Version 3.8.6

Add primitive WebGL array support to d8.

Improve heap size estimation (issue 1893).

Hash collision DOS workaround extended from string keys to numeric keys.

Provide an API for iterating through all external strings referenced from the JS heap.

Adjust position recorded for call expressions. http://crbug.com/109195

Fix GC crash related to instanceof. http://crbug.com/109448

Performance improvements and bug fixes.
Review URL: http://codereview.chromium.org/9227007

git-svn-id: http://v8.googlecode.com/svn/trunk@10406 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
diff --git a/src/debug.h b/src/debug.h
index a39d801..582aada 100644
--- a/src/debug.h
+++ b/src/debug.h
@@ -178,7 +178,9 @@
 
  private:
   // Calculate the hash value from the key (script id).
-  static uint32_t Hash(int key) { return ComputeIntegerHash(key); }
+  static uint32_t Hash(int key) {
+    return ComputeIntegerHash(key, v8::internal::kZeroHashSeed);
+  }
 
   // Scripts match if their keys (script id) match.
   static bool ScriptMatch(void* key1, void* key2) { return key1 == key2; }
@@ -222,7 +224,7 @@
 // DebugInfo.
 class Debug {
  public:
-  void Setup(bool create_heap_objects);
+  void SetUp(bool create_heap_objects);
   bool Load();
   void Unload();
   bool IsLoaded() { return !debug_context_.is_null(); }