Chris Lattner has strong opinions about directory
layout.  :)

Rename the 'EntoSA' directories to 'StaticAnalyzer'.

Internally we will still use the 'ento' namespace
for the analyzer engine (unless there are further
sabre rattlings...).

git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@122514 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/StaticAnalyzer/Checkers/MallocChecker.cpp b/lib/StaticAnalyzer/Checkers/MallocChecker.cpp
new file mode 100644
index 0000000..42243cb
--- /dev/null
+++ b/lib/StaticAnalyzer/Checkers/MallocChecker.cpp
@@ -0,0 +1,733 @@
+//=== MallocChecker.cpp - A malloc/free checker -------------------*- C++ -*--//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines malloc/free checker, which checks for potential memory
+// leaks, double free, and use-after-free problems.
+//
+//===----------------------------------------------------------------------===//
+
+#include "ExprEngineExperimentalChecks.h"
+#include "clang/StaticAnalyzer/BugReporter/BugType.h"
+#include "clang/StaticAnalyzer/PathSensitive/CheckerVisitor.h"
+#include "clang/StaticAnalyzer/PathSensitive/GRState.h"
+#include "clang/StaticAnalyzer/PathSensitive/GRStateTrait.h"
+#include "clang/StaticAnalyzer/PathSensitive/SymbolManager.h"
+#include "llvm/ADT/ImmutableMap.h"
+using namespace clang;
+using namespace ento;
+
+namespace {
+
+class RefState {
+  enum Kind { AllocateUnchecked, AllocateFailed, Released, Escaped,
+              Relinquished } K;
+  const Stmt *S;
+
+public:
+  RefState(Kind k, const Stmt *s) : K(k), S(s) {}
+
+  bool isAllocated() const { return K == AllocateUnchecked; }
+  //bool isFailed() const { return K == AllocateFailed; }
+  bool isReleased() const { return K == Released; }
+  //bool isEscaped() const { return K == Escaped; }
+  //bool isRelinquished() const { return K == Relinquished; }
+
+  bool operator==(const RefState &X) const {
+    return K == X.K && S == X.S;
+  }
+
+  static RefState getAllocateUnchecked(const Stmt *s) { 
+    return RefState(AllocateUnchecked, s); 
+  }
+  static RefState getAllocateFailed() {
+    return RefState(AllocateFailed, 0);
+  }
+  static RefState getReleased(const Stmt *s) { return RefState(Released, s); }
+  static RefState getEscaped(const Stmt *s) { return RefState(Escaped, s); }
+  static RefState getRelinquished(const Stmt *s) {
+    return RefState(Relinquished, s);
+  }
+
+  void Profile(llvm::FoldingSetNodeID &ID) const {
+    ID.AddInteger(K);
+    ID.AddPointer(S);
+  }
+};
+
+class RegionState {};
+
+class MallocChecker : public CheckerVisitor<MallocChecker> {
+  BuiltinBug *BT_DoubleFree;
+  BuiltinBug *BT_Leak;
+  BuiltinBug *BT_UseFree;
+  BuiltinBug *BT_UseRelinquished;
+  BuiltinBug *BT_BadFree;
+  IdentifierInfo *II_malloc, *II_free, *II_realloc, *II_calloc;
+
+public:
+  MallocChecker() 
+    : BT_DoubleFree(0), BT_Leak(0), BT_UseFree(0), BT_UseRelinquished(0),
+      BT_BadFree(0),
+      II_malloc(0), II_free(0), II_realloc(0), II_calloc(0) {}
+  static void *getTag();
+  bool evalCallExpr(CheckerContext &C, const CallExpr *CE);
+  void evalDeadSymbols(CheckerContext &C, SymbolReaper &SymReaper);
+  void evalEndPath(EndPathNodeBuilder &B, void *tag, ExprEngine &Eng);
+  void PreVisitReturnStmt(CheckerContext &C, const ReturnStmt *S);
+  const GRState *evalAssume(const GRState *state, SVal Cond, bool Assumption,
+                            bool *respondsToCallback);
+  void visitLocation(CheckerContext &C, const Stmt *S, SVal l);
+  virtual void PreVisitBind(CheckerContext &C, const Stmt *StoreE,
+                            SVal location, SVal val);
+
+private:
+  void MallocMem(CheckerContext &C, const CallExpr *CE);
+  void MallocMemReturnsAttr(CheckerContext &C, const CallExpr *CE,
+                            const OwnershipAttr* Att);
+  const GRState *MallocMemAux(CheckerContext &C, const CallExpr *CE,
+                              const Expr *SizeEx, SVal Init,
+                              const GRState *state) {
+    return MallocMemAux(C, CE, state->getSVal(SizeEx), Init, state);
+  }
+  const GRState *MallocMemAux(CheckerContext &C, const CallExpr *CE,
+                              SVal SizeEx, SVal Init,
+                              const GRState *state);
+
+  void FreeMem(CheckerContext &C, const CallExpr *CE);
+  void FreeMemAttr(CheckerContext &C, const CallExpr *CE,
+                   const OwnershipAttr* Att);
+  const GRState *FreeMemAux(CheckerContext &C, const CallExpr *CE,
+                            const GRState *state, unsigned Num, bool Hold);
+
+  void ReallocMem(CheckerContext &C, const CallExpr *CE);
+  void CallocMem(CheckerContext &C, const CallExpr *CE);
+  
+  bool SummarizeValue(llvm::raw_ostream& os, SVal V);
+  bool SummarizeRegion(llvm::raw_ostream& os, const MemRegion *MR);
+  void ReportBadFree(CheckerContext &C, SVal ArgVal, SourceRange range);
+};
+} // end anonymous namespace
+
+typedef llvm::ImmutableMap<SymbolRef, RefState> RegionStateTy;
+
+namespace clang {
+namespace ento {
+  template <>
+  struct GRStateTrait<RegionState> 
+    : public GRStatePartialTrait<RegionStateTy> {
+    static void *GDMIndex() { return MallocChecker::getTag(); }
+  };
+}
+}
+
+void ento::RegisterMallocChecker(ExprEngine &Eng) {
+  Eng.registerCheck(new MallocChecker());
+}
+
+void *MallocChecker::getTag() {
+  static int x;
+  return &x;
+}
+
+bool MallocChecker::evalCallExpr(CheckerContext &C, const CallExpr *CE) {
+  const GRState *state = C.getState();
+  const Expr *Callee = CE->getCallee();
+  SVal L = state->getSVal(Callee);
+
+  const FunctionDecl *FD = L.getAsFunctionDecl();
+  if (!FD)
+    return false;
+
+  ASTContext &Ctx = C.getASTContext();
+  if (!II_malloc)
+    II_malloc = &Ctx.Idents.get("malloc");
+  if (!II_free)
+    II_free = &Ctx.Idents.get("free");
+  if (!II_realloc)
+    II_realloc = &Ctx.Idents.get("realloc");
+  if (!II_calloc)
+    II_calloc = &Ctx.Idents.get("calloc");
+
+  if (FD->getIdentifier() == II_malloc) {
+    MallocMem(C, CE);
+    return true;
+  }
+
+  if (FD->getIdentifier() == II_free) {
+    FreeMem(C, CE);
+    return true;
+  }
+
+  if (FD->getIdentifier() == II_realloc) {
+    ReallocMem(C, CE);
+    return true;
+  }
+
+  if (FD->getIdentifier() == II_calloc) {
+    CallocMem(C, CE);
+    return true;
+  }
+
+  // Check all the attributes, if there are any.
+  // There can be multiple of these attributes.
+  bool rv = false;
+  if (FD->hasAttrs()) {
+    for (specific_attr_iterator<OwnershipAttr>
+                  i = FD->specific_attr_begin<OwnershipAttr>(),
+                  e = FD->specific_attr_end<OwnershipAttr>();
+         i != e; ++i) {
+      switch ((*i)->getOwnKind()) {
+      case OwnershipAttr::Returns: {
+        MallocMemReturnsAttr(C, CE, *i);
+        rv = true;
+        break;
+      }
+      case OwnershipAttr::Takes:
+      case OwnershipAttr::Holds: {
+        FreeMemAttr(C, CE, *i);
+        rv = true;
+        break;
+      }
+      default:
+        break;
+      }
+    }
+  }
+  return rv;
+}
+
+void MallocChecker::MallocMem(CheckerContext &C, const CallExpr *CE) {
+  const GRState *state = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(),
+                                      C.getState());
+  C.addTransition(state);
+}
+
+void MallocChecker::MallocMemReturnsAttr(CheckerContext &C, const CallExpr *CE,
+                                         const OwnershipAttr* Att) {
+  if (Att->getModule() != "malloc")
+    return;
+
+  OwnershipAttr::args_iterator I = Att->args_begin(), E = Att->args_end();
+  if (I != E) {
+    const GRState *state =
+        MallocMemAux(C, CE, CE->getArg(*I), UndefinedVal(), C.getState());
+    C.addTransition(state);
+    return;
+  }
+  const GRState *state = MallocMemAux(C, CE, UnknownVal(), UndefinedVal(),
+                                        C.getState());
+  C.addTransition(state);
+}
+
+const GRState *MallocChecker::MallocMemAux(CheckerContext &C,  
+                                           const CallExpr *CE,
+                                           SVal Size, SVal Init,
+                                           const GRState *state) {
+  unsigned Count = C.getNodeBuilder().getCurrentBlockCount();
+  SValBuilder &svalBuilder = C.getSValBuilder();
+
+  // Set the return value.
+  SVal retVal = svalBuilder.getConjuredSymbolVal(NULL, CE, CE->getType(), Count);
+  state = state->BindExpr(CE, retVal);
+
+  // Fill the region with the initialization value.
+  state = state->bindDefault(retVal, Init);
+
+  // Set the region's extent equal to the Size parameter.
+  const SymbolicRegion *R = cast<SymbolicRegion>(retVal.getAsRegion());
+  DefinedOrUnknownSVal Extent = R->getExtent(svalBuilder);
+  DefinedOrUnknownSVal DefinedSize = cast<DefinedOrUnknownSVal>(Size);
+  DefinedOrUnknownSVal extentMatchesSize =
+    svalBuilder.evalEQ(state, Extent, DefinedSize);
+
+  state = state->assume(extentMatchesSize, true);
+  assert(state);
+  
+  SymbolRef Sym = retVal.getAsLocSymbol();
+  assert(Sym);
+
+  // Set the symbol's state to Allocated.
+  return state->set<RegionState>(Sym, RefState::getAllocateUnchecked(CE));
+}
+
+void MallocChecker::FreeMem(CheckerContext &C, const CallExpr *CE) {
+  const GRState *state = FreeMemAux(C, CE, C.getState(), 0, false);
+
+  if (state)
+    C.addTransition(state);
+}
+
+void MallocChecker::FreeMemAttr(CheckerContext &C, const CallExpr *CE,
+                                const OwnershipAttr* Att) {
+  if (Att->getModule() != "malloc")
+    return;
+
+  for (OwnershipAttr::args_iterator I = Att->args_begin(), E = Att->args_end();
+       I != E; ++I) {
+    const GRState *state = FreeMemAux(C, CE, C.getState(), *I,
+                                      Att->getOwnKind() == OwnershipAttr::Holds);
+    if (state)
+      C.addTransition(state);
+  }
+}
+
+const GRState *MallocChecker::FreeMemAux(CheckerContext &C, const CallExpr *CE,
+                                         const GRState *state, unsigned Num,
+                                         bool Hold) {
+  const Expr *ArgExpr = CE->getArg(Num);
+  SVal ArgVal = state->getSVal(ArgExpr);
+
+  DefinedOrUnknownSVal location = cast<DefinedOrUnknownSVal>(ArgVal);
+
+  // Check for null dereferences.
+  if (!isa<Loc>(location))
+    return state;
+
+  // FIXME: Technically using 'Assume' here can result in a path
+  //  bifurcation.  In such cases we need to return two states, not just one.
+  const GRState *notNullState, *nullState;
+  llvm::tie(notNullState, nullState) = state->assume(location);
+
+  // The explicit NULL case, no operation is performed.
+  if (nullState && !notNullState)
+    return nullState;
+
+  assert(notNullState);
+
+  // Unknown values could easily be okay
+  // Undefined values are handled elsewhere
+  if (ArgVal.isUnknownOrUndef())
+    return notNullState;
+
+  const MemRegion *R = ArgVal.getAsRegion();
+  
+  // Nonlocs can't be freed, of course.
+  // Non-region locations (labels and fixed addresses) also shouldn't be freed.
+  if (!R) {
+    ReportBadFree(C, ArgVal, ArgExpr->getSourceRange());
+    return NULL;
+  }
+  
+  R = R->StripCasts();
+  
+  // Blocks might show up as heap data, but should not be free()d
+  if (isa<BlockDataRegion>(R)) {
+    ReportBadFree(C, ArgVal, ArgExpr->getSourceRange());
+    return NULL;
+  }
+  
+  const MemSpaceRegion *MS = R->getMemorySpace();
+  
+  // Parameters, locals, statics, and globals shouldn't be freed.
+  if (!(isa<UnknownSpaceRegion>(MS) || isa<HeapSpaceRegion>(MS))) {
+    // FIXME: at the time this code was written, malloc() regions were
+    // represented by conjured symbols, which are all in UnknownSpaceRegion.
+    // This means that there isn't actually anything from HeapSpaceRegion
+    // that should be freed, even though we allow it here.
+    // Of course, free() can work on memory allocated outside the current
+    // function, so UnknownSpaceRegion is always a possibility.
+    // False negatives are better than false positives.
+    
+    ReportBadFree(C, ArgVal, ArgExpr->getSourceRange());
+    return NULL;
+  }
+  
+  const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R);
+  // Various cases could lead to non-symbol values here.
+  // For now, ignore them.
+  if (!SR)
+    return notNullState;
+
+  SymbolRef Sym = SR->getSymbol();
+  const RefState *RS = state->get<RegionState>(Sym);
+
+  // If the symbol has not been tracked, return. This is possible when free() is
+  // called on a pointer that does not get its pointee directly from malloc(). 
+  // Full support of this requires inter-procedural analysis.
+  if (!RS)
+    return notNullState;
+
+  // Check double free.
+  if (RS->isReleased()) {
+    if (ExplodedNode *N = C.generateSink()) {
+      if (!BT_DoubleFree)
+        BT_DoubleFree
+          = new BuiltinBug("Double free",
+                         "Try to free a memory block that has been released");
+      // FIXME: should find where it's freed last time.
+      BugReport *R = new BugReport(*BT_DoubleFree, 
+                                   BT_DoubleFree->getDescription(), N);
+      C.EmitReport(R);
+    }
+    return NULL;
+  }
+
+  // Normal free.
+  if (Hold)
+    return notNullState->set<RegionState>(Sym, RefState::getRelinquished(CE));
+  return notNullState->set<RegionState>(Sym, RefState::getReleased(CE));
+}
+
+bool MallocChecker::SummarizeValue(llvm::raw_ostream& os, SVal V) {
+  if (nonloc::ConcreteInt *IntVal = dyn_cast<nonloc::ConcreteInt>(&V))
+    os << "an integer (" << IntVal->getValue() << ")";
+  else if (loc::ConcreteInt *ConstAddr = dyn_cast<loc::ConcreteInt>(&V))
+    os << "a constant address (" << ConstAddr->getValue() << ")";
+  else if (loc::GotoLabel *Label = dyn_cast<loc::GotoLabel>(&V))
+    os << "the address of the label '"
+       << Label->getLabel()->getID()->getName()
+       << "'";
+  else
+    return false;
+  
+  return true;
+}
+
+bool MallocChecker::SummarizeRegion(llvm::raw_ostream& os,
+                                    const MemRegion *MR) {
+  switch (MR->getKind()) {
+  case MemRegion::FunctionTextRegionKind: {
+    const FunctionDecl *FD = cast<FunctionTextRegion>(MR)->getDecl();
+    if (FD)
+      os << "the address of the function '" << FD << "'";
+    else
+      os << "the address of a function";
+    return true;
+  }
+  case MemRegion::BlockTextRegionKind:
+    os << "block text";
+    return true;
+  case MemRegion::BlockDataRegionKind:
+    // FIXME: where the block came from?
+    os << "a block";
+    return true;
+  default: {
+    const MemSpaceRegion *MS = MR->getMemorySpace();
+    
+    switch (MS->getKind()) {
+    case MemRegion::StackLocalsSpaceRegionKind: {
+      const VarRegion *VR = dyn_cast<VarRegion>(MR);
+      const VarDecl *VD;
+      if (VR)
+        VD = VR->getDecl();
+      else
+        VD = NULL;
+      
+      if (VD)
+        os << "the address of the local variable '" << VD->getName() << "'";
+      else
+        os << "the address of a local stack variable";
+      return true;
+    }
+    case MemRegion::StackArgumentsSpaceRegionKind: {
+      const VarRegion *VR = dyn_cast<VarRegion>(MR);
+      const VarDecl *VD;
+      if (VR)
+        VD = VR->getDecl();
+      else
+        VD = NULL;
+      
+      if (VD)
+        os << "the address of the parameter '" << VD->getName() << "'";
+      else
+        os << "the address of a parameter";
+      return true;
+    }
+    case MemRegion::NonStaticGlobalSpaceRegionKind:
+    case MemRegion::StaticGlobalSpaceRegionKind: {
+      const VarRegion *VR = dyn_cast<VarRegion>(MR);
+      const VarDecl *VD;
+      if (VR)
+        VD = VR->getDecl();
+      else
+        VD = NULL;
+      
+      if (VD) {
+        if (VD->isStaticLocal())
+          os << "the address of the static variable '" << VD->getName() << "'";
+        else
+          os << "the address of the global variable '" << VD->getName() << "'";
+      } else
+        os << "the address of a global variable";
+      return true;
+    }
+    default:
+      return false;
+    }
+  }
+  }
+}
+
+void MallocChecker::ReportBadFree(CheckerContext &C, SVal ArgVal,
+                                  SourceRange range) {
+  if (ExplodedNode *N = C.generateSink()) {
+    if (!BT_BadFree)
+      BT_BadFree = new BuiltinBug("Bad free");
+    
+    llvm::SmallString<100> buf;
+    llvm::raw_svector_ostream os(buf);
+    
+    const MemRegion *MR = ArgVal.getAsRegion();
+    if (MR) {
+      while (const ElementRegion *ER = dyn_cast<ElementRegion>(MR))
+        MR = ER->getSuperRegion();
+      
+      // Special case for alloca()
+      if (isa<AllocaRegion>(MR))
+        os << "Argument to free() was allocated by alloca(), not malloc()";
+      else {
+        os << "Argument to free() is ";
+        if (SummarizeRegion(os, MR))
+          os << ", which is not memory allocated by malloc()";
+        else
+          os << "not memory allocated by malloc()";
+      }
+    } else {
+      os << "Argument to free() is ";
+      if (SummarizeValue(os, ArgVal))
+        os << ", which is not memory allocated by malloc()";
+      else
+        os << "not memory allocated by malloc()";
+    }
+    
+    EnhancedBugReport *R = new EnhancedBugReport(*BT_BadFree, os.str(), N);
+    R->addRange(range);
+    C.EmitReport(R);
+  }
+}
+
+void MallocChecker::ReallocMem(CheckerContext &C, const CallExpr *CE) {
+  const GRState *state = C.getState();
+  const Expr *arg0Expr = CE->getArg(0);
+  DefinedOrUnknownSVal arg0Val 
+    = cast<DefinedOrUnknownSVal>(state->getSVal(arg0Expr));
+
+  SValBuilder &svalBuilder = C.getSValBuilder();
+
+  DefinedOrUnknownSVal PtrEQ =
+    svalBuilder.evalEQ(state, arg0Val, svalBuilder.makeNull());
+
+  // If the ptr is NULL, the call is equivalent to malloc(size).
+  if (const GRState *stateEqual = state->assume(PtrEQ, true)) {
+    // Hack: set the NULL symbolic region to released to suppress false warning.
+    // In the future we should add more states for allocated regions, e.g., 
+    // CheckedNull, CheckedNonNull.
+    
+    SymbolRef Sym = arg0Val.getAsLocSymbol();
+    if (Sym)
+      stateEqual = stateEqual->set<RegionState>(Sym, RefState::getReleased(CE));
+
+    const GRState *stateMalloc = MallocMemAux(C, CE, CE->getArg(1), 
+                                              UndefinedVal(), stateEqual);
+    C.addTransition(stateMalloc);
+  }
+
+  if (const GRState *stateNotEqual = state->assume(PtrEQ, false)) {
+    const Expr *Arg1 = CE->getArg(1);
+    DefinedOrUnknownSVal Arg1Val = 
+      cast<DefinedOrUnknownSVal>(stateNotEqual->getSVal(Arg1));
+    DefinedOrUnknownSVal SizeZero =
+      svalBuilder.evalEQ(stateNotEqual, Arg1Val,
+                         svalBuilder.makeIntValWithPtrWidth(0, false));
+
+    if (const GRState *stateSizeZero = stateNotEqual->assume(SizeZero, true))
+      if (const GRState *stateFree = FreeMemAux(C, CE, stateSizeZero, 0, false))
+        C.addTransition(stateFree->BindExpr(CE, UndefinedVal(), true));
+
+    if (const GRState *stateSizeNotZero = stateNotEqual->assume(SizeZero,false))
+      if (const GRState *stateFree = FreeMemAux(C, CE, stateSizeNotZero,
+                                                0, false)) {
+        // FIXME: We should copy the content of the original buffer.
+        const GRState *stateRealloc = MallocMemAux(C, CE, CE->getArg(1), 
+                                                   UnknownVal(), stateFree);
+        C.addTransition(stateRealloc);
+      }
+  }
+}
+
+void MallocChecker::CallocMem(CheckerContext &C, const CallExpr *CE) {
+  const GRState *state = C.getState();
+  SValBuilder &svalBuilder = C.getSValBuilder();
+
+  SVal count = state->getSVal(CE->getArg(0));
+  SVal elementSize = state->getSVal(CE->getArg(1));
+  SVal TotalSize = svalBuilder.evalBinOp(state, BO_Mul, count, elementSize,
+                                        svalBuilder.getContext().getSizeType());  
+  SVal zeroVal = svalBuilder.makeZeroVal(svalBuilder.getContext().CharTy);
+
+  C.addTransition(MallocMemAux(C, CE, TotalSize, zeroVal, state));
+}
+
+void MallocChecker::evalDeadSymbols(CheckerContext &C, SymbolReaper &SymReaper)
+{
+  if (!SymReaper.hasDeadSymbols())
+    return;
+
+  const GRState *state = C.getState();
+  RegionStateTy RS = state->get<RegionState>();
+  RegionStateTy::Factory &F = state->get_context<RegionState>();
+
+  for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) {
+    if (SymReaper.isDead(I->first)) {
+      if (I->second.isAllocated()) {
+        if (ExplodedNode *N = C.generateNode()) {
+          if (!BT_Leak)
+            BT_Leak = new BuiltinBug("Memory leak",
+                     "Allocated memory never released. Potential memory leak.");
+          // FIXME: where it is allocated.
+          BugReport *R = new BugReport(*BT_Leak, BT_Leak->getDescription(), N);
+          C.EmitReport(R);
+        }
+      }
+
+      // Remove the dead symbol from the map.
+      RS = F.remove(RS, I->first);
+    }
+  }
+  C.generateNode(state->set<RegionState>(RS));
+}
+
+void MallocChecker::evalEndPath(EndPathNodeBuilder &B, void *tag,
+                                ExprEngine &Eng) {
+  SaveAndRestore<bool> OldHasGen(B.HasGeneratedNode);
+  const GRState *state = B.getState();
+  RegionStateTy M = state->get<RegionState>();
+
+  for (RegionStateTy::iterator I = M.begin(), E = M.end(); I != E; ++I) {
+    RefState RS = I->second;
+    if (RS.isAllocated()) {
+      ExplodedNode *N = B.generateNode(state, tag, B.getPredecessor());
+      if (N) {
+        if (!BT_Leak)
+          BT_Leak = new BuiltinBug("Memory leak",
+                     "Allocated memory never released. Potential memory leak.");
+        BugReport *R = new BugReport(*BT_Leak, BT_Leak->getDescription(), N);
+        Eng.getBugReporter().EmitReport(R);
+      }
+    }
+  }
+}
+
+void MallocChecker::PreVisitReturnStmt(CheckerContext &C, const ReturnStmt *S) {
+  const Expr *retExpr = S->getRetValue();
+  if (!retExpr)
+    return;
+
+  const GRState *state = C.getState();
+
+  SymbolRef Sym = state->getSVal(retExpr).getAsSymbol();
+  if (!Sym)
+    return;
+
+  const RefState *RS = state->get<RegionState>(Sym);
+  if (!RS)
+    return;
+
+  // FIXME: check other cases.
+  if (RS->isAllocated())
+    state = state->set<RegionState>(Sym, RefState::getEscaped(S));
+
+  C.addTransition(state);
+}
+
+const GRState *MallocChecker::evalAssume(const GRState *state, SVal Cond, 
+                                         bool Assumption,
+                                         bool * /* respondsToCallback */) {
+  // If a symblic region is assumed to NULL, set its state to AllocateFailed.
+  // FIXME: should also check symbols assumed to non-null.
+
+  RegionStateTy RS = state->get<RegionState>();
+
+  for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) {
+    if (state->getSymVal(I.getKey()))
+      state = state->set<RegionState>(I.getKey(),RefState::getAllocateFailed());
+  }
+
+  return state;
+}
+
+// Check if the location is a freed symbolic region.
+void MallocChecker::visitLocation(CheckerContext &C, const Stmt *S, SVal l) {
+  SymbolRef Sym = l.getLocSymbolInBase();
+  if (Sym) {
+    const RefState *RS = C.getState()->get<RegionState>(Sym);
+    if (RS && RS->isReleased()) {
+      if (ExplodedNode *N = C.generateNode()) {
+        if (!BT_UseFree)
+          BT_UseFree = new BuiltinBug("Use dynamically allocated memory after"
+                                      " it is freed.");
+
+        BugReport *R = new BugReport(*BT_UseFree, BT_UseFree->getDescription(),
+                                     N);
+        C.EmitReport(R);
+      }
+    }
+  }
+}
+
+void MallocChecker::PreVisitBind(CheckerContext &C,
+                                 const Stmt *StoreE,
+                                 SVal location,
+                                 SVal val) {
+  // The PreVisitBind implements the same algorithm as already used by the 
+  // Objective C ownership checker: if the pointer escaped from this scope by 
+  // assignment, let it go.  However, assigning to fields of a stack-storage 
+  // structure does not transfer ownership.
+
+  const GRState *state = C.getState();
+  DefinedOrUnknownSVal l = cast<DefinedOrUnknownSVal>(location);
+
+  // Check for null dereferences.
+  if (!isa<Loc>(l))
+    return;
+
+  // Before checking if the state is null, check if 'val' has a RefState.
+  // Only then should we check for null and bifurcate the state.
+  SymbolRef Sym = val.getLocSymbolInBase();
+  if (Sym) {
+    if (const RefState *RS = state->get<RegionState>(Sym)) {
+      // If ptr is NULL, no operation is performed.
+      const GRState *notNullState, *nullState;
+      llvm::tie(notNullState, nullState) = state->assume(l);
+
+      // Generate a transition for 'nullState' to record the assumption
+      // that the state was null.
+      if (nullState)
+        C.addTransition(nullState);
+
+      if (!notNullState)
+        return;
+
+      if (RS->isAllocated()) {
+        // Something we presently own is being assigned somewhere.
+        const MemRegion *AR = location.getAsRegion();
+        if (!AR)
+          return;
+        AR = AR->StripCasts()->getBaseRegion();
+        do {
+          // If it is on the stack, we still own it.
+          if (AR->hasStackNonParametersStorage())
+            break;
+
+          // If the state can't represent this binding, we still own it.
+          if (notNullState == (notNullState->bindLoc(cast<Loc>(location),
+                                                     UnknownVal())))
+            break;
+
+          // We no longer own this pointer.
+          notNullState =
+            notNullState->set<RegionState>(Sym,
+                                           RefState::getRelinquished(StoreE));
+        }
+        while (false);
+      }
+      C.addTransition(notNullState);
+    }
+  }
+}