Chris Lattner has strong opinions about directory
layout.  :)

Rename the 'EntoSA' directories to 'StaticAnalyzer'.

Internally we will still use the 'ento' namespace
for the analyzer engine (unless there are further
sabre rattlings...).

git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@122514 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/StaticAnalyzer/Checkers/CStringChecker.cpp b/lib/StaticAnalyzer/Checkers/CStringChecker.cpp
new file mode 100644
index 0000000..b7513c3
--- /dev/null
+++ b/lib/StaticAnalyzer/Checkers/CStringChecker.cpp
@@ -0,0 +1,1048 @@
+//= CStringChecker.h - Checks calls to C string functions ----------*- C++ -*-//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This defines CStringChecker, which is an assortment of checks on calls
+// to functions in <string.h>.
+//
+//===----------------------------------------------------------------------===//
+
+#include "ExprEngineExperimentalChecks.h"
+#include "clang/StaticAnalyzer/BugReporter/BugType.h"
+#include "clang/StaticAnalyzer/PathSensitive/CheckerVisitor.h"
+#include "clang/StaticAnalyzer/PathSensitive/GRStateTrait.h"
+#include "llvm/ADT/StringSwitch.h"
+
+using namespace clang;
+using namespace ento;
+
+namespace {
+class CStringChecker : public CheckerVisitor<CStringChecker> {
+  BugType *BT_Null, *BT_Bounds, *BT_BoundsWrite, *BT_Overlap, *BT_NotCString;
+public:
+  CStringChecker()
+  : BT_Null(0), BT_Bounds(0), BT_BoundsWrite(0), BT_Overlap(0), BT_NotCString(0)
+  {}
+  static void *getTag() { static int tag; return &tag; }
+
+  bool evalCallExpr(CheckerContext &C, const CallExpr *CE);
+  void PreVisitDeclStmt(CheckerContext &C, const DeclStmt *DS);
+  void MarkLiveSymbols(const GRState *state, SymbolReaper &SR);
+  void evalDeadSymbols(CheckerContext &C, SymbolReaper &SR);
+  bool WantsRegionChangeUpdate(const GRState *state);
+
+  const GRState *EvalRegionChanges(const GRState *state,
+                                   const MemRegion * const *Begin,
+                                   const MemRegion * const *End,
+                                   bool*);
+
+  typedef void (CStringChecker::*FnCheck)(CheckerContext &, const CallExpr *);
+
+  void evalMemcpy(CheckerContext &C, const CallExpr *CE);
+  void evalMemmove(CheckerContext &C, const CallExpr *CE);
+  void evalBcopy(CheckerContext &C, const CallExpr *CE);
+  void evalCopyCommon(CheckerContext &C, const GRState *state,
+                      const Expr *Size, const Expr *Source, const Expr *Dest,
+                      bool Restricted = false);
+
+  void evalMemcmp(CheckerContext &C, const CallExpr *CE);
+
+  void evalstrLength(CheckerContext &C, const CallExpr *CE);
+
+  void evalStrcpy(CheckerContext &C, const CallExpr *CE);
+  void evalStpcpy(CheckerContext &C, const CallExpr *CE);
+  void evalStrcpyCommon(CheckerContext &C, const CallExpr *CE, bool returnEnd);
+
+  // Utility methods
+  std::pair<const GRState*, const GRState*>
+  assumeZero(CheckerContext &C, const GRState *state, SVal V, QualType Ty);
+
+  const GRState *setCStringLength(const GRState *state, const MemRegion *MR,
+                                  SVal strLength);
+  SVal getCStringLengthForRegion(CheckerContext &C, const GRState *&state,
+                                 const Expr *Ex, const MemRegion *MR);
+  SVal getCStringLength(CheckerContext &C, const GRState *&state,
+                        const Expr *Ex, SVal Buf);
+
+  const GRState *InvalidateBuffer(CheckerContext &C, const GRState *state,
+                                  const Expr *Ex, SVal V);
+
+  bool SummarizeRegion(llvm::raw_ostream& os, ASTContext& Ctx,
+                       const MemRegion *MR);
+
+  // Re-usable checks
+  const GRState *checkNonNull(CheckerContext &C, const GRState *state,
+                               const Expr *S, SVal l);
+  const GRState *CheckLocation(CheckerContext &C, const GRState *state,
+                               const Expr *S, SVal l,
+                               bool IsDestination = false);
+  const GRState *CheckBufferAccess(CheckerContext &C, const GRState *state,
+                                   const Expr *Size,
+                                   const Expr *FirstBuf,
+                                   const Expr *SecondBuf = NULL,
+                                   bool FirstIsDestination = false);
+  const GRState *CheckOverlap(CheckerContext &C, const GRState *state,
+                              const Expr *Size, const Expr *First,
+                              const Expr *Second);
+  void emitOverlapBug(CheckerContext &C, const GRState *state,
+                      const Stmt *First, const Stmt *Second);
+};
+
+class CStringLength {
+public:
+  typedef llvm::ImmutableMap<const MemRegion *, SVal> EntryMap;
+};
+} //end anonymous namespace
+
+namespace clang {
+namespace ento {
+  template <>
+  struct GRStateTrait<CStringLength> 
+    : public GRStatePartialTrait<CStringLength::EntryMap> {
+    static void *GDMIndex() { return CStringChecker::getTag(); }
+  };
+}
+}
+
+void ento::RegisterCStringChecker(ExprEngine &Eng) {
+  Eng.registerCheck(new CStringChecker());
+}
+
+//===----------------------------------------------------------------------===//
+// Individual checks and utility methods.
+//===----------------------------------------------------------------------===//
+
+std::pair<const GRState*, const GRState*>
+CStringChecker::assumeZero(CheckerContext &C, const GRState *state, SVal V,
+                           QualType Ty) {
+  DefinedSVal *val = dyn_cast<DefinedSVal>(&V);
+  if (!val)
+    return std::pair<const GRState*, const GRState *>(state, state);
+
+  SValBuilder &svalBuilder = C.getSValBuilder();
+  DefinedOrUnknownSVal zero = svalBuilder.makeZeroVal(Ty);
+  return state->assume(svalBuilder.evalEQ(state, *val, zero));
+}
+
+const GRState *CStringChecker::checkNonNull(CheckerContext &C,
+                                            const GRState *state,
+                                            const Expr *S, SVal l) {
+  // If a previous check has failed, propagate the failure.
+  if (!state)
+    return NULL;
+
+  const GRState *stateNull, *stateNonNull;
+  llvm::tie(stateNull, stateNonNull) = assumeZero(C, state, l, S->getType());
+
+  if (stateNull && !stateNonNull) {
+    ExplodedNode *N = C.generateSink(stateNull);
+    if (!N)
+      return NULL;
+
+    if (!BT_Null)
+      BT_Null = new BuiltinBug("API",
+        "Null pointer argument in call to byte string function");
+
+    // Generate a report for this bug.
+    BuiltinBug *BT = static_cast<BuiltinBug*>(BT_Null);
+    EnhancedBugReport *report = new EnhancedBugReport(*BT,
+                                                      BT->getDescription(), N);
+
+    report->addRange(S->getSourceRange());
+    report->addVisitorCreator(bugreporter::registerTrackNullOrUndefValue, S);
+    C.EmitReport(report);
+    return NULL;
+  }
+
+  // From here on, assume that the value is non-null.
+  assert(stateNonNull);
+  return stateNonNull;
+}
+
+// FIXME: This was originally copied from ArrayBoundChecker.cpp. Refactor?
+const GRState *CStringChecker::CheckLocation(CheckerContext &C,
+                                             const GRState *state,
+                                             const Expr *S, SVal l,
+                                             bool IsDestination) {
+  // If a previous check has failed, propagate the failure.
+  if (!state)
+    return NULL;
+
+  // Check for out of bound array element access.
+  const MemRegion *R = l.getAsRegion();
+  if (!R)
+    return state;
+
+  const ElementRegion *ER = dyn_cast<ElementRegion>(R);
+  if (!ER)
+    return state;
+
+  assert(ER->getValueType() == C.getASTContext().CharTy &&
+    "CheckLocation should only be called with char* ElementRegions");
+
+  // Get the size of the array.
+  const SubRegion *superReg = cast<SubRegion>(ER->getSuperRegion());
+  SValBuilder &svalBuilder = C.getSValBuilder();
+  SVal Extent = svalBuilder.convertToArrayIndex(superReg->getExtent(svalBuilder));
+  DefinedOrUnknownSVal Size = cast<DefinedOrUnknownSVal>(Extent);
+
+  // Get the index of the accessed element.
+  DefinedOrUnknownSVal Idx = cast<DefinedOrUnknownSVal>(ER->getIndex());
+
+  const GRState *StInBound = state->assumeInBound(Idx, Size, true);
+  const GRState *StOutBound = state->assumeInBound(Idx, Size, false);
+  if (StOutBound && !StInBound) {
+    ExplodedNode *N = C.generateSink(StOutBound);
+    if (!N)
+      return NULL;
+
+    BuiltinBug *BT;
+    if (IsDestination) {
+      if (!BT_BoundsWrite) {
+        BT_BoundsWrite = new BuiltinBug("Out-of-bound array access",
+          "Byte string function overflows destination buffer");
+      }
+      BT = static_cast<BuiltinBug*>(BT_BoundsWrite);
+    } else {
+      if (!BT_Bounds) {
+        BT_Bounds = new BuiltinBug("Out-of-bound array access",
+          "Byte string function accesses out-of-bound array element");
+      }
+      BT = static_cast<BuiltinBug*>(BT_Bounds);
+    }
+
+    // FIXME: It would be nice to eventually make this diagnostic more clear,
+    // e.g., by referencing the original declaration or by saying *why* this
+    // reference is outside the range.
+
+    // Generate a report for this bug.
+    RangedBugReport *report = new RangedBugReport(*BT, BT->getDescription(), N);
+
+    report->addRange(S->getSourceRange());
+    C.EmitReport(report);
+    return NULL;
+  }
+  
+  // Array bound check succeeded.  From this point forward the array bound
+  // should always succeed.
+  return StInBound;
+}
+
+const GRState *CStringChecker::CheckBufferAccess(CheckerContext &C,
+                                                 const GRState *state,
+                                                 const Expr *Size,
+                                                 const Expr *FirstBuf,
+                                                 const Expr *SecondBuf,
+                                                 bool FirstIsDestination) {
+  // If a previous check has failed, propagate the failure.
+  if (!state)
+    return NULL;
+
+  SValBuilder &svalBuilder = C.getSValBuilder();
+  ASTContext &Ctx = C.getASTContext();
+
+  QualType sizeTy = Size->getType();
+  QualType PtrTy = Ctx.getPointerType(Ctx.CharTy);
+
+  // Check that the first buffer is non-null.
+  SVal BufVal = state->getSVal(FirstBuf);
+  state = checkNonNull(C, state, FirstBuf, BufVal);
+  if (!state)
+    return NULL;
+
+  // Get the access length and make sure it is known.
+  SVal LengthVal = state->getSVal(Size);
+  NonLoc *Length = dyn_cast<NonLoc>(&LengthVal);
+  if (!Length)
+    return state;
+
+  // Compute the offset of the last element to be accessed: size-1.
+  NonLoc One = cast<NonLoc>(svalBuilder.makeIntVal(1, sizeTy));
+  NonLoc LastOffset = cast<NonLoc>(svalBuilder.evalBinOpNN(state, BO_Sub,
+                                                    *Length, One, sizeTy));
+
+  // Check that the first buffer is sufficently long.
+  SVal BufStart = svalBuilder.evalCast(BufVal, PtrTy, FirstBuf->getType());
+  if (Loc *BufLoc = dyn_cast<Loc>(&BufStart)) {
+    SVal BufEnd = svalBuilder.evalBinOpLN(state, BO_Add, *BufLoc,
+                                          LastOffset, PtrTy);
+    state = CheckLocation(C, state, FirstBuf, BufEnd, FirstIsDestination);
+
+    // If the buffer isn't large enough, abort.
+    if (!state)
+      return NULL;
+  }
+
+  // If there's a second buffer, check it as well.
+  if (SecondBuf) {
+    BufVal = state->getSVal(SecondBuf);
+    state = checkNonNull(C, state, SecondBuf, BufVal);
+    if (!state)
+      return NULL;
+
+    BufStart = svalBuilder.evalCast(BufVal, PtrTy, SecondBuf->getType());
+    if (Loc *BufLoc = dyn_cast<Loc>(&BufStart)) {
+      SVal BufEnd = svalBuilder.evalBinOpLN(state, BO_Add, *BufLoc,
+                                            LastOffset, PtrTy);
+      state = CheckLocation(C, state, SecondBuf, BufEnd);
+    }
+  }
+
+  // Large enough or not, return this state!
+  return state;
+}
+
+const GRState *CStringChecker::CheckOverlap(CheckerContext &C,
+                                            const GRState *state,
+                                            const Expr *Size,
+                                            const Expr *First,
+                                            const Expr *Second) {
+  // Do a simple check for overlap: if the two arguments are from the same
+  // buffer, see if the end of the first is greater than the start of the second
+  // or vice versa.
+
+  // If a previous check has failed, propagate the failure.
+  if (!state)
+    return NULL;
+
+  const GRState *stateTrue, *stateFalse;
+
+  // Get the buffer values and make sure they're known locations.
+  SVal firstVal = state->getSVal(First);
+  SVal secondVal = state->getSVal(Second);
+
+  Loc *firstLoc = dyn_cast<Loc>(&firstVal);
+  if (!firstLoc)
+    return state;
+
+  Loc *secondLoc = dyn_cast<Loc>(&secondVal);
+  if (!secondLoc)
+    return state;
+
+  // Are the two values the same?
+  SValBuilder &svalBuilder = C.getSValBuilder();  
+  llvm::tie(stateTrue, stateFalse) =
+    state->assume(svalBuilder.evalEQ(state, *firstLoc, *secondLoc));
+
+  if (stateTrue && !stateFalse) {
+    // If the values are known to be equal, that's automatically an overlap.
+    emitOverlapBug(C, stateTrue, First, Second);
+    return NULL;
+  }
+
+  // assume the two expressions are not equal.
+  assert(stateFalse);
+  state = stateFalse;
+
+  // Which value comes first?
+  ASTContext &Ctx = svalBuilder.getContext();
+  QualType cmpTy = Ctx.IntTy;
+  SVal reverse = svalBuilder.evalBinOpLL(state, BO_GT,
+                                         *firstLoc, *secondLoc, cmpTy);
+  DefinedOrUnknownSVal *reverseTest = dyn_cast<DefinedOrUnknownSVal>(&reverse);
+  if (!reverseTest)
+    return state;
+
+  llvm::tie(stateTrue, stateFalse) = state->assume(*reverseTest);
+  if (stateTrue) {
+    if (stateFalse) {
+      // If we don't know which one comes first, we can't perform this test.
+      return state;
+    } else {
+      // Switch the values so that firstVal is before secondVal.
+      Loc *tmpLoc = firstLoc;
+      firstLoc = secondLoc;
+      secondLoc = tmpLoc;
+
+      // Switch the Exprs as well, so that they still correspond.
+      const Expr *tmpExpr = First;
+      First = Second;
+      Second = tmpExpr;
+    }
+  }
+
+  // Get the length, and make sure it too is known.
+  SVal LengthVal = state->getSVal(Size);
+  NonLoc *Length = dyn_cast<NonLoc>(&LengthVal);
+  if (!Length)
+    return state;
+
+  // Convert the first buffer's start address to char*.
+  // Bail out if the cast fails.
+  QualType CharPtrTy = Ctx.getPointerType(Ctx.CharTy);
+  SVal FirstStart = svalBuilder.evalCast(*firstLoc, CharPtrTy, First->getType());
+  Loc *FirstStartLoc = dyn_cast<Loc>(&FirstStart);
+  if (!FirstStartLoc)
+    return state;
+
+  // Compute the end of the first buffer. Bail out if THAT fails.
+  SVal FirstEnd = svalBuilder.evalBinOpLN(state, BO_Add,
+                                 *FirstStartLoc, *Length, CharPtrTy);
+  Loc *FirstEndLoc = dyn_cast<Loc>(&FirstEnd);
+  if (!FirstEndLoc)
+    return state;
+
+  // Is the end of the first buffer past the start of the second buffer?
+  SVal Overlap = svalBuilder.evalBinOpLL(state, BO_GT,
+                                *FirstEndLoc, *secondLoc, cmpTy);
+  DefinedOrUnknownSVal *OverlapTest = dyn_cast<DefinedOrUnknownSVal>(&Overlap);
+  if (!OverlapTest)
+    return state;
+
+  llvm::tie(stateTrue, stateFalse) = state->assume(*OverlapTest);
+
+  if (stateTrue && !stateFalse) {
+    // Overlap!
+    emitOverlapBug(C, stateTrue, First, Second);
+    return NULL;
+  }
+
+  // assume the two expressions don't overlap.
+  assert(stateFalse);
+  return stateFalse;
+}
+
+void CStringChecker::emitOverlapBug(CheckerContext &C, const GRState *state,
+                                    const Stmt *First, const Stmt *Second) {
+  ExplodedNode *N = C.generateSink(state);
+  if (!N)
+    return;
+
+  if (!BT_Overlap)
+    BT_Overlap = new BugType("Unix API", "Improper arguments");
+
+  // Generate a report for this bug.
+  RangedBugReport *report = 
+    new RangedBugReport(*BT_Overlap,
+      "Arguments must not be overlapping buffers", N);
+  report->addRange(First->getSourceRange());
+  report->addRange(Second->getSourceRange());
+
+  C.EmitReport(report);
+}
+
+const GRState *CStringChecker::setCStringLength(const GRState *state,
+                                                const MemRegion *MR,
+                                                SVal strLength) {
+  assert(!strLength.isUndef() && "Attempt to set an undefined string length");
+  if (strLength.isUnknown())
+    return state;
+
+  MR = MR->StripCasts();
+
+  switch (MR->getKind()) {
+  case MemRegion::StringRegionKind:
+    // FIXME: This can happen if we strcpy() into a string region. This is
+    // undefined [C99 6.4.5p6], but we should still warn about it.
+    return state;
+
+  case MemRegion::SymbolicRegionKind:
+  case MemRegion::AllocaRegionKind:
+  case MemRegion::VarRegionKind:
+  case MemRegion::FieldRegionKind:
+  case MemRegion::ObjCIvarRegionKind:
+    return state->set<CStringLength>(MR, strLength);
+
+  case MemRegion::ElementRegionKind:
+    // FIXME: Handle element regions by upper-bounding the parent region's
+    // string length.
+    return state;
+
+  default:
+    // Other regions (mostly non-data) can't have a reliable C string length.
+    // For now, just ignore the change.
+    // FIXME: These are rare but not impossible. We should output some kind of
+    // warning for things like strcpy((char[]){'a', 0}, "b");
+    return state;
+  }
+}
+
+SVal CStringChecker::getCStringLengthForRegion(CheckerContext &C,
+                                               const GRState *&state,
+                                               const Expr *Ex,
+                                               const MemRegion *MR) {
+  // If there's a recorded length, go ahead and return it.
+  const SVal *Recorded = state->get<CStringLength>(MR);
+  if (Recorded)
+    return *Recorded;
+  
+  // Otherwise, get a new symbol and update the state.
+  unsigned Count = C.getNodeBuilder().getCurrentBlockCount();
+  SValBuilder &svalBuilder = C.getSValBuilder();
+  QualType sizeTy = svalBuilder.getContext().getSizeType();
+  SVal strLength = svalBuilder.getMetadataSymbolVal(getTag(), MR, Ex, sizeTy, Count);
+  state = state->set<CStringLength>(MR, strLength);
+  return strLength;
+}
+
+SVal CStringChecker::getCStringLength(CheckerContext &C, const GRState *&state,
+                                      const Expr *Ex, SVal Buf) {
+  const MemRegion *MR = Buf.getAsRegion();
+  if (!MR) {
+    // If we can't get a region, see if it's something we /know/ isn't a
+    // C string. In the context of locations, the only time we can issue such
+    // a warning is for labels.
+    if (loc::GotoLabel *Label = dyn_cast<loc::GotoLabel>(&Buf)) {
+      if (ExplodedNode *N = C.generateNode(state)) {
+        if (!BT_NotCString)
+          BT_NotCString = new BuiltinBug("API",
+            "Argument is not a null-terminated string.");
+
+        llvm::SmallString<120> buf;
+        llvm::raw_svector_ostream os(buf);
+        os << "Argument to byte string function is the address of the label '"
+           << Label->getLabel()->getID()->getName()
+           << "', which is not a null-terminated string";
+
+        // Generate a report for this bug.
+        EnhancedBugReport *report = new EnhancedBugReport(*BT_NotCString,
+                                                          os.str(), N);
+
+        report->addRange(Ex->getSourceRange());
+        C.EmitReport(report);        
+      }
+
+      return UndefinedVal();
+    }
+
+    // If it's not a region and not a label, give up.
+    return UnknownVal();
+  }
+
+  // If we have a region, strip casts from it and see if we can figure out
+  // its length. For anything we can't figure out, just return UnknownVal.
+  MR = MR->StripCasts();
+
+  switch (MR->getKind()) {
+  case MemRegion::StringRegionKind: {
+    // Modifying the contents of string regions is undefined [C99 6.4.5p6],
+    // so we can assume that the byte length is the correct C string length.
+    SValBuilder &svalBuilder = C.getSValBuilder();
+    QualType sizeTy = svalBuilder.getContext().getSizeType();
+    const StringLiteral *strLit = cast<StringRegion>(MR)->getStringLiteral();
+    return svalBuilder.makeIntVal(strLit->getByteLength(), sizeTy);
+  }
+  case MemRegion::SymbolicRegionKind:
+  case MemRegion::AllocaRegionKind:
+  case MemRegion::VarRegionKind:
+  case MemRegion::FieldRegionKind:
+  case MemRegion::ObjCIvarRegionKind:
+    return getCStringLengthForRegion(C, state, Ex, MR);
+  case MemRegion::CompoundLiteralRegionKind:
+    // FIXME: Can we track this? Is it necessary?
+    return UnknownVal();
+  case MemRegion::ElementRegionKind:
+    // FIXME: How can we handle this? It's not good enough to subtract the
+    // offset from the base string length; consider "123\x00567" and &a[5].
+    return UnknownVal();
+  default:
+    // Other regions (mostly non-data) can't have a reliable C string length.
+    // In this case, an error is emitted and UndefinedVal is returned.
+    // The caller should always be prepared to handle this case.
+    if (ExplodedNode *N = C.generateNode(state)) {
+      if (!BT_NotCString)
+        BT_NotCString = new BuiltinBug("API",
+          "Argument is not a null-terminated string.");
+
+      llvm::SmallString<120> buf;
+      llvm::raw_svector_ostream os(buf);
+
+      os << "Argument to byte string function is ";
+
+      if (SummarizeRegion(os, C.getASTContext(), MR))
+        os << ", which is not a null-terminated string";
+      else
+        os << "not a null-terminated string";
+
+      // Generate a report for this bug.
+      EnhancedBugReport *report = new EnhancedBugReport(*BT_NotCString,
+                                                        os.str(), N);
+
+      report->addRange(Ex->getSourceRange());
+      C.EmitReport(report);        
+    }
+
+    return UndefinedVal();
+  }
+}
+
+const GRState *CStringChecker::InvalidateBuffer(CheckerContext &C,
+                                                const GRState *state,
+                                                const Expr *E, SVal V) {
+  Loc *L = dyn_cast<Loc>(&V);
+  if (!L)
+    return state;
+
+  // FIXME: This is a simplified version of what's in CFRefCount.cpp -- it makes
+  // some assumptions about the value that CFRefCount can't. Even so, it should
+  // probably be refactored.
+  if (loc::MemRegionVal* MR = dyn_cast<loc::MemRegionVal>(L)) {
+    const MemRegion *R = MR->getRegion()->StripCasts();
+
+    // Are we dealing with an ElementRegion?  If so, we should be invalidating
+    // the super-region.
+    if (const ElementRegion *ER = dyn_cast<ElementRegion>(R)) {
+      R = ER->getSuperRegion();
+      // FIXME: What about layers of ElementRegions?
+    }
+
+    // Invalidate this region.
+    unsigned Count = C.getNodeBuilder().getCurrentBlockCount();
+    return state->InvalidateRegion(R, E, Count, NULL);
+  }
+
+  // If we have a non-region value by chance, just remove the binding.
+  // FIXME: is this necessary or correct? This handles the non-Region
+  //  cases.  Is it ever valid to store to these?
+  return state->unbindLoc(*L);
+}
+
+bool CStringChecker::SummarizeRegion(llvm::raw_ostream& os, ASTContext& Ctx,
+                                     const MemRegion *MR) {
+  const TypedRegion *TR = dyn_cast<TypedRegion>(MR);
+  if (!TR)
+    return false;
+
+  switch (TR->getKind()) {
+  case MemRegion::FunctionTextRegionKind: {
+    const FunctionDecl *FD = cast<FunctionTextRegion>(TR)->getDecl();
+    if (FD)
+      os << "the address of the function '" << FD << "'";
+    else
+      os << "the address of a function";
+    return true;
+  }
+  case MemRegion::BlockTextRegionKind:
+    os << "block text";
+    return true;
+  case MemRegion::BlockDataRegionKind:
+    os << "a block";
+    return true;
+  case MemRegion::CXXThisRegionKind:
+  case MemRegion::CXXTempObjectRegionKind:
+    os << "a C++ temp object of type " << TR->getValueType().getAsString();
+    return true;
+  case MemRegion::VarRegionKind:
+    os << "a variable of type" << TR->getValueType().getAsString();
+    return true;
+  case MemRegion::FieldRegionKind:
+    os << "a field of type " << TR->getValueType().getAsString();
+    return true;
+  case MemRegion::ObjCIvarRegionKind:
+    os << "an instance variable of type " << TR->getValueType().getAsString();
+    return true;
+  default:
+    return false;
+  }
+}
+
+//===----------------------------------------------------------------------===//
+// evaluation of individual function calls.
+//===----------------------------------------------------------------------===//
+
+void CStringChecker::evalCopyCommon(CheckerContext &C, const GRState *state,
+                                    const Expr *Size, const Expr *Dest,
+                                    const Expr *Source, bool Restricted) {
+  // See if the size argument is zero.
+  SVal sizeVal = state->getSVal(Size);
+  QualType sizeTy = Size->getType();
+
+  const GRState *stateZeroSize, *stateNonZeroSize;
+  llvm::tie(stateZeroSize, stateNonZeroSize) = assumeZero(C, state, sizeVal, sizeTy);
+
+  // If the size is zero, there won't be any actual memory access.
+  if (stateZeroSize)
+    C.addTransition(stateZeroSize);
+
+  // If the size can be nonzero, we have to check the other arguments.
+  if (stateNonZeroSize) {
+    state = stateNonZeroSize;
+    state = CheckBufferAccess(C, state, Size, Dest, Source,
+                              /* FirstIsDst = */ true);
+    if (Restricted)
+      state = CheckOverlap(C, state, Size, Dest, Source);
+
+    if (state) {
+      // Invalidate the destination.
+      // FIXME: Even if we can't perfectly model the copy, we should see if we
+      // can use LazyCompoundVals to copy the source values into the destination.
+      // This would probably remove any existing bindings past the end of the
+      // copied region, but that's still an improvement over blank invalidation.
+      state = InvalidateBuffer(C, state, Dest, state->getSVal(Dest));
+      C.addTransition(state);
+    }
+  }
+}
+
+
+void CStringChecker::evalMemcpy(CheckerContext &C, const CallExpr *CE) {
+  // void *memcpy(void *restrict dst, const void *restrict src, size_t n);
+  // The return value is the address of the destination buffer.
+  const Expr *Dest = CE->getArg(0);
+  const GRState *state = C.getState();
+  state = state->BindExpr(CE, state->getSVal(Dest));
+  evalCopyCommon(C, state, CE->getArg(2), Dest, CE->getArg(1), true);
+}
+
+void CStringChecker::evalMemmove(CheckerContext &C, const CallExpr *CE) {
+  // void *memmove(void *dst, const void *src, size_t n);
+  // The return value is the address of the destination buffer.
+  const Expr *Dest = CE->getArg(0);
+  const GRState *state = C.getState();
+  state = state->BindExpr(CE, state->getSVal(Dest));
+  evalCopyCommon(C, state, CE->getArg(2), Dest, CE->getArg(1));
+}
+
+void CStringChecker::evalBcopy(CheckerContext &C, const CallExpr *CE) {
+  // void bcopy(const void *src, void *dst, size_t n);
+  evalCopyCommon(C, C.getState(), CE->getArg(2), CE->getArg(1), CE->getArg(0));
+}
+
+void CStringChecker::evalMemcmp(CheckerContext &C, const CallExpr *CE) {
+  // int memcmp(const void *s1, const void *s2, size_t n);
+  const Expr *Left = CE->getArg(0);
+  const Expr *Right = CE->getArg(1);
+  const Expr *Size = CE->getArg(2);
+
+  const GRState *state = C.getState();
+  SValBuilder &svalBuilder = C.getSValBuilder();
+
+  // See if the size argument is zero.
+  SVal sizeVal = state->getSVal(Size);
+  QualType sizeTy = Size->getType();
+
+  const GRState *stateZeroSize, *stateNonZeroSize;
+  llvm::tie(stateZeroSize, stateNonZeroSize) =
+    assumeZero(C, state, sizeVal, sizeTy);
+
+  // If the size can be zero, the result will be 0 in that case, and we don't
+  // have to check either of the buffers.
+  if (stateZeroSize) {
+    state = stateZeroSize;
+    state = state->BindExpr(CE, svalBuilder.makeZeroVal(CE->getType()));
+    C.addTransition(state);
+  }
+
+  // If the size can be nonzero, we have to check the other arguments.
+  if (stateNonZeroSize) {
+    state = stateNonZeroSize;
+    // If we know the two buffers are the same, we know the result is 0.
+    // First, get the two buffers' addresses. Another checker will have already
+    // made sure they're not undefined.
+    DefinedOrUnknownSVal LV = cast<DefinedOrUnknownSVal>(state->getSVal(Left));
+    DefinedOrUnknownSVal RV = cast<DefinedOrUnknownSVal>(state->getSVal(Right));
+
+    // See if they are the same.
+    DefinedOrUnknownSVal SameBuf = svalBuilder.evalEQ(state, LV, RV);
+    const GRState *StSameBuf, *StNotSameBuf;
+    llvm::tie(StSameBuf, StNotSameBuf) = state->assume(SameBuf);
+
+    // If the two arguments might be the same buffer, we know the result is zero,
+    // and we only need to check one size.
+    if (StSameBuf) {
+      state = StSameBuf;
+      state = CheckBufferAccess(C, state, Size, Left);
+      if (state) {
+        state = StSameBuf->BindExpr(CE, svalBuilder.makeZeroVal(CE->getType()));
+        C.addTransition(state); 
+      }
+    }
+
+    // If the two arguments might be different buffers, we have to check the
+    // size of both of them.
+    if (StNotSameBuf) {
+      state = StNotSameBuf;
+      state = CheckBufferAccess(C, state, Size, Left, Right);
+      if (state) {
+        // The return value is the comparison result, which we don't know.
+        unsigned Count = C.getNodeBuilder().getCurrentBlockCount();
+        SVal CmpV = svalBuilder.getConjuredSymbolVal(NULL, CE, Count);
+        state = state->BindExpr(CE, CmpV);
+        C.addTransition(state);
+      }
+    }
+  }
+}
+
+void CStringChecker::evalstrLength(CheckerContext &C, const CallExpr *CE) {
+  // size_t strlen(const char *s);
+  const GRState *state = C.getState();
+  const Expr *Arg = CE->getArg(0);
+  SVal ArgVal = state->getSVal(Arg);
+
+  // Check that the argument is non-null.
+  state = checkNonNull(C, state, Arg, ArgVal);
+
+  if (state) {
+    SVal strLength = getCStringLength(C, state, Arg, ArgVal);
+
+    // If the argument isn't a valid C string, there's no valid state to
+    // transition to.
+    if (strLength.isUndef())
+      return;
+
+    // If getCStringLength couldn't figure out the length, conjure a return
+    // value, so it can be used in constraints, at least.
+    if (strLength.isUnknown()) {
+      unsigned Count = C.getNodeBuilder().getCurrentBlockCount();
+      strLength = C.getSValBuilder().getConjuredSymbolVal(NULL, CE, Count);
+    }
+
+    // Bind the return value.
+    state = state->BindExpr(CE, strLength);
+    C.addTransition(state);
+  }
+}
+
+void CStringChecker::evalStrcpy(CheckerContext &C, const CallExpr *CE) {
+  // char *strcpy(char *restrict dst, const char *restrict src);
+  evalStrcpyCommon(C, CE, /* returnEnd = */ false);
+}
+
+void CStringChecker::evalStpcpy(CheckerContext &C, const CallExpr *CE) {
+  // char *stpcpy(char *restrict dst, const char *restrict src);
+  evalStrcpyCommon(C, CE, /* returnEnd = */ true);
+}
+
+void CStringChecker::evalStrcpyCommon(CheckerContext &C, const CallExpr *CE,
+                                      bool returnEnd) {
+  const GRState *state = C.getState();
+
+  // Check that the destination is non-null
+  const Expr *Dst = CE->getArg(0);
+  SVal DstVal = state->getSVal(Dst);
+
+  state = checkNonNull(C, state, Dst, DstVal);
+  if (!state)
+    return;
+
+  // Check that the source is non-null.
+  const Expr *srcExpr = CE->getArg(1);
+  SVal srcVal = state->getSVal(srcExpr);
+  state = checkNonNull(C, state, srcExpr, srcVal);
+  if (!state)
+    return;
+
+  // Get the string length of the source.
+  SVal strLength = getCStringLength(C, state, srcExpr, srcVal);
+
+  // If the source isn't a valid C string, give up.
+  if (strLength.isUndef())
+    return;
+
+  SVal Result = (returnEnd ? UnknownVal() : DstVal);
+
+  // If the destination is a MemRegion, try to check for a buffer overflow and
+  // record the new string length.
+  if (loc::MemRegionVal *dstRegVal = dyn_cast<loc::MemRegionVal>(&DstVal)) {
+    // If the length is known, we can check for an overflow.
+    if (NonLoc *knownStrLength = dyn_cast<NonLoc>(&strLength)) {
+      SVal lastElement =
+        C.getSValBuilder().evalBinOpLN(state, BO_Add, *dstRegVal,
+                                       *knownStrLength, Dst->getType());
+
+      state = CheckLocation(C, state, Dst, lastElement, /* IsDst = */ true);
+      if (!state)
+        return;
+
+      // If this is a stpcpy-style copy, the last element is the return value.
+      if (returnEnd)
+        Result = lastElement;
+    }
+
+    // Invalidate the destination. This must happen before we set the C string
+    // length because invalidation will clear the length.
+    // FIXME: Even if we can't perfectly model the copy, we should see if we
+    // can use LazyCompoundVals to copy the source values into the destination.
+    // This would probably remove any existing bindings past the end of the
+    // string, but that's still an improvement over blank invalidation.
+    state = InvalidateBuffer(C, state, Dst, *dstRegVal);
+
+    // Set the C string length of the destination.
+    state = setCStringLength(state, dstRegVal->getRegion(), strLength);
+  }
+
+  // If this is a stpcpy-style copy, but we were unable to check for a buffer
+  // overflow, we still need a result. Conjure a return value.
+  if (returnEnd && Result.isUnknown()) {
+    SValBuilder &svalBuilder = C.getSValBuilder();
+    unsigned Count = C.getNodeBuilder().getCurrentBlockCount();
+    strLength = svalBuilder.getConjuredSymbolVal(NULL, CE, Count);
+  }
+
+  // Set the return value.
+  state = state->BindExpr(CE, Result);
+  C.addTransition(state);
+}
+
+//===----------------------------------------------------------------------===//
+// The driver method, and other Checker callbacks.
+//===----------------------------------------------------------------------===//
+
+bool CStringChecker::evalCallExpr(CheckerContext &C, const CallExpr *CE) {
+  // Get the callee.  All the functions we care about are C functions
+  // with simple identifiers.
+  const GRState *state = C.getState();
+  const Expr *Callee = CE->getCallee();
+  const FunctionDecl *FD = state->getSVal(Callee).getAsFunctionDecl();
+
+  if (!FD)
+    return false;
+
+  // Get the name of the callee. If it's a builtin, strip off the prefix.
+  IdentifierInfo *II = FD->getIdentifier();
+  if (!II)   // if no identifier, not a simple C function
+    return false;
+  llvm::StringRef Name = II->getName();
+  if (Name.startswith("__builtin_"))
+    Name = Name.substr(10);
+
+  FnCheck evalFunction = llvm::StringSwitch<FnCheck>(Name)
+    .Cases("memcpy", "__memcpy_chk", &CStringChecker::evalMemcpy)
+    .Cases("memcmp", "bcmp", &CStringChecker::evalMemcmp)
+    .Cases("memmove", "__memmove_chk", &CStringChecker::evalMemmove)
+    .Cases("strcpy", "__strcpy_chk", &CStringChecker::evalStrcpy)
+    .Cases("stpcpy", "__stpcpy_chk", &CStringChecker::evalStpcpy)
+    .Case("strlen", &CStringChecker::evalstrLength)
+    .Case("bcopy", &CStringChecker::evalBcopy)
+    .Default(NULL);
+
+  // If the callee isn't a string function, let another checker handle it.
+  if (!evalFunction)
+    return false;
+
+  // Check and evaluate the call.
+  (this->*evalFunction)(C, CE);
+  return true;
+}
+
+void CStringChecker::PreVisitDeclStmt(CheckerContext &C, const DeclStmt *DS) {
+  // Record string length for char a[] = "abc";
+  const GRState *state = C.getState();
+
+  for (DeclStmt::const_decl_iterator I = DS->decl_begin(), E = DS->decl_end();
+       I != E; ++I) {
+    const VarDecl *D = dyn_cast<VarDecl>(*I);
+    if (!D)
+      continue;
+
+    // FIXME: Handle array fields of structs.
+    if (!D->getType()->isArrayType())
+      continue;
+
+    const Expr *Init = D->getInit();
+    if (!Init)
+      continue;
+    if (!isa<StringLiteral>(Init))
+      continue;
+
+    Loc VarLoc = state->getLValue(D, C.getPredecessor()->getLocationContext());
+    const MemRegion *MR = VarLoc.getAsRegion();
+    if (!MR)
+      continue;
+
+    SVal StrVal = state->getSVal(Init);
+    assert(StrVal.isValid() && "Initializer string is unknown or undefined");
+    DefinedOrUnknownSVal strLength
+      = cast<DefinedOrUnknownSVal>(getCStringLength(C, state, Init, StrVal));
+
+    state = state->set<CStringLength>(MR, strLength);
+  }
+
+  C.addTransition(state);
+}
+
+bool CStringChecker::WantsRegionChangeUpdate(const GRState *state) {
+  CStringLength::EntryMap Entries = state->get<CStringLength>();
+  return !Entries.isEmpty();
+}
+
+const GRState *CStringChecker::EvalRegionChanges(const GRState *state,
+                                                 const MemRegion * const *Begin,
+                                                 const MemRegion * const *End,
+                                                 bool *) {
+  CStringLength::EntryMap Entries = state->get<CStringLength>();
+  if (Entries.isEmpty())
+    return state;
+
+  llvm::SmallPtrSet<const MemRegion *, 8> Invalidated;
+  llvm::SmallPtrSet<const MemRegion *, 32> SuperRegions;
+
+  // First build sets for the changed regions and their super-regions.
+  for ( ; Begin != End; ++Begin) {
+    const MemRegion *MR = *Begin;
+    Invalidated.insert(MR);
+
+    SuperRegions.insert(MR);
+    while (const SubRegion *SR = dyn_cast<SubRegion>(MR)) {
+      MR = SR->getSuperRegion();
+      SuperRegions.insert(MR);
+    }
+  }
+
+  CStringLength::EntryMap::Factory &F = state->get_context<CStringLength>();
+
+  // Then loop over the entries in the current state.
+  for (CStringLength::EntryMap::iterator I = Entries.begin(),
+       E = Entries.end(); I != E; ++I) {
+    const MemRegion *MR = I.getKey();
+
+    // Is this entry for a super-region of a changed region?
+    if (SuperRegions.count(MR)) {
+      Entries = F.remove(Entries, MR);
+      continue;
+    }
+
+    // Is this entry for a sub-region of a changed region?
+    const MemRegion *Super = MR;
+    while (const SubRegion *SR = dyn_cast<SubRegion>(Super)) {
+      Super = SR->getSuperRegion();
+      if (Invalidated.count(Super)) {
+        Entries = F.remove(Entries, MR);
+        break;
+      }
+    }
+  }
+
+  return state->set<CStringLength>(Entries);
+}
+
+void CStringChecker::MarkLiveSymbols(const GRState *state, SymbolReaper &SR) {
+  // Mark all symbols in our string length map as valid.
+  CStringLength::EntryMap Entries = state->get<CStringLength>();
+
+  for (CStringLength::EntryMap::iterator I = Entries.begin(), E = Entries.end();
+       I != E; ++I) {
+    SVal Len = I.getData();
+    if (SymbolRef Sym = Len.getAsSymbol())
+      SR.markInUse(Sym);
+  }
+}
+
+void CStringChecker::evalDeadSymbols(CheckerContext &C, SymbolReaper &SR) {
+  if (!SR.hasDeadSymbols())
+    return;
+
+  const GRState *state = C.getState();
+  CStringLength::EntryMap Entries = state->get<CStringLength>();
+  if (Entries.isEmpty())
+    return;
+
+  CStringLength::EntryMap::Factory &F = state->get_context<CStringLength>();
+  for (CStringLength::EntryMap::iterator I = Entries.begin(), E = Entries.end();
+       I != E; ++I) {
+    SVal Len = I.getData();
+    if (SymbolRef Sym = Len.getAsSymbol()) {
+      if (SR.isDead(Sym))
+        Entries = F.remove(Entries, I.getKey());
+    }
+  }
+
+  state = state->set<CStringLength>(Entries);
+  C.generateNode(state);
+}