| //===--- FileManager.cpp - File System Probing and Caching ----------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements the FileManager interface. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // TODO: This should index all interesting directories with dirent calls. |
| // getdirentries ? |
| // opendir/readdir_r/closedir ? |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "clang/Basic/FileManager.h" |
| #include "clang/Basic/FileSystemStatCache.h" |
| #include "llvm/ADT/SmallString.h" |
| #include "llvm/ADT/StringExtras.h" |
| #include "llvm/Support/FileSystem.h" |
| #include "llvm/Support/MemoryBuffer.h" |
| #include "llvm/Support/raw_ostream.h" |
| #include "llvm/Support/Path.h" |
| #include "llvm/Support/system_error.h" |
| #include "llvm/Config/config.h" |
| #include <map> |
| #include <set> |
| #include <string> |
| |
| // FIXME: This is terrible, we need this for ::close. |
| #if !defined(_MSC_VER) && !defined(__MINGW32__) |
| #include <unistd.h> |
| #include <sys/uio.h> |
| #else |
| #include <io.h> |
| #endif |
| using namespace clang; |
| |
| // FIXME: Enhance libsystem to support inode and other fields. |
| #include <sys/stat.h> |
| |
| /// NON_EXISTENT_DIR - A special value distinct from null that is used to |
| /// represent a dir name that doesn't exist on the disk. |
| #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1) |
| |
| /// NON_EXISTENT_FILE - A special value distinct from null that is used to |
| /// represent a filename that doesn't exist on the disk. |
| #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1) |
| |
| |
| FileEntry::~FileEntry() { |
| // If this FileEntry owns an open file descriptor that never got used, close |
| // it. |
| if (FD != -1) ::close(FD); |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // Windows. |
| //===----------------------------------------------------------------------===// |
| |
| #ifdef LLVM_ON_WIN32 |
| |
| namespace { |
| static std::string GetFullPath(const char *relPath) { |
| char *absPathStrPtr = _fullpath(NULL, relPath, 0); |
| assert(absPathStrPtr && "_fullpath() returned NULL!"); |
| |
| std::string absPath(absPathStrPtr); |
| |
| free(absPathStrPtr); |
| return absPath; |
| } |
| } |
| |
| class FileManager::UniqueDirContainer { |
| /// UniqueDirs - Cache from full path to existing directories/files. |
| /// |
| llvm::StringMap<DirectoryEntry> UniqueDirs; |
| |
| public: |
| /// getDirectory - Return an existing DirectoryEntry with the given |
| /// name if there is already one; otherwise create and return a |
| /// default-constructed DirectoryEntry. |
| DirectoryEntry &getDirectory(const char *Name, |
| const struct stat & /*StatBuf*/) { |
| std::string FullPath(GetFullPath(Name)); |
| return UniqueDirs.GetOrCreateValue(FullPath).getValue(); |
| } |
| |
| size_t size() const { return UniqueDirs.size(); } |
| }; |
| |
| class FileManager::UniqueFileContainer { |
| /// UniqueFiles - Cache from full path to existing directories/files. |
| /// |
| llvm::StringMap<FileEntry, llvm::BumpPtrAllocator> UniqueFiles; |
| |
| public: |
| /// getFile - Return an existing FileEntry with the given name if |
| /// there is already one; otherwise create and return a |
| /// default-constructed FileEntry. |
| FileEntry &getFile(const char *Name, const struct stat & /*StatBuf*/) { |
| std::string FullPath(GetFullPath(Name)); |
| |
| // LowercaseString because Windows filesystem is case insensitive. |
| FullPath = llvm::LowercaseString(FullPath); |
| return UniqueFiles.GetOrCreateValue(FullPath).getValue(); |
| } |
| |
| size_t size() const { return UniqueFiles.size(); } |
| }; |
| |
| //===----------------------------------------------------------------------===// |
| // Unix-like Systems. |
| //===----------------------------------------------------------------------===// |
| |
| #else |
| |
| class FileManager::UniqueDirContainer { |
| /// UniqueDirs - Cache from ID's to existing directories/files. |
| std::map<std::pair<dev_t, ino_t>, DirectoryEntry> UniqueDirs; |
| |
| public: |
| /// getDirectory - Return an existing DirectoryEntry with the given |
| /// ID's if there is already one; otherwise create and return a |
| /// default-constructed DirectoryEntry. |
| DirectoryEntry &getDirectory(const char * /*Name*/, |
| const struct stat &StatBuf) { |
| return UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)]; |
| } |
| |
| size_t size() const { return UniqueDirs.size(); } |
| }; |
| |
| class FileManager::UniqueFileContainer { |
| /// UniqueFiles - Cache from ID's to existing directories/files. |
| std::set<FileEntry> UniqueFiles; |
| |
| public: |
| /// getFile - Return an existing FileEntry with the given ID's if |
| /// there is already one; otherwise create and return a |
| /// default-constructed FileEntry. |
| FileEntry &getFile(const char * /*Name*/, const struct stat &StatBuf) { |
| return |
| const_cast<FileEntry&>( |
| *UniqueFiles.insert(FileEntry(StatBuf.st_dev, |
| StatBuf.st_ino, |
| StatBuf.st_mode)).first); |
| } |
| |
| size_t size() const { return UniqueFiles.size(); } |
| }; |
| |
| #endif |
| |
| //===----------------------------------------------------------------------===// |
| // Common logic. |
| //===----------------------------------------------------------------------===// |
| |
| FileManager::FileManager(const FileSystemOptions &FSO) |
| : FileSystemOpts(FSO), |
| UniqueRealDirs(*new UniqueDirContainer()), |
| UniqueRealFiles(*new UniqueFileContainer()), |
| SeenDirEntries(64), SeenFileEntries(64), NextFileUID(0) { |
| NumDirLookups = NumFileLookups = 0; |
| NumDirCacheMisses = NumFileCacheMisses = 0; |
| } |
| |
| FileManager::~FileManager() { |
| delete &UniqueRealDirs; |
| delete &UniqueRealFiles; |
| for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i) |
| delete VirtualFileEntries[i]; |
| for (unsigned i = 0, e = VirtualDirectoryEntries.size(); i != e; ++i) |
| delete VirtualDirectoryEntries[i]; |
| } |
| |
| void FileManager::addStatCache(FileSystemStatCache *statCache, |
| bool AtBeginning) { |
| assert(statCache && "No stat cache provided?"); |
| if (AtBeginning || StatCache.get() == 0) { |
| statCache->setNextStatCache(StatCache.take()); |
| StatCache.reset(statCache); |
| return; |
| } |
| |
| FileSystemStatCache *LastCache = StatCache.get(); |
| while (LastCache->getNextStatCache()) |
| LastCache = LastCache->getNextStatCache(); |
| |
| LastCache->setNextStatCache(statCache); |
| } |
| |
| void FileManager::removeStatCache(FileSystemStatCache *statCache) { |
| if (!statCache) |
| return; |
| |
| if (StatCache.get() == statCache) { |
| // This is the first stat cache. |
| StatCache.reset(StatCache->takeNextStatCache()); |
| return; |
| } |
| |
| // Find the stat cache in the list. |
| FileSystemStatCache *PrevCache = StatCache.get(); |
| while (PrevCache && PrevCache->getNextStatCache() != statCache) |
| PrevCache = PrevCache->getNextStatCache(); |
| |
| assert(PrevCache && "Stat cache not found for removal"); |
| PrevCache->setNextStatCache(statCache->getNextStatCache()); |
| } |
| |
| /// \brief Retrieve the directory that the given file name resides in. |
| /// Filename can point to either a real file or a virtual file. |
| static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr, |
| llvm::StringRef Filename) { |
| if (Filename.empty()) |
| return NULL; |
| |
| if (llvm::sys::path::is_separator(Filename[Filename.size() - 1])) |
| return NULL; // If Filename is a directory. |
| |
| llvm::StringRef DirName = llvm::sys::path::parent_path(Filename); |
| // Use the current directory if file has no path component. |
| if (DirName.empty()) |
| DirName = "."; |
| |
| return FileMgr.getDirectory(DirName); |
| } |
| |
| /// Add all ancestors of the given path (pointing to either a file or |
| /// a directory) as virtual directories. |
| void FileManager::addAncestorsAsVirtualDirs(llvm::StringRef Path) { |
| llvm::StringRef DirName = llvm::sys::path::parent_path(Path); |
| if (DirName.empty()) |
| return; |
| |
| llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt = |
| SeenDirEntries.GetOrCreateValue(DirName); |
| |
| // When caching a virtual directory, we always cache its ancestors |
| // at the same time. Therefore, if DirName is already in the cache, |
| // we don't need to recurse as its ancestors must also already be in |
| // the cache. |
| if (NamedDirEnt.getValue()) |
| return; |
| |
| // Add the virtual directory to the cache. |
| DirectoryEntry *UDE = new DirectoryEntry; |
| UDE->Name = NamedDirEnt.getKeyData(); |
| NamedDirEnt.setValue(UDE); |
| VirtualDirectoryEntries.push_back(UDE); |
| |
| // Recursively add the other ancestors. |
| addAncestorsAsVirtualDirs(DirName); |
| } |
| |
| /// getDirectory - Lookup, cache, and verify the specified directory |
| /// (real or virtual). This returns NULL if the directory doesn't |
| /// exist. |
| /// |
| const DirectoryEntry *FileManager::getDirectory(llvm::StringRef DirName) { |
| // stat doesn't like trailing separators (at least on Windows). |
| if (DirName.size() > 1 && llvm::sys::path::is_separator(DirName.back())) |
| DirName = DirName.substr(0, DirName.size()-1); |
| |
| ++NumDirLookups; |
| llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt = |
| SeenDirEntries.GetOrCreateValue(DirName); |
| |
| // See if there was already an entry in the map. Note that the map |
| // contains both virtual and real directories. |
| if (NamedDirEnt.getValue()) |
| return NamedDirEnt.getValue() == NON_EXISTENT_DIR |
| ? 0 : NamedDirEnt.getValue(); |
| |
| ++NumDirCacheMisses; |
| |
| // By default, initialize it to invalid. |
| NamedDirEnt.setValue(NON_EXISTENT_DIR); |
| |
| // Get the null-terminated directory name as stored as the key of the |
| // SeenDirEntries map. |
| const char *InterndDirName = NamedDirEnt.getKeyData(); |
| |
| // Check to see if the directory exists. |
| struct stat StatBuf; |
| if (getStatValue(InterndDirName, StatBuf, 0/*directory lookup*/)) { |
| // There's no real directory at the given path. |
| return 0; |
| } |
| |
| // It exists. See if we have already opened a directory with the |
| // same inode (this occurs on Unix-like systems when one dir is |
| // symlinked to another, for example) or the same path (on |
| // Windows). |
| DirectoryEntry &UDE = UniqueRealDirs.getDirectory(InterndDirName, StatBuf); |
| |
| NamedDirEnt.setValue(&UDE); |
| if (!UDE.getName()) { |
| // We don't have this directory yet, add it. We use the string |
| // key from the SeenDirEntries map as the string. |
| UDE.Name = InterndDirName; |
| } |
| |
| return &UDE; |
| } |
| |
| /// getFile - Lookup, cache, and verify the specified file (real or |
| /// virtual). This returns NULL if the file doesn't exist. |
| /// |
| const FileEntry *FileManager::getFile(llvm::StringRef Filename) { |
| ++NumFileLookups; |
| |
| // See if there is already an entry in the map. |
| llvm::StringMapEntry<FileEntry *> &NamedFileEnt = |
| SeenFileEntries.GetOrCreateValue(Filename); |
| |
| // See if there is already an entry in the map. |
| if (NamedFileEnt.getValue()) |
| return NamedFileEnt.getValue() == NON_EXISTENT_FILE |
| ? 0 : NamedFileEnt.getValue(); |
| |
| ++NumFileCacheMisses; |
| |
| // By default, initialize it to invalid. |
| NamedFileEnt.setValue(NON_EXISTENT_FILE); |
| |
| // Get the null-terminated file name as stored as the key of the |
| // SeenFileEntries map. |
| const char *InterndFileName = NamedFileEnt.getKeyData(); |
| |
| // Look up the directory for the file. When looking up something like |
| // sys/foo.h we'll discover all of the search directories that have a 'sys' |
| // subdirectory. This will let us avoid having to waste time on known-to-fail |
| // searches when we go to find sys/bar.h, because all the search directories |
| // without a 'sys' subdir will get a cached failure result. |
| const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename); |
| if (DirInfo == 0) // Directory doesn't exist, file can't exist. |
| return 0; |
| |
| // FIXME: Use the directory info to prune this, before doing the stat syscall. |
| // FIXME: This will reduce the # syscalls. |
| |
| // Nope, there isn't. Check to see if the file exists. |
| int FileDescriptor = -1; |
| struct stat StatBuf; |
| if (getStatValue(InterndFileName, StatBuf, &FileDescriptor)) { |
| // There's no real file at the given path. |
| return 0; |
| } |
| |
| // It exists. See if we have already opened a file with the same inode. |
| // This occurs when one dir is symlinked to another, for example. |
| FileEntry &UFE = UniqueRealFiles.getFile(InterndFileName, StatBuf); |
| |
| NamedFileEnt.setValue(&UFE); |
| if (UFE.getName()) { // Already have an entry with this inode, return it. |
| // If the stat process opened the file, close it to avoid a FD leak. |
| if (FileDescriptor != -1) |
| close(FileDescriptor); |
| |
| return &UFE; |
| } |
| |
| // Otherwise, we don't have this directory yet, add it. |
| // FIXME: Change the name to be a char* that points back to the |
| // 'SeenFileEntries' key. |
| UFE.Name = InterndFileName; |
| UFE.Size = StatBuf.st_size; |
| UFE.ModTime = StatBuf.st_mtime; |
| UFE.Dir = DirInfo; |
| UFE.UID = NextFileUID++; |
| UFE.FD = FileDescriptor; |
| return &UFE; |
| } |
| |
| const FileEntry * |
| FileManager::getVirtualFile(llvm::StringRef Filename, off_t Size, |
| time_t ModificationTime) { |
| ++NumFileLookups; |
| |
| // See if there is already an entry in the map. |
| llvm::StringMapEntry<FileEntry *> &NamedFileEnt = |
| SeenFileEntries.GetOrCreateValue(Filename); |
| |
| // See if there is already an entry in the map. |
| if (NamedFileEnt.getValue() && NamedFileEnt.getValue() != NON_EXISTENT_FILE) |
| return NamedFileEnt.getValue(); |
| |
| ++NumFileCacheMisses; |
| |
| // By default, initialize it to invalid. |
| NamedFileEnt.setValue(NON_EXISTENT_FILE); |
| |
| addAncestorsAsVirtualDirs(Filename); |
| FileEntry *UFE = 0; |
| |
| // Now that all ancestors of Filename are in the cache, the |
| // following call is guaranteed to find the DirectoryEntry from the |
| // cache. |
| const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename); |
| assert(DirInfo && |
| "The directory of a virtual file should already be in the cache."); |
| |
| // Check to see if the file exists. If so, drop the virtual file |
| int FileDescriptor = -1; |
| struct stat StatBuf; |
| const char *InterndFileName = NamedFileEnt.getKeyData(); |
| if (getStatValue(InterndFileName, StatBuf, &FileDescriptor) == 0) { |
| // If the stat process opened the file, close it to avoid a FD leak. |
| if (FileDescriptor != -1) |
| close(FileDescriptor); |
| |
| StatBuf.st_size = Size; |
| StatBuf.st_mtime = ModificationTime; |
| UFE = &UniqueRealFiles.getFile(InterndFileName, StatBuf); |
| |
| NamedFileEnt.setValue(UFE); |
| |
| // If we had already opened this file, close it now so we don't |
| // leak the descriptor. We're not going to use the file |
| // descriptor anyway, since this is a virtual file. |
| if (UFE->FD != -1) { |
| close(UFE->FD); |
| UFE->FD = -1; |
| } |
| |
| // If we already have an entry with this inode, return it. |
| if (UFE->getName()) |
| return UFE; |
| } |
| |
| if (!UFE) { |
| UFE = new FileEntry(); |
| VirtualFileEntries.push_back(UFE); |
| NamedFileEnt.setValue(UFE); |
| } |
| |
| UFE->Name = InterndFileName; |
| UFE->Size = Size; |
| UFE->ModTime = ModificationTime; |
| UFE->Dir = DirInfo; |
| UFE->UID = NextFileUID++; |
| UFE->FD = -1; |
| return UFE; |
| } |
| |
| void FileManager::FixupRelativePath(llvm::SmallVectorImpl<char> &path, |
| const FileSystemOptions &FSOpts) { |
| llvm::StringRef pathRef(path.data(), path.size()); |
| |
| if (FSOpts.WorkingDir.empty() || llvm::sys::path::is_absolute(pathRef)) |
| return; |
| |
| llvm::SmallString<128> NewPath(FSOpts.WorkingDir); |
| llvm::sys::path::append(NewPath, pathRef); |
| path = NewPath; |
| } |
| |
| void FileManager::FixupRelativePath(llvm::SmallVectorImpl<char> &path) const { |
| FixupRelativePath(path, FileSystemOpts); |
| } |
| |
| llvm::MemoryBuffer *FileManager:: |
| getBufferForFile(const FileEntry *Entry, std::string *ErrorStr) { |
| llvm::OwningPtr<llvm::MemoryBuffer> Result; |
| llvm::error_code ec; |
| if (FileSystemOpts.WorkingDir.empty()) { |
| const char *Filename = Entry->getName(); |
| // If the file is already open, use the open file descriptor. |
| if (Entry->FD != -1) { |
| ec = llvm::MemoryBuffer::getOpenFile(Entry->FD, Filename, Result, |
| Entry->getSize()); |
| if (ErrorStr) |
| *ErrorStr = ec.message(); |
| |
| close(Entry->FD); |
| Entry->FD = -1; |
| return Result.take(); |
| } |
| |
| // Otherwise, open the file. |
| ec = llvm::MemoryBuffer::getFile(Filename, Result, Entry->getSize()); |
| if (ec && ErrorStr) |
| *ErrorStr = ec.message(); |
| return Result.take(); |
| } |
| |
| llvm::SmallString<128> FilePath(Entry->getName()); |
| FixupRelativePath(FilePath); |
| ec = llvm::MemoryBuffer::getFile(FilePath.str(), Result, Entry->getSize()); |
| if (ec && ErrorStr) |
| *ErrorStr = ec.message(); |
| return Result.take(); |
| } |
| |
| llvm::MemoryBuffer *FileManager:: |
| getBufferForFile(llvm::StringRef Filename, std::string *ErrorStr) { |
| llvm::OwningPtr<llvm::MemoryBuffer> Result; |
| llvm::error_code ec; |
| if (FileSystemOpts.WorkingDir.empty()) { |
| ec = llvm::MemoryBuffer::getFile(Filename, Result); |
| if (ec && ErrorStr) |
| *ErrorStr = ec.message(); |
| return Result.take(); |
| } |
| |
| llvm::SmallString<128> FilePath(Filename); |
| FixupRelativePath(FilePath); |
| ec = llvm::MemoryBuffer::getFile(FilePath.c_str(), Result); |
| if (ec && ErrorStr) |
| *ErrorStr = ec.message(); |
| return Result.take(); |
| } |
| |
| /// getStatValue - Get the 'stat' information for the specified path, |
| /// using the cache to accelerate it if possible. This returns true |
| /// if the path points to a virtual file or does not exist, or returns |
| /// false if it's an existent real file. If FileDescriptor is NULL, |
| /// do directory look-up instead of file look-up. |
| bool FileManager::getStatValue(const char *Path, struct stat &StatBuf, |
| int *FileDescriptor) { |
| // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be |
| // absolute! |
| if (FileSystemOpts.WorkingDir.empty()) |
| return FileSystemStatCache::get(Path, StatBuf, FileDescriptor, |
| StatCache.get()); |
| |
| llvm::SmallString<128> FilePath(Path); |
| FixupRelativePath(FilePath); |
| |
| return FileSystemStatCache::get(FilePath.c_str(), StatBuf, FileDescriptor, |
| StatCache.get()); |
| } |
| |
| void FileManager::GetUniqueIDMapping( |
| llvm::SmallVectorImpl<const FileEntry *> &UIDToFiles) const { |
| UIDToFiles.clear(); |
| UIDToFiles.resize(NextFileUID); |
| |
| // Map file entries |
| for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator |
| FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end(); |
| FE != FEEnd; ++FE) |
| if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE) |
| UIDToFiles[FE->getValue()->getUID()] = FE->getValue(); |
| |
| // Map virtual file entries |
| for (llvm::SmallVector<FileEntry*, 4>::const_iterator |
| VFE = VirtualFileEntries.begin(), VFEEnd = VirtualFileEntries.end(); |
| VFE != VFEEnd; ++VFE) |
| if (*VFE && *VFE != NON_EXISTENT_FILE) |
| UIDToFiles[(*VFE)->getUID()] = *VFE; |
| } |
| |
| |
| void FileManager::PrintStats() const { |
| llvm::errs() << "\n*** File Manager Stats:\n"; |
| llvm::errs() << UniqueRealFiles.size() << " real files found, " |
| << UniqueRealDirs.size() << " real dirs found.\n"; |
| llvm::errs() << VirtualFileEntries.size() << " virtual files found, " |
| << VirtualDirectoryEntries.size() << " virtual dirs found.\n"; |
| llvm::errs() << NumDirLookups << " dir lookups, " |
| << NumDirCacheMisses << " dir cache misses.\n"; |
| llvm::errs() << NumFileLookups << " file lookups, " |
| << NumFileCacheMisses << " file cache misses.\n"; |
| |
| //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups; |
| } |