first. |
| Load(node->else_expression(), typeof_state()); |
| |
| if (then.is_linked()) { |
| exit.Jump(); |
| then.Bind(); |
| Load(node->then_expression(), typeof_state()); |
| } |
| } else { |
| // The then target was bound, so we compile the then part first. |
| Load(node->then_expression(), typeof_state()); |
| |
| if (else_.is_linked()) { |
| exit.Jump(); |
| else_.Bind(); |
| Load(node->else_expression(), typeof_state()); |
| } |
| } |
| |
| exit.Bind(); |
| } |
| |
| |
| void CodeGenerator::LoadFromSlot(Slot* slot, TypeofState typeof_state) { |
| if (slot->type() == Slot::LOOKUP) { |
| ASSERT(slot->var()->is_dynamic()); |
| |
| JumpTarget slow(this); |
| JumpTarget done(this); |
| Result value(this); |
| |
| // Generate fast-case code for variables that might be shadowed by |
| // eval-introduced variables. Eval is used a lot without |
| // introducing variables. In those cases, we do not want to |
| // perform a runtime call for all variables in the scope |
| // containing the eval. |
| if (slot->var()->mode() == Variable::DYNAMIC_GLOBAL) { |
| value = LoadFromGlobalSlotCheckExtensions(slot, typeof_state, &slow); |
| // If there was no control flow to slow, we can exit early. |
| if (!slow.is_linked()) { |
| frame_->Push(&value); |
| return; |
| } |
| |
| done.Jump(&value); |
| |
| } else if (slot->var()->mode() == Variable::DYNAMIC_LOCAL) { |
| Slot* potential_slot = slot->var()->local_if_not_shadowed()->slot(); |
| // Only generate the fast case for locals that rewrite to slots. |
| // This rules out argument loads. |
| if (potential_slot != NULL) { |
| // Allocate a fresh register to use as a temp in |
| // ContextSlotOperandCheckExtensions and to hold the result |
| // value. |
| value = allocator_->Allocate(); |
| ASSERT(value.is_valid()); |
| __ mov(value.reg(), |
| ContextSlotOperandCheckExtensions(potential_slot, |
| value, |
| &slow)); |
| if (potential_slot->var()->mode() == Variable::CONST) { |
| __ cmp(value.reg(), Factory::the_hole_value()); |
| done.Branch(not_equal, &value); |
| __ mov(value.reg(), Factory::undefined_value()); |
| } |
| // There is always control flow to slow from |
| // ContextSlotOperandCheckExtensions so we have to jump around |
| // it. |
| done.Jump(&value); |
| } |
| } |
| |
| slow.Bind(); |
| frame_->Push(esi); |
| frame_->Push(slot->var()->name()); |
| if (typeof_state == INSIDE_TYPEOF) { |
| value = |
| frame_->CallRuntime(Runtime::kLoadContextSlotNoReferenceError, 2); |
| } else { |
| value = frame_->CallRuntime(Runtime::kLoadContextSlot, 2); |
| } |
| |
| done.Bind(&value); |
| frame_->Push(&value); |
| |
| } else if (slot->var()->mode() == Variable::CONST) { |
| // Const slots may contain 'the hole' value (the constant hasn't been |
| // initialized yet) which needs to be converted into the 'undefined' |
| // value. |
| // |
| // We currently spill the virtual frame because constants use the |
| // potentially unsafe direct-frame access of SlotOperand. |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ Load const"); |
| JumpTarget exit(this); |
| __ mov(ecx, SlotOperand(slot, ecx)); |
| __ cmp(ecx, Factory::the_hole_value()); |
| exit.Branch(not_equal); |
| __ mov(ecx, Factory::undefined_value()); |
| exit.Bind(); |
| frame_->EmitPush(ecx); |
| |
| } else if (slot->type() == Slot::PARAMETER) { |
| frame_->PushParameterAt(slot->index()); |
| |
| } else if (slot->type() == Slot::LOCAL) { |
| frame_->PushLocalAt(slot->index()); |
| |
| } else { |
| // The other remaining slot types (LOOKUP and GLOBAL) cannot reach |
| // here. |
| // |
| // The use of SlotOperand below is safe for an unspilled frame |
| // because it will always be a context slot. |
| ASSERT(slot->type() == Slot::CONTEXT); |
| Result temp = allocator_->Allocate(); |
| ASSERT(temp.is_valid()); |
| __ mov(temp.reg(), SlotOperand(slot, temp.reg())); |
| frame_->Push(&temp); |
| } |
| } |
| |
| |
| Result CodeGenerator::LoadFromGlobalSlotCheckExtensions( |
| Slot* slot, |
| TypeofState typeof_state, |
| JumpTarget* slow) { |
| // Check that no extension objects have been created by calls to |
| // eval from the current scope to the global scope. |
| Result context(esi, this); |
| Result tmp = allocator_->Allocate(); |
| ASSERT(tmp.is_valid()); // All non-reserved registers were available. |
| |
| Scope* s = scope(); |
| while (s != NULL) { |
| if (s->num_heap_slots() > 0) { |
| if (s->calls_eval()) { |
| // Check that extension is NULL. |
| __ cmp(ContextOperand(context.reg(), Context::EXTENSION_INDEX), |
| Immediate(0)); |
| slow->Branch(not_equal, not_taken); |
| } |
| // Load next context in chain. |
| __ mov(tmp.reg(), ContextOperand(context.reg(), Context::CLOSURE_INDEX)); |
| __ mov(tmp.reg(), FieldOperand(tmp.reg(), JSFunction::kContextOffset)); |
| context = tmp; |
| } |
| // If no outer scope calls eval, we do not need to check more |
| // context extensions. If we have reached an eval scope, we check |
| // all extensions from this point. |
| if (!s->outer_scope_calls_eval() || s->is_eval_scope()) break; |
| s = s->outer_scope(); |
| } |
| |
| if (s->is_eval_scope()) { |
| // Loop up the context chain. There is no frame effect so it is |
| // safe to use raw labels here. |
| Label next, fast; |
| if (!context.reg().is(tmp.reg())) __ mov(tmp.reg(), context.reg()); |
| __ bind(&next); |
| // Terminate at global context. |
| __ cmp(FieldOperand(tmp.reg(), HeapObject::kMapOffset), |
| Immediate(Factory::global_context_map())); |
| __ j(equal, &fast); |
| // Check that extension is NULL. |
| __ cmp(ContextOperand(tmp.reg(), Context::EXTENSION_INDEX), Immediate(0)); |
| slow->Branch(not_equal, not_taken); |
| // Load next context in chain. |
| __ mov(tmp.reg(), ContextOperand(tmp.reg(), Context::CLOSURE_INDEX)); |
| __ mov(tmp.reg(), FieldOperand(tmp.reg(), JSFunction::kContextOffset)); |
| __ jmp(&next); |
| __ bind(&fast); |
| } |
| context.Unuse(); |
| tmp.Unuse(); |
| |
| // All extension objects were empty and it is safe to use a global |
| // load IC call. |
| LoadGlobal(); |
| frame_->Push(slot->var()->name()); |
| RelocInfo::Mode mode = (typeof_state == INSIDE_TYPEOF) |
| ? RelocInfo::CODE_TARGET |
| : RelocInfo::CODE_TARGET_CONTEXT; |
| Result answer = frame_->CallLoadIC(mode); |
| |
| // Discard the global object. The result is in answer. |
| frame_->Drop(); |
| return answer; |
| } |
| |
| |
| void CodeGenerator::StoreToSlot(Slot* slot, InitState init_state) { |
| if (slot->type() == Slot::LOOKUP) { |
| ASSERT(slot->var()->is_dynamic()); |
| |
| // For now, just do a runtime call. |
| frame_->Push(esi); |
| frame_->Push(slot->var()->name()); |
| |
| Result value(this); |
| if (init_state == CONST_INIT) { |
| // Same as the case for a normal store, but ignores attribute |
| // (e.g. READ_ONLY) of context slot so that we can initialize const |
| // properties (introduced via eval("const foo = (some expr);")). Also, |
| // uses the current function context instead of the top context. |
| // |
| // Note that we must declare the foo upon entry of eval(), via a |
| // context slot declaration, but we cannot initialize it at the same |
| // time, because the const declaration may be at the end of the eval |
| // code (sigh...) and the const variable may have been used before |
| // (where its value is 'undefined'). Thus, we can only do the |
| // initialization when we actually encounter the expression and when |
| // the expression operands are defined and valid, and thus we need the |
| // split into 2 operations: declaration of the context slot followed |
| // by initialization. |
| value = frame_->CallRuntime(Runtime::kInitializeConstContextSlot, 3); |
| } else { |
| value = frame_->CallRuntime(Runtime::kStoreContextSlot, 3); |
| } |
| // Storing a variable must keep the (new) value on the expression |
| // stack. This is necessary for compiling chained assignment |
| // expressions. |
| frame_->Push(&value); |
| |
| } else { |
| ASSERT(!slot->var()->is_dynamic()); |
| |
| JumpTarget exit(this); |
| if (init_state == CONST_INIT) { |
| ASSERT(slot->var()->mode() == Variable::CONST); |
| // Only the first const initialization must be executed (the slot |
| // still contains 'the hole' value). When the assignment is executed, |
| // the code is identical to a normal store (see below). |
| // |
| // We spill the frame in the code below because the direct-frame |
| // access of SlotOperand is potentially unsafe with an unspilled |
| // frame. |
| VirtualFrame::SpilledScope spilled_scope(this); |
| Comment cmnt(masm_, "[ Init const"); |
| __ mov(ecx, SlotOperand(slot, ecx)); |
| __ cmp(ecx, Factory::the_hole_value()); |
| exit.Branch(not_equal); |
| } |
| |
| // We must execute the store. Storing a variable must keep the (new) |
| // value on the stack. This is necessary for compiling assignment |
| // expressions. |
| // |
| // Note: We will reach here even with slot->var()->mode() == |
| // Variable::CONST because of const declarations which will initialize |
| // consts to 'the hole' value and by doing so, end up calling this code. |
| if (slot->type() == Slot::PARAMETER) { |
| frame_->StoreToParameterAt(slot->index()); |
| } else if (slot->type() == Slot::LOCAL) { |
| frame_->StoreToLocalAt(slot->index()); |
| } else { |
| // The other slot types (LOOKUP and GLOBAL) cannot reach here. |
| // |
| // The use of SlotOperand below is safe for an unspilled frame |
| // because the slot is a context slot. |
| ASSERT(slot->type() == Slot::CONTEXT); |
| frame_->Dup(); |
| Result value = frame_->Pop(); |
| value.ToRegister(); |
| Result start = allocator_->Allocate(); |
| ASSERT(start.is_valid()); |
| __ mov(SlotOperand(slot, start.reg()), value.reg()); |
| // RecordWrite may destroy the value registers. |
| // |
| // TODO(204): Avoid actually spilling when the value is not |
| // needed (probably the common case). |
| frame_->Spill(value.reg()); |
| int offset = FixedArray::kHeaderSize + slot->index() * kPointerSize; |
| Result temp = allocator_->Allocate(); |
| ASSERT(temp.is_valid()); |
| __ RecordWrite(start.reg(), offset, value.reg(), temp.reg()); |
| // The results start, value, and temp are unused by going out of |
| // scope. |
| } |
| |
| exit.Bind(); |
| } |
| } |
| |
| |
| void CodeGenerator::VisitSlot(Slot* node) { |
| Comment cmnt(masm_, "[ Slot"); |
| LoadFromSlot(node, typeof_state()); |
| } |
| |
| |
| void CodeGenerator::VisitVariableProxy(VariableProxy* node) { |
| Comment cmnt(masm_, "[ VariableProxy"); |
| Variable* var = node->var(); |
| Expression* expr = var->rewrite(); |
| if (expr != NULL) { |
| Visit(expr); |
| } else { |
| ASSERT(var->is_global()); |
| Reference ref(this, node); |
| ref.GetValue(typeof_state()); |
| } |
| } |
| |
| |
| void CodeGenerator::VisitLiteral(Literal* node) { |
| Comment cmnt(masm_, "[ Literal"); |
| frame_->Push(node->handle()); |
| } |
| |
| |
| void CodeGenerator::LoadUnsafeSmi(Register target, Handle<Object> value) { |
| ASSERT(target.is_valid()); |
| ASSERT(value->IsSmi()); |
| int bits = reinterpret_cast<int>(*value); |
| __ Set(target, Immediate(bits & 0x0000FFFF)); |
| __ xor_(target, bits & 0xFFFF0000); |
| } |
| |
| |
| bool CodeGenerator::IsUnsafeSmi(Handle<Object> value) { |
| if (!value->IsSmi()) return false; |
| int int_value = Smi::cast(*value)->value(); |
| return !is_intn(int_value, kMaxSmiInlinedBits); |
| } |
| |
| |
| class DeferredRegExpLiteral: public DeferredCode { |
| public: |
| DeferredRegExpLiteral(CodeGenerator* generator, RegExpLiteral* node) |
| : DeferredCode(generator), node_(node) { |
| set_comment("[ DeferredRegExpLiteral"); |
| } |
| |
| virtual void Generate(); |
| |
| private: |
| RegExpLiteral* node_; |
| }; |
| |
| |
| void DeferredRegExpLiteral::Generate() { |
| Result literals(generator()); |
| enter()->Bind(&literals); |
| // Since the entry is undefined we call the runtime system to |
| // compute the literal. |
| |
| VirtualFrame* frame = generator()->frame(); |
| // Literal array (0). |
| frame->Push(&literals); |
| // Literal index (1). |
| frame->Push(Smi::FromInt(node_->literal_index())); |
| // RegExp pattern (2). |
| frame->Push(node_->pattern()); |
| // RegExp flags (3). |
| frame->Push(node_->flags()); |
| Result boilerplate = |
| frame->CallRuntime(Runtime::kMaterializeRegExpLiteral, 4); |
| exit_.Jump(&boilerplate); |
| } |
| |
| |
| void CodeGenerator::VisitRegExpLiteral(RegExpLiteral* node) { |
| Comment cmnt(masm_, "[ RegExp Literal"); |
| DeferredRegExpLiteral* deferred = new DeferredRegExpLiteral(this, node); |
| |
| // Retrieve the literals array and check the allocated entry. Begin |
| // with a writable copy of the function of this activation in a |
| // register. |
| frame_->PushFunction(); |
| Result literals = frame_->Pop(); |
| literals.ToRegister(); |
| frame_->Spill(literals.reg()); |
| |
| // Load the literals array of the function. |
| __ mov(literals.reg(), |
| FieldOperand(literals.reg(), JSFunction::kLiteralsOffset)); |
| |
| // Load the literal at the ast saved index. |
| int literal_offset = |
| FixedArray::kHeaderSize + node->literal_index() * kPointerSize; |
| Result boilerplate = allocator_->Allocate(); |
| ASSERT(boilerplate.is_valid()); |
| __ mov(boilerplate.reg(), FieldOperand(literals.reg(), literal_offset)); |
| |
| // Check whether we need to materialize the RegExp object. If so, |
| // jump to the deferred code passing the literals array. |
| __ cmp(boilerplate.reg(), Factory::undefined_value()); |
| deferred->enter()->Branch(equal, &literals, not_taken); |
| |
| literals.Unuse(); |
| // The deferred code returns the boilerplate object. |
| deferred->BindExit(&boilerplate); |
| |
| // Push the boilerplate object. |
| frame_->Push(&boilerplate); |
| } |
| |
| |
| // This deferred code stub will be used for creating the boilerplate |
| // by calling Runtime_CreateObjectLiteral. |
| // Each created boilerplate is stored in the JSFunction and they are |
| // therefore context dependent. |
| class DeferredObjectLiteral: public DeferredCode { |
| public: |
| DeferredObjectLiteral(CodeGenerator* generator, |
| ObjectLiteral* node) |
| : DeferredCode(generator), node_(node) { |
| set_comment("[ DeferredObjectLiteral"); |
| } |
| |
| virtual void Generate(); |
| |
| private: |
| ObjectLiteral* node_; |
| }; |
| |
| |
| void DeferredObjectLiteral::Generate() { |
| Result literals(generator()); |
| enter()->Bind(&literals); |
| // Since the entry is undefined we call the runtime system to |
| // compute the literal. |
| |
| VirtualFrame* frame = generator()->frame(); |
| // Literal array (0). |
| frame->Push(&literals); |
| // Literal index (1). |
| frame->Push(Smi::FromInt(node_->literal_index())); |
| // Constant properties (2). |
| frame->Push(node_->constant_properties()); |
| Result boilerplate = |
| frame->CallRuntime(Runtime::kCreateObjectLiteralBoilerplate, 3); |
| exit_.Jump(&boilerplate); |
| } |
| |
| |
| void CodeGenerator::VisitObjectLiteral(ObjectLiteral* node) { |
| Comment cmnt(masm_, "[ ObjectLiteral"); |
| DeferredObjectLiteral* deferred = new DeferredObjectLiteral(this, node); |
| |
| // Retrieve the literals array and check the allocated entry. Begin |
| // with a writable copy of the function of this activation in a |
| // register. |
| frame_->PushFunction(); |
| Result literals = frame_->Pop(); |
| literals.ToRegister(); |
| frame_->Spill(literals.reg()); |
| |
| // Load the literals array of the function. |
| __ mov(literals.reg(), |
| FieldOperand(literals.reg(), JSFunction::kLiteralsOffset)); |
| |
| // Load the literal at the ast saved index. |
| int literal_offset = |
| FixedArray::kHeaderSize + node->literal_index() * kPointerSize; |
| Result boilerplate = allocator_->Allocate(); |
| ASSERT(boilerplate.is_valid()); |
| __ mov(boilerplate.reg(), FieldOperand(literals.reg(), literal_offset)); |
| |
| // Check whether we need to materialize the object literal boilerplate. |
| // If so, jump to the deferred code passing the literals array. |
| __ cmp(boilerplate.reg(), Factory::undefined_value()); |
| deferred->enter()->Branch(equal, &literals, not_taken); |
| |
| literals.Unuse(); |
| // The deferred code returns the boilerplate object. |
| deferred->BindExit(&boilerplate); |
| |
| // Push the boilerplate object. |
| frame_->Push(&boilerplate); |
| // Clone the boilerplate object. |
| Runtime::FunctionId clone_function_id = Runtime::kCloneLiteralBoilerplate; |
| if (node->depth() == 1) { |
| clone_function_id = Runtime::kCloneShallowLiteralBoilerplate; |
| } |
| Result clone = frame_->CallRuntime(clone_function_id, 1); |
| // Push the newly cloned literal object as the result. |
| frame_->Push(&clone); |
| |
| for (int i = 0; i < node->properties()->length(); i++) { |
| ObjectLiteral::Property* property = node->properties()->at(i); |
| switch (property->kind()) { |
| case ObjectLiteral::Property::CONSTANT: |
| break; |
| case ObjectLiteral::Property::MATERIALIZED_LITERAL: |
| if (CompileTimeValue::IsCompileTimeValue(property->value())) break; |
| // else fall through. |
| case ObjectLiteral::Property::COMPUTED: { |
| Handle<Object> key(property->key()->handle()); |
| if (key->IsSymbol()) { |
| // Duplicate the object as the IC receiver. |
| frame_->Dup(); |
| Load(property->value()); |
| frame_->Push(key); |
| Result ignored = frame_->CallStoreIC(); |
| // Drop the duplicated receiver and ignore the result. |
| frame_->Drop(); |
| break; |
| } |
| // Fall through |
| } |
| case ObjectLiteral::Property::PROTOTYPE: { |
| // Duplicate the object as an argument to the runtime call. |
| frame_->Dup(); |
| Load(property->key()); |
| Load(property->value()); |
| Result ignored = frame_->CallRuntime(Runtime::kSetProperty, 3); |
| // Ignore the result. |
| break; |
| } |
| case ObjectLiteral::Property::SETTER: { |
| // Duplicate the object as an argument to the runtime call. |
| frame_->Dup(); |
| Load(property->key()); |
| frame_->Push(Smi::FromInt(1)); |
| Load(property->value()); |
| Result ignored = frame_->CallRuntime(Runtime::kDefineAccessor, 4); |
| // Ignore the result. |
| break; |
| } |
| case ObjectLiteral::Property::GETTER: { |
| // Duplicate the object as an argument to the runtime call. |
| frame_->Dup(); |
| Load(property->key()); |
| frame_->Push(Smi::FromInt(0)); |
| Load(property->value()); |
| Result ignored = frame_->CallRuntime(Runtime::kDefineAccessor, 4); |
| // Ignore the result. |
| break; |
| } |
| default: UNREACHABLE(); |
| } |
| } |
| } |
| |
| |
| // This deferred code stub will be used for creating the boilerplate |
| // by calling Runtime_CreateArrayLiteralBoilerplate. |
| // Each created boilerplate is stored in the JSFunction and they are |
| // therefore context dependent. |
| class DeferredArrayLiteral: public DeferredCode { |
| public: |
| DeferredArrayLiteral(CodeGenerator* generator, |
| ArrayLiteral* node) |
| : DeferredCode(generator), node_(node) { |
| set_comment("[ DeferredArrayLiteral"); |
| } |
| |
| virtual void Generate(); |
| |
| private: |
| ArrayLiteral* node_; |
| }; |
| |
| |
| void DeferredArrayLiteral::Generate() { |
| Result literals(generator()); |
| enter()->Bind(&literals); |
| // Since the entry is undefined we call the runtime system to |
| // compute the literal. |
| |
| VirtualFrame* frame = generator()->frame(); |
| // Literal array (0). |
| frame->Push(&literals); |
| // Literal index (1). |
| frame->Push(Smi::FromInt(node_->literal_index())); |
| // Constant properties (2). |
| frame->Push(node_->literals()); |
| Result boilerplate = |
| frame->CallRuntime(Runtime::kCreateArrayLiteralBoilerplate, 3); |
| exit_.Jump(&boilerplate); |
| } |
| |
| |
| void CodeGenerator::VisitArrayLiteral(ArrayLiteral* node) { |
| Comment cmnt(masm_, "[ ArrayLiteral"); |
| DeferredArrayLiteral* deferred = new DeferredArrayLiteral(this, node); |
| |
| // Retrieve the literals array and check the allocated entry. Begin |
| // with a writable copy of the function of this activation in a |
| // register. |
| frame_->PushFunction(); |
| Result literals = frame_->Pop(); |
| literals.ToRegister(); |
| frame_->Spill(literals.reg()); |
| |
| // Load the literals array of the function. |
| __ mov(literals.reg(), |
| FieldOperand(literals.reg(), JSFunction::kLiteralsOffset)); |
| |
| // Load the literal at the ast saved index. |
| int literal_offset = |
| FixedArray::kHeaderSize + node->literal_index() * kPointerSize; |
| Result boilerplate = allocator_->Allocate(); |
| ASSERT(boilerplate.is_valid()); |
| __ mov(boilerplate.reg(), FieldOperand(literals.reg(), literal_offset)); |
| |
| // Check whether we need to materialize the object literal boilerplate. |
| // If so, jump to the deferred code passing the literals array. |
| __ cmp(boilerplate.reg(), Factory::undefined_value()); |
| deferred->enter()->Branch(equal, &literals, not_taken); |
| |
| literals.Unuse(); |
| // The deferred code returns the boilerplate object. |
| deferred->BindExit(&boilerplate); |
| |
| // Push the resulting array literal on the stack. |
| frame_->Push(&boilerplate); |
| |
| // Clone the boilerplate object. |
| Runtime::FunctionId clone_function_id = Runtime::kCloneLiteralBoilerplate; |
| if (node->depth() == 1) { |
| clone_function_id = Runtime::kCloneShallowLiteralBoilerplate; |
| } |
| Result clone = frame_->CallRuntime(clone_function_id, 1); |
| // Push the newly cloned literal object as the result. |
| frame_->Push(&clone); |
| |
| // Generate code to set the elements in the array that are not |
| // literals. |
| for (int i = 0; i < node->values()->length(); i++) { |
| Expression* value = node->values()->at(i); |
| |
| // If value is a literal the property value is already set in the |
| // boilerplate object. |
| if (value->AsLiteral() != NULL) continue; |
| // If value is a materialized literal the property value is already set |
| // in the boilerplate object if it is simple. |
| if (CompileTimeValue::IsCompileTimeValue(value)) continue; |
| |
| // The property must be set by generated code. |
| Load(value); |
| |
| // Get the property value off the stack. |
| Result prop_value = frame_->Pop(); |
| prop_value.ToRegister(); |
| |
| // Fetch the array literal while leaving a copy on the stack and |
| // use it to get the elements array. |
| frame_->Dup(); |
| Result elements = frame_->Pop(); |
| elements.ToRegister(); |
| frame_->Spill(elements.reg()); |
| // Get the elements array. |
| __ mov(elements.reg(), |
| FieldOperand(elements.reg(), JSObject::kElementsOffset)); |
| |
| // Write to the indexed properties array. |
| int offset = i * kPointerSize + Array::kHeaderSize; |
| __ mov(FieldOperand(elements.reg(), offset), prop_value.reg()); |
| |
| // Update the write barrier for the array address. |
| frame_->Spill(prop_value.reg()); // Overwritten by the write barrier. |
| Result scratch = allocator_->Allocate(); |
| ASSERT(scratch.is_valid()); |
| __ RecordWrite(elements.reg(), offset, prop_value.reg(), scratch.reg()); |
| } |
| } |
| |
| |
| void CodeGenerator::VisitCatchExtensionObject(CatchExtensionObject* node) { |
| ASSERT(!in_spilled_code()); |
| // Call runtime routine to allocate the catch extension object and |
| // assign the exception value to the catch variable. |
| Comment cmnt(masm_, "[ CatchExtensionObject"); |
| Load(node->key()); |
| Load(node->value()); |
| Result result = |
| frame_->CallRuntime(Runtime::kCreateCatchExtensionObject, 2); |
| frame_->Push(&result); |
| } |
| |
| |
| void CodeGenerator::VisitAssignment(Assignment* node) { |
| Comment cmnt(masm_, "[ Assignment"); |
| CodeForStatementPosition(node); |
| |
| { Reference target(this, node->target()); |
| if (target.is_illegal()) { |
| // Fool the virtual frame into thinking that we left the assignment's |
| // value on the frame. |
| frame_->Push(Smi::FromInt(0)); |
| return; |
| } |
| Variable* var = node->target()->AsVariableProxy()->AsVariable(); |
| |
| if (node->starts_initialization_block()) { |
| ASSERT(target.type() == Reference::NAMED || |
| target.type() == Reference::KEYED); |
| // Change to slow case in the beginning of an initialization |
| // block to avoid the quadratic behavior of repeatedly adding |
| // fast properties. |
| |
| // The receiver is the argument to the runtime call. It is the |
| // first value pushed when the reference was loaded to the |
| // frame. |
| frame_->PushElementAt(target.size() - 1); |
| Result ignored = frame_->CallRuntime(Runtime::kToSlowProperties, 1); |
| } |
| if (node->op() == Token::ASSIGN || |
| node->op() == Token::INIT_VAR || |
| node->op() == Token::INIT_CONST) { |
| Load(node->value()); |
| |
| } else { |
| Literal* literal = node->value()->AsLiteral(); |
| Variable* right_var = node->value()->AsVariableProxy()->AsVariable(); |
| // There are two cases where the target is not read in the right hand |
| // side, that are easy to test for: the right hand side is a literal, |
| // or the right hand side is a different variable. TakeValue invalidates |
| // the target, with an implicit promise that it will be written to again |
| // before it is read. |
| if (literal != NULL || (right_var != NULL && right_var != var)) { |
| target.TakeValue(NOT_INSIDE_TYPEOF); |
| } else { |
| target.GetValue(NOT_INSIDE_TYPEOF); |
| } |
| Load(node->value()); |
| GenericBinaryOperation(node->binary_op(), node->type()); |
| } |
| |
| if (var != NULL && |
| var->mode() == Variable::CONST && |
| node->op() != Token::INIT_VAR && node->op() != Token::INIT_CONST) { |
| // Assignment ignored - leave the value on the stack. |
| } else { |
| CodeForSourcePosition(node->position()); |
| if (node->op() == Token::INIT_CONST) { |
| // Dynamic constant initializations must use the function context |
| // and initialize the actual constant declared. Dynamic variable |
| // initializations are simply assignments and use SetValue. |
| target.SetValue(CONST_INIT); |
| } else { |
| target.SetValue(NOT_CONST_INIT); |
| } |
| if (node->ends_initialization_block()) { |
| ASSERT(target.type() == Reference::NAMED || |
| target.type() == Reference::KEYED); |
| // End of initialization block. Revert to fast case. The |
| // argument to the runtime call is the receiver, which is the |
| // first value pushed as part of the reference, which is below |
| // the lhs value. |
| frame_->PushElementAt(target.size()); |
| Result ignored = frame_->CallRuntime(Runtime::kToFastProperties, 1); |
| } |
| } |
| } |
| } |
| |
| |
| void CodeGenerator::VisitThrow(Throw* node) { |
| Comment cmnt(masm_, "[ Throw"); |
| CodeForStatementPosition(node); |
| |
| Load(node->exception()); |
| Result result = frame_->CallRuntime(Runtime::kThrow, 1); |
| frame_->Push(&result); |
| } |
| |
| |
| void CodeGenerator::VisitProperty(Property* node) { |
| Comment cmnt(masm_, "[ Property"); |
| Reference property(this, node); |
| property.GetValue(typeof_state()); |
| } |
| |
| |
| void CodeGenerator::VisitCall(Call* node) { |
| Comment cmnt(masm_, "[ Call"); |
| |
| ZoneList<Expression*>* args = node->arguments(); |
| |
| CodeForStatementPosition(node); |
| |
| // Check if the function is a variable or a property. |
| Expression* function = node->expression(); |
| Variable* var = function->AsVariableProxy()->AsVariable(); |
| Property* property = function->AsProperty(); |
| |
| // ------------------------------------------------------------------------ |
| // Fast-case: Use inline caching. |
| // --- |
| // According to ECMA-262, section 11.2.3, page 44, the function to call |
| // must be resolved after the arguments have been evaluated. The IC code |
| // automatically handles this by loading the arguments before the function |
| // is resolved in cache misses (this also holds for megamorphic calls). |
| // ------------------------------------------------------------------------ |
| |
| if (var != NULL && !var->is_this() && var->is_global()) { |
| // ---------------------------------- |
| // JavaScript example: 'foo(1, 2, 3)' // foo is global |
| // ---------------------------------- |
| |
| // Push the name of the function and the receiver onto the stack. |
| frame_->Push(var->name()); |
| |
| // Pass the global object as the receiver and let the IC stub |
| // patch the stack to use the global proxy as 'this' in the |
| // invoked function. |
| LoadGlobal(); |
| |
| // Load the arguments. |
| int arg_count = args->length(); |
| for (int i = 0; i < arg_count; i++) { |
| Load(args->at(i)); |
| } |
| |
| // Call the IC initialization code. |
| CodeForSourcePosition(node->position()); |
| Result result = frame_->CallCallIC(RelocInfo::CODE_TARGET_CONTEXT, |
| arg_count, |
| loop_nesting()); |
| frame_->RestoreContextRegister(); |
| // Replace the function on the stack with the result. |
| frame_->SetElementAt(0, &result); |
| |
| } else if (var != NULL && var->slot() != NULL && |
| var->slot()->type() == Slot::LOOKUP) { |
| // ---------------------------------- |
| // JavaScript example: 'with (obj) foo(1, 2, 3)' // foo is in obj |
| // ---------------------------------- |
| |
| // Load the function |
| frame_->Push(esi); |
| frame_->Push(var->name()); |
| frame_->CallRuntime(Runtime::kLoadContextSlot, 2); |
| // eax: slot value; edx: receiver |
| |
| // Load the receiver. |
| frame_->Push(eax); |
| frame_->Push(edx); |
| |
| // Call the function. |
| CallWithArguments(args, node->position()); |
| |
| } else if (property != NULL) { |
| // Check if the key is a literal string. |
| Literal* literal = property->key()->AsLiteral(); |
| |
| if (literal != NULL && literal->handle()->IsSymbol()) { |
| // ------------------------------------------------------------------ |
| // JavaScript example: 'object.foo(1, 2, 3)' or 'map["key"](1, 2, 3)' |
| // ------------------------------------------------------------------ |
| |
| // Push the name of the function and the receiver onto the stack. |
| frame_->Push(literal->handle()); |
| Load(property->obj()); |
| |
| // Load the arguments. |
| int arg_count = args->length(); |
| for (int i = 0; i < arg_count; i++) { |
| Load(args->at(i)); |
| } |
| |
| // Call the IC initialization code. |
| CodeForSourcePosition(node->position()); |
| Result result = |
| frame_->CallCallIC(RelocInfo::CODE_TARGET, arg_count, loop_nesting()); |
| frame_->RestoreContextRegister(); |
| // Replace the function on the stack with the result. |
| frame_->SetElementAt(0, &result); |
| |
| } else { |
| // ------------------------------------------- |
| // JavaScript example: 'array[index](1, 2, 3)' |
| // ------------------------------------------- |
| |
| // Load the function to call from the property through a reference. |
| Reference ref(this, property); |
| ref.GetValue(NOT_INSIDE_TYPEOF); |
| |
| // Pass receiver to called function. |
| if (property->is_synthetic()) { |
| // Use global object as receiver. |
| LoadGlobalReceiver(); |
| } else { |
| // The reference's size is non-negative. |
| frame_->PushElementAt(ref.size()); |
| } |
| |
| // Call the function. |
| CallWithArguments(args, node->position()); |
| } |
| |
| } else { |
| // ---------------------------------- |
| // JavaScript example: 'foo(1, 2, 3)' // foo is not global |
| // ---------------------------------- |
| |
| // Load the function. |
| Load(function); |
| |
| // Pass the global proxy as the receiver. |
| LoadGlobalReceiver(); |
| |
| // Call the function. |
| CallWithArguments(args, node->position()); |
| } |
| } |
| |
| |
| void CodeGenerator::VisitCallNew(CallNew* node) { |
| Comment cmnt(masm_, "[ CallNew"); |
| CodeForStatementPosition(node); |
| |
| // According to ECMA-262, section 11.2.2, page 44, the function |
| // expression in new calls must be evaluated before the |
| // arguments. This is different from ordinary calls, where the |
| // actual function to call is resolved after the arguments have been |
| // evaluated. |
| |
| // Compute function to call and use the global object as the |
| // receiver. There is no need to use the global proxy here because |
| // it will always be replaced with a newly allocated object. |
| Load(node->expression()); |
| LoadGlobal(); |
| |
| // Push the arguments ("left-to-right") on the stack. |
| ZoneList<Expression*>* args = node->arguments(); |
| int arg_count = args->length(); |
| for (int i = 0; i < arg_count; i++) { |
| Load(args->at(i)); |
| } |
| |
| // Call the construct call builtin that handles allocation and |
| // constructor invocation. |
| CodeForSourcePosition(node->position()); |
| Result result = frame_->CallConstructor(arg_count); |
| // Replace the function on the stack with the result. |
| frame_->SetElementAt(0, &result); |
| } |
| |
| |
| void CodeGenerator::VisitCallEval(CallEval* node) { |
| Comment cmnt(masm_, "[ CallEval"); |
| |
| // In a call to eval, we first call %ResolvePossiblyDirectEval to resolve |
| // the function we need to call and the receiver of the call. |
| // Then we call the resolved function using the given arguments. |
| |
| ZoneList<Expression*>* args = node->arguments(); |
| Expression* function = node->expression(); |
| |
| CodeForStatementPosition(node); |
| |
| // Prepare the stack for the call to the resolved function. |
| Load(function); |
| |
| // Allocate a frame slot for the receiver. |
| frame_->Push(Factory::undefined_value()); |
| int arg_count = args->length(); |
| for (int i = 0; i < arg_count; i++) { |
| Load(args->at(i)); |
| } |
| |
| // Prepare the stack for the call to ResolvePossiblyDirectEval. |
| frame_->PushElementAt(arg_count + 1); |
| if (arg_count > 0) { |
| frame_->PushElementAt(arg_count); |
| } else { |
| frame_->Push(Factory::undefined_value()); |
| } |
| |
| // Resolve the call. |
| Result result = |
| frame_->CallRuntime(Runtime::kResolvePossiblyDirectEval, 2); |
| |
| // Touch up the stack with the right values for the function and the |
| // receiver. Use a scratch register to avoid destroying the result. |
| Result scratch = allocator_->Allocate(); |
| ASSERT(scratch.is_valid()); |
| __ mov(scratch.reg(), FieldOperand(result.reg(), FixedArray::kHeaderSize)); |
| frame_->SetElementAt(arg_count + 1, &scratch); |
| |
| // We can reuse the result register now. |
| frame_->Spill(result.reg()); |
| __ mov(result.reg(), |
| FieldOperand(result.reg(), FixedArray::kHeaderSize + kPointerSize)); |
| frame_->SetElementAt(arg_count, &result); |
| |
| // Call the function. |
| CodeForSourcePosition(node->position()); |
| CallFunctionStub call_function(arg_count); |
| result = frame_->CallStub(&call_function, arg_count + 1); |
| |
| // Restore the context and overwrite the function on the stack with |
| // the result. |
| frame_->RestoreContextRegister(); |
| frame_->SetElementAt(0, &result); |
| } |
| |
| |
| void CodeGenerator::GenerateIsSmi(ZoneList<Expression*>* args) { |
| ASSERT(args->length() == 1); |
| Load(args->at(0)); |
| Result value = frame_->Pop(); |
| value.ToRegister(); |
| ASSERT(value.is_valid()); |
| __ test(value.reg(), Immediate(kSmiTagMask)); |
| value.Unuse(); |
| destination()->Split(zero); |
| } |
| |
| |
| void CodeGenerator::GenerateLog(ZoneList<Expression*>* args) { |
| // Conditionally generate a log call. |
| // Args: |
| // 0 (literal string): The type of logging (corresponds to the flags). |
| // This is used to determine whether or not to generate the log call. |
| // 1 (string): Format string. Access the string at argument index 2 |
| // with '%2s' (see Logger::LogRuntime for all the formats). |
| // 2 (array): Arguments to the format string. |
| ASSERT_EQ(args->length(), 3); |
| #ifdef ENABLE_LOGGING_AND_PROFILING |
| if (ShouldGenerateLog(args->at(0))) { |
| Load(args->at(1)); |
| Load(args->at(2)); |
| frame_->CallRuntime(Runtime::kLog, 2); |
| } |
| #endif |
| // Finally, we're expected to leave a value on the top of the stack. |
| frame_->Push(Factory::undefined_value()); |
| } |
| |
| |
| void CodeGenerator::GenerateIsNonNegativeSmi(ZoneList<Expression*>* args) { |
| ASSERT(args->length() == 1); |
| Load(args->at(0)); |
| Result value = frame_->Pop(); |
| value.ToRegister(); |
| ASSERT(value.is_valid()); |
| __ test(value.reg(), Immediate(kSmiTagMask | 0x80000000)); |
| value.Unuse(); |
| destination()->Split(zero); |
| } |
| |
| |
| // This generates code that performs a charCodeAt() call or returns |
| // undefined in order to trigger the slow case, Runtime_StringCharCodeAt. |
| // It can handle flat and sliced strings, 8 and 16 bit characters and |
| // cons strings where the answer is found in the left hand branch of the |
| // cons. The slow case will flatten the string, which will ensure that |
| // the answer is in the left hand side the next time around. |
| void CodeGenerator::GenerateFastCharCodeAt(ZoneList<Expression*>* args) { |
| ASSERT(args->length() == 2); |
| |
| JumpTarget slow_case(this); |
| JumpTarget end(this); |
| JumpTarget not_a_flat_string(this); |
| JumpTarget a_cons_string(this); |
| JumpTarget try_again_with_new_string(this, JumpTarget::BIDIRECTIONAL); |
| JumpTarget ascii_string(this); |
| JumpTarget got_char_code(this); |
| |
| Load(args->at(0)); |
| Load(args->at(1)); |
| // Reserve register ecx, to use as shift amount later |
| Result shift_amount = allocator()->Allocate(ecx); |
| ASSERT(shift_amount.is_valid()); |
| Result index = frame_->Pop(); |
| index.ToRegister(); |
| Result object = frame_->Pop(); |
| object.ToRegister(); |
| // If the receiver is a smi return undefined. |
| ASSERT(kSmiTag == 0); |
| __ test(object.reg(), Immediate(kSmiTagMask)); |
| slow_case.Branch(zero, not_taken); |
| |
| // Check for negative or non-smi index. |
| ASSERT(kSmiTag == 0); |
| __ test(index.reg(), Immediate(kSmiTagMask | 0x80000000)); |
| slow_case.Branch(not_zero, not_taken); |
| // Get rid of the smi tag on the index. |
| frame_->Spill(index.reg()); |
| __ sar(index.reg(), kSmiTagSize); |
| |
| try_again_with_new_string.Bind(&object, &index, &shift_amount); |
| // Get the type of the heap object. |
| Result object_type = allocator()->Allocate(); |
| ASSERT(object_type.is_valid()); |
| __ mov(object_type.reg(), FieldOperand(object.reg(), HeapObject::kMapOffset)); |
| __ movzx_b(object_type.reg(), |
| FieldOperand(object_type.reg(), Map::kInstanceTypeOffset)); |
| // We don't handle non-strings. |
| __ test(object_type.reg(), Immediate(kIsNotStringMask)); |
| slow_case.Branch(not_zero, not_taken); |
| |
| // Here we make assumptions about the tag values and the shifts needed. |
| // See the comment in objects.h. |
| ASSERT(kLongStringTag == 0); |
| ASSERT(kMediumStringTag + String::kLongLengthShift == |
| String::kMediumLengthShift); |
| ASSERT(kShortStringTag + String::kLongLengthShift == |
| String::kShortLengthShift); |
| __ mov(shift_amount.reg(), Operand(object_type.reg())); |
| __ and_(shift_amount.reg(), kStringSizeMask); |
| __ add(Operand(shift_amount.reg()), Immediate(String::kLongLengthShift)); |
| // Get the length field. Temporary register now used for length. |
| Result length = object_type; |
| __ mov(length.reg(), FieldOperand(object.reg(), String::kLengthOffset)); |
| __ shr(length.reg()); // shift_amount, in ecx, is implicit operand. |
| // Check for index out of range. |
| __ cmp(index.reg(), Operand(length.reg())); |
| slow_case.Branch(greater_equal, not_taken); |
| length.Unuse(); |
| // Load the object type into object_type again. |
| // These two instructions are duplicated from above, to save a register. |
| __ mov(object_type.reg(), FieldOperand(object.reg(), HeapObject::kMapOffset)); |
| __ movzx_b(object_type.reg(), |
| FieldOperand(object_type.reg(), Map::kInstanceTypeOffset)); |
| |
| // We need special handling for non-flat strings. |
| ASSERT(kSeqStringTag == 0); |
| __ test(object_type.reg(), Immediate(kStringRepresentationMask)); |
| not_a_flat_string.Branch(not_zero, &object, &index, &object_type, |
| &shift_amount, not_taken); |
| shift_amount.Unuse(); |
| // Check for 1-byte or 2-byte string. |
| __ test(object_type.reg(), Immediate(kStringEncodingMask)); |
| ascii_string.Branch(not_zero, &object, &index, &object_type, taken); |
| |
| // 2-byte string. |
| // Load the 2-byte character code. |
| __ movzx_w(object_type.reg(), FieldOperand(object.reg(), |
| index.reg(), |
| times_2, |
| SeqTwoByteString::kHeaderSize)); |
| object.Unuse(); |
| index.Unuse(); |
| got_char_code.Jump(&object_type); |
| |
| // ASCII string. |
| ascii_string.Bind(&object, &index, &object_type); |
| // Load the byte. |
| __ movzx_b(object_type.reg(), FieldOperand(object.reg(), |
| index.reg(), |
| times_1, |
| SeqAsciiString::kHeaderSize)); |
| object.Unuse(); |
| index.Unuse(); |
| got_char_code.Bind(&object_type); |
| ASSERT(kSmiTag == 0); |
| __ shl(object_type.reg(), kSmiTagSize); |
| frame_->Push(&object_type); |
| end.Jump(); |
| |
| // Handle non-flat strings. |
| not_a_flat_string.Bind(&object, &index, &object_type, &shift_amount); |
| __ and_(object_type.reg(), kStringRepresentationMask); |
| __ cmp(object_type.reg(), kConsStringTag); |
| a_cons_string.Branch(equal, &object, &index, &shift_amount, taken); |
| __ cmp(object_type.reg(), kSlicedStringTag); |
| slow_case.Branch(not_equal, not_taken); |
| object_type.Unuse(); |
| |
| // SlicedString. |
| // Add the offset to the index. |
| __ add(index.reg(), FieldOperand(object.reg(), SlicedString::kStartOffset)); |
| slow_case.Branch(overflow); |
| // Getting the underlying string is done by running the cons string code. |
| |
| // ConsString. |
| a_cons_string.Bind(&object, &index, &shift_amount); |
| // Get the first of the two strings. |
| frame_->Spill(object.reg()); |
| // Both sliced and cons strings store their source string at the same place. |
| ASSERT(SlicedString::kBufferOffset == ConsString::kFirstOffset); |
| __ mov(object.reg(), FieldOperand(object.reg(), ConsString::kFirstOffset)); |
| try_again_with_new_string.Jump(&object, &index, &shift_amount); |
| |
| // No results live at this point. |
| slow_case.Bind(); |
| frame_->Push(Factory::undefined_value()); |
| end.Bind(); |
| } |
| |
| |
| void CodeGenerator::GenerateIsArray(ZoneList<Expression*>* args) { |
| ASSERT(args->length() == 1); |
| Load(args->at(0)); |
| Result value = frame_->Pop(); |
| value.ToRegister(); |
| ASSERT(value.is_valid()); |
| __ test(value.reg(), Immediate(kSmiTagMask)); |
| destination()->false_target()->Branch(equal); |
| // It is a heap object - get map. |
| Result temp = allocator()->Allocate(); |
| ASSERT(temp.is_valid()); |
| // Check if the object is a JS array or not. |
| __ CmpObjectType(value.reg(), JS_ARRAY_TYPE, temp.reg()); |
| value.Unuse(); |
| temp.Unuse(); |
| destination()->Split(equal); |
| } |
| |
| |
| void CodeGenerator::GenerateArgumentsLength(ZoneList<Expression*>* args) { |
| ASSERT(args->length() == 0); |
| // ArgumentsAccessStub takes the parameter count as an input argument |
| // in register eax. Create a constant result for it. |
| Result count(Handle<Smi>(Smi::FromInt(scope_->num_parameters())), this); |
| // Call the shared stub to get to the arguments.length. |
| ArgumentsAccessStub stub(ArgumentsAccessStub::READ_LENGTH); |
| Result result = frame_->CallStub(&stub, &count); |
| frame_->Push(&result); |
| } |
| |
| |
| void CodeGenerator::GenerateValueOf(ZoneList<Expression*>* args) { |
| ASSERT(args->length() == 1); |
| JumpTarget leave(this); |
| Load(args->at(0)); // Load the object. |
| frame_->Dup(); |
| Result object = frame_->Pop(); |
| object.ToRegister(); |
| ASSERT(object.is_valid()); |
| // if (object->IsSmi()) return object. |
| __ test(object.reg(), Immediate(kSmiTagMask)); |
| leave.Branch(zero, taken); |
| // It is a heap object - get map. |
| Result temp = allocator()->Allocate(); |
| ASSERT(temp.is_valid()); |
| // if (!object->IsJSValue()) return object. |
| __ CmpObjectType(object.reg(), JS_VALUE_TYPE, temp.reg()); |
| leave.Branch(not_equal, not_taken); |
| __ mov(temp.reg(), FieldOperand(object.reg(), JSValue::kValueOffset)); |
| object.Unuse(); |
| frame_->SetElementAt(0, &temp); |
| leave.Bind(); |
| } |
| |
| |
| void CodeGenerator::GenerateSetValueOf(ZoneList<Expression*>* args) { |
| ASSERT(args->length() == 2); |
| JumpTarget leave(this); |
| Load(args->at(0)); // Load the object. |
| Load(args->at(1)); // Load the value. |
| Result value = frame_->Pop(); |
| Result object = frame_->Pop(); |
| value.ToRegister(); |
| object.ToRegister(); |
| |
| // if (object->IsSmi()) return value. |
| __ test(object.reg(), Immediate(kSmiTagMask)); |
| leave.Branch(zero, &value, taken); |
| |
| // It is a heap object - get its map. |
| Result scratch = allocator_->Allocate(); |
| ASSERT(scratch.is_valid()); |
| // if (!object->IsJSValue()) return value. |
| __ CmpObjectType(object.reg(), JS_VALUE_TYPE, scratch.reg()); |
| leave.Branch(not_equal, &value, not_taken); |
| |
| // Store the value. |
| __ mov(FieldOperand(object.reg(), JSValue::kValueOffset), value.reg()); |
| // Update the write barrier. Save the value as it will be |
| // overwritten by the write barrier code and is needed afterward. |
| Result duplicate_value = allocator_->Allocate(); |
| ASSERT(duplicate_value.is_valid()); |
| __ mov(duplicate_value.reg(), value.reg()); |
| // The object register is also overwritten by the write barrier and |
| // possibly aliased in the frame. |
| frame_->Spill(object.reg()); |
| __ RecordWrite(object.reg(), JSValue::kValueOffset, duplicate_value.reg(), |
| scratch.reg()); |
| object.Unuse(); |
| scratch.Unuse(); |
| duplicate_value.Unuse(); |
| |
| // Leave. |
| leave.Bind(&value); |
| frame_->Push(&value); |
| } |
| |
| |
| void CodeGenerator::GenerateArgumentsAccess(ZoneList<Expression*>* args) { |
| ASSERT(args->length() == 1); |
| |
| // ArgumentsAccessStub expects the key in edx and the formal |
| // parameter count in eax. |
| Load(args->at(0)); |
| Result key = frame_->Pop(); |
| // Explicitly create a constant result. |
| Result count(Handle<Smi>(Smi::FromInt(scope_->num_parameters())), this); |
| // Call the shared stub to get to arguments[key]. |
| ArgumentsAccessStub stub(ArgumentsAccessStub::READ_ELEMENT); |
| Result result = frame_->CallStub(&stub, &key, &count); |
| frame_->Push(&result); |
| } |
| |
| |
| void CodeGenerator::GenerateObjectEquals(ZoneList<Expression*>* args) { |
| ASSERT(args->length() == 2); |
| |
| // Load the two objects into registers and perform the comparison. |
| Load(args->at(0)); |
| Load(args->at(1)); |
| Result right = frame_->Pop(); |
| Result left = frame_->Pop(); |
| right.ToRegister(); |
| left.ToRegister(); |
| __ cmp(right.reg(), Operand(left.reg())); |
| right.Unuse(); |
| left.Unuse(); |
| destination()->Split(equal); |
| } |
| |
| |
| void CodeGenerator::VisitCallRuntime(CallRuntime* node) { |
| if (CheckForInlineRuntimeCall(node)) { |
| return; |
| } |
| |
| ZoneList<Expression*>* args = node->arguments(); |
| Comment cmnt(masm_, "[ CallRuntime"); |
| Runtime::Function* function = node->function(); |
| |
| if (function == NULL) { |
| // Prepare stack for calling JS runtime function. |
| frame_->Push(node->name()); |
| // Push the builtins object found in the current global object. |
| Result temp = allocator()->Allocate(); |
| ASSERT(temp.is_valid()); |
| __ mov(temp.reg(), GlobalObject()); |
| __ mov(temp.reg(), FieldOperand(temp.reg(), GlobalObject::kBuiltinsOffset)); |
| frame_->Push(&temp); |
| } |
| |
| // Push the arguments ("left-to-right"). |
| int arg_count = args->length(); |
| for (int i = 0; i < arg_count; i++) { |
| Load(args->at(i)); |
| } |
| |
| if (function == NULL) { |
| // Call the JS runtime function. Pass 0 as the loop nesting depth |
| // because we do not handle runtime calls specially in loops. |
| Result answer = frame_->CallCallIC(RelocInfo::CODE_TARGET, arg_count, 0); |
| frame_->RestoreContextRegister(); |
| frame_->SetElementAt(0, &answer); |
| } else { |
| // Call the C runtime function. |
| Result answer = frame_->CallRuntime(function, arg_count); |
| frame_->Push(&answer); |
| } |
| } |
| |
| |
| void CodeGenerator::VisitUnaryOperation(UnaryOperation* node) { |
| // Note that because of NOT and an optimization in comparison of a typeof |
| // expression to a literal string, this function can fail to leave a value |
| // on top of the frame or in the cc register. |
| Comment cmnt(masm_, "[ UnaryOperation"); |
| |
| Token::Value op = node->op(); |
| |
| if (op == Token::NOT) { |
| // Swap the true and false targets but keep the same actual label |
| // as the fall through. |
| destination()->Invert(); |
| LoadCondition(node->expression(), NOT_INSIDE_TYPEOF, destination(), true); |
| // Swap the labels back. |
| destination()->Invert(); |
| |
| } else if (op == Token::DELETE) { |
| Property* property = node->expression()->AsProperty(); |
| if (property != NULL) { |
| Load(property->obj()); |
| Load(property->key()); |
| Result answer = frame_->InvokeBuiltin(Builtins::DELETE, CALL_FUNCTION, 2); |
| frame_->Push(&answer); |
| return; |
| } |
| |
| Variable* variable = node->expression()->AsVariableProxy()->AsVariable(); |
| if (variable != NULL) { |
| Slot* slot = variable->slot(); |
| if (variable->is_global()) { |
| LoadGlobal(); |
| frame_->Push(variable->name()); |
| Result answer = frame_->InvokeBuiltin(Builtins::DELETE, |
| CALL_FUNCTION, 2); |
| frame_->Push(&answer); |
| return; |
| |
| } else if (slot != NULL && slot->type() == Slot::LOOKUP) { |
| // lookup the context holding the named variable |
| frame_->Push(esi); |
| frame_->Push(variable->name()); |
| Result context = frame_->CallRuntime(Runtime::kLookupContext, 2); |
| frame_->Push(&context); |
| frame_->Push(variable->name()); |
| Result answer = frame_->InvokeBuiltin(Builtins::DELETE, |
| CALL_FUNCTION, 2); |
| frame_->Push(&answer); |
| return; |
| } |
| |
| // Default: Result of deleting non-global, not dynamically |
| // introduced variables is false. |
| frame_->Push(Factory::false_value()); |
| |
| } else { |
| // Default: Result of deleting expressions is true. |
| Load(node->expression()); // may have side-effects |
| frame_->SetElementAt(0, Factory::true_value()); |
| } |
| |
| } else if (op == Token::TYPEOF) { |
| // Special case for loading the typeof expression; see comment on |
| // LoadTypeofExpression(). |
| LoadTypeofExpression(node->expression()); |
| Result answer = frame_->CallRuntime(Runtime::kTypeof, 1); |
| frame_->Push(&answer); |
| |
| } else if (op == Token::VOID) { |
| Expression* expression = node->expression(); |
| if (expression && expression->AsLiteral() && ( |
| expression->AsLiteral()->IsTrue() || |
| expression->AsLiteral()->IsFalse() || |
| expression->AsLiteral()->handle()->IsNumber() || |
| expression->AsLiteral()->handle()->IsString() || |
| expression->AsLiteral()->handle()->IsJSRegExp() || |
| expression->AsLiteral()->IsNull())) { |
| // Omit evaluating the value of the primitive literal. |
| // It will be discarded anyway, and can have no side effect. |
| frame_->Push(Factory::undefined_value()); |
| } else { |
| Load(node->expression()); |
| frame_->SetElementAt(0, Factory::undefined_value()); |
| } |
| |
| } else { |
| Load(node->expression()); |
| switch (op) { |
| case Token::NOT: |
| case Token::DELETE: |
| case Token::TYPEOF: |
| UNREACHABLE(); // handled above |
| break; |
| |
| case Token::SUB: { |
| UnarySubStub stub; |
| // TODO(1222589): remove dependency of TOS being cached inside stub |
| Result operand = frame_->Pop(); |
| Result answer = frame_->CallStub(&stub, &operand); |
| frame_->Push(&answer); |
| break; |
| } |
| |
| case Token::BIT_NOT: { |
| // Smi check. |
| JumpTarget smi_label(this); |
| JumpTarget continue_label(this); |
| Result operand = frame_->Pop(); |
| operand.ToRegister(); |
| __ test(operand.reg(), Immediate(kSmiTagMask)); |
| smi_label.Branch(zero, &operand, taken); |
| |
| frame_->Push(&operand); // undo popping of TOS |
| Result answer = frame_->InvokeBuiltin(Builtins::BIT_NOT, |
| CALL_FUNCTION, 1); |
| |
| continue_label.Jump(&answer); |
| smi_label.Bind(&answer); |
| answer.ToRegister(); |
| frame_->Spill(answer.reg()); |
| __ not_(answer.reg()); |
| __ and_(answer.reg(), ~kSmiTagMask); // Remove inverted smi-tag. |
| continue_label.Bind(&answer); |
| frame_->Push(&answer); |
| break; |
| } |
| |
| case Token::ADD: { |
| // Smi check. |
| JumpTarget continue_label(this); |
| Result operand = frame_->Pop(); |
| operand.ToRegister(); |
| __ test(operand.reg(), Immediate(kSmiTagMask)); |
| continue_label.Branch(zero, &operand, taken); |
| |
| frame_->Push(&operand); |
| Result answer = frame_->InvokeBuiltin(Builtins::TO_NUMBER, |
| CALL_FUNCTION, 1); |
| |
| continue_label.Bind(&answer); |
| frame_->Push(&answer); |
| break; |
| } |
| |
| default: |
| UNREACHABLE(); |
| } |
| } |
| } |
| |
| |
| class DeferredCountOperation: public DeferredCode { |
| public: |
| DeferredCountOperation(CodeGenerator* generator, |
| bool is_postfix, |
| bool is_increment, |
| int target_size) |
| : DeferredCode(generator), |
| is_postfix_(is_postfix), |
| is_increment_(is_increment), |
| target_size_(target_size) { |
| set_comment("[ DeferredCountOperation"); |
| } |
| |
| virtual void Generate(); |
| |
| private: |
| bool is_postfix_; |
| bool is_increment_; |
| int target_size_; |
| }; |
| |
| |
| void DeferredCountOperation::Generate() { |
| CodeGenerator* cgen = generator(); |
| Result value(cgen); |
| enter()->Bind(&value); |
| VirtualFrame* frame = cgen->frame(); |
| // Undo the optimistic smi operation. |
| value.ToRegister(); |
| frame->Spill(value.reg()); |
| if (is_increment_) { |
| __ sub(Operand(value.reg()), Immediate(Smi::FromInt(1))); |
| } else { |
| __ add(Operand(value.reg()), Immediate(Smi::FromInt(1))); |
| } |
| frame->Push(&value); |
| value = frame->InvokeBuiltin(Builtins::TO_NUMBER, CALL_FUNCTION, 1); |
| frame->Push(&value); |
| if (is_postfix_) { // Fix up copy of old value with ToNumber(value). |
| // This is only safe because VisitCountOperation makes this frame slot |
| // beneath the reference a register, which is spilled at the above call. |
| // We cannot safely write to constants or copies below the water line. |
| frame->StoreToElementAt(target_size_ + 1); |
| } |
| frame->Push(Smi::FromInt(1)); |
| if (is_increment_) { |
| value = frame->CallRuntime(Runtime::kNumberAdd, 2); |
| } else { |
| value = frame->CallRuntime(Runtime::kNumberSub, 2); |
| } |
| exit_.Jump(&value); |
| } |
| |
| |
| void CodeGenerator::VisitCountOperation(CountOperation* node) { |
| Comment cmnt(masm_, "[ CountOperation"); |
| |
| bool is_postfix = node->is_postfix(); |
| bool is_increment = node->op() == Token::INC; |
| |
| Variable* var = node->expression()->AsVariableProxy()->AsVariable(); |
| bool is_const = (var != NULL && var->mode() == Variable::CONST); |
| |
| // Postfix operators need a stack slot under the reference to hold |
| // the old value while the new one is being stored. |
| if (is_postfix) { |
| frame_->Push(Smi::FromInt(0)); |
| } |
| |
| { Reference target(this, node->expression()); |
| if (target.is_illegal()) { |
| // Spoof the virtual frame to have the expected height (one higher |
| // than on entry). |
| if (!is_postfix) { |
| frame_->Push(Smi::FromInt(0)); |
| } |
| return; |
| } |
| target.TakeValue(NOT_INSIDE_TYPEOF); |
| |
| DeferredCountOperation* deferred = |
| new DeferredCountOperation(this, is_postfix, |
| is_increment, target.size()); |
| |
| Result value = frame_->Pop(); |
| value.ToRegister(); |
| |
| // Postfix: Store the old value as the result. |
| if (is_postfix) { |
| // Explicitly back the slot for the old value with a new register. |
| // This improves performance in some cases. |
| Result old_value = allocator_->Allocate(); |
| ASSERT(old_value.is_valid()); |
| __ mov(old_value.reg(), value.reg()); |
| // SetElement must not create a constant element or a copy in this slot, |
| // since we will write to it, below the waterline, in deferred code. |
| frame_->SetElementAt(target.size(), &old_value); |
| } |
| |
| // Perform optimistic increment/decrement. Ensure the value is |
| // writable. |
| frame_->Spill(value.reg()); |
| ASSERT(allocator_->count(value.reg()) == 1); |
| |
| // In order to combine the overflow and the smi check, we need to |
| // be able to allocate a byte register. We attempt to do so |
| // without spilling. If we fail, we will generate separate |
| // overflow and smi checks. |
| // |
| // We need to allocate and clear the temporary byte register |
| // before performing the count operation since clearing the |
| // register using xor will clear the overflow flag. |
| Result tmp = allocator_->AllocateByteRegisterWithoutSpilling(); |
| if (tmp.is_valid()) { |
| __ Set(tmp.reg(), Immediate(0)); |
| } |
| |
| if (is_increment) { |
| __ add(Operand(value.reg()), Immediate(Smi::FromInt(1))); |
| } else { |
| __ sub(Operand(value.reg()), Immediate(Smi::FromInt(1))); |
| } |
| |
| // If the count operation didn't overflow and the result is a |
| // valid smi, we're done. Otherwise, we jump to the deferred |
| // slow-case code. |
| // |
| // We combine the overflow and the smi check if we could |
| // successfully allocate a temporary byte register. |
| if (tmp.is_valid()) { |
| __ setcc(overflow, tmp.reg()); |
| __ or_(Operand(value.reg()), tmp.reg()); |
| tmp.Unuse(); |
| __ test(value.reg(), Immediate(kSmiTagMask)); |
| deferred->enter()->Branch(not_zero, &value, not_taken); |
| } else { // Otherwise we test separately for overflow and smi check. |
| deferred->enter()->Branch(overflow, &value, not_taken); |
| __ test(value.reg(), Immediate(kSmiTagMask)); |
| deferred->enter()->Branch(not_zero, &value, not_taken); |
| } |
| |
| // Store the new value in the target if not const. |
| deferred->BindExit(&value); |
| frame_->Push(&value); |
| if (!is_const) { |
| target.SetValue(NOT_CONST_INIT); |
| } |
| } |
| |
| // Postfix: Discard the new value and use the old. |
| if (is_postfix) { |
| frame_->Drop(); |
| } |
| } |
| |
| |
| void CodeGenerator::VisitBinaryOperation(BinaryOperation* node) { |
| // Note that due to an optimization in comparison operations (typeof |
| // compared to a string literal), we can evaluate a binary expression such |
| // as AND or OR and not leave a value on the frame or in the cc register. |
| Comment cmnt(masm_, "[ BinaryOperation"); |
| Token::Value op = node->op(); |
| |
| // According to ECMA-262 section 11.11, page 58, the binary logical |
| // operators must yield the result of one of the two expressions |
| // before any ToBoolean() conversions. This means that the value |
| // produced by a && or || operator is not necessarily a boolean. |
| |
| // NOTE: If the left hand side produces a materialized value (not |
| // control flow), we force the right hand side to do the same. This |
| // is necessary because we assume that if we get control flow on the |
| // last path out of an expression we got it on all paths. |
| if (op == Token::AND) { |
| JumpTarget is_true(this); |
| ControlDestination dest(&is_true, destination()->false_target(), true); |
| LoadCondition(node->left(), NOT_INSIDE_TYPEOF, &dest, false); |
| |
| if (dest.false_was_fall_through()) { |
| // The current false target was used as the fall-through. If |
| // there are no dangling jumps to is_true then the left |
| // subexpression was unconditionally false. Otherwise we have |
| // paths where we do have to evaluate the right subexpression. |
| if (is_true.is_linked()) { |
| // We need to compile the right subexpression. If the jump to |
| // the current false target was a forward jump then we have a |
| // valid frame, we have just bound the false target, and we |
| // have to jump around the code for the right subexpression. |
| if (has_valid_frame()) { |
| destination()->false_target()->Unuse(); |
| destination()->false_target()->Jump(); |
| } |
| is_true.Bind(); |
| // The left subexpression compiled to control flow, so the |
| // right one is free to do so as well. |
| LoadCondition(node->right(), NOT_INSIDE_TYPEOF, destination(), false); |
| } else { |
| // We have actually just jumped to or bound the current false |
| // target but the current control destination is not marked as |
| // used. |
| destination()->Use(false); |
| } |
| |
| } else if (dest.is_used()) { |
| // The left subexpression compiled to control flow (and is_true |
| // was just bound), so the right is free to do so as well. |
| LoadCondition(node->right(), NOT_INSIDE_TYPEOF, destination(), false); |
| |
| } else { |
| // We have a materialized value on the frame, so we exit with |
| // one on all paths. There are possibly also jumps to is_true |
| // from nested subexpressions. |
| JumpTarget pop_and_continue(this); |
| JumpTarget exit(this); |
| |
| // Avoid popping the result if it converts to 'false' using the |
| // standard ToBoolean() conversion as described in ECMA-262, |
| // section 9.2, page 30. |
| // |
| // Duplicate the TOS value. The duplicate will be popped by |
| // ToBoolean. |
| frame_->Dup(); |
| ControlDestination dest(&pop_and_continue, &exit, true); |
| ToBoolean(&dest); |
| |
| // Pop the result of evaluating the first part. |
| frame_->Drop(); |
| |
| // Compile right side expression. |
| is_true.Bind(); |
| Load(node->right()); |
| |
| // Exit (always with a materialized value). |
| exit.Bind(); |
| } |
| |
| } else if (op == Token::OR) { |
| JumpTarget is_false(this); |
| ControlDestination dest(destination()->true_target(), &is_false, false); |
| LoadCondition(node->left(), NOT_INSIDE_TYPEOF, &dest, false); |
| |
| if (dest.true_was_fall_through()) { |
| // The current true target was used as the fall-through. If |
| // there are no dangling jumps to is_false then the left |
| // subexpression was unconditionally true. Otherwise we have |
| // paths where we do have to evaluate the right subexpression. |
| if (is_false.is_linked()) { |
| // We need to compile the right subexpression. If the jump to |
| // the current true target was a forward jump then we have a |
| // valid frame, we have just bound the true target, and we |
| // have to jump around the code for the right subexpression. |
| if (has_valid_frame()) { |
| destination()->true_target()->Unuse(); |
| destination()->true_target()->Jump(); |
| } |
| is_false.Bind(); |
| // The left subexpression compiled to control flow, so the |
| // right one is free to do so as well. |
| LoadCondition(node->right(), NOT_INSIDE_TYPEOF, destination(), false); |
| } else { |
| // We have just jumped to or bound the current true target but |
| // the current control destination is not marked as used. |
| destination()->Use(true); |
| } |
| |
| } else if (dest.is_used()) { |
| // The left subexpression compiled to control flow (and is_false |
| // was just bound), so the right is free to do so as well. |
| LoadCondition(node->right(), NOT_INSIDE_TYPEOF, destination(), false); |
| |
| } else { |
| // We have a materialized value on the frame, so we exit with |
| // one on all paths. There are possibly also jumps to is_false |
| // from nested subexpressions. |
| JumpTarget pop_and_continue(this); |
| JumpTarget exit(this); |
| |
| // Avoid popping the result if it converts to 'true' using the |
| // standard ToBoolean() conversion as described in ECMA-262, |
| // section 9.2, page 30. |
| // |
| // Duplicate the TOS value. The duplicate will be popped by |
| // ToBoolean. |
| frame_->Dup(); |
| ControlDestination dest(&exit, &pop_and_continue, false); |
| ToBoolean(&dest); |
| |
| // Pop the result of evaluating the first part. |
| frame_->Drop(); |
| |
| // Compile right side expression. |
| is_false.Bind(); |
| Load(node->right()); |
| |
| // Exit (always with a materialized value). |
| exit.Bind(); |
| } |
| |
| } else { |
| // NOTE: The code below assumes that the slow cases (calls to runtime) |
| // never return a constant/immutable object. |
| OverwriteMode overwrite_mode = NO_OVERWRITE; |
| if (node->left()->AsBinaryOperation() != NULL && |
| node->left()->AsBinaryOperation()->ResultOverwriteAllowed()) { |
| overwrite_mode = OVERWRITE_LEFT; |
| } else if (node->right()->AsBinaryOperation() != NULL && |
| node->right()->AsBinaryOperation()->ResultOverwriteAllowed()) { |
| overwrite_mode = OVERWRITE_RIGHT; |
| } |
| |
| Load(node->left()); |
| Load(node->right()); |
| GenericBinaryOperation(node->op(), node->type(), overwrite_mode); |
| } |
| } |
| |
| |
| void CodeGenerator::VisitThisFunction(ThisFunction* node) { |
| frame_->PushFunction(); |
| } |
| |
| |
| class InstanceofStub: public CodeStub { |
| public: |
| InstanceofStub() { } |
| |
| void Generate(MacroAssembler* masm); |
| |
| private: |
| Major MajorKey() { return Instanceof; } |
| int MinorKey() { return 0; } |
| }; |
| |
| |
| void CodeGenerator::VisitCompareOperation(CompareOperation* node) { |
| Comment cmnt(masm_, "[ CompareOperation"); |
| |
| // Get the expressions from the node. |
| Expression* left = node->left(); |
| Expression* right = node->right(); |
| Token::Value op = node->op(); |
| // To make typeof testing for natives implemented in JavaScript really |
| // efficient, we generate special code for expressions of the form: |
| // 'typeof <expression> == <string>'. |
| UnaryOperation* operation = left->AsUnaryOperation(); |
| if ((op == Token::EQ || op == Token::EQ_STRICT) && |
| (operation != NULL && operation->op() == Token::TYPEOF) && |
| (right->AsLiteral() != NULL && |
| right->AsLiteral()->handle()->IsString())) { |
| Handle<String> check(String::cast(*right->AsLiteral()->handle())); |
| |
| // Load the operand and move it to a register. |
| LoadTypeofExpression(operation->expression()); |
| Result answer = frame_->Pop(); |
| answer.ToRegister(); |
| |
| if (check->Equals(Heap::number_symbol())) { |
| __ test(answer.reg(), Immediate(kSmiTagMask)); |
| destination()->true_target()->Branch(zero); |
| frame_->Spill(answer.reg()); |
| __ mov(answer.reg(), FieldOperand(answer.reg(), HeapObject::kMapOffset)); |
| __ cmp(answer.reg(), Factory::heap_number_map()); |
| answer.Unuse(); |
| destination()->Split(equal); |
| |
| } else if (check->Equals(Heap::string_symbol())) { |
| __ test(answer.reg(), Immediate(kSmiTagMask)); |
| destination()->false_target()->Branch(zero); |
| |
| // It can be an undetectable string object. |
| Result temp = allocator()->Allocate(); |
| ASSERT(temp.is_valid()); |
| __ mov(temp.reg(), FieldOperand(answer.reg(), HeapObject::kMapOffset)); |
| __ movzx_b(temp.reg(), FieldOperand(temp.reg(), Map::kBitFieldOffset)); |
| __ test(temp.reg(), Immediate(1 << Map::kIsUndetectable)); |
| destination()->false_target()->Branch(not_zero); |
| __ mov(temp.reg(), FieldOperand(answer.reg(), HeapObject::kMapOffset)); |
| __ movzx_b(temp.reg(), |
| FieldOperand(temp.reg(), Map::kInstanceTypeOffset)); |
| __ cmp(temp.reg(), FIRST_NONSTRING_TYPE); |
| temp.Unuse(); |
| answer.Unuse(); |
| destination()->Split(less); |
| |
| } else if (check->Equals(Heap::boolean_symbol())) { |
| __ cmp(answer.reg(), Factory::true_value()); |
| destination()->true_target()->Branch(equal); |
| __ cmp(answer.reg(), Factory::false_value()); |
| answer.Unuse(); |
| destination()->Split(equal); |
| |
| } else if (check->Equals(Heap::undefined_symbol())) { |
| __ cmp(answer.reg(), Factory::undefined_value()); |
| destination()->true_target()->Branch(equal); |
| |
| __ test(answer.reg(), Immediate(kSmiTagMask)); |
| destination()->false_target()->Branch(zero); |
| |
| // It can be an undetectable object. |
| frame_->Spill(answer.reg()); |
| __ mov(answer.reg(), FieldOperand(answer.reg(), HeapObject::kMapOffset)); |
| __ movzx_b(answer.reg(), |
| FieldOperand(answer.reg(), Map::kBitFieldOffset)); |
| __ test(answer.reg(), Immediate(1 << Map::kIsUndetectable)); |
| answer.Unuse(); |
| destination()->Split(not_zero); |
| |
| } else if (check->Equals(Heap::function_symbol())) { |
| __ test(answer.reg(), Immediate(kSmiTagMask)); |
| destination()->false_target()->Branch(zero); |
| frame_->Spill(answer.reg()); |
| __ CmpObjectType(answer.reg(), JS_FUNCTION_TYPE, answer.reg()); |
| answer.Unuse(); |
| destination()->Split(equal); |
| |
| } else if (check->Equals(Heap::object_symbol())) { |
| __ test(answer.reg(), Immediate(kSmiTagMask)); |
| destination()->false_target()->Branch(zero); |
| __ cmp(answer.reg(), Factory::null_value()); |
| destination()->true_target()->Branch(equal); |
| |
| // It can be an undetectable object. |
| Result map = allocator()->Allocate(); |
| ASSERT(map.is_valid()); |
| __ mov(map.reg(), FieldOperand(answer.reg(), HeapObject::kMapOffset)); |
| __ movzx_b(map.reg(), FieldOperand(map.reg(), Map::kBitFieldOffset)); |
| __ test(map.reg(), Immediate(1 << Map::kIsUndetectable)); |
| destination()->false_target()->Branch(not_zero); |
| __ mov(map.reg(), FieldOperand(answer.reg(), HeapObject::kMapOffset)); |
| __ movzx_b(map.reg(), FieldOperand(map.reg(), Map::kInstanceTypeOffset)); |
| __ cmp(map.reg(), FIRST_JS_OBJECT_TYPE); |
| destination()->false_target()->Branch(less); |
| __ cmp(map.reg(), LAST_JS_OBJECT_TYPE); |
| answer.Unuse(); |
| map.Unuse(); |
| destination()->Split(less_equal); |
| } else { |
| // Uncommon case: typeof testing against a string literal that is |
| // never returned from the typeof operator. |
| answer.Unuse(); |
| destination()->Goto(false); |
| } |
| return; |
| } |
| |
| Condition cc = no_condition; |
| bool strict = false; |
| switch (op) { |
| case Token::EQ_STRICT: |
| strict = true; |
| // Fall through |
| case Token::EQ: |
| cc = equal; |
| break; |
| case Token::LT: |
| cc = less; |
| break; |
| case Token::GT: |
| cc = greater; |
| break; |
| case Token::LTE: |
| cc = less_equal; |
| break; |
| case Token::GTE: |
| cc = greater_equal; |
| break; |
| case Token::IN: { |
| Load(left); |
| Load(right); |
| Result answer = frame_->InvokeBuiltin(Builtins::IN, CALL_FUNCTION, 2); |
| frame_->Push(&answer); // push the result |
| return; |
| } |
| case Token::INSTANCEOF: { |
| Load(left); |
| Load(right); |
| InstanceofStub stub; |
| Result answer = frame_->CallStub(&stub, 2); |
| answer.ToRegister(); |
| __ test(answer.reg(), Operand(answer.reg())); |
| answer.Unuse(); |
| destination()->Split(zero); |
| return; |
| } |
| default: |
| UNREACHABLE(); |
| } |
| Load(left); |
| Load(right); |
| Comparison(cc, strict, destination()); |
| } |
| |
| |
| #ifdef DEBUG |
| bool CodeGenerator::HasValidEntryRegisters() { |
| return (allocator()->count(eax) == (frame()->is_used(eax) ? 1 : 0)) |
| && (allocator()->count(ebx) == (frame()->is_used(ebx) ? 1 : 0)) |
| && (allocator()->count(ecx) == (frame()->is_used(ecx) ? 1 : 0)) |
| && (allocator()->count(edx) == (frame()->is_used(edx) ? 1 : 0)) |
| && (allocator()->count(edi) == (frame()->is_used(edi) ? 1 : 0)); |
| } |
| #endif |
| |
| |
| class DeferredReferenceGetKeyedValue: public DeferredCode { |
| public: |
| DeferredReferenceGetKeyedValue(CodeGenerator* generator, bool is_global) |
| : DeferredCode(generator), is_global_(is_global) { |
| set_comment("[ DeferredReferenceGetKeyedValue"); |
| } |
| |
| virtual void Generate(); |
| |
| Label* patch_site() { return &patch_site_; } |
| |
| private: |
| Label patch_site_; |
| bool is_global_; |
| }; |
| |
| |
| void DeferredReferenceGetKeyedValue::Generate() { |
| CodeGenerator* cgen = generator(); |
| Result receiver(cgen); |
| Result key(cgen); |
| enter()->Bind(&receiver, &key); |
| cgen->frame()->Push(&receiver); // First IC argument. |
| cgen->frame()->Push(&key); // Second IC argument. |
| |
| // Calculate the delta from the IC call instruction to the map check |
| // cmp instruction in the inlined version. This delta is stored in |
| // a test(eax, delta) instruction after the call so that we can find |
| // it in the IC initialization code and patch the cmp instruction. |
| // This means that we cannot allow test instructions after calls to |
| // KeyedLoadIC stubs in other places. |
| RelocInfo::Mode mode = is_global_ |
| ? RelocInfo::CODE_TARGET_CONTEXT |
| : RelocInfo::CODE_TARGET; |
| Result value = cgen->frame()->CallKeyedLoadIC(mode); |
| // The result needs to be specifically the eax register because the |
| // offset to the patch site will be expected in a test eax |
| // instruction. |
| ASSERT(value.is_register() && value.reg().is(eax)); |
| // The delta from the start of the map-compare instruction to the |
| // test eax instruction. |
| int delta_to_patch_site = __ SizeOfCodeGeneratedSince(patch_site()); |
| __ test(value.reg(), Immediate(-delta_to_patch_site)); |
| __ IncrementCounter(&Counters::keyed_load_inline_miss, 1); |
| |
| // The receiver and key were spilled by the call, so their state as |
| // constants or copies has been changed. Thus, they need to be |
| // "mergable" in the block at the exit label and are therefore |
| // passed as return results here. |
| key = cgen->frame()->Pop(); |
| receiver = cgen->frame()->Pop(); |
| exit_.Jump(&receiver, &key, &value); |
| } |
| |
| |
| #undef __ |
| #define __ masm-> |
| |
| Handle<String> Reference::GetName() { |
| ASSERT(type_ == NAMED); |
| Property* property = expression_->AsProperty(); |
| if (property == NULL) { |
| // Global variable reference treated as a named property reference. |
| VariableProxy* proxy = expression_->AsVariableProxy(); |
| ASSERT(proxy->AsVariable() != NULL); |
| ASSERT(proxy->AsVariable()->is_global()); |
| return proxy->name(); |
| } else { |
| Literal* raw_name = property->key()->AsLiteral(); |
| ASSERT(raw_name != NULL); |
| return Handle<String>(String::cast(*raw_name->handle())); |
| } |
| } |
| |
| |
| void Reference::GetValue(TypeofState typeof_state) { |
| ASSERT(!cgen_->in_spilled_code()); |
| ASSERT(cgen_->HasValidEntryRegisters()); |
| ASSERT(!is_illegal()); |
| MacroAssembler* masm = cgen_->masm(); |
| switch (type_) { |
| case SLOT: { |
| Comment cmnt(masm, "[ Load from Slot"); |
| Slot* slot = expression_->AsVariableProxy()->AsVariable()->slot(); |
| ASSERT(slot != NULL); |
| cgen_->LoadFromSlot(slot, typeof_state); |
| break; |
| } |
| |
| case NAMED: { |
| // TODO(1241834): Make sure that it is safe to ignore the |
| // distinction between expressions in a typeof and not in a |
| // typeof. If there is a chance that reference errors can be |
| // thrown below, we must distinguish between the two kinds of |
| // loads (typeof expression loads must not throw a reference |
| // error). |
| Comment cmnt(masm, "[ Load from named Property"); |
| cgen_->frame()->Push(GetName()); |
| |
| Variable* var = expression_->AsVariableProxy()->AsVariable(); |
| ASSERT(var == NULL || var->is_global()); |
| RelocInfo::Mode mode = (var == NULL) |
| ? RelocInfo::CODE_TARGET |
| : RelocInfo::CODE_TARGET_CONTEXT; |
| Result answer = cgen_->frame()->CallLoadIC(mode); |
| cgen_->frame()->Push(&answer); |
| break; |
| } |
| |
| case KEYED: { |
| // TODO(1241834): Make sure that this it is safe to ignore the |
| // distinction between expressions in a typeof and not in a typeof. |
| Comment cmnt(masm, "[ Load from keyed Property"); |
| Variable* var = expression_->AsVariableProxy()->AsVariable(); |
| bool is_global = var != NULL; |
| ASSERT(!is_global || var->is_global()); |
| // Inline array load code if inside of a loop. We do not know |
| // the receiver map yet, so we initially generate the code with |
| // a check against an invalid map. In the inline cache code, we |
| // patch the map check if appropriate. |
| if (cgen_->loop_nesting() > 0) { |
| Comment cmnt(masm, "[ Inlined array index load"); |
| DeferredReferenceGetKeyedValue* deferred = |
| new DeferredReferenceGetKeyedValue(cgen_, is_global); |
| |
| Result key = cgen_->frame()->Pop(); |
| Result receiver = cgen_->frame()->Pop(); |
| key.ToRegister(); |
| receiver.ToRegister(); |
| |
| // Check that the receiver is not a smi (only needed if this |
| // is not a load from the global context) and that it has the |
| // expected map. |
| if (!is_global) { |
| __ test(receiver.reg(), Immediate(kSmiTagMask)); |
| deferred->enter()->Branch(zero, &receiver, &key, not_taken); |
| } |
| |
| // Initially, use an invalid map. The map is patched in the IC |
| // initialization code. |
| __ bind(deferred->patch_site()); |
| __ cmp(FieldOperand(receiver.reg(), HeapObject::kMapOffset), |
| Immediate(Factory::null_value())); |
| deferred->enter()->Branch(not_equal, &receiver, &key, not_taken); |
| |
| // Check that the key is a smi. |
| __ test(key.reg(), Immediate(kSmiTagMask)); |
| deferred->enter()->Branch(not_zero, &receiver, &key, not_taken); |
| |
| // Get the elements array from the receiver and check that it |
| // is not a dictionary. |
| Result elements = cgen_->allocator()->Allocate(); |
| ASSERT(elements.is_valid()); |
| __ mov(elements.reg(), |
| FieldOperand(receiver.reg(), JSObject::kElementsOffset)); |
| __ cmp(FieldOperand(elements.reg(), HeapObject::kMapOffset), |
| Immediate(Factory::hash_table_map())); |
| deferred->enter()->Branch(equal, &receiver, &key, not_taken); |
| |
| // Shift the key to get the actual index value and check that |
| // it is within bounds. |
| Result index = cgen_->allocator()->Allocate(); |
| ASSERT(index.is_valid()); |
| __ mov(index.reg(), key.reg()); |
| __ sar(index.reg(), kSmiTagSize); |
| __ cmp(index.reg(), |
| FieldOperand(elements.reg(), Array::kLengthOffset)); |
| deferred->enter()->Branch(above_equal, &receiver, &key, not_taken); |
| |
| // Load and check that the result is not the hole. We could |
| // reuse the index or elements register for the value. |
| // |
| // TODO(206): Consider whether it makes sense to try some |
| // heuristic about which register to reuse. For example, if |
| // one is eax, the we can reuse that one because the value |
| // coming from the deferred code will be in eax. |
| Result value = index; |
| __ mov(value.reg(), Operand(elements.reg(), |
| index.reg(), |
| times_4, |
| Array::kHeaderSize - kHeapObjectTag)); |
| elements.Unuse(); |
| index.Unuse(); |
| __ cmp(Operand(value.reg()), Immediate(Factory::the_hole_value())); |
| deferred->enter()->Branch(equal, &receiver, &key, not_taken); |
| __ IncrementCounter(&Counters::keyed_load_inline, 1); |
| |
| // Restore the receiver and key to the frame and push the |
| // result on top of it. |
| deferred->BindExit(&receiver, &key, &value); |
| cgen_->frame()->Push(&receiver); |
| cgen_->frame()->Push(&key); |
| cgen_->frame()->Push(&value); |
| |
| } else { |
| Comment cmnt(masm, "[ Load from keyed Property"); |
| RelocInfo::Mode mode = is_global |
| ? RelocInfo::CODE_TARGET_CONTEXT |
| : RelocInfo::CODE_TARGET; |
| Result answer = cgen_->frame()->CallKeyedLoadIC(mode); |
| // Make sure that we do not have a test instruction after the |
| // call. A test instruction after the call is used to |
| // indicate that we have generated an inline version of the |
| // keyed load. The explicit nop instruction is here because |
| // the push that follows might be peep-hole optimized away. |
| __ nop(); |
| cgen_->frame()->Push(&answer); |
| } |
| break; |
| } |
| |
| default: |
| UNREACHABLE(); |
| } |
| } |
| |
| |
| void Reference::TakeValue(TypeofState typeof_state) { |
| // For non-constant frame-allocated slots, we invalidate the value in the |
| // slot. For all others, we fall back on GetValue. |
| ASSERT(!cgen_->in_spilled_code()); |
| ASSERT(!is_illegal()); |
| if (type_ != SLOT) { |
| GetValue(typeof_state); |
| return; |
| } |
| |
| Slot* slot = expression_->AsVariableProxy()->AsVariable()->slot(); |
| ASSERT(slot != NULL); |
| if (slot->type() == Slot::LOOKUP || |
| slot->type() == Slot::CONTEXT || |
| slot->var()->mode() == Variable::CONST) { |
| GetValue(typeof_state); |
| return; |
| } |
| |
| // Only non-constant, frame-allocated parameters and locals can reach |
| // here. |
| if (slot->type() == Slot::PARAMETER) { |
| cgen_->frame()->TakeParameterAt(slot->index()); |
| } else { |
| ASSERT(slot->type() == Slot::LOCAL); |
| cgen_->frame()->TakeLocalAt(slot->index()); |
| } |
| } |
| |
| |
| void Reference::SetValue(InitState init_state) { |
| ASSERT(cgen_->HasValidEntryRegisters()); |
| ASSERT(!is_illegal()); |
| switch (type_) { |
| case SLOT: { |
| Comment cmnt(cgen_->masm(), "[ Store to Slot"); |
| Slot* slot = expression_->AsVariableProxy()->AsVariable()->slot(); |
| ASSERT(slot != NULL); |
| cgen_->StoreToSlot(slot, init_state); |
| break; |
| } |
| |
| case NAMED: { |
| Comment cmnt(cgen_->masm(), "[ Store to named Property"); |
| cgen_->frame()->Push(GetName()); |
| Result answer = cgen_->frame()->CallStoreIC(); |
| cgen_->frame()->Push(&answer); |
| break; |
| } |
| |
| case KEYED: { |
| Comment cmnt(cgen_->masm(), "[ Store to keyed Property"); |
| Result answer = cgen_->frame()->CallKeyedStoreIC(); |
| cgen_->frame()->Push(&answer); |
| break; |
| } |
| |
| default: |
| UNREACHABLE(); |
| } |
| } |
| |
| |
| // NOTE: The stub does not handle the inlined cases (Smis, Booleans, undefined). |
| void ToBooleanStub::Generate(MacroAssembler* masm) { |
| Label false_result, true_result, not_string; |
| __ mov(eax, Operand(esp, 1 * kPointerSize)); |
| |
| // 'null' => false. |
| __ cmp(eax, Factory::null_value()); |
| __ j(equal, &false_result); |
| |
| // Get the map and type of the heap object. |
| __ mov(edx, FieldOperand(eax, HeapObject::kMapOffset)); |
| __ movzx_b(ecx, FieldOperand(edx, Map::kInstanceTypeOffset)); |
| |
| // Undetectable => false. |
| __ movzx_b(ebx, FieldOperand(edx, Map::kBitFieldOffset)); |
| __ and_(ebx, 1 << Map::kIsUndetectable); |
| __ j(not_zero, &false_result); |
| |
| // JavaScript object => true. |
| __ cmp(ecx, FIRST_JS_OBJECT_TYPE); |
| __ j(above_equal, &true_result); |
| |
| // String value => false iff empty. |
| __ cmp(ecx, FIRST_NONSTRING_TYPE); |
| __ j(above_equal, ¬_string); |
| __ and_(ecx, kStringSizeMask); |
| __ cmp(ecx, kShortStringTag); |
| __ j(not_equal, &true_result); // Empty string is always short. |
| __ mov(edx, FieldOperand(eax, String::kLengthOffset)); |
| __ shr(edx, String::kShortLengthShift); |
| __ j(zero, &false_result); |
| __ jmp(&true_result); |
| |
| __ bind(¬_string); |
| // HeapNumber => false iff +0, -0, or NaN. |
| __ cmp(edx, Factory::heap_number_map()); |
| __ j(not_equal, &true_result); |
| __ fldz(); |
| __ fld_d(FieldOperand(eax, HeapNumber::kValueOffset)); |
| __ fucompp(); |
| __ push(eax); |
| __ fnstsw_ax(); |
| __ sahf(); |
| __ pop(eax); |
| __ j(zero, &false_result); |
| // Fall through to |true_result|. |
| |
| // Return 1/0 for true/false in eax. |
| __ bind(&true_result); |
| __ mov(eax, 1); |
| __ ret(1 * kPointerSize); |
| __ bind(&false_result); |
| __ mov(eax, 0); |
| __ ret(1 * kPointerSize); |
| } |
| |
| |
| #undef __ |
| #define __ masm_-> |
| |
| Result DeferredInlineBinaryOperation::GenerateInlineCode(Result* left, |
| Result* right) { |
| // Perform fast-case smi code for the operation (left <op> right) and |
| // returns the result in a Result. |
| // If any fast-case tests fail, it jumps to the slow-case deferred code, |
| // which calls the binary operation stub, with the arguments (in registers) |
| // on top of the frame. |
| // Consumes its arguments (sets left and right to invalid and frees their |
| // registers). |
| |
| left->ToRegister(); |
| right->ToRegister(); |
| // A newly allocated register answer is used to hold the answer. |
| // The registers containing left and right are not modified in |
| // most cases, so they usually don't need to be spilled in the fast case. |
| Result answer = generator()->allocator()->Allocate(); |
| |
| ASSERT(answer.is_valid()); |
| // Perform the smi check. |
| if (left->reg().is(right->reg())) { |
| __ test(left->reg(), Immediate(kSmiTagMask)); |
| } else { |
| __ mov(answer.reg(), left->reg()); |
| __ or_(answer.reg(), Operand(right->reg())); |
| ASSERT(kSmiTag == 0); // adjust zero check if not the case |
| __ test(answer.reg(), Immediate(kSmiTagMask)); |
| } |
| enter()->Branch(not_zero, left, right, not_taken); |
| |
| // All operations start by copying the left argument into answer. |
| __ mov(answer.reg(), left->reg()); |
| switch (op_) { |
| case Token::ADD: |
| __ add(answer.reg(), Operand(right->reg())); // add optimistically |
| enter()->Branch(overflow, left, right, not_taken); |
| break; |
| |
| case Token::SUB: |
| __ sub(answer.reg(), Operand(right->reg())); // subtract optimistically |
| enter()->Branch(overflow, left, right, not_taken); |
| break; |
| |
| case Token::MUL: { |
| // If the smi tag is 0 we can just leave the tag on one operand. |
| ASSERT(kSmiTag == 0); // adjust code below if not the case |
| // Remove tag from the left operand (but keep sign). |
| // Left hand operand has been copied into answer. |
| __ sar(answer.reg(), kSmiTagSize); |
| // Do multiplication of smis, leaving result in answer. |
| __ imul(answer.reg(), Operand(right->reg())); |
| // Go slow on overflows. |
| enter()->Branch(overflow, left, right, not_taken); |
| // Check for negative zero result. If product is zero, |
| // and one argument is negative, go to slow case. |
| // The frame is unchanged in this block, so local control flow can |
| // use a Label rather than a JumpTarget. |
| Label non_zero_result; |
| __ test(answer.reg(), Operand(answer.reg())); |
| __ j(not_zero, &non_zero_result, taken); |
| __ mov(answer.reg(), left->reg()); |
| __ or_(answer.reg(), Operand(right->reg())); |
| enter()->Branch(negative, left, right, not_taken); |
| __ xor_(answer.reg(), Operand(answer.reg())); // Positive 0 is correct. |
| __ bind(&non_zero_result); |
| break; |
| } |
| |
| case Token::DIV: // Fall through. |
| case Token::MOD: { |
| // Div and mod use the registers eax and edx. Left and right must |
| // be preserved, because the original operands are needed if we switch |
| // to the slow case. Move them if either is in eax or edx. |
| // The Result answer should be changed into an alias for eax. |
| // Precondition: |
| // The Results left and right are valid. They may be the same register, |
| // and may be unspilled. The Result answer is valid and is distinct |
| // from left and right, and is spilled. |
| // The value in left is copied to answer. |
| |
| Result reg_eax = generator()->allocator()->Allocate(eax); |
| Result reg_edx = generator()->allocator()->Allocate(edx); |
| // These allocations may have failed, if one of left, right, or answer |
| // is in register eax or edx. |
| bool left_copied_to_eax = false; // We will make sure this becomes true. |
| |
| // Part 1: Get eax |
| if (answer.reg().is(eax)) { |
| reg_eax = answer; |
| left_copied_to_eax = true; |
| } else if (right->reg().is(eax) || left->reg().is(eax)) { |
| // We need a non-edx register to move one or both of left and right to. |
| // We use answer if it is not edx, otherwise we allocate one. |
| if (answer.reg().is(edx)) { |
| reg_edx = answer; |
| answer = generator()->allocator()->Allocate(); |
| ASSERT(answer.is_valid()); |
| } |
| |
| if (left->reg().is(eax)) { |
| reg_eax = *left; |
| left_copied_to_eax = true; |
| *left = answer; |
| } |
| if (right->reg().is(eax)) { |
| reg_eax = *right; |
| *right = answer; |
| } |
| __ mov(answer.reg(), eax); |
| } |
| // End of Part 1. |
| // reg_eax is valid, and neither left nor right is in eax. |
| ASSERT(reg_eax.is_valid()); |
| ASSERT(!left->reg().is(eax)); |
| ASSERT(!right->reg().is(eax)); |
| |
| // Part 2: Get edx |
| // reg_edx is invalid if and only if either left, right, |
| // or answer is in edx. If edx is valid, then either edx |
| // was free, or it was answer, but answer was reallocated. |
| if (answer.reg().is(edx)) { |
| reg_edx = answer; |
| } else if (right->reg().is(edx) || left->reg().is(edx)) { |
| // Is answer used? |
| if (answer.reg().is(eax) || answer.reg().is(left->reg()) || |
| answer.reg().is(right->reg())) { |
| answer = generator()->allocator()->Allocate(); |
| ASSERT(answer.is_valid()); // We cannot hit both Allocate() calls. |
| } |
| if (left->reg().is(edx)) { |
| reg_edx = *left; |
| *left = answer; |
| } |
| if (right->reg().is(edx)) { |
| reg_edx = *right; |
| *right = answer; |
| } |
| __ mov(answer.reg(), edx); |
| } |
| // End of Part 2 |
| ASSERT(reg_edx.is_valid()); |
| ASSERT(!left->reg().is(eax)); |
| ASSERT(!right->reg().is(eax)); |
| |
| answer = reg_eax; // May free answer, if it was never used. |
| generator()->frame()->Spill(eax); |
| if (!left_copied_to_eax) { |
| __ mov(eax, left->reg()); |
| left_copied_to_eax = true; |
| } |
| generator()->frame()->Spill(edx); |
| |
| // Postcondition: |
| // reg_eax, reg_edx are valid, correct, and spilled. |
| // reg_eax contains the value originally in left |
| // left and right are not eax or edx. They may or may not be |
| // spilled or distinct. |
| // answer is an alias for reg_eax. |
| |
| // Sign extend eax into edx:eax. |
| __ cdq(); |
| // Check for 0 divisor. |
| __ test(right->reg(), Operand(right->reg())); |
| enter()->Branch(zero, left, right, not_taken); |
| // Divide edx:eax by the right operand. |
| __ idiv(right->reg()); |
| if (op_ == Token::DIV) { |
| // Check for negative zero result. If result is zero, and divisor |
| // is negative, return a floating point negative zero. |
| // The frame is unchanged in this block, so local control flow can |
| // use a Label rather than a JumpTarget. |
| Label non_zero_result; |
| __ test(left->reg(), Operand(left->reg())); |
| __ j(not_zero, &non_zero_result, taken); |
| __ test(right->reg(), Operand(right->reg())); |
| enter()->Branch(negative, left, right, not_taken); |
| __ bind(&non_zero_result); |
| // Check for the corner case of dividing the most negative smi |
| // by -1. We cannot use the overflow flag, since it is not set |
| // by idiv instruction. |
| ASSERT(kSmiTag == 0 && kSmiTagSize == 1); |
| __ cmp(eax, 0x40000000); |
| enter()->Branch(equal, left, right, not_taken); |
| // Check that the remainder is zero. |
| __ test(edx, Operand(edx)); |
| enter()->Branch(not_zero, left, right, not_taken); |
| // Tag the result and store it in register temp. |
| ASSERT(kSmiTagSize == times_2); // adjust code if not the case |
| __ lea(answer.reg(), Operand(eax, eax, times_1, kSmiTag)); |
| } else { |
| ASSERT(op_ == Token::MOD); |
| // Check for a negative zero result. If the result is zero, and the |
| // dividend is negative, return a floating point negative zero. |
| // The frame is unchanged in this block, so local control flow can |
| // use a Label rather than a JumpTarget. |
| Label non_zero_result; |
| __ test(edx, Operand(edx)); |
| __ j(not_zero, &non_zero_result, taken); |
| __ test(left->reg(), Operand(left->reg())); |
| enter()->Branch(negative, left, right, not_taken); |
| __ bind(&non_zero_result); |
| // The answer is in edx. |
| answer = reg_edx; |
| } |
| break; |
| } |
| case Token::BIT_OR: |
| __ or_(answer.reg(), Operand(right->reg())); |
| break; |
| |
| case Token::BIT_AND: |
| __ and_(answer.reg(), Operand(right->reg())); |
| break; |
| |
| case Token::BIT_XOR: |
| __ xor_(answer.reg(), Operand(right->reg())); |
| break; |
| |
| case Token::SHL: |
| case Token::SHR: |
| case Token::SAR: |
| // Move right into ecx. |
| // Left is in two registers already, so even if left or answer is ecx, |
| // we can move right to it, and use the other one. |
| // Right operand must be in register cl because x86 likes it that way. |
| if (right->reg().is(ecx)) { |
| // Right is already in the right place. Left may be in the |
| // same register, which causes problems. Use answer instead. |
| if (left->reg().is(ecx)) { |
| *left = answer; |
| } |
| } else if (left->reg().is(ecx)) { |
| generator()->frame()->Spill(left->reg()); |
| __ mov(left->reg(), right->reg()); |
| *right = *left; |
| *left = answer; // Use copy of left in answer as left. |
| } else if (answer.reg().is(ecx)) { |
| __ mov(answer.reg(), right->reg()); |
| *right = answer; |
| } else { |
| Result reg_ecx = generator()->allocator()->Allocate(ecx); |
| ASSERT(reg_ecx.is_valid()); |
| __ mov(ecx, right->reg()); |
| *right = reg_ecx; |
| } |
| ASSERT(left->reg().is_valid()); |
| ASSERT(!left->reg().is(ecx)); |
| ASSERT(right->reg().is(ecx)); |
| answer.Unuse(); // Answer may now be being used for left or right. |
| // We will modify left and right, which we do not do in any other |
| // binary operation. The exits to slow code need to restore the |
| // original values of left and right, or at least values that give |
| // the same answer. |
| |
| // We are modifying left and right. They must be spilled! |
| generator()->frame()->Spill(left->reg()); |
| generator()->frame()->Spill(right->reg()); |
| |
| // Remove tags from operands (but keep sign). |
| __ sar(left->reg(), kSmiTagSize); |
| __ sar(ecx, kSmiTagSize); |
| // Perform the operation. |
| switch (op_) { |
| case Token::SAR: |
| __ sar(left->reg()); |
| // No checks of result necessary |
| break; |
| case Token::SHR: { |
| __ shr(left->reg()); |
| // Check that the *unsigned* result fits in a smi. |
| // Neither of the two high-order bits can be set: |
| // - 0x80000000: high bit would be lost when smi tagging. |
| // - 0x40000000: this number would convert to negative when |
| // Smi tagging these two cases can only happen with shifts |
| // by 0 or 1 when handed a valid smi. |
| // If the answer cannot be represented by a SMI, restore |
| // the left and right arguments, and jump to slow case. |
| // The low bit of the left argument may be lost, but only |
| // in a case where it is dropped anyway. |
| JumpTarget result_ok(generator()); |
| __ test(left->reg(), Immediate(0xc0000000)); |
| result_ok.Branch(zero, left, taken); |
| __ shl(left->reg()); |
| ASSERT(kSmiTag == 0); |
| __ shl(left->reg(), kSmiTagSize); |
| __ shl(right->reg(), kSmiTagSize); |
| enter()->Jump(left, right); |
| result_ok.Bind(left); |
| break; |
| } |
| case Token::SHL: { |
| __ shl(left->reg()); |
| // Check that the *signed* result fits in a smi. |
| // |
| // TODO(207): Can reduce registers from 4 to 3 by |
| // preallocating ecx. |
| JumpTarget result_ok(generator()); |
| Result smi_test_reg = generator()->allocator()->Allocate(); |
| ASSERT(smi_test_reg.is_valid()); |
| __ lea(smi_test_reg.reg(), Operand(left->reg(), 0x40000000)); |
| __ test(smi_test_reg.reg(), Immediate(0x80000000)); |
| smi_test_reg.Unuse(); |
| result_ok.Branch(zero, left, taken); |
| __ shr(left->reg()); |
| ASSERT(kSmiTag == 0); |
| __ shl(left->reg(), kSmiTagSize); |
| __ shl(right->reg(), kSmiTagSize); |
| enter()->Jump(left, right); |
| result_ok.Bind(left); |
| break; |
| } |
| default: |
| UNREACHABLE(); |
| } |
| // Smi-tag the result, in left, and make answer an alias for left-> |
| answer = *left; |
| answer.ToRegister(); |
| ASSERT(kSmiTagSize == times_2); // adjust code if not the case |
| __ lea(answer.reg(), |
| Operand(answer.reg(), answer.reg(), times_1, kSmiTag)); |
| break; |
| |
| default: |
| UNREACHABLE(); |
| break; |
| } |
| left->Unuse(); |
| right->Unuse(); |
| return answer; |
| } |
| |
| |
| #undef __ |
| #define __ masm-> |
| |
| void GenericBinaryOpStub::GenerateSmiCode(MacroAssembler* masm, Label* slow) { |
| // Perform fast-case smi code for the operation (eax <op> ebx) and |
| // leave result in register eax. |
| |
| // Prepare the smi check of both operands by or'ing them together |
| // before checking against the smi mask. |
| __ mov(ecx, Operand(ebx)); |
| __ or_(ecx, Operand(eax)); |
| |
| switch (op_) { |
| case Token::ADD: |
| __ add(eax, Operand(ebx)); // add optimistically |
| __ j(overflow, slow, not_taken); |
| break; |
| |
| case Token::SUB: |
| __ sub(eax, Operand(ebx)); // subtract optimistically |
| __ j(overflow, slow, not_taken); |
| break; |
| |
| case Token::DIV: |
| case Token::MOD: |
| // Sign extend eax into edx:eax. |
| __ cdq(); |
| // Check for 0 divisor. |
| __ test(ebx, Operand(ebx)); |
| __ j(zero, slow, not_taken); |
| break; |
| |
| default: |
| // Fall-through to smi check. |
| break; |
| } |
| |
| // Perform the actual smi check. |
| ASSERT(kSmiTag == 0); // adjust zero check if not the case |
| __ test(ecx, Immediate(kSmiTagMask)); |
| __ j(not_zero, slow, not_taken); |
| |
| switch (op_) { |
| case Token::ADD: |
| case Token::SUB: |
| // Do nothing here. |
| break; |
| |
| case Token::MUL: |
| // If the smi tag is 0 we can just leave the tag on one operand. |
| ASSERT(kSmiTag == 0); // adjust code below if not the case |
| // Remove tag from one of the operands (but keep sign). |
| __ sar(eax, kSmiTagSize); |
| // Do multiplication. |
| __ imul(eax, Operand(ebx)); // multiplication of smis; result in eax |
| // Go slow on overflows. |
| __ j(overflow, slow, not_taken); |
| // Check for negative zero result. |
| __ NegativeZeroTest(eax, ecx, slow); // use ecx = x | y |
| break; |
| |
| case Token::DIV: |
| // Divide edx:eax by ebx. |
| __ idiv(ebx); |
| // Check for the corner case of dividing the most negative smi |
| // by -1. We cannot use the overflow flag, since it is not set |
| // by idiv instruction. |
| ASSERT(kSmiTag == 0 && kSmiTagSize == 1); |
| __ cmp(eax, 0x40000000); |
| __ j(equal, slow); |
| // Check for negative zero result. |
| __ NegativeZeroTest(eax, ecx, slow); // use ecx = x | y |
| // Check that the remainder is zero. |
| __ test(edx, Operand(edx)); |
| __ j(not_zero, slow); |
| // Tag the result and store it in register eax. |
| ASSERT(kSmiTagSize == times_2); // adjust code if not the case |
| __ lea(eax, Operand(eax, eax, times_1, kSmiTag)); |
| break; |
| |
| case Token::MOD: |
| // Divide edx:eax by ebx. |
| __ idiv(ebx); |
| // Check for negative zero result. |
| __ NegativeZeroTest(edx, ecx, slow); // use ecx = x | y |
| // Move remainder to register eax. |
| __ mov(eax, Operand(edx)); |
| break; |
| |
| case Token::BIT_OR: |
| __ or_(eax, Operand(ebx)); |
| break; |
| |
| case Token::BIT_AND: |
| __ and_(eax, Operand(ebx)); |
| break; |
| |
| case Token::BIT_XOR: |
| __ xor_(eax, Operand(ebx)); |
| break; |
| |
| case Token::SHL: |
| case Token::SHR: |
| case Token::SAR: |
| // Move the second operand into register ecx. |
| __ mov(ecx, Operand(ebx)); |
| // Remove tags from operands (but keep sign). |
| __ sar(eax, kSmiTagSize); |
| __ sar(ecx, kSmiTagSize); |
| // Perform the operation. |
| switch (op_) { |
| case Token::SAR: |
| __ sar(eax); |
| // No checks of result necessary |
| break; |
| case Token::SHR: |
| __ shr(eax); |
| // Check that the *unsigned* result fits in a smi. |
| // Neither of the two high-order bits can be set: |
| // - 0x80000000: high bit would be lost when smi tagging. |
| // - 0x40000000: this number would convert to negative when |
| // Smi tagging these two cases can only happen with shifts |
| // by 0 or 1 when handed a valid smi. |
| __ test(eax, Immediate(0xc0000000)); |
| __ j(not_zero, slow, not_taken); |
| break; |
| case Token::SHL: |
| __ shl(eax); |
| // Check that the *signed* result fits in a smi. |
| __ cmp(eax, 0xc0000000); |
| __ j(sign, slow, not_taken); |
| break; |
| default: |
| UNREACHABLE(); |
| } |
| // Tag the result and store it in register eax. |
| ASSERT(kSmiTagSize == times_2); // adjust code if not the case |
| __ lea(eax, Operand(eax, eax, times_1, kSmiTag)); |
| break; |
| |
| default: |
| UNREACHABLE(); |
| break; |
| } |
| } |
| |
| |
| void GenericBinaryOpStub::Generate(MacroAssembler* masm) { |
| Label call_runtime; |
| |
| if (flags_ == SMI_CODE_IN_STUB) { |
| // The fast case smi code wasn't inlined in the stub caller |
| // code. Generate it here to speed up common operations. |
| Label slow; |
| __ mov(ebx, Operand(esp, 1 * kPointerSize)); // get y |
| __ mov(eax, Operand(esp, 2 * kPointerSize)); // get x |
| GenerateSmiCode(masm, &slow); |
| __ ret(2 * kPointerSize); // remove both operands |
| |
| // Too bad. The fast case smi code didn't succeed. |
| __ bind(&slow); |
| } |
| |
| // Setup registers. |
| __ mov(eax, Operand(esp, 1 * kPointerSize)); // get y |
| __ mov(edx, Operand(esp, 2 * kPointerSize)); // get x |
| |
| // Floating point case. |
| switch (op_) { |
| case Token::ADD: |
| case Token::SUB: |
| case Token::MUL: |
| case Token::DIV: { |
| // eax: y |
| // edx: x |
| FloatingPointHelper::CheckFloatOperands(masm, &call_runtime, ebx); |
| // Fast-case: Both operands are numbers. |
| // Allocate a heap number, if needed. |
| Label skip_allocation; |
| switch (mode_) { |
| case OVERWRITE_LEFT: |
| __ mov(eax, Operand(edx)); |
| // Fall through! |
| case OVERWRITE_RIGHT: |
| // If the argument in eax is already an object, we skip the |
| // allocation of a heap number. |
| __ test(eax, Immediate(kSmiTagMask)); |
| __ j(not_zero, &skip_allocation, not_taken); |
| // Fall through! |
| case NO_OVERWRITE: |
| FloatingPointHelper::AllocateHeapNumber(masm, |
| &call_runtime, |
| ecx, |
| edx); |
| __ bind(&skip_allocation); |
| break; |
| default: UNREACHABLE(); |
| } |
| FloatingPointHelper::LoadFloatOperands(masm, ecx); |
| |
| switch (op_) { |
| case Token::ADD: __ faddp(1); break; |
| case Token::SUB: __ fsubp(1); break; |
| case Token::MUL: __ fmulp(1); break; |
| case Token::DIV: __ fdivp(1); break; |
| default: UNREACHABLE(); |
| } |
| __ fstp_d(FieldOperand(eax, HeapNumber::kValueOffset)); |
| __ ret(2 * kPointerSize); |
| } |
| case Token::MOD: { |
| // For MOD we go directly to runtime in the non-smi case. |
| break; |
| } |
| case Token::BIT_OR: |
| case Token::BIT_AND: |
| case Token::BIT_XOR: |
| case Token::SAR: |
| case Token::SHL: |
| case Token::SHR: { |
| FloatingPointHelper::CheckFloatOperands(masm, &call_runtime, ebx); |
| FloatingPointHelper::LoadFloatOperands(masm, ecx); |
| |
| Label skip_allocation, non_smi_result, operand_conversion_failure; |
| |
| // Reserve space for converted numbers. |
| __ sub(Operand(esp), Immediate(2 * kPointerSize)); |
| |
| bool use_sse3 = CpuFeatures::IsSupported(CpuFeatures::SSE3); |
| if (use_sse3) { |
| // Truncate the operands to 32-bit integers and check for |
| // exceptions in doing so. |
| CpuFeatures::Scope scope(CpuFeatures::SSE3); |
| __ fisttp_s(Operand(esp, 0 * kPointerSize)); |
| __ fisttp_s(Operand(esp, 1 * kPointerSize)); |
| __ fnstsw_ax(); |
| __ test(eax, Immediate(1)); |
| __ j(not_zero, &operand_conversion_failure); |
| } else { |
| // Check if right operand is int32. |
| __ fist_s(Operand(esp, 0 * kPointerSize)); |
| __ fild_s(Operand(esp, 0 * kPointerSize)); |
| __ fucompp(); |
| __ fnstsw_ax(); |
| __ sahf(); |
| __ j(not_zero, &operand_conversion_failure); |
| __ j(parity_even, &operand_conversion_failure); |
| |
| // Check if left operand is int32. |
| __ fist_s(Operand(esp, 1 * kPointerSize)); |
| __ fild_s(Operand(esp, 1 * kPointerSize)); |
| __ fucompp(); |
| __ fnstsw_ax(); |
| __ sahf(); |
| __ j(not_zero, &operand_conversion_failure); |
| __ j(parity_even, &operand_conversion_failure); |
| } |
| |
| // Get int32 operands and perform bitop. |
| __ pop(ecx); |
| __ pop(eax); |
| switch (op_) { |
| case Token::BIT_OR: __ or_(eax, Operand(ecx)); break; |
| case Token::BIT_AND: __ and_(eax, Operand(ecx)); break; |
| case Token::BIT_XOR: __ xor_(eax, Operand(ecx)); break; |
| case Token::SAR: __ sar(eax); break; |
| case Token::SHL: __ shl(eax); break; |
| case Token::SHR: __ shr(eax); break; |
| default: UNREACHABLE(); |
| } |
| |
| // Check if result is non-negative and fits in a smi. |
| __ test(eax, Immediate(0xc0000000)); |
| __ j(not_zero, &non_smi_result); |
| |
| // Tag smi result and return. |
| ASSERT(kSmiTagSize == times_2); // adjust code if not the case |
| __ lea(eax, Operand(eax, eax, times_1, kSmiTag)); |
| __ ret(2 * kPointerSize); |
| |
| // All ops except SHR return a signed int32 that we load in a HeapNumber. |
| if (op_ != Token::SHR) { |
| __ bind(&non_smi_result); |
| // Allocate a heap number if needed. |
| __ mov(ebx, Operand(eax)); // ebx: result |
| switch (mode_) { |
| case OVERWRITE_LEFT: |
| case OVERWRITE_RIGHT: |
| // If the operand was an object, we skip the |
| // allocation of a heap number. |
| __ mov(eax, Operand(esp, mode_ == OVERWRITE_RIGHT ? |
| 1 * kPointerSize : 2 * kPointerSize)); |
| __ test(eax, Immediate(kSmiTagMask)); |
| __ j(not_zero, &skip_allocation, not_taken); |
| // Fall through! |
| case NO_OVERWRITE: |
| FloatingPointHelper::AllocateHeapNumber(masm, &call_runtime, |
| ecx, edx); |
| __ bind(&skip_allocation); |
| break; |
| default: UNREACHABLE(); |
| } |
| // Store the result in the HeapNumber and return. |
| __ mov(Operand(esp, 1 * kPointerSize), ebx); |
| __ fild_s(Operand(esp, 1 * kPointerSize)); |
| __ fstp_d(FieldOperand(eax, HeapNumber::kValueOffset)); |
| __ ret(2 * kPointerSize); |
| } |
| |
| // Clear the FPU exception flag and reset the stack before calling |
| // the runtime system. |
| __ bind(&operand_conversion_failure); |
| __ add(Operand(esp), Immediate(2 * kPointerSize)); |
| if (use_sse3) { |
| // If we've used the SSE3 instructions for truncating the |
| // floating point values to integers and it failed, we have a |
| // pending #IA exception. Clear it. |
| __ fnclex(); |
| } else { |
| // The non-SSE3 variant does early bailout if the right |
| // operand isn't a 32-bit integer, so we may have a single |
| // value on the FPU stack we need to get rid of. |
| __ ffree(0); |
| } |
| |
| // SHR should return uint32 - go to runtime for non-smi/negative result. |
| if (op_ == Token::SHR) __ bind(&non_smi_result); |
| __ mov(eax, Operand(esp, 1 * kPointerSize)); |
| __ mov(edx, Operand(esp, 2 * kPointerSize)); |
| break; |
| } |
| default: UNREACHABLE(); break; |
| } |
| |
| // If all else fails, use the runtime system to get the correct |
| // result. |
| __ bind(&call_runtime); |
| switch (op_) { |
| case Token::ADD: |
| __ InvokeBuiltin(Builtins::ADD, JUMP_FUNCTION); |
| break; |
| case Token::SUB: |
| __ InvokeBuiltin(Builtins::SUB, JUMP_FUNCTION); |
| break; |
| case Token::MUL: |
| __ InvokeBuiltin(Builtins::MUL, JUMP_FUNCTION); |
| break; |
| case Token::DIV: |
| __ InvokeBuiltin(Builtins::DIV, JUMP_FUNCTION); |
| break; |
| case Token::MOD: |
| __ InvokeBuiltin(Builtins::MOD, JUMP_FUNCTION); |
| break; |
| case Token::BIT_OR: |
| __ InvokeBuiltin(Builtins::BIT_OR, JUMP_FUNCTION); |
| break; |
| case Token::BIT_AND: |
| __ InvokeBuiltin(Builtins::BIT_AND, JUMP_FUNCTION); |
| break; |
| case Token::BIT_XOR: |
| __ InvokeBuiltin(Builtins::BIT_XOR, JUMP_FUNCTION); |
| break; |
| case Token::SAR: |
| __ InvokeBuiltin(Builtins::SAR, JUMP_FUNCTION); |
| break; |
| case Token::SHL: |
| __ InvokeBuiltin(Builtins::SHL, JUMP_FUNCTION); |
| break; |
| case Token::SHR: |
| __ InvokeBuiltin(Builtins::SHR, JUMP_FUNCTION); |
| break; |
| default: |
| UNREACHABLE(); |
| } |
| } |
| |
| |
| void FloatingPointHelper::AllocateHeapNumber(MacroAssembler* masm, |
| Label* need_gc, |
| Register scratch1, |
| Register scratch2) { |
| ExternalReference allocation_top = |
| ExternalReference::new_space_allocation_top_address(); |
| ExternalReference allocation_limit = |
| ExternalReference::new_space_allocation_limit_address(); |
| __ mov(Operand(scratch1), Immediate(allocation_top)); |
| __ mov(eax, Operand(scratch1, 0)); |
| __ lea(scratch2, Operand(eax, HeapNumber::kSize)); // scratch2: new top |
| __ cmp(scratch2, Operand::StaticVariable(allocation_limit)); |
| __ j(above, need_gc, not_taken); |
| |
| __ mov(Operand(scratch1, 0), scratch2); // store new top |
| __ mov(Operand(eax, HeapObject::kMapOffset), |
| Immediate(Factory::heap_number_map())); |
| // Tag old top and use as result. |
| __ add(Operand(eax), Immediate(kHeapObjectTag)); |
| } |
| |
| |
| void FloatingPointHelper::LoadFloatOperands(MacroAssembler* masm, |
| Register scratch) { |
| Label load_smi_1, load_smi_2, done_load_1, done; |
| __ mov(scratch, Operand(esp, 2 * kPointerSize)); |
| __ test(scratch, Immediate(kSmiTagMask)); |
| __ j(zero, &load_smi_1, not_taken); |
| __ fld_d(FieldOperand(scratch, HeapNumber::kValueOffset)); |
| __ bind(&done_load_1); |
| |
| __ mov(scratch, Operand(esp, 1 * kPointerSize)); |
| __ test(scratch, Immediate(kSmiTagMask)); |
| __ j(zero, &load_smi_2, not_taken); |
| __ fld_d(FieldOperand(scratch, HeapNumber::kValueOffset)); |
| __ jmp(&done); |
| |
| __ bind(&load_smi_1); |
| __ sar(scratch, kSmiTagSize); |
| __ push(scratch); |
| __ fild_s(Operand(esp, 0)); |
| __ pop(scratch); |
| __ jmp(&done_load_1); |
| |
| __ bind(&load_smi_2); |
| __ sar(scratch, kSmiTagSize); |
| __ push(scratch); |
| __ fild_s(Operand(esp, 0)); |
| __ pop(scratch); |
| |
| __ bind(&done); |
| } |
| |
| |
| void FloatingPointHelper::CheckFloatOperands(MacroAssembler* masm, |
| Label* non_float, |
| Register scratch) { |
| Label test_other, done; |
| // Test if both operands are floats or smi -> scratch=k_is_float; |
| // Otherwise scratch = k_not_float. |
| __ test(edx, Immediate(kSmiTagMask)); |
| __ j(zero, &test_other, not_taken); // argument in edx is OK |
| __ mov(scratch, FieldOperand(edx, HeapObject::kMapOffset)); |
| __ cmp(scratch, Factory::heap_number_map()); |
| __ j(not_equal, non_float); // argument in edx is not a number -> NaN |
| |
| __ bind(&test_other); |
| __ test(eax, Immediate(kSmiTagMask)); |
| __ j(zero, &done); // argument in eax is OK |
| __ mov(scratch, FieldOperand(eax, HeapObject::kMapOffset)); |
| __ cmp(scratch, Factory::heap_number_map()); |
| __ j(not_equal, non_float); // argument in eax is not a number -> NaN |
| |
| // Fall-through: Both operands are numbers. |
| __ bind(&done); |
| } |
| |
| |
| void UnarySubStub::Generate(MacroAssembler* masm) { |
| Label undo; |
| Label slow; |
| Label done; |
| Label try_float; |
| |
| // Check whether the value is a smi. |
| __ test(eax, Immediate(kSmiTagMask)); |
| __ j(not_zero, &try_float, not_taken); |
| |
| // Enter runtime system if the value of the expression is zero |
| // to make sure that we switch between 0 and -0. |
| __ test(eax, Operand(eax)); |
| __ j(zero, &slow, not_taken); |
| |
| // The value of the expression is a smi that is not zero. Try |
| // optimistic subtraction '0 - value'. |
| __ mov(edx, Operand(eax)); |
| __ Set(eax, Immediate(0)); |
| __ sub(eax, Operand(edx)); |
| __ j(overflow, &undo, not_taken); |
| |
| // If result is a smi we are done. |
| __ test(eax, Immediate(kSmiTagMask)); |
| __ j(zero, &done, taken); |
| |
| // Restore eax and enter runtime system. |
| __ bind(&undo); |
| __ mov(eax, Operand(edx)); |
| |
| // Enter runtime system. |
| __ bind(&slow); |
| __ pop(ecx); // pop return address |
| __ push(eax); |
| __ push(ecx); // push return address |
| __ InvokeBuiltin(Builtins::UNARY_MINUS, JUMP_FUNCTION); |
| |
| // Try floating point case. |
| __ bind(&try_float); |
| __ mov(edx, FieldOperand(eax, HeapObject::kMapOffset)); |
| __ cmp(edx, Factory::heap_number_map()); |
| __ j(not_equal, &slow); |
| __ mov(edx, Operand(eax)); |
| // edx: operand |
| FloatingPointHelper::AllocateHeapNumber(masm, &undo, ebx, ecx); |
| // eax: allocated 'empty' number |
| __ fld_d(FieldOperand(edx, HeapNumber::kValueOffset)); |
| __ fchs(); |
| __ fstp_d(FieldOperand(eax, HeapNumber::kValueOffset)); |
| |
| __ bind(&done); |
| |
| __ StubReturn(1); |
| } |
| |
| |
| void ArgumentsAccessStub::GenerateReadLength(MacroAssembler* masm) { |
| // Check if the calling frame is an arguments adaptor frame. |
| Label adaptor; |
| __ mov(edx, Operand(ebp, StandardFrameConstants::kCallerFPOffset)); |
| __ mov(ecx, Operand(edx, StandardFrameConstants::kContextOffset)); |
| __ cmp(ecx, ArgumentsAdaptorFrame::SENTINEL); |
| __ j(equal, &adaptor); |
| |
| // Nothing to do: The formal number of parameters has already been |
| // passed in register eax by calling function. Just return it. |
| __ ret(0); |
| |
| // Arguments adaptor case: Read the arguments length from the |
| // adaptor frame and return it. |
| __ bind(&adaptor); |
| __ mov(eax, Operand(edx, ArgumentsAdaptorFrameConstants::kLengthOffset)); |
| __ ret(0); |
| } |
| |
| |
| void ArgumentsAccessStub::GenerateReadElement(MacroAssembler* masm) { |
| // The key is in edx and the parameter count is in eax. |
| |
| // The displacement is used for skipping the frame pointer on the |
| // stack. It is the offset of the last parameter (if any) relative |
| // to the frame pointer. |
| static const int kDisplacement = 1 * kPointerSize; |
| |
| // Check that the key is a smi. |
| Label slow; |
| __ test(edx, Immediate(kSmiTagMask)); |
| __ j(not_zero, &slow, not_taken); |
| |
| // Check if the calling frame is an arguments adaptor frame. |
| Label adaptor; |
| __ mov(ebx, Operand(ebp, StandardFrameConstants::kCallerFPOffset)); |
| __ mov(ecx, Operand(ebx, StandardFrameConstants::kContextOffset)); |
| __ cmp(ecx, ArgumentsAdaptorFrame::SENTINEL); |
| __ j(equal, &adaptor); |
| |
| // Check index against formal parameters count limit passed in |
| // through register eax. Use unsigned comparison to get negative |
| // check for free. |
| __ cmp(edx, Operand(eax)); |
| __ j(above_equal, &slow, not_taken); |
| |
| // Read the argument from the stack and return it. |
| ASSERT(kSmiTagSize == 1 && kSmiTag == 0); // shifting code depends on this |
| __ lea(ebx, Operand(ebp, eax, times_2, 0)); |
| __ neg(edx); |
| __ mov(eax, Operand(ebx, edx, times_2, kDisplacement)); |
| __ ret(0); |
| |
| // Arguments adaptor case: Check index against actual arguments |
| // limit found in the arguments adaptor frame. Use unsigned |
| // comparison to get negative check for free. |
| __ bind(&adaptor); |
| __ mov(ecx, Operand(ebx, ArgumentsAdaptorFrameConstants::kLengthOffset)); |
| __ cmp(edx, Operand(ecx)); |
| __ j(above_equal, &slow, not_taken); |
| |
| // Read the argument from the stack and return it. |
| ASSERT(kSmiTagSize == 1 && kSmiTag == 0); // shifting code depends on this |
| __ lea(ebx, Operand(ebx, ecx, times_2, 0)); |
| __ neg(edx); |
| __ mov(eax, Operand(ebx, edx, times_2, kDisplacement)); |
| __ ret(0); |
| |
| // Slow-case: Handle non-smi or out-of-bounds access to arguments |
| // by calling the runtime system. |
| __ bind(&slow); |
| __ pop(ebx); // Return address. |
| __ push(edx); |
| __ push(ebx); |
| __ TailCallRuntime(ExternalReference(Runtime::kGetArgumentsProperty), 1); |
| } |
| |
| |
| void ArgumentsAccessStub::GenerateNewObject(MacroAssembler* masm) { |
| // The displacement is used for skipping the return address and the |
| // frame pointer on the stack. It is the offset of the last |
| // parameter (if any) relative to the frame pointer. |
| static const int kDisplacement = 2 * kPointerSize; |
| |
| // Check if the calling frame is an arguments adaptor frame. |
| Label runtime; |
| __ mov(edx, Operand(ebp, StandardFrameConstants::kCallerFPOffset)); |
| __ mov(ecx, Operand(edx, StandardFrameConstants::kContextOffset)); |
| __ cmp(ecx, ArgumentsAdaptorFrame::SENTINEL); |
| __ j(not_equal, &runtime); |
| |
| // Patch the arguments.length and the parameters pointer. |
| __ mov(ecx, Operand(edx, ArgumentsAdaptorFrameConstants::kLengthOffset)); |
| __ mov(Operand(esp, 1 * kPointerSize), ecx); |
| __ lea(edx, Operand(edx, ecx, times_2, kDisplacement)); |
| __ mov(Operand(esp, 2 * kPointerSize), edx); |
| |
| // Do the runtime call to allocate the arguments object. |
| __ bind(&runtime); |
| __ TailCallRuntime(ExternalReference(Runtime::kNewArgumentsFast), 3); |
| } |
| |
| |
| void CompareStub::Generate(MacroAssembler* masm) { |
| Label call_builtin, done; |
| |
| // NOTICE! This code is only reached after a smi-fast-case check, so |
| // it is certain that at least one operand isn't a smi. |
| |
| if (cc_ == equal) { // Both strict and non-strict. |
| Label slow; // Fallthrough label. |
| // Equality is almost reflexive (everything but NaN), so start by testing |
| // for "identity and not NaN". |
| { |
| Label not_identical; |
| __ cmp(eax, Operand(edx)); |
| __ j(not_equal, ¬_identical); |
| // Test for NaN. Sadly, we can't just compare to Factory::nan_value(), |
| // so we do the second best thing - test it ourselves. |
| |
| Label return_equal; |
| Label heap_number; |
| // If it's not a heap number, then return equal. |
| __ cmp(FieldOperand(edx, HeapObject::kMapOffset), |
| Immediate(Factory::heap_number_map())); |
| __ j(equal, &heap_number); |
| __ bind(&return_equal); |
| __ Set(eax, Immediate(0)); |
| __ ret(0); |
| |
| __ bind(&heap_number); |
| // It is a heap number, so return non-equal if it's NaN and equal if it's |
| // not NaN. |
| // The representation of NaN values has all exponent bits (52..62) set, |
| // and not all mantissa bits (0..51) clear. |
| // Read top bits of double representation (second word of value). |
| __ mov(eax, FieldOperand(edx, HeapNumber::kValueOffset + kPointerSize)); |
| // Test that exponent bits are all set. |
| __ not_(eax); |
| __ test(eax, Immediate(0x7ff00000)); |
| __ j(not_zero, &return_equal); |
| __ not_(eax); |
| |
| // Shift out flag and all exponent bits, retaining only mantissa. |
| __ shl(eax, 12); |
| // Or with all low-bits of mantissa. |
| __ or_(eax, FieldOperand(edx, HeapNumber::kValueOffset)); |
| // Return zero equal if all bits in mantissa is zero (it's an Infinity) |
| // and non-zero if not (it's a NaN). |
| __ ret(0); |
| |
| __ bind(¬_identical); |
| } |
| |
| // If we're doing a strict equality comparison, we don't have to do |
| // type conversion, so we generate code to do fast comparison for objects |
| // and oddballs. Non-smi numbers and strings still go through the usual |
| // slow-case code. |
| if (strict_) { |
| // If either is a Smi (we know that not both are), then they can only |
| // be equal if the other is a HeapNumber. If so, use the slow case. |
| { |
| Label not_smis; |
| ASSERT_EQ(0, kSmiTag); |
| ASSERT_EQ(0, Smi::FromInt(0)); |
| __ mov(ecx, Immediate(kSmiTagMask)); |
| __ and_(ecx, Operand(eax)); |
| __ test(ecx, Operand(edx)); |
| __ j(not_zero, ¬_smis); |
| // One operand is a smi. |
| |
| // Check whether the non-smi is a heap number. |
| ASSERT_EQ(1, kSmiTagMask); |
| // ecx still holds eax & kSmiTag, which is either zero or one. |
| __ sub(Operand(ecx), Immediate(0x01)); |
| __ mov(ebx, edx); |
| __ xor_(ebx, Operand(eax)); |
| __ and_(ebx, Operand(ecx)); // ebx holds either 0 or eax ^ edx. |
| __ xor_(ebx, Operand(eax)); |
| // if eax was smi, ebx is now edx, else eax. |
| |
| // Check if the non-smi operand is a heap number. |
| __ cmp(FieldOperand(ebx, HeapObject::kMapOffset), |
| Immediate(Factory::heap_number_map())); |
| // If heap number, handle it in the slow case. |
| __ j(equal, &slow); |
| // Return non-equal (ebx is not zero) |
| __ mov(eax, ebx); |
| __ ret(0); |
| |
| __ bind(¬_smis); |
| } |
| |
| // If either operand is a JSObject or an oddball value, then they are not |
| // equal since their pointers are different |
| // There is no test for undetectability in strict equality. |
| |
| // Get the type of the first operand. |
| __ mov(ecx, FieldOperand(eax, HeapObject::kMapOffset)); |
| __ movzx_b(ecx, FieldOperand(ecx, Map::kInstanceTypeOffset)); |
| |
| // If the first object is a JS object, we have done pointer comparison. |
| ASSERT(LAST_TYPE == JS_FUNCTION_TYPE); |
| Label first_non_object; |
| __ cmp(ecx, FIRST_JS_OBJECT_TYPE); |
| __ j(less, &first_non_object); |
| |
| // Return non-zero (eax is not zero) |
| Label return_not_equal; |
| ASSERT(kHeapObjectTag != 0); |
| __ bind(&return_not_equal); |
| __ ret(0); |
| |
| __ bind(&first_non_object); |
| // Check for oddballs: true, false, null, undefined. |
| __ cmp(ecx, ODDBALL_TYPE); |
| __ j(equal, &return_not_equal); |
| |
| __ mov(ecx, FieldOperand(edx, HeapObject::kMapOffset)); |
| __ movzx_b(ecx, FieldOperand(ecx, Map::kInstanceTypeOffset)); |
| |
| __ cmp(ecx, FIRST_JS_OBJECT_TYPE); |
| __ j(greater_equal, &return_not_equal); |
| |
| // Check for oddballs: true, false, null, undefined. |
| __ cmp(ecx, ODDBALL_TYPE); |
| __ j(equal, &return_not_equal); |
| |
| // Fall through to the general case. |
| } |
| __ bind(&slow); |
| } |
| |
| // Save the return address (and get it off the stack). |
| __ pop(ecx); |
| |
| // Push arguments. |
| __ push(eax); |
| __ push(edx); |
| __ push(ecx); |
| |
| // Inlined floating point compare. |
| // Call builtin if operands are not floating point or smi. |
| FloatingPointHelper::CheckFloatOperands(masm, &call_builtin, ebx); |
| FloatingPointHelper::LoadFloatOperands(masm, ecx); |
| __ FCmp(); |
| |
| // Jump to builtin for NaN. |
| __ j(parity_even, &call_builtin, not_taken); |
| |
| // TODO(1243847): Use cmov below once CpuFeatures are properly hooked up. |
| Label below_lbl, above_lbl; |
| // use edx, eax to convert unsigned to signed comparison |
| __ j(below, &below_lbl, not_taken); |
| __ j(above, &above_lbl, not_taken); |
| |
| __ xor_(eax, Operand(eax)); // equal |
| __ ret(2 * kPointerSize); |
| |
| __ bind(&below_lbl); |
| __ mov(eax, -1); |
| __ ret(2 * kPointerSize); |
| |
| __ bind(&above_lbl); |
| __ mov(eax, 1); |
| __ ret(2 * kPointerSize); // eax, edx were pushed |
| |
| __ bind(&call_builtin); |
| // must swap argument order |
| __ pop(ecx); |
| __ pop(edx); |
| __ pop(eax); |
| __ push(edx); |
| __ push(eax); |
| |
| // Figure out which native to call and setup the arguments. |
| Builtins::JavaScript builtin; |
| if (cc_ == equal) { |
| builtin = strict_ ? Builtins::STRICT_EQUALS : Builtins::EQUALS; |
| } else { |
| builtin = Builtins::COMPARE; |
| int ncr; // NaN compare result |
| if (cc_ == less || cc_ == less_equal) { |
| ncr = GREATER; |
| } else { |
| ASSERT(cc_ == greater || cc_ == greater_equal); // remaining cases |
| ncr = LESS; |
| } |
| __ push(Immediate(Smi::FromInt(ncr))); |
| } |
| |
| // Restore return address on the stack. |
| __ push(ecx); |
| |
| // Call the native; it returns -1 (less), 0 (equal), or 1 (greater) |
| // tagged as a small integer. |
| __ InvokeBuiltin(builtin, JUMP_FUNCTION); |
| } |
| |
| |
| void StackCheckStub::Generate(MacroAssembler* masm) { |
| // Because builtins always remove the receiver from the stack, we |
| // have to fake one to avoid underflowing the stack. The receiver |
| // must be inserted below the return address on the stack so we |
| // temporarily store that in a register. |
| __ pop(eax); |
| __ push(Immediate(Smi::FromInt(0))); |
| __ push(eax); |
| |
| // Do tail-call to runtime routine. |
| __ TailCallRuntime(ExternalReference(Runtime::kStackGuard), 1); |
| } |
| |
| |
| void CallFunctionStub::Generate(MacroAssembler* masm) { |
| Label slow; |
| |
| // Get the function to call from the stack. |
| // +2 ~ receiver, return address |
| __ mov(edi, Operand(esp, (argc_ + 2) * kPointerSize)); |
| |
| // Check that the function really is a JavaScript function. |
| __ test(edi, Immediate(kSmiTagMask)); |
| __ j(zero, &slow, not_taken); |
| // Goto slow case if we do not have a function. |
| __ CmpObjectType(edi, JS_FUNCTION_TYPE, ecx); |
| __ j(not_equal, &slow, not_taken); |
| |
| // Fast-case: Just invoke the function. |
| ParameterCount actual(argc_); |
| __ InvokeFunction(edi, actual, JUMP_FUNCTION); |
| |
| // Slow-case: Non-function called. |
| __ bind(&slow); |
| __ Set(eax, Immediate(argc_)); |
| __ Set(ebx, Immediate(0)); |
| __ GetBuiltinEntry(edx, Builtins::CALL_NON_FUNCTION); |
| Handle<Code> adaptor(Builtins::builtin(Builtins::ArgumentsAdaptorTrampoline)); |
| __ jmp(adaptor, RelocInfo::CODE_TARGET); |
| } |
| |
| |
| |
| void CEntryStub::GenerateThrowTOS(MacroAssembler* masm) { |
| ASSERT(StackHandlerConstants::kSize == 6 * kPointerSize); // adjust this code |
| ExternalReference handler_address(Top::k_handler_address); |
| __ mov(edx, Operand::StaticVariable(handler_address)); |
| __ mov(ecx, Operand(edx, -1 * kPointerSize)); // get next in chain |
| __ mov(Operand::StaticVariable(handler_address), ecx); |
| __ mov(esp, Operand(edx)); |
| __ pop(edi); |
| __ pop(ebp); |
| __ pop(edx); // remove code pointer |
| __ pop(edx); // remove state |
| |
| // Before returning we restore the context from the frame pointer if not NULL. |
| // The frame pointer is NULL in the exception handler of a JS entry frame. |
| __ xor_(esi, Operand(esi)); // tentatively set context pointer to NULL |
| Label skip; |
| __ cmp(ebp, 0); |
| __ j(equal, &skip, not_taken); |
| __ mov(esi, Operand(ebp, StandardFrameConstants::kContextOffset)); |
| __ bind(&skip); |
| |
| __ ret(0); |
| } |
| |
| |
| void CEntryStub::GenerateCore(MacroAssembler* masm, |
| Label* throw_normal_exception, |
| Label* throw_out_of_memory_exception, |
| StackFrame::Type frame_type, |
| bool do_gc, |
| bool always_allocate_scope) { |
| // eax: result parameter for PerformGC, if any |
| // ebx: pointer to C function (C callee-saved) |
| // ebp: frame pointer (restored after C call) |
| // esp: stack pointer (restored after C call) |
| // edi: number of arguments including receiver (C callee-saved) |
| // esi: pointer to the first argument (C callee-saved) |
| |
| if (do_gc) { |
| __ mov(Operand(esp, 0 * kPointerSize), eax); // Result. |
| __ call(FUNCTION_ADDR(Runtime::PerformGC), RelocInfo::RUNTIME_ENTRY); |
| } |
| |
| ExternalReference scope_depth = |
| ExternalReference::heap_always_allocate_scope_depth(); |
| if (always_allocate_scope) { |
| __ inc(Operand::StaticVariable(scope_depth)); |
| } |
| |
| // Call C function. |
| __ mov(Operand(esp, 0 * kPointerSize), edi); // argc. |
| __ mov(Operand(esp, 1 * kPointerSize), esi); // argv. |
| __ call(Operand(ebx)); |
| // Result is in eax or edx:eax - do not destroy these registers! |
| |
| if (always_allocate_scope) { |
| __ dec(Operand::StaticVariable(scope_depth)); |
| } |
| |
| // Check for failure result. |
| Label failure_returned; |
| ASSERT(((kFailureTag + 1) & kFailureTagMask) == 0); |
| __ lea(ecx, Operand(eax, 1)); |
| // Lower 2 bits of ecx are 0 iff eax has failure tag. |
| __ test(ecx, Immediate(kFailureTagMask)); |
| __ j(zero, &failure_returned, not_taken); |
| |
| // Exit the JavaScript to C++ exit frame. |
| __ LeaveExitFrame(frame_type); |
| __ ret(0); |
| |
| // Handling of failure. |
| __ bind(&failure_returned); |
| |
| Label retry; |
| // If the returned exception is RETRY_AFTER_GC continue at retry label |
| ASSERT(Failure::RETRY_AFTER_GC == 0); |
| __ test(eax, Immediate(((1 << kFailureTypeTagSize) - 1) << kFailureTagSize)); |
| __ j(zero, &retry, taken); |
| |
| Label continue_exception; |
| // If the returned failure is EXCEPTION then promote Top::pending_exception(). |
| __ cmp(eax, reinterpret_cast<int32_t>(Failure::Exception())); |
| __ j(not_equal, &continue_exception); |
| |
| // Retrieve the pending exception and clear the variable. |
| ExternalReference pending_exception_address(Top::k_pending_exception_address); |
| __ mov(eax, Operand::StaticVariable(pending_exception_address)); |
| __ mov(edx, |
| Operand::StaticVariable(ExternalReference::the_hole_value_location())); |
| __ mov(Operand::StaticVariable(pending_exception_address), edx); |
| |
| __ bind(&continue_exception); |
| // Special handling of out of memory exception. |
| __ cmp(eax, reinterpret_cast<int32_t>(Failure::OutOfMemoryException())); |
| __ j(equal, throw_out_of_memory_exception); |
| |
| // Handle normal exception. |
| __ jmp(throw_normal_exception); |
| |
| // Retry. |
| __ bind(&retry); |
| } |
| |
| |
| void CEntryStub::GenerateThrowOutOfMemory(MacroAssembler* masm) { |
| // Fetch top stack handler. |
| ExternalReference handler_address(Top::k_handler_address); |
| __ mov(edx, Operand::StaticVariable(handler_address)); |
| |
| // Unwind the handlers until the ENTRY handler is found. |
| Label loop, done; |
| __ bind(&loop); |
| // Load the type of the current stack handler. |
| const int kStateOffset = StackHandlerConstants::kAddressDisplacement + |
| StackHandlerConstants::kStateOffset; |
| __ cmp(Operand(edx, kStateOffset), Immediate(StackHandler::ENTRY)); |
| __ j(equal, &done); |
| // Fetch the next handler in the list. |
| const int kNextOffset = StackHandlerConstants::kAddressDisplacement + |
| StackHandlerConstants::kNextOffset; |
| __ mov(edx, Operand(edx, kNextOffset)); |
| __ jmp(&loop); |
| __ bind(&done); |
| |
| // Set the top handler address to next handler past the current ENTRY handler. |
| __ mov(eax, Operand(edx, kNextOffset)); |
| __ mov(Operand::StaticVariable(handler_address), eax); |
| |
| // Set external caught exception to false. |
| __ mov(eax, false); |
| ExternalReference external_caught(Top::k_external_caught_exception_address); |
| __ mov(Operand::StaticVariable(external_caught), eax); |
| |
| // Set pending exception and eax to out of memory exception. |
| __ mov(eax, reinterpret_cast<int32_t>(Failure::OutOfMemoryException())); |
| ExternalReference pending_exception(Top::k_pending_exception_address); |
| __ mov(Operand::StaticVariable(pending_exception), eax); |
| |
| // Restore the stack to the address of the ENTRY handler |
| __ mov(esp, Operand(edx)); |
| |
| // Clear the context pointer; |
| __ xor_(esi, Operand(esi)); |
| |
| // Restore registers from handler. |
| __ pop(edi); // PP |
| __ pop(ebp); // FP |
| __ pop(edx); // Code |
| __ pop(edx); // State |
| |
| __ ret(0); |
| } |
| |
| |
| void CEntryStub::GenerateBody(MacroAssembler* masm, bool is_debug_break) { |
| // eax: number of arguments including receiver |
| // ebx: pointer to C function (C callee-saved) |
| // ebp: frame pointer (restored after C call) |
| // esp: stack pointer (restored after C call) |
| // esi: current context (C callee-saved) |
| // edi: caller's parameter pointer pp (C callee-saved) |
| |
| // NOTE: Invocations of builtins may return failure objects |
| // instead of a proper result. The builtin entry handles |
| // this by performing a garbage collection and retrying the |
| // builtin once. |
| |
| StackFrame::Type frame_type = is_debug_break ? |
| StackFrame::EXIT_DEBUG : |
| StackFrame::EXIT; |
| |
| // Enter the exit frame that transitions from JavaScript to C++. |
| __ EnterExitFrame(frame_type); |
| |
| // eax: result parameter for PerformGC, if any (setup below) |
| // ebx: pointer to builtin function (C callee-saved) |
| // ebp: frame pointer (restored after C call) |
| // esp: stack pointer (restored after C call) |
| // edi: number of arguments including receiver (C callee-saved) |
| // esi: argv pointer (C callee-saved) |
| |
| Label throw_out_of_memory_exception; |
| Label throw_normal_exception; |
| |
| // Call into the runtime system. Collect garbage before the call if |
| // running with --gc-greedy set. |
| if (FLAG_gc_greedy) { |
| Failure* failure = Failure::RetryAfterGC(0); |
| __ mov(eax, Immediate(reinterpret_cast<int32_t>(failure))); |
| } |
| GenerateCore(masm, &throw_normal_exception, |
| &throw_out_of_memory_exception, |
| frame_type, |
| FLAG_gc_greedy, |
| false); |
| |
| // Do space-specific GC and retry runtime call. |
| GenerateCore(masm, |
| &throw_normal_exception, |
| &throw_out_of_memory_exception, |
| frame_type, |
| true, |
| false); |
| |
| // Do full GC and retry runtime call one final time. |
| Failure* failure = Failure::InternalError(); |
| __ mov(eax, Immediate(reinterpret_cast<int32_t>(failure))); |
| GenerateCore(masm, |
| &throw_normal_exception, |
| &throw_out_of_memory_exception, |
| frame_type, |
| true, |
| true); |
| |
| __ bind(&throw_out_of_memory_exception); |
| GenerateThrowOutOfMemory(masm); |
| // control flow for generated will not return. |
| |
| __ bind(&throw_normal_exception); |
| GenerateThrowTOS(masm); |
| } |
| |
| |
| void JSEntryStub::GenerateBody(MacroAssembler* masm, bool is_construct) { |
| Label invoke, exit; |
| |
| // Setup frame. |
| __ push(ebp); |
| __ mov(ebp, Operand(esp)); |
| |
| // Save callee-saved registers (C calling conventions). |
| int marker = is_construct ? StackFrame::ENTRY_CONSTRUCT : StackFrame::ENTRY; |
| // Push something that is not an arguments adaptor. |
| __ push(Immediate(~ArgumentsAdaptorFrame::SENTINEL)); |
| __ push(Immediate(Smi::FromInt(marker))); // @ function offset |
| __ push(edi); |
| __ push(esi); |
| __ push(ebx); |
| |
| // Save copies of the top frame descriptor on the stack. |
| ExternalReference c_entry_fp(Top::k_c_entry_fp_address); |
| __ push(Operand::StaticVariable(c_entry_fp)); |
| |
| // Call a faked try-block that does the invoke. |
| __ call(&invoke); |
| |
| // Caught exception: Store result (exception) in the pending |
| // exception field in the JSEnv and return a failure sentinel. |
| ExternalReference pending_exception(Top::k_pending_exception_address); |
| __ mov(Operand::StaticVariable(pending_exception), eax); |
| __ mov(eax, reinterpret_cast<int32_t>(Failure::Exception())); |
| __ jmp(&exit); |
| |
| // Invoke: Link this frame into the handler chain. |
| __ bind(&invoke); |
| __ PushTryHandler(IN_JS_ENTRY, JS_ENTRY_HANDLER); |
| __ push(eax); // flush TOS |
| |
| // Clear any pending exceptions. |
| __ mov(edx, |
| Operand::StaticVariable(ExternalReference::the_hole_value_location())); |
| __ mov(Operand::StaticVariable(pending_exception), edx); |
| |
| // Fake a receiver (NULL). |
| __ push(Immediate(0)); // receiver |
| |
| // Invoke the function by calling through JS entry trampoline |
| // builtin and pop the faked function when we return. Notice that we |
| // cannot store a reference to the trampoline code directly in this |
| // stub, because the builtin stubs may not have been generated yet. |
| if (is_construct) { |
| ExternalReference construct_entry(Builtins::JSConstructEntryTrampoline); |
| __ mov(edx, Immediate(construct_entry)); |
| } else { |
| ExternalReference entry(Builtins::JSEntryTrampoline); |
| __ mov(edx, Immediate(entry)); |
| } |
| __ mov(edx, Operand(edx, 0)); // deref address |
| __ lea(edx, FieldOperand(edx, Code::kHeaderSize)); |
| __ call(Operand(edx)); |
| |
| // Unlink this frame from the handler chain. |
| __ pop(Operand::StaticVariable(ExternalReference(Top::k_handler_address))); |
| // Pop next_sp. |
| __ add(Operand(esp), Immediate(StackHandlerConstants::kSize - kPointerSize)); |
| |
| // Restore the top frame descriptor from the stack. |
| __ bind(&exit); |
| __ pop(Operand::StaticVariable(ExternalReference(Top::k_c_entry_fp_address))); |
| |
| // Restore callee-saved registers (C calling conventions). |
| __ pop(ebx); |
| __ pop(esi); |
| __ pop(edi); |
| __ add(Operand(esp), Immediate(2 * kPointerSize)); // remove markers |
| |
| // Restore frame pointer and return. |
| __ pop(ebp); |
| __ ret(0); |
| } |
| |
| |
| void InstanceofStub::Generate(MacroAssembler* masm) { |
| // Get the object - go slow case if it's a smi. |
| Label slow; |
| __ mov(eax, Operand(esp, 2 * kPointerSize)); // 2 ~ return address, function |
| __ test(eax, Immediate(kSmiTagMask)); |
| __ j(zero, &slow, not_taken); |
| |
| // Check that the left hand is a JS object. |
| __ mov(eax, FieldOperand(eax, HeapObject::kMapOffset)); // ebx - object map |
| __ movzx_b(ecx, FieldOperand(eax, Map::kInstanceTypeOffset)); // ecx - type |
| __ cmp(ecx, FIRST_JS_OBJECT_TYPE); |
| __ j(less, &slow, not_taken); |
| __ cmp(ecx, LAST_JS_OBJECT_TYPE); |
| __ j(greater, &slow, not_taken); |
| |
| // Get the prototype of the function. |
| __ mov(edx, Operand(esp, 1 * kPointerSize)); // 1 ~ return address |
| __ TryGetFunctionPrototype(edx, ebx, ecx, &slow); |
| |
| // Check that the function prototype is a JS object. |
| __ mov(ecx, FieldOperand(ebx, HeapObject::kMapOffset)); |
| __ movzx_b(ecx, FieldOperand(ecx, Map::kInstanceTypeOffset)); |
| __ cmp(ecx, FIRST_JS_OBJECT_TYPE); |
| __ j(less, &slow, not_taken); |
| __ cmp(ecx, LAST_JS_OBJECT_TYPE); |
| __ j(greater, &slow, not_taken); |
| |
| // Register mapping: eax is object map and ebx is function prototype. |
| __ mov(ecx, FieldOperand(eax, Map::kPrototypeOffset)); |
| |
| // Loop through the prototype chain looking for the function prototype. |
| Label loop, is_instance, is_not_instance; |
| __ bind(&loop); |
| __ cmp(ecx, Operand(ebx)); |
| __ j(equal, &is_instance); |
| __ cmp(Operand(ecx), Immediate(Factory::null_value())); |
| __ j(equal, &is_not_instance); |
| __ mov(ecx, FieldOperand(ecx, HeapObject::kMapOffset)); |
| __ mov(ecx, FieldOperand(ecx, Map::kPrototypeOffset)); |
| __ jmp(&loop); |
| |
| __ bind(&is_instance); |
| __ Set(eax, Immediate(0)); |
| __ ret(2 * kPointerSize); |
| |
| __ bind(&is_not_instance); |
| __ Set(eax, Immediate(Smi::FromInt(1))); |
| __ ret(2 * kPointerSize); |
| |
| // Slow-case: Go through the JavaScript implementation. |
| __ bind(&slow); |
| __ InvokeBuiltin(Builtins::INSTANCE_OF, JUMP_FUNCTION); |
| } |
| |
| |
| #undef __ |
| |
| } } // namespace v8::internal |