Version 3.0.8

Exposed heap size limit to the heap statistics gathered by the GetHeapStatistics API. 

Wrapped external pointers more carefully (issue 1037).

Hardened the implementation of error objects to avoid setters intercepting the properties set then throwing an error.

Avoided trashing the FPSCR when calculating Math.floor on ARM.

Performance improvements on the IA32 platform.


git-svn-id: http://v8.googlecode.com/svn/trunk@6346 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
diff --git a/src/arm/codegen-arm.cc b/src/arm/codegen-arm.cc
index d41c1d2..4a982f6 100644
--- a/src/arm/codegen-arm.cc
+++ b/src/arm/codegen-arm.cc
@@ -4667,8 +4667,7 @@
     __ mov(scratch2, Operand(0x7FF00000));
     __ mov(scratch1, Operand(0, RelocInfo::NONE));
     __ vmov(d1, scratch1, scratch2);  // Load infinity into d1.
-    __ vcmp(d0, d1);
-    __ vmrs(pc);
+    __ VFPCompareAndSetFlags(d0, d1);
     runtime.Branch(eq);  // d0 reached infinity.
     __ vdiv(d0, d2, d0);
     __ b(&allocate_return);