initial support for __[u]int128_t, which should be basically
compatible with VC++ and GCC.  The codegen/mangling angle hasn't
been fully ironed out yet.  Note that we accept int128_t even in
32-bit mode, unlike gcc.


git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@70464 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/CGCall.cpp b/lib/CodeGen/CGCall.cpp
index 07663bf..a6439fc 100644
--- a/lib/CodeGen/CGCall.cpp
+++ b/lib/CodeGen/CGCall.cpp
@@ -640,6 +640,9 @@
 
     if (k == BuiltinType::Void) {
       Current = NoClass; 
+    } else if (k == BuiltinType::Int128 || k == BuiltinType::UInt128) {
+      Lo = Memory;
+      Hi = Memory;
     } else if (k >= BuiltinType::Bool && k <= BuiltinType::LongLong) {
       Current = Integer;
     } else if (k == BuiltinType::Float || k == BuiltinType::Double) {
@@ -650,7 +653,6 @@
     }
     // FIXME: _Decimal32 and _Decimal64 are SSE.
     // FIXME: _float128 and _Decimal128 are (SSE, SSEUp).
-    // FIXME: __int128 is (Integer, Integer).
   } else if (const EnumType *ET = Ty->getAsEnumType()) {
     // Classify the underlying integer type.
     classify(ET->getDecl()->getIntegerType(), Context, OffsetBase, Lo, Hi);
diff --git a/lib/CodeGen/CodeGenTypes.cpp b/lib/CodeGen/CodeGenTypes.cpp
index f0bc6f6..a3f79d3 100644
--- a/lib/CodeGen/CodeGenTypes.cpp
+++ b/lib/CodeGen/CodeGenTypes.cpp
@@ -256,6 +256,10 @@
     case BuiltinType::Double:
     case BuiltinType::LongDouble:
       return getTypeForFormat(Context.getFloatTypeSemantics(T));
+          
+    case BuiltinType::UInt128:
+    case BuiltinType::Int128:
+      return llvm::IntegerType::get(128);
     }
     break;
   }
diff --git a/lib/CodeGen/Mangle.cpp b/lib/CodeGen/Mangle.cpp
index 3a7fe9c..e6d643f 100644
--- a/lib/CodeGen/Mangle.cpp
+++ b/lib/CodeGen/Mangle.cpp
@@ -508,12 +508,14 @@
   case BuiltinType::UInt: Out << 'j'; break;
   case BuiltinType::ULong: Out << 'm'; break;
   case BuiltinType::ULongLong: Out << 'y'; break;
+  case BuiltinType::UInt128: Out << 'o'; break;
   case BuiltinType::SChar: Out << 'a'; break;
   case BuiltinType::WChar: Out << 'w'; break;
   case BuiltinType::Short: Out << 's'; break;
   case BuiltinType::Int: Out << 'i'; break;
   case BuiltinType::Long: Out << 'l'; break;
   case BuiltinType::LongLong: Out << 'x'; break;
+  case BuiltinType::Int128: Out << 'n'; break;
   case BuiltinType::Float: Out << 'f'; break;
   case BuiltinType::Double: Out << 'd'; break;
   case BuiltinType::LongDouble: Out << 'e'; break;