Optimized String.prototype.match.
Improved the stack information in profiles.
Fixed bug in ARM port making it possible to compile the runtime system for thumb mode again.
Implemented a number of optimizations in the code generator.
Fixed a number of memory leaks in tests.
Fixed crash bug in connection with script source code and external strings.
git-svn-id: http://v8.googlecode.com/svn/trunk@1642 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
diff --git a/src/codegen-arm.cc b/src/codegen-arm.cc
index 52009d9..0823f77 100644
--- a/src/codegen-arm.cc
+++ b/src/codegen-arm.cc
@@ -868,11 +868,11 @@
}
GenericBinaryOpStub igostub(op_);
- Result arg0 = generator()->allocator()->Allocate(r0);
+ Result arg0 = generator()->allocator()->Allocate(r1);
ASSERT(arg0.is_valid());
- Result arg1 = generator()->allocator()->Allocate(r1);
+ Result arg1 = generator()->allocator()->Allocate(r0);
ASSERT(arg1.is_valid());
- generator()->frame()->CallStub(&igostub, &arg0, &arg1, 0);
+ generator()->frame()->CallStub(&igostub, &arg0, &arg1);
exit_.Jump();
}
@@ -3456,18 +3456,7 @@
Comment cmnt(masm_, "[ CallRuntime");
Runtime::Function* function = node->function();
- if (function != NULL) {
- // Push the arguments ("left-to-right").
- int arg_count = args->length();
- for (int i = 0; i < arg_count; i++) {
- LoadAndSpill(args->at(i));
- }
-
- // Call the C runtime function.
- frame_->CallRuntime(function, arg_count);
- frame_->EmitPush(r0);
-
- } else {
+ if (function == NULL) {
// Prepare stack for calling JS runtime function.
__ mov(r0, Operand(node->name()));
frame_->EmitPush(r0);
@@ -3475,18 +3464,25 @@
__ ldr(r1, GlobalObject());
__ ldr(r0, FieldMemOperand(r1, GlobalObject::kBuiltinsOffset));
frame_->EmitPush(r0);
+ }
- int arg_count = args->length();
- for (int i = 0; i < arg_count; i++) {
- LoadAndSpill(args->at(i));
- }
+ // Push the arguments ("left-to-right").
+ int arg_count = args->length();
+ for (int i = 0; i < arg_count; i++) {
+ LoadAndSpill(args->at(i));
+ }
+ if (function == NULL) {
// Call the JS runtime function.
- Handle<Code> stub = ComputeCallInitialize(args->length());
+ Handle<Code> stub = ComputeCallInitialize(arg_count);
frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1);
__ ldr(cp, frame_->Context());
frame_->Drop();
frame_->EmitPush(r0);
+ } else {
+ // Call the C runtime function.
+ frame_->CallRuntime(function, arg_count);
+ frame_->EmitPush(r0);
}
ASSERT(frame_->height() == original_height + 1);
}
@@ -4862,7 +4858,7 @@
// Notify the simulator of the transition to C code.
__ swi(assembler::arm::call_rt_r5);
#else /* !defined(__arm__) */
- __ mov(pc, Operand(r5));
+ __ Jump(r5);
#endif /* !defined(__arm__) */
if (always_allocate) {