Initial export.

git-svn-id: http://v8.googlecode.com/svn/trunk@2 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
diff --git a/src/macro-assembler-ia32.cc b/src/macro-assembler-ia32.cc
new file mode 100644
index 0000000..c55605a
--- /dev/null
+++ b/src/macro-assembler-ia32.cc
@@ -0,0 +1,853 @@
+// Copyright 2006-2008 Google Inc. All Rights Reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+//     * Redistributions of source code must retain the above copyright
+//       notice, this list of conditions and the following disclaimer.
+//     * Redistributions in binary form must reproduce the above
+//       copyright notice, this list of conditions and the following
+//       disclaimer in the documentation and/or other materials provided
+//       with the distribution.
+//     * Neither the name of Google Inc. nor the names of its
+//       contributors may be used to endorse or promote products derived
+//       from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include "v8.h"
+
+#include "bootstrapper.h"
+#include "codegen-inl.h"
+#include "debug.h"
+#include "runtime.h"
+#include "serialize.h"
+
+namespace v8 { namespace internal {
+
+DECLARE_bool(debug_code);
+DEFINE_bool(native_code_counters, false,
+            "generate extra code for manipulating stats counters");
+
+
+MacroAssembler::MacroAssembler(void* buffer, int size)
+    : Assembler(buffer, size),
+      unresolved_(0),
+      generating_stub_(false) {
+}
+
+
+static void RecordWriteHelper(MacroAssembler* masm,
+                              Register object,
+                              Register addr,
+                              Register scratch) {
+  Label fast;
+
+  // Compute the page address from the heap object pointer, leave it
+  // in 'object'.
+  masm->and_(object, ~Page::kPageAlignmentMask);
+
+  // Compute the bit addr in the remembered set, leave it in "addr".
+  masm->sub(addr, Operand(object));
+  masm->shr(addr, kObjectAlignmentBits);
+
+  // If the bit offset lies beyond the normal remembered set range, it is in
+  // the extra remembered set area of a large object.
+  masm->cmp(addr, Page::kPageSize / kPointerSize);
+  masm->j(less, &fast);
+
+  // Adjust 'addr' to be relative to the start of the extra remembered set
+  // and the page address in 'object' to be the address of the extra
+  // remembered set.
+  masm->sub(Operand(addr), Immediate(Page::kPageSize / kPointerSize));
+  // Load the array length into 'scratch' and multiply by four to get the
+  // size in bytes of the elements.
+  masm->mov(scratch, Operand(object, Page::kObjectStartOffset
+                                     + FixedArray::kLengthOffset));
+  masm->shl(scratch, kObjectAlignmentBits);
+  // Add the page header, array header, and array body size to the page
+  // address.
+  masm->add(Operand(object), Immediate(Page::kObjectStartOffset
+                                       + Array::kHeaderSize));
+  masm->add(object, Operand(scratch));
+
+
+  // NOTE: For now, we use the bit-test-and-set (bts) x86 instruction
+  // to limit code size. We should probably evaluate this decision by
+  // measuring the performance of an equivalent implementation using
+  // "simpler" instructions
+  masm->bind(&fast);
+  masm->bts(Operand(object, 0), addr);
+}
+
+
+class RecordWriteStub : public CodeStub {
+ public:
+  RecordWriteStub(Register object, Register addr, Register scratch)
+      : object_(object), addr_(addr), scratch_(scratch) { }
+
+  void Generate(MacroAssembler* masm);
+
+ private:
+  Register object_;
+  Register addr_;
+  Register scratch_;
+
+  const char* GetName() { return "RecordWriteStub"; }
+
+#ifdef DEBUG
+  void Print() {
+    PrintF("RecordWriteStub (object reg %d), (addr reg %d), (scratch reg %d)\n",
+           object_.code(), addr_.code(), scratch_.code());
+  }
+#endif
+
+  // Minor key encoding in 12 bits of three registers (object, address and
+  // scratch) OOOOAAAASSSS.
+  class ScratchBits: public BitField<uint32_t, 0, 4> {};
+  class AddressBits: public BitField<uint32_t, 4, 4> {};
+  class ObjectBits: public BitField<uint32_t, 8, 4> {
+};
+
+  Major MajorKey() { return RecordWrite; }
+
+  int MinorKey() {
+    // Encode the registers.
+    return ObjectBits::encode(object_.code()) |
+           AddressBits::encode(addr_.code()) |
+           ScratchBits::encode(scratch_.code());
+  }
+};
+
+
+void RecordWriteStub::Generate(MacroAssembler* masm) {
+  RecordWriteHelper(masm, object_, addr_, scratch_);
+  masm->ret(0);
+}
+
+
+// Set the remembered set bit for [object+offset].
+// object is the object being stored into, value is the object being stored.
+// If offset is zero, then the scratch register contains the array index into
+// the elements array represented as a Smi.
+// All registers are clobbered by the operation.
+void MacroAssembler::RecordWrite(Register object, int offset,
+                                 Register value, Register scratch) {
+  // First, check if a remembered set write is even needed. The tests below
+  // catch stores of Smis and stores into young gen (which does not have space
+  // for the remembered set bits.
+  Label done;
+
+  // This optimization cannot survive serialization and deserialization,
+  // so we disable as long as serialization can take place.
+  int32_t new_space_start =
+      reinterpret_cast<int32_t>(ExternalReference::new_space_start().address());
+  if (Serializer::enabled() || new_space_start < 0) {
+    // Cannot do smart bit-twiddling. Need to do two consecutive checks.
+    // Check for Smi first.
+    test(value, Immediate(kSmiTagMask));
+    j(zero, &done);
+    // Test that the object address is not in the new space.  We cannot
+    // set remembered set bits in the new space.
+    mov(value, Operand(object));
+    and_(value, Heap::NewSpaceMask());
+    cmp(Operand(value), Immediate(ExternalReference::new_space_start()));
+    j(equal, &done);
+  } else {
+    // move the value SmiTag into the sign bit
+    shl(value, 31);
+    // combine the object with value SmiTag
+    or_(value, Operand(object));
+    // remove the uninteresing bits inside the page
+    and_(value, Heap::NewSpaceMask() | (1 << 31));
+    // xor has two effects:
+    // - if the value was a smi, then the result will be negative
+    // - if the object is pointing into new space area the page bits will
+    //   all be zero
+    xor_(value, new_space_start | (1 << 31));
+    // Check for both conditions in one branch
+    j(less_equal, &done);
+  }
+
+  if ((offset > 0) && (offset < Page::kMaxHeapObjectSize)) {
+    // Compute the bit offset in the remembered set, leave it in 'value'.
+    mov(value, Operand(object));
+    and_(value, Page::kPageAlignmentMask);
+    add(Operand(value), Immediate(offset));
+    shr(value, kObjectAlignmentBits);
+
+    // Compute the page address from the heap object pointer, leave it in
+    // 'object'.
+    and_(object, ~Page::kPageAlignmentMask);
+
+    // NOTE: For now, we use the bit-test-and-set (bts) x86 instruction
+    // to limit code size. We should probably evaluate this decision by
+    // measuring the performance of an equivalent implementation using
+    // "simpler" instructions
+    bts(Operand(object, 0), value);
+  } else {
+    Register dst = scratch;
+    if (offset != 0) {
+      lea(dst, Operand(object, offset));
+    } else {
+      // array access: calculate the destination address in the same manner as
+      // KeyedStoreIC::GenerateGeneric
+      lea(dst,
+          Operand(object, dst, times_2, Array::kHeaderSize - kHeapObjectTag));
+    }
+    // If we are already generating a shared stub, not inlining the
+    // record write code isn't going to save us any memory.
+    if (generating_stub()) {
+      RecordWriteHelper(this, object, dst, value);
+    } else {
+      RecordWriteStub stub(object, dst, value);
+      CallStub(&stub);
+    }
+  }
+
+  bind(&done);
+}
+
+
+void MacroAssembler::SaveRegistersToMemory(RegList regs) {
+  ASSERT((regs & ~kJSCallerSaved) == 0);
+  // Copy the content of registers to memory location.
+  for (int i = 0; i < kNumJSCallerSaved; i++) {
+    int r = JSCallerSavedCode(i);
+    if ((regs & (1 << r)) != 0) {
+      Register reg = { r };
+      ExternalReference reg_addr =
+          ExternalReference(Debug_Address::Register(i));
+      mov(Operand::StaticVariable(reg_addr), reg);
+    }
+  }
+}
+
+
+void MacroAssembler::RestoreRegistersFromMemory(RegList regs) {
+  ASSERT((regs & ~kJSCallerSaved) == 0);
+  // Copy the content of memory location to registers.
+  for (int i = kNumJSCallerSaved; --i >= 0;) {
+    int r = JSCallerSavedCode(i);
+    if ((regs & (1 << r)) != 0) {
+      Register reg = { r };
+      ExternalReference reg_addr =
+          ExternalReference(Debug_Address::Register(i));
+      mov(reg, Operand::StaticVariable(reg_addr));
+    }
+  }
+}
+
+
+void MacroAssembler::PushRegistersFromMemory(RegList regs) {
+  ASSERT((regs & ~kJSCallerSaved) == 0);
+  // Push the content of the memory location to the stack.
+  for (int i = 0; i < kNumJSCallerSaved; i++) {
+    int r = JSCallerSavedCode(i);
+    if ((regs & (1 << r)) != 0) {
+      ExternalReference reg_addr =
+          ExternalReference(Debug_Address::Register(i));
+      push(Operand::StaticVariable(reg_addr));
+    }
+  }
+}
+
+
+void MacroAssembler::PopRegistersToMemory(RegList regs) {
+  ASSERT((regs & ~kJSCallerSaved) == 0);
+  // Pop the content from the stack to the memory location.
+  for (int i = kNumJSCallerSaved; --i >= 0;) {
+    int r = JSCallerSavedCode(i);
+    if ((regs & (1 << r)) != 0) {
+      ExternalReference reg_addr =
+          ExternalReference(Debug_Address::Register(i));
+      pop(Operand::StaticVariable(reg_addr));
+    }
+  }
+}
+
+
+void MacroAssembler::CopyRegistersFromStackToMemory(Register base,
+                                                    Register scratch,
+                                                    RegList regs) {
+  ASSERT((regs & ~kJSCallerSaved) == 0);
+  // Copy the content of the stack to the memory location and adjust base.
+  for (int i = kNumJSCallerSaved; --i >= 0;) {
+    int r = JSCallerSavedCode(i);
+    if ((regs & (1 << r)) != 0) {
+      mov(scratch, Operand(base, 0));
+      ExternalReference reg_addr =
+          ExternalReference(Debug_Address::Register(i));
+      mov(Operand::StaticVariable(reg_addr), scratch);
+      lea(base, Operand(base, kPointerSize));
+    }
+  }
+}
+
+
+void MacroAssembler::Set(Register dst, const Immediate& x) {
+  if (x.is_zero()) {
+    xor_(dst, Operand(dst));  // shorter than mov
+  } else {
+    mov(Operand(dst), x);
+  }
+}
+
+
+void MacroAssembler::Set(const Operand& dst, const Immediate& x) {
+  mov(dst, x);
+}
+
+
+void MacroAssembler::FCmp() {
+  fcompp();
+  push(eax);
+  fnstsw_ax();
+  sahf();
+  pop(eax);
+}
+
+
+void MacroAssembler::EnterFrame(StackFrame::Type type) {
+  ASSERT(type != StackFrame::JAVA_SCRIPT);
+  push(ebp);
+  mov(ebp, Operand(esp));
+  push(esi);
+  push(Immediate(Smi::FromInt(type)));
+  if (type == StackFrame::INTERNAL) {
+    push(Immediate(0));
+  }
+}
+
+
+void MacroAssembler::ExitFrame(StackFrame::Type type) {
+  ASSERT(type != StackFrame::JAVA_SCRIPT);
+  if (FLAG_debug_code) {
+    cmp(Operand(ebp, StandardFrameConstants::kMarkerOffset),
+        Immediate(Smi::FromInt(type)));
+    Check(equal, "stack frame types must match");
+  }
+  leave();
+}
+
+
+void MacroAssembler::PushTryHandler(CodeLocation try_location,
+                                    HandlerType type) {
+  ASSERT(StackHandlerConstants::kSize == 6 * kPointerSize);  // adjust this code
+  // The pc (return address) is already on TOS.
+  if (try_location == IN_JAVASCRIPT) {
+    if (type == TRY_CATCH_HANDLER) {
+      push(Immediate(StackHandler::TRY_CATCH));
+    } else {
+      push(Immediate(StackHandler::TRY_FINALLY));
+    }
+    push(Immediate(Smi::FromInt(StackHandler::kCodeNotPresent)));
+    push(ebp);
+    push(edi);
+  } else {
+    ASSERT(try_location == IN_JS_ENTRY);
+    // The parameter pointer is meaningless here and ebp does not
+    // point to a JS frame. So we save NULL for both pp and ebp. We
+    // expect the code throwing an exception to check ebp before
+    // dereferencing it to restore the context.
+    push(Immediate(StackHandler::ENTRY));
+    push(Immediate(Smi::FromInt(StackHandler::kCodeNotPresent)));
+    push(Immediate(0));  // NULL frame pointer
+    push(Immediate(0));  // NULL parameter pointer
+  }
+  // Cached TOS.
+  mov(eax, Operand::StaticVariable(ExternalReference(Top::k_handler_address)));
+  // Link this handler.
+  mov(Operand::StaticVariable(ExternalReference(Top::k_handler_address)), esp);
+}
+
+
+Register MacroAssembler::CheckMaps(JSObject* object, Register object_reg,
+                                   JSObject* holder, Register holder_reg,
+                                   Register scratch,
+                                   Label* miss) {
+  // Make sure there's no overlap between scratch and the other
+  // registers.
+  ASSERT(!scratch.is(object_reg) && !scratch.is(holder_reg));
+
+  // Keep track of the current object in register reg.
+  Register reg = object_reg;
+  int depth = 1;
+
+  // Check the maps in the prototype chain.
+  // Traverse the prototype chain from the object and do map checks.
+  while (object != holder) {
+    depth++;
+
+    // Only global objects and objects that do not require access
+    // checks are allowed in stubs.
+    ASSERT(object->IsJSGlobalObject() || !object->IsAccessCheckNeeded());
+
+    JSObject* prototype = JSObject::cast(object->GetPrototype());
+    if (Heap::InNewSpace(prototype)) {
+      // Get the map of the current object.
+      mov(scratch, FieldOperand(reg, HeapObject::kMapOffset));
+      cmp(Operand(scratch), Immediate(Handle<Map>(object->map())));
+      // Branch on the result of the map check.
+      j(not_equal, miss, not_taken);
+      // Check access rights to the global object.  This has to happen
+      // after the map check so that we know that the object is
+      // actually a global object.
+      if (object->IsJSGlobalObject()) {
+        CheckAccessGlobal(reg, scratch, miss);
+        // Restore scratch register to be the map of the object.  We
+        // load the prototype from the map in the scratch register.
+        mov(scratch, FieldOperand(reg, HeapObject::kMapOffset));
+      }
+      // The prototype is in new space; we cannot store a reference
+      // to it in the code. Load it from the map.
+      reg = holder_reg;  // from now the object is in holder_reg
+      mov(reg, FieldOperand(scratch, Map::kPrototypeOffset));
+    } else {
+      // Check the map of the current object.
+      cmp(FieldOperand(reg, HeapObject::kMapOffset),
+          Immediate(Handle<Map>(object->map())));
+      // Branch on the result of the map check.
+      j(not_equal, miss, not_taken);
+      // Check access rights to the global object.  This has to happen
+      // after the map check so that we know that the object is
+      // actually a global object.
+      if (object->IsJSGlobalObject()) {
+        CheckAccessGlobal(reg, scratch, miss);
+      }
+      // The prototype is in old space; load it directly.
+      reg = holder_reg;  // from now the object is in holder_reg
+      mov(reg, Handle<JSObject>(prototype));
+    }
+
+    // Go to the next object in the prototype chain.
+    object = prototype;
+  }
+
+  // Check the holder map.
+  cmp(FieldOperand(reg, HeapObject::kMapOffset),
+      Immediate(Handle<Map>(holder->map())));
+  j(not_equal, miss, not_taken);
+
+  // Log the check depth.
+  LOG(IntEvent("check-maps-depth", depth));
+
+  // Perform security check for access to the global object and return
+  // the holder register.
+  ASSERT(object == holder);
+  ASSERT(object->IsJSGlobalObject() || !object->IsAccessCheckNeeded());
+  if (object->IsJSGlobalObject()) {
+    CheckAccessGlobal(reg, scratch, miss);
+  }
+  return reg;
+}
+
+
+void MacroAssembler::CheckAccessGlobal(Register holder_reg,
+                                       Register scratch,
+                                       Label* miss) {
+  ASSERT(!holder_reg.is(scratch));
+
+  // Load the security context.
+  ExternalReference security_context =
+      ExternalReference(Top::k_security_context_address);
+  mov(scratch, Operand::StaticVariable(security_context));
+  // When generating debug code, make sure the security context is set.
+  if (FLAG_debug_code) {
+    cmp(Operand(scratch), Immediate(0));
+    Check(not_equal, "we should not have an empty security context");
+  }
+  // Load the global object of the security context.
+  int offset = Context::kHeaderSize + Context::GLOBAL_INDEX * kPointerSize;
+  mov(scratch, FieldOperand(scratch, offset));
+  // Check that the security token in the calling global object is
+  // compatible with the security token in the receiving global
+  // object.
+  mov(scratch, FieldOperand(scratch, JSGlobalObject::kSecurityTokenOffset));
+  cmp(scratch, FieldOperand(holder_reg, JSGlobalObject::kSecurityTokenOffset));
+  j(not_equal, miss, not_taken);
+}
+
+
+void MacroAssembler::NegativeZeroTest(Register result,
+                                      Register op,
+                                      Label* then_label) {
+  Label ok;
+  test(result, Operand(result));
+  j(not_zero, &ok, taken);
+  test(op, Operand(op));
+  j(sign, then_label, not_taken);
+  bind(&ok);
+}
+
+
+void MacroAssembler::NegativeZeroTest(Register result,
+                                      Register op1,
+                                      Register op2,
+                                      Register scratch,
+                                      Label* then_label) {
+  Label ok;
+  test(result, Operand(result));
+  j(not_zero, &ok, taken);
+  mov(scratch, Operand(op1));
+  or_(scratch, Operand(op2));
+  j(sign, then_label, not_taken);
+  bind(&ok);
+}
+
+
+void MacroAssembler::CallStub(CodeStub* stub) {
+  ASSERT(!generating_stub());  // calls are not allowed in stubs
+  call(stub->GetCode(), code_target);
+}
+
+
+void MacroAssembler::StubReturn(int argc) {
+  ASSERT(argc >= 1 && generating_stub());
+  ret((argc - 1) * kPointerSize);
+}
+
+
+void MacroAssembler::IllegalOperation() {
+  push(Immediate(Factory::undefined_value()));
+}
+
+
+void MacroAssembler::CallRuntime(Runtime::FunctionId id, int num_arguments) {
+  CallRuntime(Runtime::FunctionForId(id), num_arguments);
+}
+
+
+void MacroAssembler::CallRuntime(Runtime::Function* f, int num_arguments) {
+  if (num_arguments < 1) {
+    // must have receiver for call
+    IllegalOperation();
+    return;
+  }
+
+  // TODO(1236192): Most runtime routines don't need the number of
+  // arguments passed in because it is constant. At some point we
+  // should remove this need and make the runtime routine entry code
+  // smarter.
+
+  if (f->nargs < 0) {
+    // The number of arguments is not constant for this call.
+    // Receiver does not count as an argument.
+    mov(Operand(eax), Immediate(num_arguments - 1));
+  } else {
+    if (f->nargs != num_arguments) {
+      IllegalOperation();
+      return;
+    }
+    // Receiver does not count as an argument.
+    mov(Operand(eax), Immediate(f->nargs - 1));
+  }
+
+  RuntimeStub stub((Runtime::FunctionId) f->stub_id);
+  CallStub(&stub);
+}
+
+
+
+void MacroAssembler::TailCallRuntime(Runtime::Function* f) {
+  JumpToBuiltin(ExternalReference(f));  // tail call to runtime routine
+}
+
+
+void MacroAssembler::JumpToBuiltin(const ExternalReference& ext) {
+  // Set the entry point and jump to the C entry runtime stub.
+  mov(Operand(ebx), Immediate(ext));
+  CEntryStub ces;
+  jmp(ces.GetCode(), code_target);
+}
+
+
+void MacroAssembler::InvokePrologue(const ParameterCount& expected,
+                                    const ParameterCount& actual,
+                                    Handle<Code> code_constant,
+                                    const Operand& code_operand,
+                                    Label* done,
+                                    InvokeFlag flag) {
+  bool definitely_matches = false;
+  Label invoke;
+  if (expected.is_immediate()) {
+    ASSERT(actual.is_immediate());
+    if (expected.immediate() == actual.immediate()) {
+      definitely_matches = true;
+    } else {
+      mov(eax, actual.immediate());
+      mov(ebx, expected.immediate());
+    }
+  } else {
+    if (actual.is_immediate()) {
+      // Expected is in register, actual is immediate. This is the
+      // case when we invoke function values without going through the
+      // IC mechanism.
+      cmp(expected.reg(), actual.immediate());
+      j(equal, &invoke);
+      ASSERT(expected.reg().is(ebx));
+      mov(eax, actual.immediate());
+    } else if (!expected.reg().is(actual.reg())) {
+      // Both expected and actual are in (different) registers. This
+      // is the case when we invoke functions using call and apply.
+      cmp(expected.reg(), Operand(actual.reg()));
+      j(equal, &invoke);
+      ASSERT(actual.reg().is(eax));
+      ASSERT(expected.reg().is(ebx));
+    }
+  }
+
+  if (!definitely_matches) {
+    Handle<Code> adaptor =
+        Handle<Code>(Builtins::builtin(Builtins::ArgumentsAdaptorTrampoline));
+    if (!code_constant.is_null()) {
+      mov(Operand(edx), Immediate(code_constant));
+      add(Operand(edx), Immediate(Code::kHeaderSize - kHeapObjectTag));
+    } else if (!code_operand.is_reg(edx)) {
+      mov(edx, code_operand);
+    }
+
+    if (flag == CALL_FUNCTION) {
+      call(adaptor, code_target);
+      jmp(done);
+    } else {
+      jmp(adaptor, code_target);
+    }
+    bind(&invoke);
+  }
+}
+
+
+void MacroAssembler::InvokeCode(const Operand& code,
+                                const ParameterCount& expected,
+                                const ParameterCount& actual,
+                                InvokeFlag flag) {
+  Label done;
+  InvokePrologue(expected, actual, Handle<Code>::null(), code, &done, flag);
+  if (flag == CALL_FUNCTION) {
+    call(code);
+  } else {
+    ASSERT(flag == JUMP_FUNCTION);
+    jmp(code);
+  }
+  bind(&done);
+}
+
+
+void MacroAssembler::InvokeCode(Handle<Code> code,
+                                const ParameterCount& expected,
+                                const ParameterCount& actual,
+                                RelocMode rmode,
+                                InvokeFlag flag) {
+  Label done;
+  Operand dummy(eax);
+  InvokePrologue(expected, actual, code, dummy, &done, flag);
+  if (flag == CALL_FUNCTION) {
+    call(code, rmode);
+  } else {
+    ASSERT(flag == JUMP_FUNCTION);
+    jmp(code, rmode);
+  }
+  bind(&done);
+}
+
+
+void MacroAssembler::InvokeFunction(Register fun,
+                                    const ParameterCount& actual,
+                                    InvokeFlag flag) {
+  ASSERT(fun.is(edi));
+  mov(edx, FieldOperand(edi, JSFunction::kSharedFunctionInfoOffset));
+  mov(esi, FieldOperand(edi, JSFunction::kContextOffset));
+  mov(ebx, FieldOperand(edx, SharedFunctionInfo::kFormalParameterCountOffset));
+  mov(edx, FieldOperand(edx, SharedFunctionInfo::kCodeOffset));
+  lea(edx, FieldOperand(edx, Code::kHeaderSize));
+
+  ParameterCount expected(ebx);
+  InvokeCode(Operand(edx), expected, actual, flag);
+}
+
+
+void MacroAssembler::InvokeBuiltin(Builtins::JavaScript id, InvokeFlag flag) {
+  bool resolved;
+  Handle<Code> code = ResolveBuiltin(id, &resolved);
+
+    // Calls are not allowed in stubs.
+  ASSERT(flag == JUMP_FUNCTION || !generating_stub());
+
+  // Rely on the assertion to check that the number of provided
+  // arguments match the expected number of arguments. Fake a
+  // parameter count to avoid emitting code to do the check.
+  ParameterCount expected(0);
+  InvokeCode(Handle<Code>(code), expected, expected, code_target, flag);
+
+  const char* name = Builtins::GetName(id);
+  int argc = Builtins::GetArgumentsCount(id);
+
+  if (!resolved) {
+    uint32_t flags =
+        Bootstrapper::FixupFlagsArgumentsCount::encode(argc) |
+        Bootstrapper::FixupFlagsIsPCRelative::encode(true);
+    Unresolved entry = { pc_offset() - sizeof(int32_t), flags, name };
+    unresolved_.Add(entry);
+  }
+}
+
+
+void MacroAssembler::GetBuiltinEntry(Register target, Builtins::JavaScript id) {
+  bool resolved;
+  Handle<Code> code = ResolveBuiltin(id, &resolved);
+
+  const char* name = Builtins::GetName(id);
+  int argc = Builtins::GetArgumentsCount(id);
+
+  mov(Operand(target), Immediate(code));
+  if (!resolved) {
+    uint32_t flags =
+        Bootstrapper::FixupFlagsArgumentsCount::encode(argc) |
+        Bootstrapper::FixupFlagsIsPCRelative::encode(false);
+    Unresolved entry = { pc_offset() - sizeof(int32_t), flags, name };
+    unresolved_.Add(entry);
+  }
+  add(Operand(target), Immediate(Code::kHeaderSize - kHeapObjectTag));
+}
+
+
+Handle<Code> MacroAssembler::ResolveBuiltin(Builtins::JavaScript id,
+                                            bool* resolved) {
+  // Move the builtin function into the temporary function slot by
+  // reading it from the builtins object. NOTE: We should be able to
+  // reduce this to two instructions by putting the function table in
+  // the global object instead of the "builtins" object and by using a
+  // real register for the function.
+  mov(edx, Operand(esi, Context::SlotOffset(Context::GLOBAL_INDEX)));
+  mov(edx, FieldOperand(edx, GlobalObject::kBuiltinsOffset));
+  int builtins_offset =
+      JSBuiltinsObject::kJSBuiltinsOffset + (id * kPointerSize);
+  mov(edi, FieldOperand(edx, builtins_offset));
+
+  Code* code = Builtins::builtin(Builtins::Illegal);
+  *resolved = false;
+
+  if (Top::security_context() != NULL) {
+    Object* object = Top::security_context_builtins()->javascript_builtin(id);
+    if (object->IsJSFunction()) {
+      Handle<JSFunction> function(JSFunction::cast(object));
+      // Make sure the number of parameters match the formal parameter count.
+      ASSERT(function->shared()->formal_parameter_count() ==
+             Builtins::GetArgumentsCount(id));
+      if (function->is_compiled() || CompileLazy(function, CLEAR_EXCEPTION)) {
+        code = function->code();
+        *resolved = true;
+      }
+    }
+  }
+
+  return Handle<Code>(code);
+}
+
+
+void MacroAssembler::Ret() {
+  ret(0);
+}
+
+
+void MacroAssembler::SetCounter(StatsCounter* counter, int value) {
+  if (FLAG_native_code_counters && counter->Enabled()) {
+    mov(Operand::StaticVariable(ExternalReference(counter)), Immediate(value));
+  }
+}
+
+
+void MacroAssembler::IncrementCounter(StatsCounter* counter, int value) {
+  ASSERT(value > 0);
+  if (FLAG_native_code_counters && counter->Enabled()) {
+    Operand operand = Operand::StaticVariable(ExternalReference(counter));
+    if (value == 1) {
+      inc(operand);
+    } else {
+      add(operand, Immediate(value));
+    }
+  }
+}
+
+
+void MacroAssembler::DecrementCounter(StatsCounter* counter, int value) {
+  ASSERT(value > 0);
+  if (FLAG_native_code_counters && counter->Enabled()) {
+    Operand operand = Operand::StaticVariable(ExternalReference(counter));
+    if (value == 1) {
+      dec(operand);
+    } else {
+      sub(operand, Immediate(value));
+    }
+  }
+}
+
+
+void MacroAssembler::Assert(Condition cc, const char* msg) {
+  if (FLAG_debug_code) Check(cc, msg);
+}
+
+
+void MacroAssembler::Check(Condition cc, const char* msg) {
+  Label L;
+  j(cc, &L, taken);
+  Abort(msg);
+  // will not return here
+  bind(&L);
+}
+
+
+void MacroAssembler::Abort(const char* msg) {
+  // We want to pass the msg string like a smi to avoid GC
+  // problems, however msg is not guaranteed to be aligned
+  // properly. Instead, we pass an aligned pointer that is
+  // a proper v8 smi, but also pass the aligment difference
+  // from the real pointer as a smi.
+  intptr_t p1 = reinterpret_cast<intptr_t>(msg);
+  intptr_t p0 = (p1 & ~kSmiTagMask) + kSmiTag;
+  ASSERT(reinterpret_cast<Object*>(p0)->IsSmi());
+#ifdef DEBUG
+  if (msg != NULL) {
+    RecordComment("Abort message: ");
+    RecordComment(msg);
+  }
+#endif
+  push(eax);
+  push(Immediate(p0));
+  push(Immediate(reinterpret_cast<intptr_t>(Smi::FromInt(p1 - p0))));
+  CallRuntime(Runtime::kAbort, 2);
+  // will not return here
+}
+
+
+CodePatcher::CodePatcher(byte* address, int size)
+  : address_(address), size_(size), masm_(address, size + Assembler::kGap) {
+  // Create a new macro assembler pointing to the assress of the code to patch.
+  // The size is adjusted with kGap on order for the assembler to generate size
+  // bytes of instructions without failing with buffer size constraints.
+  ASSERT(masm_.reloc_info_writer.pos() == address_ + size_ + Assembler::kGap);
+}
+
+
+CodePatcher::~CodePatcher() {
+  // Indicate that code has changed.
+  CPU::FlushICache(address_, size_);
+
+  // Check that the code was patched as expected.
+  ASSERT(masm_.pc_ == address_ + size_);
+  ASSERT(masm_.reloc_info_writer.pos() == address_ + size_ + Assembler::kGap);
+}
+
+
+} }  // namespace v8::internal