Since now we store the cast type with an ElementRegion, there is
no need to store a type with SymbolRegionValue.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@97437 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Checker/SymbolManager.cpp b/lib/Checker/SymbolManager.cpp
index 7278b41..f2d630c 100644
--- a/lib/Checker/SymbolManager.cpp
+++ b/lib/Checker/SymbolManager.cpp
@@ -79,14 +79,14 @@
}
const SymbolRegionValue*
-SymbolManager::getRegionValueSymbol(const MemRegion* R, QualType T) {
+SymbolManager::getRegionValueSymbol(const TypedRegion* R) {
llvm::FoldingSetNodeID profile;
- SymbolRegionValue::Profile(profile, R, T);
+ SymbolRegionValue::Profile(profile, R);
void* InsertPos;
SymExpr *SD = DataSet.FindNodeOrInsertPos(profile, InsertPos);
if (!SD) {
SD = (SymExpr*) BPAlloc.Allocate<SymbolRegionValue>();
- new (SD) SymbolRegionValue(SymbolCounter, R, T);
+ new (SD) SymbolRegionValue(SymbolCounter, R);
DataSet.InsertNode(SD, InsertPos);
++SymbolCounter;
}
@@ -176,13 +176,7 @@
}
QualType SymbolRegionValue::getType(ASTContext& C) const {
- if (!T.isNull())
- return T;
-
- if (const TypedRegion* TR = dyn_cast<TypedRegion>(R))
- return TR->getValueType(C);
-
- return QualType();
+ return R->getValueType(C);
}
SymbolManager::~SymbolManager() {}