| // Copyright 2012 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef V8_FACTORY_H_ |
| #define V8_FACTORY_H_ |
| |
| #include "globals.h" |
| #include "handles.h" |
| #include "heap.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| // Interface for handle based allocation. |
| |
| class Factory { |
| public: |
| // Allocate a new uninitialized fixed array. |
| Handle<FixedArray> NewFixedArray( |
| int size, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| // Allocate a new fixed array with non-existing entries (the hole). |
| Handle<FixedArray> NewFixedArrayWithHoles( |
| int size, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| // Allocate a new uninitialized fixed double array. |
| Handle<FixedDoubleArray> NewFixedDoubleArray( |
| int size, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<SeededNumberDictionary> NewSeededNumberDictionary( |
| int at_least_space_for); |
| |
| Handle<UnseededNumberDictionary> NewUnseededNumberDictionary( |
| int at_least_space_for); |
| |
| Handle<StringDictionary> NewStringDictionary(int at_least_space_for); |
| |
| Handle<ObjectHashSet> NewObjectHashSet(int at_least_space_for); |
| |
| Handle<ObjectHashTable> NewObjectHashTable(int at_least_space_for); |
| |
| Handle<DescriptorArray> NewDescriptorArray(int number_of_descriptors); |
| Handle<DeoptimizationInputData> NewDeoptimizationInputData( |
| int deopt_entry_count, |
| PretenureFlag pretenure); |
| Handle<DeoptimizationOutputData> NewDeoptimizationOutputData( |
| int deopt_entry_count, |
| PretenureFlag pretenure); |
| // Allocates a pre-tenured empty AccessorPair. |
| Handle<AccessorPair> NewAccessorPair(); |
| |
| Handle<String> LookupSymbol(Vector<const char> str); |
| Handle<String> LookupSymbol(Handle<String> str); |
| Handle<String> LookupAsciiSymbol(Vector<const char> str); |
| Handle<String> LookupAsciiSymbol(Handle<SeqAsciiString>, |
| int from, |
| int length); |
| Handle<String> LookupTwoByteSymbol(Vector<const uc16> str); |
| Handle<String> LookupAsciiSymbol(const char* str) { |
| return LookupSymbol(CStrVector(str)); |
| } |
| |
| |
| // String creation functions. Most of the string creation functions take |
| // a Heap::PretenureFlag argument to optionally request that they be |
| // allocated in the old generation. The pretenure flag defaults to |
| // DONT_TENURE. |
| // |
| // Creates a new String object. There are two String encodings: ASCII and |
| // two byte. One should choose between the three string factory functions |
| // based on the encoding of the string buffer that the string is |
| // initialized from. |
| // - ...FromAscii initializes the string from a buffer that is ASCII |
| // encoded (it does not check that the buffer is ASCII encoded) and |
| // the result will be ASCII encoded. |
| // - ...FromUtf8 initializes the string from a buffer that is UTF-8 |
| // encoded. If the characters are all single-byte characters, the |
| // result will be ASCII encoded, otherwise it will converted to two |
| // byte. |
| // - ...FromTwoByte initializes the string from a buffer that is two |
| // byte encoded. If the characters are all single-byte characters, |
| // the result will be converted to ASCII, otherwise it will be left as |
| // two byte. |
| // |
| // ASCII strings are pretenured when used as keys in the SourceCodeCache. |
| Handle<String> NewStringFromAscii( |
| Vector<const char> str, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| // UTF8 strings are pretenured when used for regexp literal patterns and |
| // flags in the parser. |
| Handle<String> NewStringFromUtf8( |
| Vector<const char> str, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<String> NewStringFromTwoByte( |
| Vector<const uc16> str, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| // Allocates and partially initializes an ASCII or TwoByte String. The |
| // characters of the string are uninitialized. Currently used in regexp code |
| // only, where they are pretenured. |
| Handle<SeqAsciiString> NewRawAsciiString( |
| int length, |
| PretenureFlag pretenure = NOT_TENURED); |
| Handle<SeqTwoByteString> NewRawTwoByteString( |
| int length, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| // Create a new cons string object which consists of a pair of strings. |
| Handle<String> NewConsString(Handle<String> first, |
| Handle<String> second); |
| |
| // Create a new string object which holds a substring of a string. |
| Handle<String> NewSubString(Handle<String> str, |
| int begin, |
| int end); |
| |
| // Create a new string object which holds a proper substring of a string. |
| Handle<String> NewProperSubString(Handle<String> str, |
| int begin, |
| int end); |
| |
| // Creates a new external String object. There are two String encodings |
| // in the system: ASCII and two byte. Unlike other String types, it does |
| // not make sense to have a UTF-8 factory function for external strings, |
| // because we cannot change the underlying buffer. |
| Handle<String> NewExternalStringFromAscii( |
| const ExternalAsciiString::Resource* resource); |
| Handle<String> NewExternalStringFromTwoByte( |
| const ExternalTwoByteString::Resource* resource); |
| |
| // Create a global (but otherwise uninitialized) context. |
| Handle<Context> NewGlobalContext(); |
| |
| // Create a function context. |
| Handle<Context> NewFunctionContext(int length, |
| Handle<JSFunction> function); |
| |
| // Create a catch context. |
| Handle<Context> NewCatchContext(Handle<JSFunction> function, |
| Handle<Context> previous, |
| Handle<String> name, |
| Handle<Object> thrown_object); |
| |
| // Create a 'with' context. |
| Handle<Context> NewWithContext(Handle<JSFunction> function, |
| Handle<Context> previous, |
| Handle<JSObject> extension); |
| |
| // Create a 'block' context. |
| Handle<Context> NewBlockContext(Handle<JSFunction> function, |
| Handle<Context> previous, |
| Handle<ScopeInfo> scope_info); |
| |
| // Return the Symbol matching the passed in string. |
| Handle<String> SymbolFromString(Handle<String> value); |
| |
| // Allocate a new struct. The struct is pretenured (allocated directly in |
| // the old generation). |
| Handle<Struct> NewStruct(InstanceType type); |
| |
| Handle<AccessorInfo> NewAccessorInfo(); |
| |
| Handle<Script> NewScript(Handle<String> source); |
| |
| // Foreign objects are pretenured when allocated by the bootstrapper. |
| Handle<Foreign> NewForeign(Address addr, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| // Allocate a new foreign object. The foreign is pretenured (allocated |
| // directly in the old generation). |
| Handle<Foreign> NewForeign(const AccessorDescriptor* foreign); |
| |
| Handle<ByteArray> NewByteArray(int length, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<ExternalArray> NewExternalArray( |
| int length, |
| ExternalArrayType array_type, |
| void* external_pointer, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<JSGlobalPropertyCell> NewJSGlobalPropertyCell( |
| Handle<Object> value); |
| |
| Handle<Map> NewMap(InstanceType type, |
| int instance_size, |
| ElementsKind elements_kind = FAST_ELEMENTS); |
| |
| Handle<JSObject> NewFunctionPrototype(Handle<JSFunction> function); |
| |
| Handle<Map> CopyMapDropDescriptors(Handle<Map> map); |
| |
| // Copy the map adding more inobject properties if possible without |
| // overflowing the instance size. |
| Handle<Map> CopyMap(Handle<Map> map, int extra_inobject_props); |
| |
| Handle<Map> CopyMapDropTransitions(Handle<Map> map); |
| |
| Handle<Map> GetElementsTransitionMap(Handle<JSObject> object, |
| ElementsKind elements_kind); |
| |
| Handle<FixedArray> CopyFixedArray(Handle<FixedArray> array); |
| |
| Handle<FixedDoubleArray> CopyFixedDoubleArray( |
| Handle<FixedDoubleArray> array); |
| |
| // Numbers (e.g. literals) are pretenured by the parser. |
| Handle<Object> NewNumber(double value, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<Object> NewNumberFromInt(int32_t value, |
| PretenureFlag pretenure = NOT_TENURED); |
| Handle<Object> NewNumberFromUint(uint32_t value, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| // These objects are used by the api to create env-independent data |
| // structures in the heap. |
| Handle<JSObject> NewNeanderObject(); |
| |
| Handle<JSObject> NewArgumentsObject(Handle<Object> callee, int length); |
| |
| // JS objects are pretenured when allocated by the bootstrapper and |
| // runtime. |
| Handle<JSObject> NewJSObject(Handle<JSFunction> constructor, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| // Global objects are pretenured. |
| Handle<GlobalObject> NewGlobalObject(Handle<JSFunction> constructor); |
| |
| // JS objects are pretenured when allocated by the bootstrapper and |
| // runtime. |
| Handle<JSObject> NewJSObjectFromMap(Handle<Map> map); |
| |
| // JS arrays are pretenured when allocated by the parser. |
| Handle<JSArray> NewJSArray(int capacity, |
| ElementsKind elements_kind = FAST_ELEMENTS, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<JSArray> NewJSArrayWithElements( |
| Handle<FixedArrayBase> elements, |
| ElementsKind elements_kind = FAST_ELEMENTS, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| void SetElementsCapacityAndLength(Handle<JSArray> array, |
| int capacity, |
| int length); |
| |
| void SetContent(Handle<JSArray> array, Handle<FixedArrayBase> elements); |
| |
| void EnsureCanContainHeapObjectElements(Handle<JSArray> array); |
| void EnsureCanContainElements(Handle<JSArray> array, |
| Handle<FixedArrayBase> elements, |
| EnsureElementsMode mode); |
| |
| Handle<JSProxy> NewJSProxy(Handle<Object> handler, Handle<Object> prototype); |
| |
| // Change the type of the argument into a JS object/function and reinitialize. |
| void BecomeJSObject(Handle<JSReceiver> object); |
| void BecomeJSFunction(Handle<JSReceiver> object); |
| |
| void SetIdentityHash(Handle<JSObject> object, Object* hash); |
| |
| Handle<JSFunction> NewFunction(Handle<String> name, |
| Handle<Object> prototype); |
| |
| Handle<JSFunction> NewFunctionWithoutPrototype( |
| Handle<String> name, |
| LanguageMode language_mode); |
| |
| Handle<JSFunction> NewFunction(Handle<Object> super, bool is_global); |
| |
| Handle<JSFunction> BaseNewFunctionFromSharedFunctionInfo( |
| Handle<SharedFunctionInfo> function_info, |
| Handle<Map> function_map, |
| PretenureFlag pretenure); |
| |
| Handle<JSFunction> NewFunctionFromSharedFunctionInfo( |
| Handle<SharedFunctionInfo> function_info, |
| Handle<Context> context, |
| PretenureFlag pretenure = TENURED); |
| |
| Handle<ScopeInfo> NewScopeInfo(int length); |
| |
| Handle<Code> NewCode(const CodeDesc& desc, |
| Code::Flags flags, |
| Handle<Object> self_reference, |
| bool immovable = false); |
| |
| Handle<Code> CopyCode(Handle<Code> code); |
| |
| Handle<Code> CopyCode(Handle<Code> code, Vector<byte> reloc_info); |
| |
| Handle<Object> ToObject(Handle<Object> object); |
| Handle<Object> ToObject(Handle<Object> object, |
| Handle<Context> global_context); |
| |
| // Interface for creating error objects. |
| |
| Handle<Object> NewError(const char* maker, const char* type, |
| Handle<JSArray> args); |
| Handle<Object> NewError(const char* maker, const char* type, |
| Vector< Handle<Object> > args); |
| Handle<Object> NewError(const char* type, |
| Vector< Handle<Object> > args); |
| Handle<Object> NewError(Handle<String> message); |
| Handle<Object> NewError(const char* constructor, |
| Handle<String> message); |
| |
| Handle<Object> NewTypeError(const char* type, |
| Vector< Handle<Object> > args); |
| Handle<Object> NewTypeError(Handle<String> message); |
| |
| Handle<Object> NewRangeError(const char* type, |
| Vector< Handle<Object> > args); |
| Handle<Object> NewRangeError(Handle<String> message); |
| |
| Handle<Object> NewSyntaxError(const char* type, Handle<JSArray> args); |
| Handle<Object> NewSyntaxError(Handle<String> message); |
| |
| Handle<Object> NewReferenceError(const char* type, |
| Vector< Handle<Object> > args); |
| Handle<Object> NewReferenceError(Handle<String> message); |
| |
| Handle<Object> NewEvalError(const char* type, |
| Vector< Handle<Object> > args); |
| |
| |
| Handle<JSFunction> NewFunction(Handle<String> name, |
| InstanceType type, |
| int instance_size, |
| Handle<Code> code, |
| bool force_initial_map); |
| |
| Handle<JSFunction> NewFunction(Handle<Map> function_map, |
| Handle<SharedFunctionInfo> shared, Handle<Object> prototype); |
| |
| |
| Handle<JSFunction> NewFunctionWithPrototype(Handle<String> name, |
| InstanceType type, |
| int instance_size, |
| Handle<JSObject> prototype, |
| Handle<Code> code, |
| bool force_initial_map); |
| |
| Handle<JSFunction> NewFunctionWithoutPrototype(Handle<String> name, |
| Handle<Code> code); |
| |
| Handle<DescriptorArray> CopyAppendForeignDescriptor( |
| Handle<DescriptorArray> array, |
| Handle<String> key, |
| Handle<Object> value, |
| PropertyAttributes attributes); |
| |
| Handle<String> NumberToString(Handle<Object> number); |
| Handle<String> Uint32ToString(uint32_t value); |
| |
| enum ApiInstanceType { |
| JavaScriptObject, |
| InnerGlobalObject, |
| OuterGlobalObject |
| }; |
| |
| Handle<JSFunction> CreateApiFunction( |
| Handle<FunctionTemplateInfo> data, |
| ApiInstanceType type = JavaScriptObject); |
| |
| Handle<JSFunction> InstallMembers(Handle<JSFunction> function); |
| |
| // Installs interceptors on the instance. 'desc' is a function template, |
| // and instance is an object instance created by the function of this |
| // function template. |
| void ConfigureInstance(Handle<FunctionTemplateInfo> desc, |
| Handle<JSObject> instance, |
| bool* pending_exception); |
| |
| #define ROOT_ACCESSOR(type, name, camel_name) \ |
| inline Handle<type> name() { \ |
| return Handle<type>(BitCast<type**>( \ |
| &isolate()->heap()->roots_[Heap::k##camel_name##RootIndex])); \ |
| } |
| ROOT_LIST(ROOT_ACCESSOR) |
| #undef ROOT_ACCESSOR_ACCESSOR |
| |
| #define SYMBOL_ACCESSOR(name, str) \ |
| inline Handle<String> name() { \ |
| return Handle<String>(BitCast<String**>( \ |
| &isolate()->heap()->roots_[Heap::k##name##RootIndex])); \ |
| } |
| SYMBOL_LIST(SYMBOL_ACCESSOR) |
| #undef SYMBOL_ACCESSOR |
| |
| Handle<String> hidden_symbol() { |
| return Handle<String>(&isolate()->heap()->hidden_symbol_); |
| } |
| |
| Handle<SharedFunctionInfo> NewSharedFunctionInfo( |
| Handle<String> name, |
| int number_of_literals, |
| Handle<Code> code, |
| Handle<ScopeInfo> scope_info); |
| Handle<SharedFunctionInfo> NewSharedFunctionInfo(Handle<String> name); |
| |
| Handle<JSMessageObject> NewJSMessageObject( |
| Handle<String> type, |
| Handle<JSArray> arguments, |
| int start_position, |
| int end_position, |
| Handle<Object> script, |
| Handle<Object> stack_trace, |
| Handle<Object> stack_frames); |
| |
| Handle<SeededNumberDictionary> DictionaryAtNumberPut( |
| Handle<SeededNumberDictionary>, |
| uint32_t key, |
| Handle<Object> value); |
| |
| Handle<UnseededNumberDictionary> DictionaryAtNumberPut( |
| Handle<UnseededNumberDictionary>, |
| uint32_t key, |
| Handle<Object> value); |
| |
| #ifdef ENABLE_DEBUGGER_SUPPORT |
| Handle<DebugInfo> NewDebugInfo(Handle<SharedFunctionInfo> shared); |
| #endif |
| |
| // Return a map using the map cache in the global context. |
| // The key the an ordered set of property names. |
| Handle<Map> ObjectLiteralMapFromCache(Handle<Context> context, |
| Handle<FixedArray> keys); |
| |
| // Creates a new FixedArray that holds the data associated with the |
| // atom regexp and stores it in the regexp. |
| void SetRegExpAtomData(Handle<JSRegExp> regexp, |
| JSRegExp::Type type, |
| Handle<String> source, |
| JSRegExp::Flags flags, |
| Handle<Object> match_pattern); |
| |
| // Creates a new FixedArray that holds the data associated with the |
| // irregexp regexp and stores it in the regexp. |
| void SetRegExpIrregexpData(Handle<JSRegExp> regexp, |
| JSRegExp::Type type, |
| Handle<String> source, |
| JSRegExp::Flags flags, |
| int capture_count); |
| |
| // Returns the value for a known global constant (a property of the global |
| // object which is neither configurable nor writable) like 'undefined'. |
| // Returns a null handle when the given name is unknown. |
| Handle<Object> GlobalConstantFor(Handle<String> name); |
| |
| // Converts the given boolean condition to JavaScript boolean value. |
| Handle<Object> ToBoolean(bool value); |
| |
| private: |
| Isolate* isolate() { return reinterpret_cast<Isolate*>(this); } |
| |
| Handle<JSFunction> NewFunctionHelper(Handle<String> name, |
| Handle<Object> prototype); |
| |
| Handle<JSFunction> NewFunctionWithoutPrototypeHelper( |
| Handle<String> name, |
| LanguageMode language_mode); |
| |
| Handle<DescriptorArray> CopyAppendCallbackDescriptors( |
| Handle<DescriptorArray> array, |
| Handle<Object> descriptors); |
| |
| // Create a new map cache. |
| Handle<MapCache> NewMapCache(int at_least_space_for); |
| |
| // Update the map cache in the global context with (keys, map) |
| Handle<MapCache> AddToMapCache(Handle<Context> context, |
| Handle<FixedArray> keys, |
| Handle<Map> map); |
| }; |
| |
| |
| } } // namespace v8::internal |
| |
| #endif // V8_FACTORY_H_ |