Version 3.4.4

Added snapshot compression support and --stress-opt flag to d8.

Improved performance of try/catch.

Several GYP-related changes: Added support for building Xcode project files. Make the ARM simulator build with GYP again. Generate Makefiles for all architectures on Linux.

Fixed Array.prototype.{reduce,reduceRight} to pass undefined as the receiver for strict mode callbacks. (issue 1436)

Fixed a bug where an array load was incorrectly hoisted by GVN.

Handle 'undefined' correctly when === has been specialized for doubles.  (issue 1434)

Corrected the limit of local variables in an optimized function from 64 to 63.

Correctly set ReadOnly flag on indexed properties when using the API Set method. (issue 1470)

Give the correct error message when Object.isExtensible is called on a non-object. (issue 1452)

Added GetOwnPropertyNames method for Object in the API. Patch by Peter Varga.

Do not redefine properties unneccesarily in seal and freeze. (issue 1447)

IsExecutionTerminating has an Isolate parameter now.

Distinguish keyed loads with a symbol key from fast elements loads, avoiding some useless deoptimizations. (issue 1471)


git-svn-id: http://v8.googlecode.com/svn/trunk@8294 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
diff --git a/src/debug.h b/src/debug.h
index 95dca72..c4d3c7e 100644
--- a/src/debug.h
+++ b/src/debug.h
@@ -678,13 +678,14 @@
 // Mutex to CommandMessageQueue.  Includes logging of all puts and gets.
 class LockingCommandMessageQueue BASE_EMBEDDED {
  public:
-  explicit LockingCommandMessageQueue(int size);
+  LockingCommandMessageQueue(Logger* logger, int size);
   ~LockingCommandMessageQueue();
   bool IsEmpty() const;
   CommandMessage Get();
   void Put(const CommandMessage& message);
   void Clear();
  private:
+  Logger* logger_;
   CommandMessageQueue queue_;
   Mutex* lock_;
   DISALLOW_COPY_AND_ASSIGN(LockingCommandMessageQueue);
@@ -811,7 +812,7 @@
   bool IsDebuggerActive();
 
  private:
-  Debugger();
+  explicit Debugger(Isolate* isolate);
 
   void CallEventCallback(v8::DebugEvent event,
                          Handle<Object> exec_state,