blob: 17b82b573dd32f814de973acb8e92d97142134f8 [file] [log] [blame]
// Copyright 2006-2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Default number of frames to include in the response to backtrace request.
const kDefaultBacktraceLength = 10;
const Debug = {};
// Regular expression to skip "crud" at the beginning of a source line which is
// not really code. Currently the regular expression matches whitespace and
// comments.
const sourceLineBeginningSkip = /^(?:[ \v\h]*(?:\/\*.*?\*\/)*)*/;
// Debug events which can occour in the V8 JavaScript engine. These originate
// from the API include file debug.h.
Debug.DebugEvent = { Break: 1,
Exception: 2,
NewFunction: 3,
BeforeCompile: 4,
AfterCompile: 5 };
// Types of exceptions that can be broken upon.
Debug.ExceptionBreak = { All : 0,
Uncaught: 1 };
// The different types of steps.
Debug.StepAction = { StepOut: 0,
StepNext: 1,
StepIn: 2,
StepMin: 3,
StepInMin: 4 };
// The different types of scripts matching enum ScriptType in objects.h.
Debug.ScriptType = { Native: 0,
Extension: 1,
Normal: 2 };
function ScriptTypeFlag(type) {
return (1 << type);
}
// Globals.
var next_response_seq = 0;
var next_break_point_number = 1;
var break_points = [];
var script_break_points = [];
// Create a new break point object and add it to the list of break points.
function MakeBreakPoint(source_position, opt_line, opt_column, opt_script_break_point) {
var break_point = new BreakPoint(source_position, opt_line, opt_column, opt_script_break_point);
break_points.push(break_point);
return break_point;
}
// Object representing a break point.
// NOTE: This object does not have a reference to the function having break
// point as this would cause function not to be garbage collected when it is
// not used any more. We do not want break points to keep functions alive.
function BreakPoint(source_position, opt_line, opt_column, opt_script_break_point) {
this.source_position_ = source_position;
this.source_line_ = opt_line;
this.source_column_ = opt_column;
if (opt_script_break_point) {
this.script_break_point_ = opt_script_break_point;
} else {
this.number_ = next_break_point_number++;
}
this.hit_count_ = 0;
this.active_ = true;
this.condition_ = null;
this.ignoreCount_ = 0;
}
BreakPoint.prototype.number = function() {
return this.number_;
};
BreakPoint.prototype.func = function() {
return this.func_;
};
BreakPoint.prototype.source_position = function() {
return this.source_position_;
};
BreakPoint.prototype.hit_count = function() {
return this.hit_count_;
};
BreakPoint.prototype.active = function() {
if (this.script_break_point()) {
return this.script_break_point().active();
}
return this.active_;
};
BreakPoint.prototype.condition = function() {
if (this.script_break_point() && this.script_break_point().condition()) {
return this.script_break_point().condition();
}
return this.condition_;
};
BreakPoint.prototype.ignoreCount = function() {
return this.ignoreCount_;
};
BreakPoint.prototype.script_break_point = function() {
return this.script_break_point_;
};
BreakPoint.prototype.enable = function() {
this.active_ = true;
};
BreakPoint.prototype.disable = function() {
this.active_ = false;
};
BreakPoint.prototype.setCondition = function(condition) {
this.condition_ = condition;
};
BreakPoint.prototype.setIgnoreCount = function(ignoreCount) {
this.ignoreCount_ = ignoreCount;
};
BreakPoint.prototype.isTriggered = function(exec_state) {
// Break point not active - not triggered.
if (!this.active()) return false;
// Check for conditional break point.
if (this.condition()) {
// If break point has condition try to evaluate it in the top frame.
try {
var mirror = exec_state.frame(0).evaluate(this.condition());
// If no sensible mirror or non true value break point not triggered.
if (!(mirror instanceof ValueMirror) || !%ToBoolean(mirror.value_)) {
return false;
}
} catch (e) {
// Exception evaluating condition counts as not triggered.
return false;
}
}
// Update the hit count.
this.hit_count_++;
if (this.script_break_point_) {
this.script_break_point_.hit_count_++;
}
// If the break point has an ignore count it is not triggered.
if (this.ignoreCount_ > 0) {
this.ignoreCount_--;
return false;
}
// Break point triggered.
return true;
};
// Function called from the runtime when a break point is hit. Returns true if
// the break point is triggered and supposed to break execution.
function IsBreakPointTriggered(break_id, break_point) {
return break_point.isTriggered(MakeExecutionState(break_id));
}
// Object representing a script break point. The script is referenced by its
// script name and the break point is represented as line and column.
function ScriptBreakPoint(script_name, opt_line, opt_column) {
this.script_name_ = script_name;
this.line_ = opt_line || 0;
this.column_ = opt_column;
this.hit_count_ = 0;
this.active_ = true;
this.condition_ = null;
this.ignoreCount_ = 0;
}
ScriptBreakPoint.prototype.number = function() {
return this.number_;
};
ScriptBreakPoint.prototype.script_name = function() {
return this.script_name_;
};
ScriptBreakPoint.prototype.line = function() {
return this.line_;
};
ScriptBreakPoint.prototype.column = function() {
return this.column_;
};
ScriptBreakPoint.prototype.hit_count = function() {
return this.hit_count_;
};
ScriptBreakPoint.prototype.active = function() {
return this.active_;
};
ScriptBreakPoint.prototype.condition = function() {
return this.condition_;
};
ScriptBreakPoint.prototype.ignoreCount = function() {
return this.ignoreCount_;
};
ScriptBreakPoint.prototype.enable = function() {
this.active_ = true;
};
ScriptBreakPoint.prototype.disable = function() {
this.active_ = false;
};
ScriptBreakPoint.prototype.setCondition = function(condition) {
this.condition_ = condition;
};
ScriptBreakPoint.prototype.setIgnoreCount = function(ignoreCount) {
this.ignoreCount_ = ignoreCount;
// Set ignore count on all break points created from this script break point.
for (var i = 0; i < break_points.length; i++) {
if (break_points[i].script_break_point() === this) {
break_points[i].setIgnoreCount(ignoreCount);
}
}
};
// Check whether a script matches this script break point. Currently this is
// only based on script name.
ScriptBreakPoint.prototype.matchesScript = function(script) {
return this.script_name_ == script.name &&
script.line_offset <= this.line_ &&
this.line_ < script.line_offset + script.lineCount();
};
// Set the script break point in a script.
ScriptBreakPoint.prototype.set = function (script) {
var column = this.column();
var line = this.line();
// If the column is undefined the break is on the line. To help locate the
// first piece of breakable code on the line try to find the column on the
// line which contains some source.
if (IS_UNDEFINED(column)) {
var source_line = script.sourceLine(this.line());
// Allocate array for caching the columns where the actual source starts.
if (!script.sourceColumnStart_) {
script.sourceColumnStart_ = new Array(script.lineCount());
}
// Fill cache if needed and get column where the actual source starts.
if (IS_UNDEFINED(script.sourceColumnStart_[line])) {
script.sourceColumnStart_[line] =
source_line.match(sourceLineBeginningSkip)[0].length;
}
column = script.sourceColumnStart_[line];
}
// Convert the line and column into an absolute position within the script.
var pos = Debug.findScriptSourcePosition(script, this.line(), column);
// Create a break point object and set the break point.
break_point = MakeBreakPoint(pos, this.line(), this.column(), this);
break_point.setIgnoreCount(this.ignoreCount());
%SetScriptBreakPoint(script, pos, break_point);
return break_point;
};
// Clear all the break points created from this script break point
ScriptBreakPoint.prototype.clear = function () {
var remaining_break_points = [];
for (var i = 0; i < break_points.length; i++) {
if (break_points[i].script_break_point() &&
break_points[i].script_break_point() === this) {
%ClearBreakPoint(break_points[i]);
} else {
remaining_break_points.push(break_points[i]);
}
}
break_points = remaining_break_points;
};
// Function called from runtime when a new script is compiled to set any script
// break points set in this script.
function UpdateScriptBreakPoints(script) {
for (var i = 0; i < script_break_points.length; i++) {
if (script_break_points[i].script_name() == script.name) {
script_break_points[i].set(script);
}
}
}
Debug.addListener = function(listener, opt_data) {
if (!IS_FUNCTION(listener)) throw new Error('Parameters have wrong types.');
%AddDebugEventListener(listener, opt_data);
};
Debug.removeListener = function(listener) {
if (!IS_FUNCTION(listener)) throw new Error('Parameters have wrong types.');
%RemoveDebugEventListener(listener);
};
Debug.breakExecution = function(f) {
%Break();
};
Debug.breakLocations = function(f) {
if (!IS_FUNCTION(f)) throw new Error('Parameters have wrong types.');
return %GetBreakLocations(f);
};
// Returns a Script object. If the parameter is a function the return value
// is the script in which the function is defined. If the parameter is a string
// the return value is the script for which the script name has that string
// value. If it is a regexp and there is a unique script whose name matches
// we return that, otherwise undefined.
Debug.findScript = function(func_or_script_name) {
if (IS_FUNCTION(func_or_script_name)) {
return %FunctionGetScript(func_or_script_name);
} else if (IS_REGEXP(func_or_script_name)) {
var scripts = Debug.scripts();
var last_result = null;
var result_count = 0;
for (var i in scripts) {
var script = scripts[i];
if (func_or_script_name.test(script.name)) {
last_result = script;
result_count++;
}
}
// Return the unique script matching the regexp. If there are more
// than one we don't return a value since there is no good way to
// decide which one to return. Returning a "random" one, say the
// first, would introduce nondeterminism (or something close to it)
// because the order is the heap iteration order.
if (result_count == 1) {
return last_result;
} else {
return undefined;
}
} else {
return %GetScript(func_or_script_name);
}
};
// Returns the script source. If the parameter is a function the return value
// is the script source for the script in which the function is defined. If the
// parameter is a string the return value is the script for which the script
// name has that string value.
Debug.scriptSource = function(func_or_script_name) {
return this.findScript(func_or_script_name).source;
};
Debug.source = function(f) {
if (!IS_FUNCTION(f)) throw new Error('Parameters have wrong types.');
return %FunctionGetSourceCode(f);
};
Debug.assembler = function(f) {
if (!IS_FUNCTION(f)) throw new Error('Parameters have wrong types.');
return %FunctionGetAssemblerCode(f);
};
Debug.sourcePosition = function(f) {
if (!IS_FUNCTION(f)) throw new Error('Parameters have wrong types.');
return %FunctionGetScriptSourcePosition(f);
};
Debug.findFunctionSourcePosition = function(func, opt_line, opt_column) {
var script = %FunctionGetScript(func);
var script_offset = %FunctionGetScriptSourcePosition(func);
return script.locationFromLine(opt_line, opt_column, script_offset).position;
}
// Returns the character position in a script based on a line number and an
// optional position within that line.
Debug.findScriptSourcePosition = function(script, opt_line, opt_column) {
return script.locationFromLine(opt_line, opt_column).position;
}
Debug.findBreakPoint = function(break_point_number, remove) {
var break_point;
for (var i = 0; i < break_points.length; i++) {
if (break_points[i].number() == break_point_number) {
break_point = break_points[i];
// Remove the break point from the list if requested.
if (remove) {
break_points.splice(i, 1);
}
break;
}
}
if (break_point) {
return break_point;
} else {
return this.findScriptBreakPoint(break_point_number, remove);
}
};
Debug.setBreakPoint = function(func, opt_line, opt_column, opt_condition) {
if (!IS_FUNCTION(func)) throw new Error('Parameters have wrong types.');
var source_position = this.findFunctionSourcePosition(func, opt_line, opt_column) -
this.sourcePosition(func);
// Find the script for the function.
var script = %FunctionGetScript(func);
// If the script for the function has a name convert this to a script break
// point.
if (script && script.name) {
// Adjust the source position to be script relative.
source_position += %FunctionGetScriptSourcePosition(func);
// Find line and column for the position in the script and set a script
// break point from that.
var location = script.locationFromPosition(source_position);
return this.setScriptBreakPoint(script.name,
location.line, location.column,
opt_condition);
} else {
// Set a break point directly on the function.
var break_point = MakeBreakPoint(source_position, opt_line, opt_column);
%SetFunctionBreakPoint(func, source_position, break_point);
break_point.setCondition(opt_condition);
return break_point.number();
}
};
Debug.enableBreakPoint = function(break_point_number) {
var break_point = this.findBreakPoint(break_point_number, false);
break_point.enable();
};
Debug.disableBreakPoint = function(break_point_number) {
var break_point = this.findBreakPoint(break_point_number, false);
break_point.disable();
};
Debug.changeBreakPointCondition = function(break_point_number, condition) {
var break_point = this.findBreakPoint(break_point_number, false);
break_point.setCondition(condition);
};
Debug.changeBreakPointIgnoreCount = function(break_point_number, ignoreCount) {
if (ignoreCount < 0) {
throw new Error('Invalid argument');
}
var break_point = this.findBreakPoint(break_point_number, false);
break_point.setIgnoreCount(ignoreCount);
};
Debug.clearBreakPoint = function(break_point_number) {
var break_point = this.findBreakPoint(break_point_number, true);
if (break_point) {
return %ClearBreakPoint(break_point);
} else {
break_point = this.findScriptBreakPoint(break_point_number, true);
if (!break_point) {
throw new Error('Invalid breakpoint');
}
}
};
Debug.clearAllBreakPoints = function() {
for (var i = 0; i < break_points.length; i++) {
break_point = break_points[i];
%ClearBreakPoint(break_point);
}
break_points = [];
};
Debug.findScriptBreakPoint = function(break_point_number, remove) {
var script_break_point;
for (var i = 0; i < script_break_points.length; i++) {
if (script_break_points[i].number() == break_point_number) {
script_break_point = script_break_points[i];
// Remove the break point from the list if requested.
if (remove) {
script_break_point.clear();
script_break_points.splice(i,1);
}
break;
}
}
return script_break_point;
}
// Sets a breakpoint in a script identified through script name at the
// specified source line and column within that line.
Debug.setScriptBreakPoint = function(script_name, opt_line, opt_column, opt_condition) {
// Create script break point object.
var script_break_point = new ScriptBreakPoint(script_name, opt_line, opt_column);
// Assign number to the new script break point and add it.
script_break_point.number_ = next_break_point_number++;
script_break_point.setCondition(opt_condition);
script_break_points.push(script_break_point);
// Run through all scripts to see it this script break point matches any
// loaded scripts.
var scripts = this.scripts();
for (var i = 0; i < scripts.length; i++) {
if (script_break_point.matchesScript(scripts[i])) {
script_break_point.set(scripts[i]);
}
}
return script_break_point.number();
}
Debug.enableScriptBreakPoint = function(break_point_number) {
var script_break_point = this.findScriptBreakPoint(break_point_number, false);
script_break_point.enable();
};
Debug.disableScriptBreakPoint = function(break_point_number) {
var script_break_point = this.findScriptBreakPoint(break_point_number, false);
script_break_point.disable();
};
Debug.changeScriptBreakPointCondition = function(break_point_number, condition) {
var script_break_point = this.findScriptBreakPoint(break_point_number, false);
script_break_point.setCondition(condition);
};
Debug.changeScriptBreakPointIgnoreCount = function(break_point_number, ignoreCount) {
if (ignoreCount < 0) {
throw new Error('Invalid argument');
}
var script_break_point = this.findScriptBreakPoint(break_point_number, false);
script_break_point.setIgnoreCount(ignoreCount);
};
Debug.scriptBreakPoints = function() {
return script_break_points;
}
Debug.clearStepping = function() {
%ClearStepping();
}
Debug.setBreakOnException = function() {
return %ChangeBreakOnException(Debug.ExceptionBreak.All, true);
};
Debug.clearBreakOnException = function() {
return %ChangeBreakOnException(Debug.ExceptionBreak.All, false);
};
Debug.setBreakOnUncaughtException = function() {
return %ChangeBreakOnException(Debug.ExceptionBreak.Uncaught, true);
};
Debug.clearBreakOnUncaughtException = function() {
return %ChangeBreakOnException(Debug.ExceptionBreak.Uncaught, false);
};
Debug.showBreakPoints = function(f, full) {
if (!IS_FUNCTION(f)) throw new Error('Parameters have wrong types.');
var source = full ? this.scriptSource(f) : this.source(f);
var offset = full ? this.sourcePosition(f) : 0;
var locations = this.breakLocations(f);
if (!locations) return source;
locations.sort(function(x, y) { return x - y; });
var result = "";
var prev_pos = 0;
var pos;
for (var i = 0; i < locations.length; i++) {
pos = locations[i] - offset;
result += source.slice(prev_pos, pos);
result += "[B" + i + "]";
prev_pos = pos;
}
pos = source.length;
result += source.substring(prev_pos, pos);
return result;
};
// Get all the scripts currently loaded. Locating all the scripts is based on
// scanning the heap.
Debug.scripts = function() {
// Collect all scripts in the heap.
return %DebugGetLoadedScripts();
}
function MakeExecutionState(break_id) {
return new ExecutionState(break_id);
}
function ExecutionState(break_id) {
this.break_id = break_id;
this.selected_frame = 0;
}
ExecutionState.prototype.prepareStep = function(opt_action, opt_count) {
var action = Debug.StepAction.StepIn;
if (!IS_UNDEFINED(opt_action)) action = %ToNumber(opt_action);
var count = opt_count ? %ToNumber(opt_count) : 1;
return %PrepareStep(this.break_id, action, count);
}
ExecutionState.prototype.evaluateGlobal = function(source, disable_break) {
return MakeMirror(
%DebugEvaluateGlobal(this.break_id, source, Boolean(disable_break)));
};
ExecutionState.prototype.frameCount = function() {
return %GetFrameCount(this.break_id);
};
ExecutionState.prototype.frame = function(opt_index) {
// If no index supplied return the selected frame.
if (opt_index == null) opt_index = this.selected_frame;
return new FrameMirror(this.break_id, opt_index);
};
ExecutionState.prototype.cframesValue = function(opt_from_index, opt_to_index) {
return %GetCFrames(this.break_id);
};
ExecutionState.prototype.setSelectedFrame = function(index) {
var i = %ToNumber(index);
if (i < 0 || i >= this.frameCount()) throw new Error('Illegal frame index.');
this.selected_frame = i;
};
ExecutionState.prototype.selectedFrame = function() {
return this.selected_frame;
};
ExecutionState.prototype.debugCommandProcessor = function(protocol) {
return new DebugCommandProcessor(this, protocol);
};
function MakeBreakEvent(exec_state, break_points_hit) {
return new BreakEvent(exec_state, break_points_hit);
}
function BreakEvent(exec_state, break_points_hit) {
this.exec_state_ = exec_state;
this.break_points_hit_ = break_points_hit;
}
BreakEvent.prototype.func = function() {
return this.exec_state_.frame(0).func();
};
BreakEvent.prototype.sourceLine = function() {
return this.exec_state_.frame(0).sourceLine();
};
BreakEvent.prototype.sourceColumn = function() {
return this.exec_state_.frame(0).sourceColumn();
};
BreakEvent.prototype.sourceLineText = function() {
return this.exec_state_.frame(0).sourceLineText();
};
BreakEvent.prototype.breakPointsHit = function() {
return this.break_points_hit_;
};
BreakEvent.prototype.toJSONProtocol = function() {
var o = { seq: next_response_seq++,
type: "event",
event: "break",
body: { invocationText: this.exec_state_.frame(0).invocationText(),
}
}
// Add script related information to the event if available.
var script = this.func().script();
if (script) {
o.body.sourceLine = this.sourceLine(),
o.body.sourceColumn = this.sourceColumn(),
o.body.sourceLineText = this.sourceLineText(),
o.body.script = { name: script.name(),
lineOffset: script.lineOffset(),
columnOffset: script.columnOffset(),
lineCount: script.lineCount()
};
}
// Add an Array of break points hit if any.
if (this.breakPointsHit()) {
o.body.breakpoints = [];
for (var i = 0; i < this.breakPointsHit().length; i++) {
// Find the break point number. For break points originating from a
// script break point supply the script break point number.
var breakpoint = this.breakPointsHit()[i];
var script_break_point = breakpoint.script_break_point();
var number;
if (script_break_point) {
number = script_break_point.number();
} else {
number = breakpoint.number();
}
o.body.breakpoints.push(number);
}
}
return SimpleObjectToJSON_(o);
};
function MakeExceptionEvent(exec_state, exception, uncaught) {
return new ExceptionEvent(exec_state, exception, uncaught);
}
function ExceptionEvent(exec_state, exception, uncaught) {
this.exec_state_ = exec_state;
this.exception_ = exception;
this.uncaught_ = uncaught;
}
ExceptionEvent.prototype.uncaught = function() {
return this.uncaught_;
}
ExceptionEvent.prototype.func = function() {
return this.exec_state_.frame(0).func();
};
ExceptionEvent.prototype.sourceLine = function() {
return this.exec_state_.frame(0).sourceLine();
};
ExceptionEvent.prototype.sourceColumn = function() {
return this.exec_state_.frame(0).sourceColumn();
};
ExceptionEvent.prototype.sourceLineText = function() {
return this.exec_state_.frame(0).sourceLineText();
};
ExceptionEvent.prototype.toJSONProtocol = function() {
var o = { seq: next_response_seq++,
type: "event",
event: "exception",
body: { uncaught: this.uncaught_,
exception: MakeMirror(this.exception_),
sourceLine: this.sourceLine(),
sourceColumn: this.sourceColumn(),
sourceLineText: this.sourceLineText(),
}
}
// Add script information to the event if available.
var script = this.func().script();
if (script) {
o.body.script = { name: script.name(),
lineOffset: script.lineOffset(),
columnOffset: script.columnOffset(),
lineCount: script.lineCount()
};
}
return SimpleObjectToJSON_(o);
};
function MakeCompileEvent(script_source, script_name, script_function) {
return new CompileEvent(script_source, script_name, script_function);
}
function CompileEvent(script_source, script_name, script_function) {
this.scriptSource = script_source;
this.scriptName = script_name;
this.scriptFunction = script_function;
}
function MakeNewFunctionEvent(func) {
return new NewFunctionEvent(func);
}
function NewFunctionEvent(func) {
this.func = func;
}
NewFunctionEvent.prototype.name = function() {
return this.func.name;
};
NewFunctionEvent.prototype.setBreakPoint = function(p) {
Debug.setBreakPoint(this.func, p || 0);
};
function DebugCommandProcessor(exec_state) {
this.exec_state_ = exec_state;
};
DebugCommandProcessor.prototype.processDebugRequest = function (request) {
return this.processDebugJSONRequest(request);
}
DebugCommandProcessor.prototype.responseIsRunning = function (response) {
return this.isRunning(response);
}
function RequestPacket(command) {
this.seq = 0;
this.type = 'request';
this.command = command;
}
RequestPacket.prototype.toJSONProtocol = function() {
// Encode the protocol header.
var json = '{';
json += '"seq":' + this.seq;
json += ',"type":"' + this.type + '"';
if (this.command) {
json += ',"command":' + StringToJSON_(this.command);
}
if (this.arguments) {
json += ',"arguments":';
// Encode the arguments part.
if (this.arguments.toJSONProtocol) {
json += this.arguments.toJSONProtocol()
} else {
json += SimpleObjectToJSON_(this.arguments);
}
}
json += '}';
return json;
}
DebugCommandProcessor.prototype.createRequest = function(command) {
return new RequestPacket(command);
};
function ResponsePacket(request) {
// Build the initial response from the request.
this.seq = next_response_seq++;
this.type = 'response';
if (request) this.request_seq = request.seq;
if (request) this.command = request.command;
this.success = true;
this.running = false;
}
ResponsePacket.prototype.failed = function(message) {
this.success = false;
this.message = message;
}
ResponsePacket.prototype.toJSONProtocol = function() {
// Encode the protocol header.
var json = '{';
json += '"seq":' + this.seq;
if (this.request_seq) {
json += ',"request_seq":' + this.request_seq;
}
json += ',"type":"' + this.type + '"';
if (this.command) {
json += ',"command":' + StringToJSON_(this.command);
}
if (this.success) {
json += ',"success":' + this.success;
} else {
json += ',"success":false';
}
if (this.body) {
json += ',"body":';
// Encode the body part.
if (this.body.toJSONProtocol) {
json += this.body.toJSONProtocol(true);
} else if (this.body instanceof Array) {
json += '[';
for (var i = 0; i < this.body.length; i++) {
if (i != 0) json += ',';
if (this.body[i].toJSONProtocol) {
json += this.body[i].toJSONProtocol(true)
} else {
json += SimpleObjectToJSON_(this.body[i]);
}
}
json += ']';
} else {
json += SimpleObjectToJSON_(this.body);
}
}
if (this.message) {
json += ',"message":' + StringToJSON_(this.message) ;
}
if (this.running) {
json += ',"running":true';
} else {
json += ',"running":false';
}
json += '}';
return json;
}
DebugCommandProcessor.prototype.createResponse = function(request) {
return new ResponsePacket(request);
};
DebugCommandProcessor.prototype.processDebugJSONRequest = function(json_request, stopping) {
var request; // Current request.
var response; // Generated response.
try {
try {
// Convert the JSON string to an object.
request = %CompileString('(' + json_request + ')', 0)();
// Create an initial response.
response = this.createResponse(request);
if (!request.type) {
throw new Error('Type not specified');
}
if (request.type != 'request') {
throw new Error("Illegal type '" + request.type + "' in request");
}
if (!request.command) {
throw new Error('Command not specified');
}
if (request.command == 'continue') {
this.continueRequest_(request, response);
} else if (request.command == 'break') {
this.breakRequest_(request, response);
} else if (request.command == 'setbreakpoint') {
this.setBreakPointRequest_(request, response);
} else if (request.command == 'changebreakpoint') {
this.changeBreakPointRequest_(request, response);
} else if (request.command == 'clearbreakpoint') {
this.clearBreakPointRequest_(request, response);
} else if (request.command == 'backtrace') {
this.backtraceRequest_(request, response);
} else if (request.command == 'frame') {
this.frameRequest_(request, response);
} else if (request.command == 'evaluate') {
this.evaluateRequest_(request, response);
} else if (request.command == 'source') {
this.sourceRequest_(request, response);
} else if (request.command == 'scripts') {
this.scriptsRequest_(request, response);
} else {
throw new Error('Unknown command "' + request.command + '" in request');
}
} catch (e) {
// If there is no response object created one (without command).
if (!response) {
response = this.createResponse();
}
response.success = false;
response.message = %ToString(e);
}
// Return the response as a JSON encoded string.
try {
// Set the running state to what indicated.
if (!IS_UNDEFINED(stopping)) {
response.running = !stopping;
}
return response.toJSONProtocol();
} catch (e) {
// Failed to generate response - return generic error.
return '{"seq":' + response.seq + ',' +
'"request_seq":' + request.seq + ',' +
'"type":"response",' +
'"success":false,' +
'"message":"Internal error: ' + %ToString(e) + '"}';
}
} catch (e) {
// Failed in one of the catch blocks above - most generic error.
return '{"seq":0,"type":"response","success":false,"message":"Internal error"}';
}
};
DebugCommandProcessor.prototype.continueRequest_ = function(request, response) {
// Check for arguments for continue.
if (request.arguments) {
var count = 1;
var action = Debug.StepAction.StepIn;
// Pull out arguments.
var stepaction = request.arguments.stepaction;
var stepcount = request.arguments.stepcount;
// Get the stepcount argument if any.
if (stepcount) {
count = %ToNumber(stepcount);
if (count < 0) {
throw new Error('Invalid stepcount argument "' + stepcount + '".');
}
}
// Get the stepaction argument.
if (stepaction) {
if (stepaction == 'in') {
action = Debug.StepAction.StepIn;
} else if (stepaction == 'min') {
action = Debug.StepAction.StepMin;
} else if (stepaction == 'next') {
action = Debug.StepAction.StepNext;
} else if (stepaction == 'out') {
action = Debug.StepAction.StepOut;
} else {
throw new Error('Invalid stepaction argument "' + stepaction + '".');
}
}
// Setup the VM for stepping.
this.exec_state_.prepareStep(action, count);
}
// VM should be running after executing this request.
response.running = true;
};
DebugCommandProcessor.prototype.breakRequest_ = function(request, response) {
// Ignore as break command does not do anything when broken.
};
DebugCommandProcessor.prototype.setBreakPointRequest_ =
function(request, response) {
// Check for legal request.
if (!request.arguments) {
response.failed('Missing arguments');
return;
}
// Pull out arguments.
var type = request.arguments.type;
var target = request.arguments.target;
var line = request.arguments.line;
var column = request.arguments.column;
var enabled = IS_UNDEFINED(request.arguments.enabled) ?
true : request.arguments.enabled;
var condition = request.arguments.condition;
var ignoreCount = request.arguments.ignoreCount;
// Check for legal arguments.
if (!type || !target) {
response.failed('Missing argument "type" or "target"');
return;
}
if (type != 'function' && type != 'script') {
response.failed('Illegal type "' + type + '"');
return;
}
// Either function or script break point.
var break_point_number;
if (type == 'function') {
// Handle function break point.
if (!IS_STRING(target)) {
response.failed('Argument "target" is not a string value');
return;
}
var f;
try {
// Find the function through a global evaluate.
f = this.exec_state_.evaluateGlobal(target).value();
} catch (e) {
response.failed('Error: "' + %ToString(e) +
'" evaluating "' + target + '"');
return;
}
if (!IS_FUNCTION(f)) {
response.failed('"' + target + '" does not evaluate to a function');
return;
}
// Set function break point.
break_point_number = Debug.setBreakPoint(f, line, column, condition);
} else {
// set script break point.
break_point_number = Debug.setScriptBreakPoint(target,
line, column,
condition);
}
// Set additional break point properties.
var break_point = Debug.findBreakPoint(break_point_number);
if (ignoreCount) {
Debug.changeBreakPointIgnoreCount(break_point_number, ignoreCount);
}
if (!enabled) {
Debug.disableBreakPoint(break_point_number);
}
// Add the break point number to the response.
response.body = { type: type,
breakpoint: break_point_number }
// Add break point information to the response.
if (break_point instanceof ScriptBreakPoint) {
response.body.type = 'script';
response.body.script_name = break_point.script_name();
response.body.line = break_point.line();
response.body.column = break_point.column();
} else {
response.body.type = 'function';
}
};
DebugCommandProcessor.prototype.changeBreakPointRequest_ = function(request, response) {
// Check for legal request.
if (!request.arguments) {
response.failed('Missing arguments');
return;
}
// Pull out arguments.
var break_point = %ToNumber(request.arguments.breakpoint);
var enabled = request.arguments.enabled;
var condition = request.arguments.condition;
var ignoreCount = request.arguments.ignoreCount;
// Check for legal arguments.
if (!break_point) {
response.failed('Missing argument "breakpoint"');
return;
}
// Change enabled state if supplied.
if (!IS_UNDEFINED(enabled)) {
if (enabled) {
Debug.enableBreakPoint(break_point);
} else {
Debug.disableBreakPoint(break_point);
}
}
// Change condition if supplied
if (!IS_UNDEFINED(condition)) {
Debug.changeBreakPointCondition(break_point, condition);
}
// Change ignore count if supplied
if (!IS_UNDEFINED(ignoreCount)) {
Debug.changeBreakPointIgnoreCount(break_point, ignoreCount);
}
}
DebugCommandProcessor.prototype.clearBreakPointRequest_ = function(request, response) {
// Check for legal request.
if (!request.arguments) {
response.failed('Missing arguments');
return;
}
// Pull out arguments.
var break_point = %ToNumber(request.arguments.breakpoint);
// Check for legal arguments.
if (!break_point) {
response.failed('Missing argument "breakpoint"');
return;
}
// Clear break point.
Debug.clearBreakPoint(break_point);
}
DebugCommandProcessor.prototype.backtraceRequest_ = function(request, response) {
// Get the number of frames.
var total_frames = this.exec_state_.frameCount();
// Default frame range to include in backtrace.
var from_index = 0
var to_index = kDefaultBacktraceLength;
// Get the range from the arguments.
if (request.arguments) {
from_index = request.arguments.fromFrame;
if (from_index < 0) {
return response.failed('Invalid frame number');
}
to_index = request.arguments.toFrame;
if (to_index < 0) {
return response.failed('Invalid frame number');
}
}
// Adjust the index.
to_index = Math.min(total_frames, to_index);
if (to_index <= from_index) {
var error = 'Invalid frame range';
return response.failed(error);
}
// Create the response body.
var frames = [];
for (var i = from_index; i < to_index; i++) {
frames.push(this.exec_state_.frame(i));
}
response.body = {
fromFrame: from_index,
toFrame: to_index,
totalFrames: total_frames,
frames: frames
}
};
DebugCommandProcessor.prototype.backtracec = function(cmd, args) {
return this.exec_state_.cframesValue();
};
DebugCommandProcessor.prototype.frameRequest_ = function(request, response) {
// With no arguments just keep the selected frame.
if (request.arguments && request.arguments.number >= 0) {
this.exec_state_.setSelectedFrame(request.arguments.number);
}
response.body = this.exec_state_.frame();
};
DebugCommandProcessor.prototype.evaluateRequest_ = function(request, response) {
if (!request.arguments) {
return response.failed('Missing arguments');
}
// Pull out arguments.
var expression = request.arguments.expression;
var frame = request.arguments.frame;
var global = request.arguments.global;
var disable_break = request.arguments.disable_break;
// The expression argument could be an integer so we convert it to a
// string.
try {
expression = String(expression);
} catch(e) {
return response.failed('Failed to convert expression argument to string');
}
// Check for legal arguments.
if (!IS_UNDEFINED(frame) && global) {
return response.failed('Arguments "frame" and "global" are exclusive');
}
// Global evaluate.
if (global) {
// Evaluate in the global context.
response.body =
this.exec_state_.evaluateGlobal(expression), Boolean(disable_break);
return;
}
// Default value for disable_break is true.
if (IS_UNDEFINED(disable_break)) {
disable_break = true;
}
// Check whether a frame was specified.
if (!IS_UNDEFINED(frame)) {
var frame_number = %ToNumber(frame);
if (frame_number < 0 || frame_number >= this.exec_state_.frameCount()) {
return response.failed('Invalid frame "' + frame + '"');
}
// Evaluate in the specified frame.
response.body = this.exec_state_.frame(frame_number).evaluate(
expression, Boolean(disable_break));
return;
} else {
// Evaluate in the selected frame.
response.body = this.exec_state_.frame().evaluate(
expression, Boolean(disable_break));
return;
}
};
DebugCommandProcessor.prototype.sourceRequest_ = function(request, response) {
var from_line;
var to_line;
var frame = this.exec_state_.frame();
if (request.arguments) {
// Pull out arguments.
from_line = request.arguments.fromLine;
to_line = request.arguments.toLine;
if (!IS_UNDEFINED(request.arguments.frame)) {
var frame_number = %ToNumber(request.arguments.frame);
if (frame_number < 0 || frame_number >= this.exec_state_.frameCount()) {
return response.failed('Invalid frame "' + frame + '"');
}
frame = this.exec_state_.frame(frame_number);
}
}
// Get the script selected.
var script = frame.func().script();
if (!script) {
return response.failed('No source');
}
// Get the source slice and fill it into the response.
var slice = script.sourceSlice(from_line, to_line);
if (!slice) {
return response.failed('Invalid line interval');
}
response.body = {};
response.body.source = slice.sourceText();
response.body.fromLine = slice.from_line;
response.body.toLine = slice.to_line;
response.body.fromPosition = slice.from_position;
response.body.toPosition = slice.to_position;
response.body.totalLines = script.lineCount();
};
DebugCommandProcessor.prototype.scriptsRequest_ = function(request, response) {
var types = ScriptTypeFlag(Debug.ScriptType.Normal);
if (request.arguments) {
// Pull out arguments.
if (!IS_UNDEFINED(request.arguments.types)) {
types = %ToNumber(request.arguments.types);
if (isNaN(types) || types < 0) {
return response.failed('Invalid types "' + request.arguments.types + '"');
}
}
}
// Collect all scripts in the heap.
var scripts = %DebugGetLoadedScripts();
response.body = [];
for (var i = 0; i < scripts.length; i++) {
if (types & ScriptTypeFlag(scripts[i].type)) {
var script = {};
if (scripts[i].name) {
script.name = scripts[i].name;
}
script.lineOffset = scripts[i].line_offset;
script.columnOffset = scripts[i].column_offset;
script.lineCount = scripts[i].lineCount();
script.sourceStart = scripts[i].source.substring(0, 80);
script.sourceLength = scripts[i].source.length;
script.type = scripts[i].type;
response.body.push(script);
}
}
};
// Check whether the JSON response indicate that the VM should be running.
DebugCommandProcessor.prototype.isRunning = function(json_response) {
try {
// Convert the JSON string to an object.
response = %CompileString('(' + json_response + ')', 0)();
// Return whether VM should be running after this request.
return response.running;
} catch (e) {
return false;
}
}
DebugCommandProcessor.prototype.systemBreak = function(cmd, args) {
return %SystemBreak();
};
function NumberToHex8Str(n) {
var r = "";
for (var i = 0; i < 8; ++i) {
var c = hexCharArray[n & 0x0F]; // hexCharArray is defined in uri.js
r = c + r;
n = n >>> 4;
}
return r;
};
DebugCommandProcessor.prototype.formatCFrames = function(cframes_value) {
var result = "";
if (cframes_value == null || cframes_value.length == 0) {
result += "(stack empty)";
} else {
for (var i = 0; i < cframes_value.length; ++i) {
if (i != 0) result += "\n";
result += this.formatCFrame(cframes_value[i]);
}
}
return result;
};
DebugCommandProcessor.prototype.formatCFrame = function(cframe_value) {
var result = "";
result += "0x" + NumberToHex8Str(cframe_value.address);
if (!IS_UNDEFINED(cframe_value.text)) {
result += " " + cframe_value.text;
}
return result;
}
/**
* Convert an Object to its JSON representation (see http://www.json.org/).
* This implementation simply runs through all string property names and adds
* each property to the JSON representation for some predefined types. For type
* "object" the function calls itself recursively unless the object has the
* function property "toJSONProtocol" in which case that is used. This is not
* a general implementation but sufficient for the debugger. Note that circular
* structures will cause infinite recursion.
* @param {Object} object The object to format as JSON
* @return {string} JSON formatted object value
*/
function SimpleObjectToJSON_(object) {
var content = [];
for (var key in object) {
// Only consider string keys.
if (typeof key == 'string') {
var property_value = object[key];
// Format the value based on its type.
var property_value_json;
switch (typeof property_value) {
case 'object':
if (typeof property_value.toJSONProtocol == 'function') {
property_value_json = property_value.toJSONProtocol(true)
} else if (IS_ARRAY(property_value)){
property_value_json = SimpleArrayToJSON_(property_value);
} else {
property_value_json = SimpleObjectToJSON_(property_value);
}
break;
case 'boolean':
property_value_json = BooleanToJSON_(property_value);
break;
case 'number':
property_value_json = NumberToJSON_(property_value);
break;
case 'string':
property_value_json = StringToJSON_(property_value);
break;
default:
property_value_json = null;
}
// Add the property if relevant.
if (property_value_json) {
content.push(StringToJSON_(key) + ':' + property_value_json);
}
}
}
// Make JSON object representation.
return '{' + content.join(',') + '}';
}
/**
* Convert an array to its JSON representation. This is a VERY simple
* implementation just to support what is needed for the debugger.
* @param {Array} arrya The array to format as JSON
* @return {string} JSON formatted array value
*/
function SimpleArrayToJSON_(array) {
// Make JSON array representation.
var json = '[';
for (var i = 0; i < array.length; i++) {
if (i != 0) {
json += ',';
}
var elem = array[i];
if (elem.toJSONProtocol) {
json += elem.toJSONProtocol(true)
} else if (IS_OBJECT(elem)) {
json += SimpleObjectToJSON_(elem);
} else if (IS_BOOLEAN(elem)) {
json += BooleanToJSON_(elem);
} else if (IS_NUMBER(elem)) {
json += NumberToJSON_(elem);
} else if (IS_STRING(elem)) {
json += StringToJSON_(elem);
} else {
json += elem;
}
}
json += ']';
return json;
}