Improved performance of garbage collection by moving the function that updates pointers during compacting collection into the updating visitor. This gives the compiler a better chance to inline and avoid a function call per (potential) pointer.
Extended the shell sample with a --runtime-flags option.
Added Visual Studio project files for the shell.cc and process.cc samples.
git-svn-id: http://v8.googlecode.com/svn/trunk@14 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
diff --git a/public/v8.h b/public/v8.h
index d2412a1..4a5381e 100644
--- a/public/v8.h
+++ b/public/v8.h
@@ -462,17 +462,17 @@
*/
class ScriptOrigin {
public:
- ScriptOrigin(Handle<String> resource_name,
+ ScriptOrigin(Handle<Value> resource_name,
Handle<Integer> resource_line_offset = Handle<Integer>(),
Handle<Integer> resource_column_offset = Handle<Integer>())
: resource_name_(resource_name),
resource_line_offset_(resource_line_offset),
resource_column_offset_(resource_column_offset) { }
- inline Handle<String> ResourceName();
+ inline Handle<Value> ResourceName();
inline Handle<Integer> ResourceLineOffset();
inline Handle<Integer> ResourceColumnOffset();
private:
- Handle<String> resource_name_;
+ Handle<Value> resource_name_;
Handle<Integer> resource_line_offset_;
Handle<Integer> resource_column_offset_;
};
@@ -493,6 +493,13 @@
ScriptOrigin* origin = NULL,
ScriptData* pre_data = NULL);
+ /**
+ * Compiles the specified script using the specified file name
+ * object (typically a string) as the script's origin.
+ */
+ static Local<Script> Compile(Handle<String> source,
+ Handle<Value> file_name);
+
Local<Value> Run();
};
@@ -2052,7 +2059,7 @@
return Local<T>(reinterpret_cast<T*>(after));
}
-Handle<String> ScriptOrigin::ResourceName() {
+Handle<Value> ScriptOrigin::ResourceName() {
return resource_name_;
}