| // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "v8.h" |
| |
| #include "bootstrapper.h" |
| #include "codegen-inl.h" |
| #include "compiler.h" |
| #include "debug.h" |
| #include "scopes.h" |
| #include "rewriter.h" |
| #include "usage-analyzer.h" |
| |
| namespace v8 { namespace internal { |
| |
| DEFINE_bool(strict, false, "strict error checking"); |
| DEFINE_int(min_preparse_length, 1024, |
| "Minimum length for automatic enable preparsing"); |
| DECLARE_bool(debug_info); |
| |
| #ifdef DEBUG |
| DEFINE_bool(print_builtin_scopes, false, "print scopes for builtins"); |
| DEFINE_bool(print_scopes, false, "print scopes"); |
| #endif |
| |
| |
| static Handle<Code> MakeCode(FunctionLiteral* literal, |
| Handle<Script> script, |
| bool is_eval) { |
| ASSERT(literal != NULL); |
| |
| // Rewrite the AST by introducing .result assignments where needed. |
| if (!Rewriter::Process(literal) || !AnalyzeVariableUsage(literal)) { |
| // Signal a stack overflow by returning a null handle. The stack |
| // overflow exception will be thrown by the caller. |
| return Handle<Code>::null(); |
| } |
| |
| // Compute top scope and allocate variables. For lazy compilation |
| // the top scope only contains the single lazily compiled function, |
| // so this doesn't re-allocate variables repeatedly. |
| Scope* top = literal->scope(); |
| while (top->outer_scope() != NULL) top = top->outer_scope(); |
| top->AllocateVariables(); |
| |
| #ifdef DEBUG |
| if (Bootstrapper::IsActive() ? |
| FLAG_print_builtin_scopes : |
| FLAG_print_scopes) { |
| literal->scope()->Print(); |
| } |
| #endif |
| |
| // Generate code and return it. |
| Handle<Code> result = CodeGenerator::MakeCode(literal, script, is_eval); |
| return result; |
| } |
| |
| |
| static Handle<JSFunction> MakeFunction(bool is_global, |
| bool is_eval, |
| Handle<Script> script, |
| v8::Extension* extension, |
| ScriptDataImpl* pre_data) { |
| ZoneScope zone_scope(DELETE_ON_EXIT); |
| |
| // Make sure we have an initial stack limit. |
| StackGuard guard; |
| PostponeInterruptsScope postpone; |
| |
| // Notify debugger |
| Debugger::OnBeforeCompile(script); |
| |
| // Only allow non-global compiles for eval. |
| ASSERT(is_eval || is_global); |
| |
| // Build AST. |
| FunctionLiteral* lit = MakeAST(is_global, script, extension, pre_data); |
| |
| // Check for parse errors. |
| if (lit == NULL) { |
| ASSERT(Top::has_pending_exception()); |
| return Handle<JSFunction>::null(); |
| } |
| |
| // Measure how long it takes to do the compilation; only take the |
| // rest of the function into account to avoid overlap with the |
| // parsing statistics. |
| StatsRate* rate = is_eval |
| ? &Counters::compile_eval |
| : &Counters::compile; |
| StatsRateScope timer(rate); |
| |
| // Compile the code. |
| Handle<Code> code = MakeCode(lit, script, is_eval); |
| |
| // Check for stack-overflow exceptions. |
| if (code.is_null()) { |
| Top::StackOverflow(); |
| return Handle<JSFunction>::null(); |
| } |
| |
| if (script->name()->IsString()) { |
| SmartPointer<char> data = |
| String::cast(script->name())->ToCString(DISALLOW_NULLS); |
| LOG(CodeCreateEvent(is_eval ? "Eval" : "Script", *code, *data)); |
| } else { |
| LOG(CodeCreateEvent(is_eval ? "Eval" : "Script", *code, "")); |
| } |
| |
| // Allocate function. |
| Handle<JSFunction> fun = |
| Factory::NewFunctionBoilerplate(lit->name(), |
| lit->materialized_literal_count(), |
| lit->contains_array_literal(), |
| code); |
| |
| CodeGenerator::SetFunctionInfo(fun, lit->scope()->num_parameters(), |
| kNoPosition, |
| lit->start_position(), lit->end_position(), |
| lit->is_expression(), true, script); |
| |
| // Hint to the runtime system used when allocating space for initial |
| // property space by setting the expected number of properties for |
| // the instances of the function. |
| SetExpectedNofPropertiesFromEstimate(fun, lit->expected_property_count()); |
| |
| // Notify debugger |
| Debugger::OnAfterCompile(script, fun); |
| |
| return fun; |
| } |
| |
| |
| static StaticResource<SafeStringInputBuffer> safe_string_input_buffer; |
| |
| |
| Handle<JSFunction> Compiler::Compile(Handle<String> source, |
| Handle<Object> script_name, |
| int line_offset, int column_offset, |
| v8::Extension* extension, |
| ScriptDataImpl* input_pre_data) { |
| Counters::total_load_size.Increment(source->length()); |
| Counters::total_compile_size.Increment(source->length()); |
| |
| // The VM is in the COMPILER state until exiting this function. |
| VMState state(COMPILER); |
| |
| ScriptDataImpl* pre_data = input_pre_data; |
| if (pre_data == NULL && source->length() >= FLAG_min_preparse_length) { |
| Access<SafeStringInputBuffer> buf(&safe_string_input_buffer); |
| buf->Reset(source.location()); |
| pre_data = PreParse(buf.value(), extension); |
| } |
| |
| // Create a script object describing the script to be compiled. |
| Handle<Script> script = Factory::NewScript(source); |
| if (!script_name.is_null()) { |
| script->set_name(*script_name); |
| script->set_line_offset(Smi::FromInt(line_offset)); |
| script->set_column_offset(Smi::FromInt(column_offset)); |
| } |
| |
| Handle<JSFunction> result = |
| MakeFunction(true, false, script, extension, pre_data); |
| |
| if (input_pre_data == NULL && pre_data != NULL) |
| delete pre_data; |
| |
| return result; |
| } |
| |
| |
| Handle<JSFunction> Compiler::CompileEval(bool is_global, |
| Handle<String> source) { |
| Counters::total_eval_size.Increment(source->length()); |
| Counters::total_compile_size.Increment(source->length()); |
| |
| // The VM is in the COMPILER state until exiting this function. |
| VMState state(COMPILER); |
| |
| // Create a script object describing the script to be compiled. |
| Handle<Script> script = Factory::NewScript(source); |
| return MakeFunction(is_global, true, script, NULL, NULL); |
| } |
| |
| |
| bool Compiler::CompileLazy(Handle<SharedFunctionInfo> shared) { |
| ZoneScope zone_scope(DELETE_ON_EXIT); |
| |
| // The VM is in the COMPILER state until exiting this function. |
| VMState state(COMPILER); |
| |
| // Make sure we have an initial stack limit. |
| StackGuard guard; |
| PostponeInterruptsScope postpone; |
| |
| // Compute name, source code and script data. |
| Handle<String> name(String::cast(shared->name())); |
| Handle<Script> script(Script::cast(shared->script())); |
| |
| int start_position = shared->start_position(); |
| int end_position = shared->end_position(); |
| bool is_expression = shared->is_expression(); |
| Counters::total_compile_size.Increment(end_position - start_position); |
| |
| // Generate the AST for the lazily compiled function. The AST may be |
| // NULL in case of parser stack overflow. |
| FunctionLiteral* lit = MakeLazyAST(script, name, |
| start_position, |
| end_position, |
| is_expression); |
| |
| // Check for parse errors. |
| if (lit == NULL) { |
| ASSERT(Top::has_pending_exception()); |
| return false; |
| } |
| |
| // Measure how long it takes to do the lazy compilation; only take |
| // the rest of the function into account to avoid overlap with the |
| // lazy parsing statistics. |
| StatsRateScope timer(&Counters::compile_lazy); |
| |
| // Compile the code. |
| Handle<Code> code = MakeCode(lit, script, false); |
| |
| // Check for stack-overflow exception. |
| if (code.is_null()) { |
| Top::StackOverflow(); |
| return false; |
| } |
| |
| // Generate the code, update the function info, and return the code. |
| LOG(CodeCreateEvent("LazyCompile", *code, *lit->name())); |
| |
| // Update the shared function info with the compiled code. |
| shared->set_code(*code); |
| |
| // Set the expected number of properties for instances. |
| SetExpectedNofPropertiesFromEstimate(shared, lit->expected_property_count()); |
| |
| // Check the function has compiled code. |
| ASSERT(shared->is_compiled()); |
| return true; |
| } |
| |
| |
| } } // namespace v8::internal |