| // Copyright 2011 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_NATIVES_H_ |
| #define V8_NATIVES_H_ |
| |
| #include "src/vector.h" |
| |
| namespace v8 { class StartupData; } // Forward declaration. |
| |
| namespace v8 { |
| namespace internal { |
| |
| typedef bool (*NativeSourceCallback)(Vector<const char> name, |
| Vector<const char> source, |
| int index); |
| |
| enum NativeType { |
| CORE, EXPERIMENTAL, D8, TEST |
| }; |
| |
| template <NativeType type> |
| class NativesCollection { |
| public: |
| // Number of built-in scripts. |
| static int GetBuiltinsCount(); |
| // Number of debugger implementation scripts. |
| static int GetDebuggerCount(); |
| |
| // These are used to access built-in scripts. The debugger implementation |
| // scripts have an index in the interval [0, GetDebuggerCount()). The |
| // non-debugger scripts have an index in the interval [GetDebuggerCount(), |
| // GetNativesCount()). |
| static int GetIndex(const char* name); |
| static int GetRawScriptsSize(); |
| static Vector<const char> GetRawScriptSource(int index); |
| static Vector<const char> GetScriptName(int index); |
| static Vector<const byte> GetScriptsSource(); |
| static void SetRawScriptsSource(Vector<const char> raw_source); |
| }; |
| |
| typedef NativesCollection<CORE> Natives; |
| typedef NativesCollection<EXPERIMENTAL> ExperimentalNatives; |
| |
| #ifdef V8_USE_EXTERNAL_STARTUP_DATA |
| // Used for reading the natives at runtime. Implementation in natives-empty.cc |
| void SetNativesFromFile(StartupData* natives_blob); |
| #endif |
| |
| } } // namespace v8::internal |
| |
| #endif // V8_NATIVES_H_ |